1102 Commits
Author SHA1 Message Date
Eclipse-Sol 3f4995466c Fix scrollbar not following mouse (#1961)
* Fix scrollbar not following mouse

* add /*deobfName*/
2026-07-24 21:50:46 -04:00
Eclipse-Sol 56d7568fd3 Attempt at making mipmaps better (#1952) 2026-07-24 17:54:45 -07:00
Jason Mitchell 4910cfd6d3 Fix some CMEs and black screens seen during boot/splash. Should be minimal overhead after splash. (#1959) 2.1.56 2026-07-23 19:33:01 -07:00
Jason Mitchell d1c6677caf Fix plascrete/cleanroom trophy rendering (#1957) 2.1.55 2026-07-23 13:42:46 -07:00
Jason Mitchell 8cf0296284 Properly gate end flash (#1954) 2026-07-23 09:34:41 -07:00
Jason Mitchell 4fd98e5026 Add some missing buffer redirects (#1953) 2026-07-23 08:34:11 -07:00
SpacEagle17 8e293f13fb Fix at_midBlock at high coordinates (#1949) 2026-07-22 18:02:55 -07:00
Jason Mitchell 2db20ad866 Handle some Intel driver shenanigans (#1951) 2026-07-21 08:05:46 -07:00
Eclipse-Sol 10a5b550f2 Add Uniforms for End Flashes (#1892) 2026-07-18 06:42:57 -07:00
Eldrinn-Elantey c1403dcf13 Reload unicode glyph widths on resource pack change (#1944) 2026-07-18 05:58:45 -07:00
tiffit 5d1fabfca9 Add API for allowing other mods to have celeritas support (#1936) 2.1.54 2026-07-16 09:54:55 -05:00
tiffit 555b2b7dd2 Fix typo in PR template (#1937) 2026-07-14 00:10:41 -05:00
SuperSouprandJason Mitchell 7017786a7c CTM integration improvements (#1931)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2.1.53
2026-07-12 10:45:16 -05:00
Eclipse-Sol 1c49649685 Fix Streams not rendering correctly (#1932) 2026-07-12 10:41:36 -05:00
Caedis 2bae79c4ee Up default zoom speed to 20 (#1910) 2026-07-09 21:34:03 -04:00
Jason Mitchell c22935660a Reenable compute shaders (#1918) 2.1.52 2026-07-05 20:38:13 -07:00
tiffit 79c488102b CTM: Fix "flipped" value not set to false in setFace() (#1913) 2026-07-05 18:24:28 -07:00
Jason Mitchell cc1353b73a Fix infinite farplane causing incorrect culling in pdim with no clouds (#1917) 2.1.51 2026-07-05 18:18:17 -07:00
Eclipse-Sol d1e6dc8c94 Fix/bug fixes (#1905) 2.1.50 2026-07-04 13:06:36 -07:00
GribanovIvan ecbf8fea2f font: load bundled .ttf/.otf fonts from fontfiles/ and config/angelia/fonts/ (#1904) 2026-07-04 12:16:48 -07:00
tiffit 610209605f Compact CTM: Decouple block face and rendered face (#1907) 2026-07-04 03:22:04 +03:00
mist475andJason Mitchell 112aae3735 Fix lotr biome colours again (essentially copy of https://github.com/GTNewHorizons/Angelica/pull/25) (#1902)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-07-03 14:21:05 -07:00
RecursivePineapple 5844b1b5c1 Cubic Chunks Compatibility (#1808) 2026-07-03 12:41:04 -07:00
Jason Mitchell 05f01c17e6 No point continuously building clouds if we're not rendering them... (#1900) 2.1.49 2026-06-29 20:17:06 -07:00
SpacEagle17 f07d96316a Add shader setting search functionality and center selection (#1897) 2.1.48 2026-06-29 19:36:55 -07:00
Jason Mitchell 5b704d1bc2 Fix space elevator cable (#1896) 2.1.47 2026-06-28 16:33:58 -07:00
Jason Mitchell 26135124f4 Support more glDrawElement overloads in display lists (#1895) 2026-06-28 15:07:24 -07:00
Jason Mitchell 3abc89b7b2 Betweenlands fix (#1894) 2026-06-28 13:46:10 -07:00
Jason Mitchell 03d908d658 Update readme and version detectors (#1893) 2.1.46 2026-06-27 15:47:32 -07:00
Eclipse-Sol 76bf19c8f6 Majority shader fixes (#1868) 2.1.45 2026-06-27 14:48:51 -07:00
Eclipse-Sol b27834cbd9 Narrow and make damage overlay a config option (#1886) 2.1.44 2026-06-27 10:12:39 -07:00
sisyphussyandJason Mitchell eb0ecb0483 Fix deps (#1888)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-06-27 10:11:30 -07:00
Caedis 9acb0e67a7 feat: add smooth zoom option (#1890) 2026-06-27 09:57:21 -07:00
Jason Mitchell f4f9b56b17 End portal fix (#1891) 2026-06-27 09:56:21 -07:00
Midnight145 2196439e6c ClientEvent framework (primarily written for LiteloaderLoader) (#1843) 2026-06-25 20:13:18 -07:00
RedNicStone dd68c64239 Fix map rendering issue in xaero's map mods (#1880) 2.1.43 2026-06-21 14:13:11 -07:00
Jason Mitchell 0decc515e4 Fix universium shader (#1877) 2.1.42 2026-06-18 23:42:21 -07:00
tiffit b3e1e89c88 Add new CTM mode "compact_expanded" to generate textures on runtime (#1840)
* Rewrite compact CTM to generate the textures ahead of time

* fix animated textures not working

* only interpolate if notfine is enabled

* some bugfixes

* bring back old compact ctm and make a new compact_expanded

* bug fixes
2.1.41
2026-06-18 12:04:45 +03:00
Jason Mitchell 32bff85526 Handle glDrawArraysInstanced and variants, as well as dynamic TE bounds. (#1874) 2.1.40 2026-06-17 20:18:07 -07:00
Auynonymous 02fc95f239 Make Glass CTM Compact, Add Stained Glass Compact CTM (#1873) 2026-06-17 16:00:58 -07:00
MalTeeez 07fd6d78a0 Separate out entity overlay render mixins (#1872) 2026-06-17 19:55:12 +00:00
Jason Mitchell 87aa853f81 Attempt to fix deferred particle batching (#1871) 2.1.39 2026-06-16 22:16:26 -07:00
Jason Mitchell ab69eea654 Announce releases (#1867) 2026-06-15 14:50:47 -07:00
Jason Mitchell edccf63b66 Bump glsl-transformation-lib and buildscript (#1865) 2026-06-14 18:09:05 -07:00
MalTeeez 80413fb3de Add policy for AI contributions & a PR template (#1864) 2026-06-15 01:40:03 +02:00
Jason Mitchell f3ed9aa82b Force invalidate dh depth tex when reconnecting DH Textures (#1862) 2.1.38 2026-06-14 14:59:01 -07:00
Jason Mitchell 307c563b6d Rework DH matrix handling (#1861) 2026-06-14 14:20:19 -07:00
Eclipse-Sol f92ce1d24e Fix enchant glint fix so that it looks proper (#1856) 2.1.37 2026-06-13 17:28:12 -07:00
sisyphussy a7fac16d97 VAO stuff (#1858) 2026-06-13 17:26:09 -07:00
Jason Mitchell 20c3caaed4 A few redirects for calls that DH was using that we weren't redirecting (#1859) 2026-06-13 16:50:44 -07:00