878 Commits
Author SHA1 Message Date
SpacEagle17 f07d96316a Add shader setting search functionality and center selection (#1897) 2.1.48 2026-06-29 19:36:55 -07:00
Jason Mitchell 5b704d1bc2 Fix space elevator cable (#1896) 2.1.47 2026-06-28 16:33:58 -07:00
Jason Mitchell 26135124f4 Support more glDrawElement overloads in display lists (#1895) 2026-06-28 15:07:24 -07:00
Jason Mitchell 3abc89b7b2 Betweenlands fix (#1894) 2026-06-28 13:46:10 -07:00
Jason Mitchell 03d908d658 Update readme and version detectors (#1893) 2.1.46 2026-06-27 15:47:32 -07:00
Eclipse-Sol 76bf19c8f6 Majority shader fixes (#1868) 2.1.45 2026-06-27 14:48:51 -07:00
Eclipse-Sol b27834cbd9 Narrow and make damage overlay a config option (#1886) 2.1.44 2026-06-27 10:12:39 -07:00
sisyphussyandJason Mitchell eb0ecb0483 Fix deps (#1888)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-06-27 10:11:30 -07:00
Caedis 9acb0e67a7 feat: add smooth zoom option (#1890) 2026-06-27 09:57:21 -07:00
Jason Mitchell f4f9b56b17 End portal fix (#1891) 2026-06-27 09:56:21 -07:00
Midnight145 2196439e6c ClientEvent framework (primarily written for LiteloaderLoader) (#1843) 2026-06-25 20:13:18 -07:00
RedNicStone dd68c64239 Fix map rendering issue in xaero's map mods (#1880) 2.1.43 2026-06-21 14:13:11 -07:00
Jason Mitchell 0decc515e4 Fix universium shader (#1877) 2.1.42 2026-06-18 23:42:21 -07:00
tiffit b3e1e89c88 Add new CTM mode "compact_expanded" to generate textures on runtime (#1840)
* Rewrite compact CTM to generate the textures ahead of time

* fix animated textures not working

* only interpolate if notfine is enabled

* some bugfixes

* bring back old compact ctm and make a new compact_expanded

* bug fixes
2.1.41
2026-06-18 12:04:45 +03:00
Jason Mitchell 32bff85526 Handle glDrawArraysInstanced and variants, as well as dynamic TE bounds. (#1874) 2.1.40 2026-06-17 20:18:07 -07:00
Auynonymous 02fc95f239 Make Glass CTM Compact, Add Stained Glass Compact CTM (#1873) 2026-06-17 16:00:58 -07:00
MalTeeez 07fd6d78a0 Separate out entity overlay render mixins (#1872) 2026-06-17 19:55:12 +00:00
Jason Mitchell 87aa853f81 Attempt to fix deferred particle batching (#1871) 2.1.39 2026-06-16 22:16:26 -07:00
Jason Mitchell ab69eea654 Announce releases (#1867) 2026-06-15 14:50:47 -07:00
Jason Mitchell edccf63b66 Bump glsl-transformation-lib and buildscript (#1865) 2026-06-14 18:09:05 -07:00
MalTeeez 80413fb3de Add policy for AI contributions & a PR template (#1864) 2026-06-15 01:40:03 +02:00
Jason Mitchell f3ed9aa82b Force invalidate dh depth tex when reconnecting DH Textures (#1862) 2.1.38 2026-06-14 14:59:01 -07:00
Jason Mitchell 307c563b6d Rework DH matrix handling (#1861) 2026-06-14 14:20:19 -07:00
Eclipse-Sol f92ce1d24e Fix enchant glint fix so that it looks proper (#1856) 2.1.37 2026-06-13 17:28:12 -07:00
sisyphussy a7fac16d97 VAO stuff (#1858) 2026-06-13 17:26:09 -07:00
Jason Mitchell 20c3caaed4 A few redirects for calls that DH was using that we weren't redirecting (#1859) 2026-06-13 16:50:44 -07:00
Jason Mitchell bf08cd50d9 Support glPixelStore in display lists (#1854) 2.1.36 2026-06-11 20:29:14 -07:00
Eclipse-Sol 805a266059 Support extended metas for NEID and EID (#1853) 2026-06-11 17:58:22 -07:00
Eclipse-Sol d3c9963280 Fix ctm crash due to null (#1852) 2026-06-11 18:02:08 -04:00
Eclipse-Sol 4630bc4fd8 Fix shaders not loading the correct dim (#1844) 2.1.35 2026-06-09 23:12:13 -07:00
Jason Mitchell ce32a3d3df Emulate glTexParameter(pname=GL_GENERATE_MIPMAP) on core (#1845) 2026-06-09 23:03:42 -07:00
Eclipse-Sol 1991dc58ec Fix Steadfast not loading right (#1838) 2.1.34 2026-06-08 20:06:29 -07:00
Eclipse-Sol ae19236e1a Remove force hand animation (#1839) 2026-06-08 20:05:49 -07:00
Kotmatross 7ad368c937 Be less lazy (#1834) 2026-06-08 17:03:36 -07:00
Eclipse-Sol 5c86c87bcf Allow devs to target the dragon death rays as its own entity id (#1836) 2026-06-08 17:03:05 -07:00
tiffit 99ba7fa775 Remove CTM adding .png to tile paths (#1832) 2.1.33 2026-06-07 16:05:10 -07:00
Eclipse-Sol 5ae4ab8c5c More specific shader fixes pertaining to EP (#1831) 2026-06-07 11:19:30 -07:00
madoha ddd68e023f Add Japanese Localizations (#1830) 2026-06-07 11:14:20 -07:00
Eclipse-Sol f78cfdd5fb Update and fix Iris' shader menus (#1828) 2.1.32 2026-06-06 17:12:38 -07:00
Jason Mitchell 183bcfbf41 Narrow more transformer exclusions (#1827) 2026-06-06 15:38:05 -07:00
tiffit 502f30c0f9 Fix bottom-face being flipped for compact CTM (#1820) 2.1.31 2026-06-05 16:14:14 -07:00
Jason Mitchell ceff04adba Fixes a regression with TFC. (#1822) 2026-06-05 16:13:30 -07:00
Eclipse-Sol b4dfdb8cc5 Fix beacon beams (#1821) 2026-06-05 16:03:46 -07:00
Eclipse-Sol 3064818477 Link up block outline shader to iris shaders (#1814) 2026-06-05 11:25:31 -07:00
Eclipse-Sol 27524e6a89 Add double_plant handling to match modern (#1815) 2.1.30 2026-06-05 08:36:14 -07:00
Eclipse-Sol 5d5e910fc0 Match modern hand swap animations (#1816) 2026-06-05 08:35:07 -07:00
Jason Mitchellandsisyphussy f325fd7fc3 Be more lazy (#1794)
* Be more lazy

---------

Co-authored-by: sisyphussy <221229741+sisyphussy@users.noreply.github.com>
2026-06-05 08:29:27 -07:00
Jason Mitchell ec278d3d7a Upload fewer things (#1811) 2026-06-04 13:11:59 -07:00
Caedis eef3d2f50a feat(hand): add cancellable RenderHandEvent for canRender (#1806) 2026-06-01 20:38:27 +00:00
tiffit 3da597ab18 Improve perf of EmissiveTextureAutoloader.resourceExists (#1805) 2026-06-01 13:34:23 -07:00