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...
15 Commits
Author SHA1 Message Date
koolkrafter5 f619f97928 Fix null wand components (#126) 2026-05-25 16:52:22 +02:00
thehoblit f542637140 Fix golem dupe (#125) 2026-05-21 23:44:47 -07:00
Eldrinn-Elantey 23469f5e5b Simplify BlockGatewayPortal switch expressions (#124) 2026-05-16 16:47:10 +02:00
Eldrinn-Elantey c1730a50d9 replace magic numbers with named constants and fix exception handling (#120) 2026-05-15 22:28:59 +02:00
Eldrinn-Elantey 1ef8e16e9c Fix stabilizer restoring hungry node type when second stabilizer is still active (#121) 2026-05-14 14:36:08 -07:00
Eldrinn-Elanteyandthehoblit a084621884 Clean up decompiler artifacts in TileVortex files (#117)
Co-authored-by: thehoblit <thehoblit@gmail.com>
2026-05-14 11:29:50 -07:00
Eldrinn-Elantey f4f7e27bca Fix remaining gateway portal texture bugs (#119) 2026-05-14 11:18:30 -07:00
Eldrinn-Elanteyandthehoblit db3f4e0cba Fix vortex flicker on chunk reload and stabilizer sync (#116)
Co-authored-by: thehoblit <thehoblit@gmail.com>
2026-05-14 09:43:40 -07:00
Eldrinn-Elantey 2768e1b1eb Fix player orientation on pocket plane portal exit (#115) 2026-05-14 08:47:30 -07:00
Eldrinn-Elantey 0a54bd5465 Fix pocket plane keystone binding, portal bugs and world saving (#114) 2026-05-14 01:07:38 -04:00
Alexdoru 892f8941e2 Fix two world leaks (#110) 2026-04-22 18:11:09 +00:00
ROBERT-PARKOURCIVILIZATIONGOD 5b04ae1082 Fix NPE in generatePocketPlane during async vortex creation (#111) 2026-04-22 13:03:35 -05:00
Martin Robertz 1dc5f139e5 update+gradle+bs+deps 2026-04-06 11:42:04 +02:00
Ranzu ad2c1bcc5f Corrected guis bounds (#109) 2026-04-05 23:18:54 +02:00
UltraProdigy 8546cab959 Optimize Images & Workflow (#108) 2026-03-16 08:47:43 +00:00
301 changed files with 587 additions and 655 deletions

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+17
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@@ -0,0 +1,17 @@
name: Optimize images
on:
pull_request:
branches: [ master, main, release/** ]
paths:
- "**/*.png"
push:
branches: [ master, main, release/** ]
paths:
- "**/*.png"
jobs:
optimize-images:
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/optimize-images.yml@master
secrets: inherit
+4 -3
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@@ -1,9 +1,10 @@
// Add your dependencies here
dependencies {
api('com.github.GTNewHorizons:Baubles-Expanded:2.2.2-GTNH:dev')
api('com.github.GTNewHorizons:Baubles-Expanded:2.2.21-GTNH:dev')
api('thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev')
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.52.69:dev') {transitive = false}
compileOnly('com.github.GTNewHorizons:GT5-Unofficial:5.09.52.548:dev') {transitive = false}
runtimeOnlyNonPublishable('com.github.GTNewHorizons:AspectRecipeIndex:1.1.0:dev')
}
+36 -3
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@@ -39,9 +39,33 @@ remoteMappings = https\://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/co
# `./gradlew runClient --username=AnotherPlayer`, or configuring this command in your IDE.
developmentEnvironmentUserName = Developer
# Enables using modern Java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# See https://github.com/bsideup/jabel for details on how this works.
enableModernJavaSyntax = true
# Enables modern Java syntax support. Valid values:
# - false: No modern syntax, Java 8 only
# - jabel: Jabel syntax-only support, compiles to J8 bytecode
# - jvmDowngrader: Full modern Java via JVM Downgrader (syntax + stdlib APIs)
# - modern: Native modern Java bytecode, no downgrading
enableModernJavaSyntax = jabel
# If set, ignores the above setting and compiles with the given toolchain. This may cause unexpected issues,
# and should *not* be used in most situations. -1 disables this.
# forceToolchainVersion = -1
# Target JVM version for JVM Downgrader bytecode downgrading.
# Only used when enableModernJavaSyntax = jvmDowngrader
# downgradeTargetVersion = 8
# Comma-separated list of Java versions for multi-release jar support (JVM Downgrader only).
# Classes will be available in META-INF/versions/N/ for each version N in this list.
# Default: "21,25" (J25+ gets native classes, J21-24 gets partial downgrade, J8-20 gets full downgrade).
# jvmDowngraderMultiReleaseVersions = 21,25
# Specifies how JVM Downgrader API stubs are provided. Options:
# - shade: Shade minimized stubs into the jar
# - gtnhlib: GTNHLib provides stubs at runtime (adds version constraint)
# - external: Another dependency provides stubs (no constraint, no warning)
# - (empty): Warning reminding you to configure stubs
# Note: 'shade' option requires you to verify license compliance, see: https://github.com/unimined/JvmDowngrader/blob/main/LICENSE.md
# jvmDowngraderStubsProvider =
# Enables injecting missing generics into the decompiled source code for a better coding experience.
# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types.
@@ -174,6 +198,12 @@ curseForgeRelations = requiredDependency\:thaumcraft
# projects. New projects should not use this parameter.
# customArchiveBaseName =
# Optional parameter to customize the default working directory used by the runClient* tasks. Relative to the project directory.
# runClientWorkingDirectory = run/client
# Optional parameter to customize the default working directory used by the runServer* tasks. Relative to the project directory.
