Caedis
744c1f971f
Replace natural texture rotation hash ( #2073 )
2026-09-06 10:29:28 -07:00
Caedis
2bae79c4ee
Up default zoom speed to 20 ( #1910 )
2026-07-09 21:34:03 -04:00
Caedis
9acb0e67a7
feat: add smooth zoom option ( #1890 )
2026-06-27 09:57:21 -07:00
Caedis
eef3d2f50a
feat(hand): add cancellable RenderHandEvent for canRender ( #1806 )
2026-06-01 20:38:27 +00:00
Caedis and Jason Mitchell
d3cea1bfe4
fix: refresh ClonedChunkSection biome data on cache hit ( #1769 )
...
Co-authored-by: Jason Mitchell <mitchej@gmail.com >
2026-05-27 16:45:29 -07:00
Caedis
83a26b2291
Add Cosmetic Armor support for Dynamic Lights ( #1708 )
2026-05-03 14:31:49 -07:00
Caedis
a3f0efd629
Make fog controls work with BoP fog ( #1539 )
2026-03-19 09:24:40 -07:00
Caedis
a36aec36a2
Invert Horizon and Terrain Fog toggles ( #1454 )
2026-03-05 17:36:56 +01:00
Caedis
ad123d0bd5
Now with 200% more screen shake ( #1402 )
2026-02-18 09:20:47 -05:00
Caedis
4b89997985
Add slider for hurt screen shake intensity ( #1401 )
2026-02-18 04:23:57 +01:00
Caedis
c9ec40e94b
use mc.renderViewEntity instead of mc.thePlayer in shader shadow rendering ( #1392 )
2026-02-15 18:47:19 -08:00
Caedis
f88ecbf68d
Replace Baubles with Baubles Expanded ( #949 )
2025-05-13 10:26:50 -04:00
Caedis
f118211257
Fix IC2 universal cell rendering w/offhand ( #876 )
2025-02-18 10:49:29 -08:00
Caedis
6a5d914a43
add offhand support via Backhand (up required version to 1.6.9) ( #859 )
2025-02-04 12:41:47 -05:00
Caedis
e6039691b5
Remove forced even unicode gui scaling ( #840 )
2025-01-15 14:39:21 -06:00
Caedis
19635e20ec
Disable optimizeInWorldItemRendering by default for now ( #820 )
2024-12-25 23:25:42 -06:00
Caedis
292809d8e8
Actually fix xaero's crosshair ( #781 )
2024-12-11 21:50:04 +00:00
Caedis
47503ce254
Fix invisible crosshair with Xaero's Minimap ( #775 )
2024-12-11 16:32:49 -05:00
Caedis
3ab965ded7
Add realtime dynamic lights mode with no delay ( #694 )
...
Fancy changed to 50ms
Added config to force dynamic lights even when shaders are active
2024-10-30 14:45:03 -04:00
Caedis
9e1fa7b80f
Remove compat with original release of BG2 ( #652 )
2024-10-14 05:12:12 +00:00
Caedis
ebcee499eb
Fancy Dynamic Lights is now default ( #629 )
2024-09-08 15:31:51 -05:00
Caedis
3a1d1b03b3
[Dynamic Lights] Add Baubles Support ( #595 )
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* [Dynamic Lights] Add Baubles Support
* Add IDynamicLightProducer
2024-08-15 10:25:06 -07:00
Caedis
e33f2ff7e3
Fix sodium smooth dynamic lights ( #577 )
2024-07-31 16:13:15 -04:00
Caedis
f477675ee9
HUD Caching Early Return ( #562 )
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* Initial logic
* Cleanup
* change to 1 parameter + hashset
* handle methods that return a bool or int
* move some stuff around
* clean up
* update
* delete that
* update .gitignore
* Add null check
* update gitignore
* Simplify ASM injection
* Rework ASM logic
* switch to MixinClassWriter
* update
* change folder name
* cleanup hook
2024-07-21 10:05:58 -05:00
Caedis
e40c9f2441
Fix Thaumic Horizons Lens Selector ( #561 )
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* Fix line endings
* Fix Lens Selector Rendering
2024-07-20 11:08:20 -07:00
Caedis
52e886adcc
Fix Thaumcraft foci rendering ( #559 )
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* remove redundent @Getter
* Fix slow thaumcraft rendering
* swap to @Getter
* Revert "swap to @Getter"
This reverts commit 92f216a0db .
* fix getter
2024-07-18 22:33:46 -07:00
Caedis
3c9353e143
Update dynamic lights from beta branch ( #534 )
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* move dynamic lights lang to angelica
* No light when in water
* update bs
* add battlegear2 compat
Can't add backhand compat since it shares api package path with
battlegear2 (mods/battlegear2/api/core/BattlegearUtils)
* Add backhand 1.4.1+ support
2024-06-26 05:39:26 -07:00
Caedis
f0bd9de081
Disable Dynamic Lights video option when module is disabled ( #491 )
2024-05-17 20:18:23 +00:00
Caedis
323d2e726c
Adjust dynamic lights in World#getLightBrightnessForSkyBlocks as well ( #466 )
...
