1102 Commits
Author SHA1 Message Date
sisyphussy fa91b70528 Display list stuff (#1750) 2026-05-18 12:46:48 -07:00
Jason Mitchell 61de8385ca Minecraft is a dirty dirty liar. (#1764) 2026-05-18 12:39:30 -07:00
Jason Mitchell 962e7527a4 Register later (#1763) 2026-05-18 12:39:20 -07:00
Jason Mitchell 2ab2713fe9 Stops draw/startDrawing in ISBRH (#1759) 2.1.23 2026-05-17 21:08:18 -07:00
Jason Mitchell 7cf652cd4e Misc fixes - Journeymap and Xaeros (#1756) 2026-05-17 10:23:10 -07:00
Jason Mitchell 48eba2fd96 Properly end the dynamic lighting profiler section (#1751) 2026-05-16 12:20:09 -07:00
Apis035 356ba376fe Adjust options screen width (#1748) 2026-05-15 08:47:28 -07:00
Eclipse-Sol ef6b0742a9 Fix skeleton legs from being jammed into their pelvis (#1747) 2026-05-14 15:26:25 -07:00
Kaiz 787929d0bd Handle recoverable block render failures in celeritas meshing (#1705) 2026-05-10 10:00:43 -07:00
0e1fd9d0e9 add auto emissive overlay for any block (#1710)
Co-authored-by: VortexSo4 <kreker.maxim@mail.ru>
Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
2.1.22
2026-05-10 02:12:08 -04:00
Ruling-0 58938e82a7 Compact CTM Fixes (#1726) 2026-05-09 11:42:42 -07:00
Branan Riley be6c8c85b5 Detect vanilla AO at a higher level (#1733) 2026-05-09 11:41:59 -07:00
ABKQPOandCaedis 39bca37d0d Adjust IDynamicLightProducer to allow passing an ItemStack parameter (#1734)
Co-authored-by: Caedis <Caedis@users.noreply.github.com>
2026-05-08 20:31:22 -07:00
czqwq 1c61be04a7 Fix Already tesselating logs (#1729) 2026-05-08 20:30:08 -07:00
7a97cd9386 Add RGB color system (#1669)
Co-authored-by: Death Fuel <108496936+DeathFuel@users.noreply.github.com>
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-05-08 18:36:51 -07:00
Kotmatross 5b09bde7a0 [NTM:Space] Fix mixins in obfuscated environment (#1738) 2026-05-08 18:24:29 +02:00
Ruling-0 edc0081b7c Fix CTM inventory texture bleed (#1721) 2.1.21 2026-05-04 12:25:51 -07:00
Alexdoru 913256b032 fix world client leak in CTMUtils (#1724) 2026-05-04 12:24:25 -07:00
sisyphussy e1f5083d3e Fix intel detection (#1722) 2026-05-04 12:23:50 -07:00
sisyphussy b55e693ad2 Remove DSA from GLSM & other stuff (#1723) 2026-05-04 12:23:38 -07:00
sisyphussy 21c01a1aa4 Fix terrible performance on Intel (#1718) 2.1.20 2026-05-03 14:32:58 -07:00
Caedis 83a26b2291 Add Cosmetic Armor support for Dynamic Lights (#1708) 2026-05-03 14:31:49 -07:00
Kotmatross 7e44c1efcb Fix stale uniforms when switching shader program (#1715) 2026-05-03 14:30:46 -07:00
VortexSo4 155f209db5 remove ctm guide as it is worse than wiki (#1706) 2026-04-30 11:03:18 -07:00
SpacEagle17 c4a6c165a0 Increase MAX_COLOR_BUFFERS limit to 32 (#1704) 2026-04-28 12:33:51 -07:00
Eclipse-Sol 624fe6b453 Add targeting of snow-covered blocks. (#1696) 2026-04-26 15:26:10 -07:00
YoshyandJason Mitchell fd45fda0ab Fix AO Lighting for compact CTM (#1697)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-04-26 12:55:24 -07:00
Alexdoru 00fc97a611 Fix dynamic lights world client leaks (#1700) 2026-04-26 10:01:46 -07:00
Alexdoru 445dc487b9 fix world client leak caused by lambda in IrisExclusiveUniforms$WorldInfoUniforms (#1701) 2026-04-26 09:56:08 -07:00
Yoshy f43fbd4d9f Fix CTM to not spread to nearby TEs (#1695) 2.1.19 2026-04-25 13:09:38 -07:00
Jason Mitchell dbabc4b3dc Maybe fix DragonAPI on OSX - take two (#1689)
* Maybe fix DragonAPI on OSX - take two
* Bind a default VAO on the SharedDrawable
* Mixin that tries to swap out glGetProgramInfoLog when appropriate

* no direct gl calls
2026-04-21 15:12:02 -07:00
Jason Mitchell e01097264b Fix infinite extent AABB crash w/ kotlin, and ensure proper sizing/padding on VAO/VBO snapshots. (#1687) 2.1.18 2026-04-20 10:11:46 -07:00
Jason Mitchell 0a922f3129 AE2 Crash Fix (#1684)
* Snapshot all relevant data into display lists (Avoids referencing stale/recycled data and a crash on Nvidia)
* Route deletes through GLStateManager
2026-04-19 08:19:02 -07:00
Eclipse-Sol 4a2dcd0b22 Automate the collection of legacy IDs for very old shaderpacks. (#1631) 2026-04-18 09:53:06 -07:00
Eclipse-Sol 0db691db0b Add FlatteningMap and EntityFlatteningMap (#1635) 2026-04-18 09:20:24 -07:00
danyadev e5cd1372e7 always request 0.9.0+ GTNHLib version when a player has an outdated version (#1672) 2026-04-18 09:18:28 -07:00
Kotmatross fbd07cc575 NTM:Space compat rework and update (#1675) 2026-04-18 09:14:49 -07:00
George Paton 91f2cf9dfb Add "Mods Only" Dynamic FOV option (#1680) 2026-04-18 09:13:39 -07:00
Kaiz 34a6967c71 fix(iris): implement full GL alpha test (#1673) 2026-04-18 09:12:46 -07:00
Alexdoru 9c295a1e22 Fix cached item in RenderItemFrame leaking both world client and server (#1659) 2.1.17 2026-04-13 15:04:36 -07:00
DarkShadow44 9fd02900ef Load modern block properties (#1626) 2026-04-13 15:03:23 -07:00
Jason Mitchell 27e9a4d4fd Fix class circularity error with early redirector (#1670) 2026-04-13 15:02:26 -07:00
Darren Eberly dfc08053d5 Don't advance buffer positions for Material shininess in GLSM (#1668) 2026-04-12 22:25:25 -07:00
VortexSo4 1af03fa369 add CTM guide (#1667) 2026-04-11 17:49:38 -07:00
NealDeal34 3ae3b2527d Update zh_CN.lang (#1623)
* Update zh_CN.lang

* update zh_CN.lang for dynamic lights
2026-04-07 08:21:34 +02:00
Jason Mitchell fd2a14a000 Various fixes (#1652) 2026-04-06 17:35:15 -07:00
DarkShadow44 9f0f6a6232 Always render clouds late for shaders (#1649) 2026-04-06 09:52:34 -07:00
DarkShadow44 2942c7eb84 Disable clouds when shaders are active (#1648) 2026-04-06 09:52:21 -07:00
Alexdoru 47762f921e fix two world client memory leaks (#1650) 2026-04-06 16:38:03 +00:00
Jason Mitchell bdc4431760 Fix some issues someone was having with nixos (#1647) 2026-04-05 16:21:58 -07:00