# runServerWorkingDirectory = run/server
# Optional parameter to have the build automatically fail if an illegal version is used.
# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'.
# The check is ONLY performed if the version is a git tag.
@@ -203,3 +233,6 @@ curseForgeRelations = requiredDependency\:thaumcraft
# This is meant to be set in $HOME/.gradle/gradle.properties.
# ideaCheckSpotlessOnBuild = true
# Non-GTNH properties
org.gradle.configuration-cache = true
org.gradle.parallel = true
+12
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@@ -0,0 +1,12 @@
#This file is generated by updateDaemonJvm
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1630f7ebef05444cb27a2709ea0249b3/redirect
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/cd495626d2ee49a75447e3fdc6afb287/redirect
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1630f7ebef05444cb27a2709ea0249b3/redirect
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/cd495626d2ee49a75447e3fdc6afb287/redirect
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/d4fd992c9557644e637ebe98263e0ae7/redirect
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/faa12903720d410b387cc69ccafb1a74/redirect
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1630f7ebef05444cb27a2709ea0249b3/redirect
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/cd495626d2ee49a75447e3fdc6afb287/redirect
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/8e1d9ee5d0f13e442218f6884a306da1/redirect
toolchainVendor=ADOPTIUM
toolchainVersion=25
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+1 -1
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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.0-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
Vendored
+3 -6
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@@ -1,7 +1,7 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -57,7 +57,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/b631911858264c0b6e4d6603d677ff5218766cee/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@@ -114,7 +114,6 @@ case "$( uname )" in #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
@@ -172,7 +171,6 @@ fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
@@ -212,8 +210,7 @@ DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
Vendored
+1 -2
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@@ -70,11 +70,10 @@ goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
+1 -1
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@@ -17,7 +17,7 @@ pluginManagement {
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.46'
id 'com.gtnewhorizons.gtnhsettingsconvention' version '2.0.24'
}
@@ -29,6 +29,7 @@ import net.minecraft.item.Item;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.WorldEvent;
import com.kentington.thaumichorizons.client.audio.VortexSound;
import com.kentington.thaumichorizons.client.fx.FXSonic;
@@ -166,6 +167,7 @@ import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import thaumcraft.api.wands.IWandTriggerManager;
import thaumcraft.client.fx.ParticleEngine;
import thaumcraft.client.fx.particles.FXBurst;
@@ -184,6 +186,7 @@ public class ClientProxy extends CommonProxy {
@Override
public void registerHandlers() {
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.register(ThaumicHorizons.instance.renderEventHandler);
final IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
if (resourceManager instanceof IReloadableResourceManager) {
@@ -198,6 +201,7 @@ public class ClientProxy extends CommonProxy {
@Override
public void registerRenderers() {
// spotless:off
ClientRegistry.bindTileEntitySpecialRenderer(TileNodeMonitor.class, new TileNodeMonitorRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileSyntheticNode.class, new TileEtherealShardRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileVisDynamo.class, new TileVisDynamoRender());
@@ -209,8 +213,7 @@ public class ClientProxy extends CommonProxy {
ClientRegistry.bindTileEntitySpecialRenderer(TileVatMatrix.class, new TileVatMatrixRender(0));
ClientRegistry.bindTileEntitySpecialRenderer(TileBloodInfuser.class, new TileBloodInfuserRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileSoulBeacon.class, new TileSoulBeaconRender());
ClientRegistry
.bindTileEntitySpecialRenderer(TileTransductionAmplifier.class, new TileTransductionAmplifierRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileTransductionAmplifier.class, new TileTransductionAmplifierRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileRecombinator.class, new TileRecombinatorRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileVortexStabilizer.class, new TileVortexStabilizerRender());
ClientRegistry.bindTileEntitySpecialRenderer(TileVortex.class, new TileVortexRender());
@@ -220,61 +223,29 @@ public class ClientProxy extends CommonProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityAlchemitePrimed.class, new RenderAlchemitePrimed());
RenderingRegistry.registerEntityRenderingHandler(EntitySyringe.class, new RenderSyringe());
RenderingRegistry.registerEntityRenderingHandler(EntityBlastPhial.class, new BlastPhialRender());
RenderingRegistry
.registerEntityRenderingHandler(EntityChocolateCow.class, new RenderChocolateCow(new ModelCow(), 0.7f));
RenderingRegistry.registerEntityRenderingHandler(
EntityOrePig.class,
new RenderOreBoar(new ModelPig(), new ModelPig(0.5f), 0.7f));
RenderingRegistry.registerEntityRenderingHandler(
EntityGuardianPanther.class,