This can be called when rendering is done on the main there as
WorldSlice is only used outside the main thread.
2024-05-06 08:50:25 -07:00
88d5030aa9
Add Dynamic Lights to Alpha (Module Off, Lights Off) ( #465 )
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If a player is reading this and wants dynamic lights during alpha, please enable the module in the angelica-modules config file then the config option in the video settings will take effect.
* Implement Dynamic Lights (#360 )
* inital dynamicLights
* continue work
* Add credit
* More implementations
* "Working"
* NotFine 0.2.2 sync (#462 )
* Slight cleanup in ColorizeBlock
* Don't call System.gc
* Add toggle for Renderpass (forced to false)
* Dont rebuild the same chunk 8 times
* Use client pos
* Fully working + configs
* Clean up
* Fix readme and gradle properties
* Fix tooltip
* nit changes
---------
Co-authored-by: jss2a98aj <jss2a98aj@gmail.com >
* Might help if the dynamic lights mixins follow the config setting
* Fix shadows from showing on sides of blocks
* Set dynamic lights module to off for alpha
* Add missed enable checks
---------
Co-authored-by: jss2a98aj <jss2a98aj@gmail.com >
Co-authored-by: Jason Mitchell <mitchej@gmail.com >
2024-05-06 00:19:50 +00:00
Caedis
daa1405ba4
Only disable holoinventory when hudcaching is enabled
2024-04-25 08:14:24 -07:00
Caedis
2e5ce0abdb
Check if hudcaching is enabled before removing xaeros ASM ( #419 )
2024-04-10 19:36:49 -07:00
Caedis
d317b05f5b
Fix flickering of Xaero's Map Waypoints ( #418 )
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* update bs
* Fix Xaero's Waypoints
2024-04-10 16:05:45 +00:00
Caedis
d15bbb56ee
Add void fog option (default false) ( #398 )
2024-03-24 19:48:09 -07:00
Caedis
14b7178419
Initialize toggle keybind when registering ( #366 )
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* Initialize toggle keybind when registering
* Add comment
2024-03-08 15:26:36 -08:00
Caedis
22bf48c093
Potential fix for splash screen crashes ( #363 )
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* Move framebuffer static initializor to getter
* missed one
* Revert "missed one"
This reverts commit 97027c1372 .
* Revert "Move framebuffer static initializor to getter"
This reverts commit 6ef65735ff .
* Initialize HudCaching on world join
* run it on the client only
* remove unused imports
2024-03-08 12:40:51 -06:00
Caedis
4600bca2d0
Mixin to override FOV multiplier instead of using the forge event ( #361 )
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* Mixin to speed check instead of using fov event
* scratch that, override return value entirely
* Revert "scratch that, override return value entirely"
This reverts commit 20a379d766 .
* Revert "Mixin to speed check instead of using fov event"
This reverts commit 22db36d677 .
* Change to lowest priority event so it is ran last (hopefully)
2024-03-08 10:26:34 -06:00
Caedis
dbdeba9865
Up required gtnhlib version to 0.2.9 ( #340 )
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* Update README.MD
* Update AngelicaMod.java
2024-02-27 16:49:23 +00:00
Caedis
80ff6af14e
Replace config with gtnhlib's config ( #337 )
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* Remove own config
* update bs + deps
* update gtnhlib
* Replace config with gtnhlib's config
2024-02-27 08:37:17 -08:00
Caedis
419fa9f0c0
Add Dynamic FOV toggle ( #331 )
2024-02-26 09:19:32 -08:00
Caedis
594799103b
Exclude AMD in testPushPopEnableBit
2024-02-11 20:01:53 -08:00
Caedis
1a38bd1a00
Move mod checks to their own static class ( #103 )
2023-12-30 13:21:58 -06:00
Caedis
67fbcc8ff0
Add debug logging option ( #97 )
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* add debug logging option
* remove the deobf check
2023-12-29 01:54:58 -06:00
Caedis
9410902937
Add FalseTweaks and SmoothFont to temp incompatibilities ( #70 )
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* Update README.MD
Add FalseTweaks to temp incompatibilities
* and add SmoothFont
2023-12-27 03:59:27 -06:00
Caedis
6840ff5c64
also delete the old transformer
2023-08-23 16:39:00 -07:00
Caedis
dd6bbccd32
Spotless
2023-08-23 16:39:00 -07:00
Caedis
bdb473a1ee
Mixin SimpleTexture
2023-08-23 16:39:00 -07:00
Caedis
26cf4c7e5a
Update build.gradle
2023-08-23 16:39:00 -07:00
Caedis
746f6b11eb
Mixin TextureClock and TextureCompass
2023-08-23 16:39:00 -07:00