new RenderGuardianPanther(new ModelOcelot(), 1.0f));
RenderingRegistry
.registerEntityRenderingHandler(EntityFamiliar.class, new RenderFamiliar(new ModelFamiliar(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntityGravekeeper.class,
new RenderGravekeeper(new ModelOcelot(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntityGoldChicken.class,
new RenderGoldChicken(new ModelChicken(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntityScholarChicken.class,
new RenderScholarChicken(new ModelChicken(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntityTaintPig.class,
new RenderTaintfeeder(new ModelPig(), new ModelPig(0.5f), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntityNetherHound.class,
new RenderNetherHound(new ModelWolf(), new ModelWolf(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntitySeawolf.class,
new RenderSeawolf(new ModelWolf(), new ModelWolf(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(
EntityLunarWolf.class,
new RenderLunarWolf(new ModelWolf(), new ModelWolf(), 0.5f));
RenderingRegistry
.registerEntityRenderingHandler(EntityGolemTH.class, new RenderGolemTH(new ModelGolemTH(false)));
RenderingRegistry
.registerEntityRenderingHandler(EntityEndersteed.class, new RenderEndersteed(new ModelHorse(), 0.75f));
RenderingRegistry
.registerEntityRenderingHandler(EntityNightmare.class, new RenderNightmare(new ModelHorse(), 0.75f));
RenderingRegistry.registerEntityRenderingHandler(EntityChocolateCow.class, new RenderChocolateCow(new ModelCow(), 0.7f));
RenderingRegistry.registerEntityRenderingHandler(EntityOrePig.class, new RenderOreBoar(new ModelPig(), new ModelPig(0.5f), 0.7f));
RenderingRegistry.registerEntityRenderingHandler(EntityGuardianPanther.class, new RenderGuardianPanther(new ModelOcelot(), 1.0f));
RenderingRegistry.registerEntityRenderingHandler(EntityFamiliar.class, new RenderFamiliar(new ModelFamiliar(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityGravekeeper.class, new RenderGravekeeper(new ModelOcelot(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityGoldChicken.class, new RenderGoldChicken(new ModelChicken(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityScholarChicken.class, new RenderScholarChicken(new ModelChicken(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityTaintPig.class, new RenderTaintfeeder(new ModelPig(), new ModelPig(0.5f), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityNetherHound.class, new RenderNetherHound(new ModelWolf(), new ModelWolf(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntitySeawolf.class, new RenderSeawolf(new ModelWolf(), new ModelWolf(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityLunarWolf.class, new RenderLunarWolf(new ModelWolf(), new ModelWolf(), 0.5f));
RenderingRegistry.registerEntityRenderingHandler(EntityGolemTH.class, new RenderGolemTH(new ModelGolemTH(false)));
RenderingRegistry.registerEntityRenderingHandler(EntityEndersteed.class, new RenderEndersteed(new ModelHorse(), 0.75f));
RenderingRegistry.registerEntityRenderingHandler(EntityNightmare.class, new RenderNightmare(new ModelHorse(), 0.75f));
RenderingRegistry.registerEntityRenderingHandler(EntityBoatGreatwood.class, new RenderBoatGreatwood());
RenderingRegistry.registerEntityRenderingHandler(EntityBoatThaumium.class, new RenderBoatThaumium());
RenderingRegistry.registerEntityRenderingHandler(
EntityMeatSlime.class,
new RenderMeatSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(
EntityMercurialSlime.class,
new RenderMercurialSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(
EntityVoltSlime.class,
new RenderVoltSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(
EntityMedSlime.class,
new RenderMedSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(EntityMeatSlime.class, new RenderMeatSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(EntityMercurialSlime.class, new RenderMercurialSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(EntityVoltSlime.class, new RenderVoltSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(EntityMedSlime.class, new RenderMedSlime(new ModelSlime(16), new ModelSlime(0), 0.25f));
RenderingRegistry.registerEntityRenderingHandler(EntitySheeder.class, new RenderSheeder());
RenderingRegistry.registerEntityRenderingHandler(EntitySoul.class, new RenderSoul());
RenderingRegistry
.registerEntityRenderingHandler(EntityLightningBoltFinite.class, new RenderLightningBoltFinite());
RenderingRegistry.registerEntityRenderingHandler(EntityLightningBoltFinite.class, new RenderLightningBoltFinite());
MinecraftForgeClient.registerItemRenderer(ThaumicHorizons.itemSyringeBloodSample, new ItemSyringeRender());
MinecraftForgeClient.registerItemRenderer(ThaumicHorizons.itemSyringeHuman, new ItemSyringeRender());
MinecraftForgeClient.registerItemRenderer(ThaumicHorizons.itemSyringeEmpty, new ItemSyringeRender());
@@ -282,6 +253,7 @@ public class ClientProxy extends CommonProxy {
MinecraftForgeClient.registerItemRenderer(ThaumicHorizons.itemCorpseEffigy, new ItemCorpseEffigyRender());
MinecraftForgeClient.registerItemRenderer(ThaumicHorizons.itemInjector, new ItemInjectorRender());
MinecraftForgeClient.registerItemRenderer(ThaumicHorizons.itemWandCastingDisposable, new ItemWandRenderer());
// spotless:on
}
@Override
@@ -561,6 +533,14 @@ public class ClientProxy extends CommonProxy {
private final Map<TileCoord, VortexSound> activeVortexSounds = new HashMap<>();
@SubscribeEvent
public void onWorldUnload(WorldEvent.Unload event) {
if (event.world.isRemote) {
activeVortexSounds.clear();
ThaumicHorizons.instance.renderEventHandler.thingsThatSparkle.clear();
}
}
@Override
public void playVortexSound(TileVortex tile) {
if (tile == null || tile.isInvalid() || tile.getWorldObj() == null) return;
@@ -25,8 +25,8 @@ public class GuiCase extends GuiContainer {
final int z) {
super(new ContainerCase(par1InventoryPlayer, world, x, y, z));
this.blockSlot = par1InventoryPlayer.currentItem;
this.xSize = 175;
this.ySize = 232;
this.xSize = 176;
this.ySize = 233;
}
protected void drawGuiContainerForegroundLayer(final int par1, final int par2) {
@@ -22,7 +22,7 @@ public class GuiInspiratron extends GuiContainer {
public GuiInspiratron(final InventoryPlayer player, final TileInspiratron tile) {
super(new ContainerInspiratron(player, tile));
this.tile = tile;
this.xSize = 175;
this.xSize = 176;
this.ySize = 219;
}
@@ -22,8 +22,8 @@ public class GuiSoulExtractor extends GuiContainer {
public GuiSoulExtractor(final InventoryPlayer player, final TileSoulExtractor tile) {
super(new ContainerSoulExtractor(player, tile));
this.tile = tile;
this.xSize = 175;
this.ySize = 165;
this.xSize = 176;
this.ySize = 166;
}
protected void drawGuiContainerBackgroundLayer(final float p_146976_1_, final int p_146976_2_,
@@ -158,9 +158,7 @@ public class TileEtherealShardRender extends TileEntitySpecialRenderer {
}
GL11.glDisable(GL11.GL_BLEND);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1f);
} catch (Exception e) {
System.out.println(e.getMessage());
} finally {
} catch (Exception ignored) {} finally {
GL11.glPopMatrix();
}
}
@@ -7,13 +7,12 @@ package com.kentington.thaumichorizons.client.renderer.tile;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import org.lwjgl.opengl.GL11;
@@ -23,7 +22,6 @@ import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.client.lib.QuadHelper;
import thaumcraft.client.lib.UtilsFX;
@SideOnly(Side.CLIENT)
@@ -34,25 +32,20 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
public void renderTileEntityAt(final TileEntity tile, final double x, final double y, final double z,
final float partialTicks) {
if (!(tile instanceof final TileVortex node)) {
if (!(tile instanceof final TileVortex node) || !node.clientSynced) {
return;
}
final float size = 10.0f;
final double viewDistance = 64.0;
final EntityLivingBase viewer = Minecraft.getMinecraft().renderViewEntity;
final boolean condition = true;
final boolean depthIgnore = false;
renderNode(
viewer,
viewDistance,
condition,
depthIgnore,
size,
Minecraft.getMinecraft().renderViewEntity,
64.0,
true,
false,
10.0f,
tile.xCoord,
tile.yCoord,
tile.zCoord,
partialTicks,
((TileVortex) tile).aspects,
node.aspects,
node.count,
node.collapsing,
node.beams,
@@ -72,6 +65,10 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
return;
}
float alpha = (float) ((viewDistance - distance) / viewDistance);
// Camera-relative center — avoids float precision loss at large world coords.
final double cx = x + 0.5 - RenderManager.renderPosX;
final double cy = y + 0.5 - RenderManager.renderPosY;
final double cz = z + 0.5 - RenderManager.renderPosZ;
GL11.glPushMatrix();
GL11.glAlphaFunc(GL11.GL_GREATER, 0.003921569f);
GL11.glDepthMask(false);
@@ -79,7 +76,6 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
GL11.glDisable(GL11.GL_DEPTH_TEST);
}
GL11.glDisable(GL11.GL_CULL_FACE);
final long time = nt / 5000000L;
final float bscale = 0.25f;
GL11.glPushMatrix();
final float rad = ((float) Math.PI * 2F);
@@ -101,10 +97,10 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, aspect.getBlend());
scale = MathHelper.sin(viewer.ticksExisted / (14.0f - count)) * bscale + bscale * 2.0f;
scale = 0.4f;
scale *= size;
angle = time % (5000 + 500 * count) / (5000.0f + 500 * count) * rad;
final long periodNs = (5000L + 500L * count) * 5_000_000L;
angle = (float) ((double) (nt % periodNs) / periodNs) * rad;
if (beams < 6 || timeOpen < 50) {
UtilsFX.renderFacingStrip(
x + 0.5,
@@ -153,9 +149,9 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
if (!cheat && (beams < 6 || timeOpen < 50)) {
UtilsFX.bindTexture(TileVortexRender.vortextex);
renderVortex(
x + 0.5,
y + 0.5,
z + 0.5,
cx,
cy,
cz,
angle * 20.0f * corescale / (1 + 2 * beams),
scale / 5.0f * corescale,
0.8f,
@@ -190,10 +186,10 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
scale = MathHelper.sin(viewer.ticksExisted / (14.0f - count)) * bscale + bscale * 2.0f;
scale = 0.4f;
scale *= size;
angle = time % (5000 + 500 * count) / (5000.0f + 500 * count) * rad;
final long periodNs2 = (5000L + 500L * count) * 5_000_000L;
angle = (float) ((double) (nt % periodNs2) / periodNs2) * rad;
UtilsFX.renderFacingStrip(
x + 0.5,
y + 0.5,
@@ -233,37 +229,29 @@ public class TileVortexRender extends TileEntitySpecialRenderer {
final float arYZ = ActiveRenderInfo.rotationYZ;
final float arXY = ActiveRenderInfo.rotationXY;
final float arXZ = ActiveRenderInfo.rotationXZ;
final EntityPlayer player = (EntityPlayer) Minecraft.getMinecraft().renderViewEntity;
final double iPX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
final double iPY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
final double iPZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
GL11.glTranslated(-iPX, -iPY, -iPZ);
// Rotate screen-plane basis vectors (H = right, V = up) by angle.
// This avoids Rodrigues rotation around a qvec that shifts with every head movement,
// which caused the vortex to jerk whenever the player moved the camera.
final float cos = MathHelper.cos(angle);
final float sin = MathHelper.sin(angle);
final float hX = cos * arX + sin * arYZ;
final float hY = sin * arXZ;
final float hZ = cos * arZ + sin * arXY;
final float vX = cos * arYZ - sin * arX;
final float vY = cos * arXZ;
final float vZ = cos * arXY - sin * arZ;
tessellator.startDrawingQuads();
tessellator.setBrightness(220);
tessellator.setColorRGBA_I(color, (int) (alpha * 255.0f));
final Vec3 v1 = Vec3
.createVectorHelper(-arX * scale - arYZ * scale, -arXZ * scale, -arZ * scale - arXY * scale);
final Vec3 v2 = Vec3.createVectorHelper(-arX * scale + arYZ * scale, arXZ * scale, -arZ * scale + arXY * scale);
final Vec3 v3 = Vec3.createVectorHelper(arX * scale + arYZ * scale, arXZ * scale, arZ * scale + arXY * scale);
final Vec3 v4 = Vec3.createVectorHelper(arX * scale - arYZ * scale, -arXZ * scale, arZ * scale - arXY * scale);
if (angle != 0.0f) {
final Vec3 pvec = Vec3.createVectorHelper(iPX, iPY, iPZ);
final Vec3 tvec = Vec3.createVectorHelper(px, py, pz);
final Vec3 qvec = pvec.subtract(tvec).normalize();
QuadHelper.setAxis(qvec, angle).rotate(v1);
QuadHelper.setAxis(qvec, angle).rotate(v2);
QuadHelper.setAxis(qvec, angle).rotate(v3);
QuadHelper.setAxis(qvec, angle).rotate(v4);
}
final float f2 = 0.0f;
final float f3 = 1.0f;
final float f4 = 0.0f;
final float f5 = 1.0f;
tessellator.setNormal(0.0f, 0.0f, -1.0f);
tessellator.addVertexWithUV(px + v1.xCoord, py + v1.yCoord, pz + v1.zCoord, f2, f5);
tessellator.addVertexWithUV(px + v2.xCoord, py + v2.yCoord, pz + v2.zCoord, f3, f5);
tessellator.addVertexWithUV(px + v3.xCoord, py + v3.yCoord, pz + v3.zCoord, f3, f4);
tessellator.addVertexWithUV(px + v4.xCoord, py + v4.yCoord, pz + v4.zCoord, f2, f4);
tessellator
.addVertexWithUV(px + (-hX - vX) * scale, py + (-hY - vY) * scale, pz + (-hZ - vZ) * scale, 0.0, 1.0);
tessellator
.addVertexWithUV(px + (-hX + vX) * scale, py + (-hY + vY) * scale, pz + (-hZ + vZ) * scale, 1.0, 1.0);
tessellator.addVertexWithUV(px + (hX + vX) * scale, py + (hY + vY) * scale, pz + (hZ + vZ) * scale, 1.0, 0.0);
tessellator.addVertexWithUV(px + (hX - vX) * scale, py + (hY - vY) * scale, pz + (hZ - vZ) * scale, 0.0, 0.0);
tessellator.draw();
}
@@ -503,10 +503,10 @@ public class ThaumicHorizons {
ROD_CRYSTAL = new WandRod(
"disposable",
250,
null,
new ItemStack(Blocks.bedrock),
99,
new ResourceLocation("thaumichorizons", "textures/models/crystalRod.png"));
CAP_CRYSTAL = new WandCap("disposable", 0.9F, null, 99);
CAP_CRYSTAL = new WandCap("disposable", 0.9F, new ItemStack(Blocks.bedrock), 99);
CAP_CRYSTAL.setTexture(new ResourceLocation("thaumichorizons", "textures/models/crystalCap.png"));
ROD_CRYSTAL.setGlowing(true);
blockSynthNode = new BlockSyntheticNode();
@@ -1,7 +1,3 @@
//
// Decompiled by Procyon v0.5.30
//
package com.kentington.thaumichorizons.common.blocks;
import java.util.Random;
@@ -81,28 +77,16 @@ public class BlockGatewayPortal extends Block {
if (world.getBlock(x + 1, y, z) == ThaumicHorizons.blockGateway) {
slotZ = z;
switch (md) {
case 6 -> {
slotX = x + 1;
}
case 7 -> {
slotX = x;
}
case 9 -> {
slotX = x - 1;
}
case 6 -> slotX = x + 1;
case 7 -> slotX = x;
case 9 -> slotX = x - 1;
}
} else {
slotX = x;
switch (md) {
case 6 -> {
slotZ = z + 1;
}
case 7 -> {
slotZ = z;
}
case 9 -> {
slotZ = z - 1;
}
case 6 -> slotZ = z + 1;
case 7 -> slotZ = z;
case 9 -> slotZ = z - 1;
}
}
} else {
@@ -117,7 +101,7 @@ public class BlockGatewayPortal extends Block {
}
}
final TileEntity te = world.getTileEntity(slotX, slotY, slotZ);
if (te instanceof TileSlot) {
if (te instanceof TileSlot && ((TileSlot) te).portalOpen) {
((TileSlot) te).destroyPortal();
}
}
@@ -151,313 +135,93 @@ public class BlockGatewayPortal extends Block {
|| world.getBlock(x + 1, y, z) == ThaumicHorizons.blockPortal
|| world.getBlock(x - 1, y, z) == ThaumicHorizons.blockGateway
|| world.getBlock(x - 1, y, z) == ThaumicHorizons.blockPortal;
Label_0410: {
switch (world.getBlockMetadata(x, y, z)) {
case 0 -> {
switch (side) {
case 0 -> {
return this.lapiz;
}
case 1 -> {
return this.stone;
}
case 2 -> {
if (isXAligned) {
return this.CornerTR;
}
return this.stone;
}
case 3 -> {
if (isXAligned) {
return this.CornerTL;
}
return this.stone;
}
case 4 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerTL;
}
case 5 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerTR;
}
default -> {
return this.leftSide(isXAligned, side);
}
}
}
case 1, 2, 3 -> {
return this.leftSide(isXAligned, side);
}
case 4 -> {
switch (side) {
case 0 -> {
return this.stone;
}
case 1 -> {
return this.lapiz;
}
case 2 -> {
if (isXAligned) {
return this.CornerBR;
}
return this.stone;
}
case 3 -> {
if (isXAligned) {
return this.CornerBL;
}
return this.stone;
}
case 4 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerBL;
}
case 5 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerBR;
}
default -> {
break Label_0410;
}
}
}
case 5 -> {
switch (side) {
case 0: {
return this.lapiz;
}
case 1: {
return this.stone;
}
case 2: {
if (isXAligned) {
return this.topR;
}
}
case 3: {
if (isXAligned) {
return this.topL;
}
}
case 4: {
if (!isXAligned) {
return this.topL;
}
}
case 5: {
if (!isXAligned) {
return this.topR;
}
break;
}
}
return this.lapiz;
}
case 6, 7, 9 -> {
return this.bottomSide(isXAligned, side);
}
case 8 -> {
switch (side) {
case 0: {
return this.lapiz;
}
case 1: {
return this.stone;
}
case 2: {
if (isXAligned) {
return this.topL;
}
}
case 3: {
if (isXAligned) {
return this.topR;
}
}
case 4: {
if (!isXAligned) {
return this.topR;
}
}
case 5: {
if (!isXAligned) {
return this.topL;
}
break;
}
}
return this.lapiz;
}
case 10 -> {
switch (side) {
case 0 -> {
return this.stone;
}
case 1 -> {
return this.lapiz;
}
case 2 -> {
if (isXAligned) {
return this.CornerTL;
}
return this.stone;
}
case 3 -> {
if (isXAligned) {
return this.CornerTR;
}
return this.stone;
}
case 4 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerTR;
}
case 5 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerTL;
}
default -> {
return this.rightSide(isXAligned, side);
}
}
}
case 11, 12, 13 -> {
return this.rightSide(isXAligned, side);
}
case 14 -> {
switch (side) {
case 0 -> {
return this.stone;
}
case 1 -> {
return this.lapiz;
}
case 2 -> {
if (isXAligned) {
return this.CornerBL;
}
return this.stone;
}
case 3 -> {
if (isXAligned) {
return this.CornerBR;
}
return this.stone;
}
case 4 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerBR;
}
case 5 -> {
if (isXAligned) {
return this.stone;
}
return this.CornerBL;
}
default -> {
break Label_0410;
}
}
}
}
}
return this.lapiz;
return switch (world.getBlockMetadata(x, y, z)) {
case 0 -> switch (side) {
case 0 -> this.lapiz;
case 1 -> this.stone;
case 2 -> isXAligned ? this.CornerTR : this.stone;
case 3 -> isXAligned ? this.CornerTL : this.stone;
case 4 -> isXAligned ? this.stone : this.CornerTL;
case 5 -> isXAligned ? this.stone : this.CornerTR;
default -> this.leftSide(isXAligned, side);
};
case 1, 2, 3 -> this.leftSide(isXAligned, side);
case 4 -> switch (side) {
case 0 -> this.stone;
case 1 -> this.lapiz;
case 2 -> isXAligned ? this.CornerBR : this.stone;
case 3 -> isXAligned ? this.CornerBL : this.stone;
case 4 -> isXAligned ? this.stone : this.CornerBL;
case 5 -> isXAligned ? this.stone : this.CornerBR;
default -> this.lapiz;
};
case 5 -> switch (side) {
case 0 -> this.lapiz;
case 1 -> this.stone;
case 2 -> isXAligned ? this.topR : this.stone;
case 3 -> isXAligned ? this.topL : this.stone;
case 4 -> isXAligned ? this.stone : this.topL;
case 5 -> isXAligned ? this.stone : this.topR;
default -> this.lapiz;
};
case 6, 7, 9 -> this.bottomSide(isXAligned, side);
case 8 -> switch (side) {
case 0 -> this.lapiz;
case 1 -> this.stone;
case 2 -> isXAligned ? this.topL : this.stone;
case 3 -> isXAligned ? this.topR : this.stone;
case 4 -> isXAligned ? this.stone : this.topR;
case 5 -> isXAligned ? this.stone : this.topL;
default -> this.lapiz;
};
case 10 -> switch (side) {
case 0 -> this.lapiz;
case 1 -> this.stone;
case 2 -> isXAligned ? this.CornerTL : this.stone;
case 3 -> isXAligned ? this.CornerTR : this.stone;
case 4 -> isXAligned ? this.stone : this.CornerTR;
case 5 -> isXAligned ? this.stone : this.CornerTL;
default -> this.rightSide(isXAligned, side);
};
case 11, 12, 13 -> this.rightSide(isXAligned, side);
case 14 -> switch (side) {
case 0 -> this.stone;
case 1 -> this.lapiz;
case 2 -> isXAligned ? this.CornerBL : this.stone;
case 3 -> isXAligned ? this.CornerBR : this.stone;
case 4 -> isXAligned ? this.stone : this.CornerBR;
case 5 -> isXAligned ? this.stone : this.CornerBL;
default -> this.lapiz;
};
default -> this.lapiz;
};
}
IIcon leftSide(final boolean xAligned, final int side) {
if (xAligned) {
switch (side) {
case 2 -> {
return this.R;
}
case 3 -> {
return this.L;
}
case 4 -> {
return this.stone;
}
default -> {
return this.lapiz;
}
}
} else {
switch (side) {
case 2 -> {
return this.stone;
}
case 4 -> {
return this.L;
}
case 5 -> {
return this.R;
}
default -> {
return this.lapiz;
}
}
}
return switch (side) {
case 2 -> xAligned ? this.R : this.stone;
case 3 -> xAligned ? this.L : this.lapiz;
case 4 -> xAligned ? this.stone : this.L;
case 5 -> xAligned ? this.lapiz : this.R;
default -> this.lapiz;
};
}
IIcon rightSide(final boolean xAligned, final int side) {
if (xAligned) {
switch (side) {
case 2 -> {
return this.L;
}
case 3 -> {
return this.R;
}
case 5 -> {
return this.stone;
}
default -> {
return this.lapiz;
}
}
} else {
switch (side) {
case 3 -> {
return this.stone;
}
case 4 -> {
return this.R;
}
case 5 -> {
return this.L;
}
default -> {
return this.lapiz;
}
}
}
return switch (side) {
case 2 -> xAligned ? this.L : this.lapiz;
case 3 -> xAligned ? this.R : this.stone;
case 4 -> xAligned ? this.lapiz : this.R;
case 5 -> xAligned ? this.stone : this.L;
default -> this.lapiz;
};
}
IIcon bottomSide(final boolean xAligned, final int side) {
switch (side) {
case 0 -> {
return this.stone;
}
case 1 -> {
return this.lapiz;
}
default -> {
return this.B;
}
}
return switch (side) {
case 0 -> this.stone;
case 1 -> this.lapiz;
default -> this.B;
};
}
}
@@ -14,6 +14,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import com.kentington.thaumichorizons.common.ThaumicHorizons;
import com.kentington.thaumichorizons.common.lib.GatewayTeleporter;
@@ -83,12 +84,12 @@ public class BlockPortalTH extends BlockBreakable {
public void onEntityCollidedWithBlock(final World world, final int x, final int y, final int z,
final Entity player) {
if (player.ridingEntity == null && player.riddenByEntity == null && player instanceof EntityPlayerMP) {
if (player.timeUntilPortal > 0) {
player.timeUntilPortal = 10;
if (player.ridingEntity == null && player.riddenByEntity == null && player instanceof final EntityPlayerMP playerMP) {
if (playerMP.timeUntilPortal > 0) {
playerMP.timeUntilPortal = 10;
return;
}
player.timeUntilPortal = 10;
playerMP.timeUntilPortal = 10;
int targetX = 0;
int targetY = 0;
int targetZ = 0;
@@ -116,15 +117,21 @@ public class BlockPortalTH extends BlockBreakable {
if (portal.length > 3) targetDim = portal[3];
final MinecraftServer mServer = FMLCommonHandler.instance().getMinecraftServerInstance();
((EntityPlayerMP) player).mcServer.getConfigurationManager().transferPlayerToDimension(
(EntityPlayerMP) player,
final WorldServer targetWorld = mServer.worldServerForDimension(targetDim);
float exitYaw = playerMP.rotationYaw;
// face perpendicular to portal plane, away from portal into the world
if (targetWorld.getTileEntity(targetX, targetY + 2, targetZ) instanceof final TileSlot slotTE) {
exitYaw = slotTE.xAligned ? 0.0f : 270.0f;
}
playerMP.mcServer.getConfigurationManager().transferPlayerToDimension(
playerMP,
targetDim,
new GatewayTeleporter(
mServer.worldServerForDimension(ThaumicHorizons.dimensionPocketId),
targetWorld,
targetX,
targetY,
targetZ,
player.rotationYaw));
exitYaw));
} else {
int slotY = y;
int slotX = x;
@@ -167,8 +174,8 @@ public class BlockPortalTH extends BlockBreakable {
}
}
final MinecraftServer mServer2 = FMLCommonHandler.instance().getMinecraftServerInstance();
((EntityPlayerMP) player).mcServer.getConfigurationManager().transferPlayerToDimension(
(EntityPlayerMP) player,
playerMP.mcServer.getConfigurationManager().transferPlayerToDimension(
playerMP,
ThaumicHorizons.dimensionPocketId,
new GatewayTeleporter(
mServer2.worldServerForDimension(ThaumicHorizons.dimensionPocketId),
@@ -32,6 +32,7 @@ public class BlockSlot extends BlockContainer {
public void breakBlock(final World world, final int x, final int y, final int z, final Block block, final int md) {
final TileSlot tco = (TileSlot) world.getTileEntity(x, y, z);
if (tco == null) return;
if (tco.portalOpen) {
tco.destroyPortal();
}
@@ -59,15 +60,20 @@ public class BlockSlot extends BlockContainer {
if (tco.portalOpen) {
tco.destroyPortal();
}
world.markBlockForUpdate(x, y, z);
return true;
} else if (!tco.portalOpen && player.getHeldItem().getItem() instanceof ItemWandCasting) {
tco.makePortal(player);
world.markBlockForUpdate(x, y, z);
return true;
}
} else if (theItem != null && theItem.getItem() == ThaumicHorizons.itemKeystone
&& theItem.stackTagCompound != null) {
tco.insertKeystone(theItem.stackTagCompound.getInteger("dimension"));
--theItem.stackSize;
world.markBlockForUpdate(x, y, z);
return true;
}
world.markBlockForUpdate(x, y, z);
return false;
}
@@ -45,10 +45,10 @@ public class ContainerCase extends Container {
new SlotLimitedByClass(ILens.class, this.input, a, 37 + a % 6 * 18, 51 + a / 6 * 18));
}
this.bindPlayerInventory(iinventory);
if (!par2World.isRemote) {
try {
((InventoryCase) this.input).stackList = ((ItemLensCase) this.pouch.getItem()).getInventory(this.pouch);
} catch (Exception ignored) {}
if (!par2World.isRemote && this.pouch != null
&& this.pouch.getItem() instanceof ItemLensCase lensCase
&& this.input instanceof InventoryCase inv) {
inv.stackList = lensCase.getInventory(this.pouch);
}
this.onCraftMatrixChanged(this.input);
}
@@ -162,10 +162,8 @@ public class EntityGolemTH extends EntityGolemBase {
this.getNavigator().setAvoidsWater(
this.getGolemTHType() != EnumGolemTHType.ROCK && this.getGolemTHType() != EnumGolemTHType.METAL
&& this.getGolemTHType() != EnumGolemTHType.REDSTONE);
int bonus = 0;
try {
bonus = (this.getGolemDecoration().contains("H") ? 5 : 0);
} catch (Exception ignored) {}
final String decor = this.getGolemDecoration();
final int bonus = decor == null ? 0 : (decor.contains("H") ? 5 : 0);
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.getGolemTHType().health + bonus);
return true;
}
@@ -667,10 +665,8 @@ public class EntityGolemTH extends EntityGolemBase {
this.action = 6;
} else if (par1 == 5) {
this.healing = 5;
int bonus = 0;
try {
bonus = (this.getGolemDecoration().contains("H") ? 5 : 0);
} catch (Exception ignored) {}
final String decor = this.getGolemDecoration();
final int bonus = decor == null ? 0 : (decor.contains("H") ? 5 : 0);
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.type.health + bonus);
} else if (par1 == 6) {
this.leftArm = 5;
@@ -50,8 +50,11 @@ public class ItemKeystone extends Item {
public void addInformation(final ItemStack par1ItemStack, final EntityPlayer par2EntityPlayer, final List par3List,
final boolean par4) {
if (par1ItemStack.getTagCompound() != null && par1ItemStack.getTagCompound().getInteger("dimension") != 0) {
par3List.add(PocketPlaneData.planes.get(par1ItemStack.getTagCompound().getInteger("dimension")).name);
if (par1ItemStack.getTagCompound() != null) {
final int dim = par1ItemStack.getTagCompound().getInteger("dimension");
if (dim >= 0 && dim < PocketPlaneData.planes.size()) {
par3List.add(PocketPlaneData.planes.get(dim).name);
}
}
super.addInformation(par1ItemStack, par2EntityPlayer, par3List, par4);
}
@@ -71,9 +74,13 @@ public class ItemKeystone extends Item {
float hitX, float hitY, float hitZ) {
if (stack.getTagCompound() == null && player.dimension == ThaumicHorizons.dimensionPocketId
&& !world.isRemote) {
if (world.getTileEntity(x, y, z) instanceof TileVortex)
(stack.stackTagCompound = new NBTTagCompound()).setInteger("dimension", (z + 128) / 256);
return true;
if (world.getTileEntity(x, y, z) instanceof final TileVortex vortex) {
stack.stackTagCompound = new NBTTagCompound();
stack.stackTagCompound.setInteger("dimension", vortex.dimensionID);
player.inventory.markDirty();
return true;
}
return false;
}
return super.onItemUseFirst(stack, player, world, x, y, z, side, hitX, hitY, hitZ);
}
@@ -85,10 +85,6 @@ public class ItemLensOrderEntropy extends Item implements ILens {
try {
text = stack.getDisplayName();
} catch (Exception ignored) {}
} else if (stack.getItem() != null) {
try {
text = stack.getItem().getItemStackDisplayName(stack);
} catch (Exception ignored) {}
}
}
if (scan.type == 2) {
@@ -171,7 +171,9 @@ public class EventHandlerEntity {
final PotionEffect effect = new PotionEffect(Potion.resistance.id, Integer.MAX_VALUE, 0, true);
effect.setCurativeItems(new ArrayList<>());
entity.addPotionEffect(effect);
ThaumicHorizons.instance.renderEventHandler.thingsThatSparkle.add(entity);
if (entity.worldObj.isRemote) {
ThaumicHorizons.instance.renderEventHandler.thingsThatSparkle.add(entity);
}
} else if (infusions[i] == 8 && !entity.getEntityData().hasKey("runicCharge")) {
entity.getEntityData().setInteger("runicCharge", 6);
} else if (infusions[i] == 7) {
@@ -955,8 +957,11 @@ public class EventHandlerEntity {
@SubscribeEvent
public void golemDies(final LivingDeathEvent event) {
if (event.entity instanceof EntityGolemTH) {
((EntityGolemTH) event.entity).die();
if (event.entity.worldObj.isRemote) {
return;
}
if (event.entity instanceof EntityGolemTH golem) {
golem.die();
}
}
@@ -32,6 +32,7 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.Potion;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
@@ -111,7 +112,11 @@ public class PocketPlaneData {
}
}
world.setBlock(xCenter, yCenter + 1, zCenter, ThaumicHorizons.blockVortex);
final TileVortex vortex = (TileVortex) world.getTileEntity(xCenter, yCenter + 1, zCenter);
TileEntity te = world.getTileEntity(xCenter, yCenter + 1, zCenter);
if (!(te instanceof TileVortex)) {
te = new TileVortex();
}
final TileVortex vortex = (TileVortex) te;
vortex.cheat = true;
vortex.returnID = returnID;
vortex.dimensionID = PocketPlaneData.planes.size();
@@ -123,7 +128,7 @@ public class PocketPlaneData {
data.portalD = new int[4];
PocketPlaneData.planes.add(data);
PocketPlaneData.positions.put(pocketPlaneMAXID, Vec3.createVectorHelper(vortexX, vortexY, vortexZ));
world.getChunkFromBlockCoords(vortexX, vortexZ).isModified = true;
world.getChunkFromBlockCoords(xCenter, zCenter).isModified = true;
creatures = 0;
++pocketPlaneMAXID;
}
@@ -30,8 +30,14 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
int progress;
static final int PROGRESS_MAX = 9600;
public int souls;
static final int MAX_SOULS = 16;
int essentia;
static final int ESSENTIA_MAX = 4000;
// Threshold for drawing more essentia (3 MIND aspects * 1000 each)
static final int ESSENTIA_DRAW_THRESHOLD = 3000;
static final int ESSENTIA_PER_ASPECT = 1000;
static final int SUCTION_PRESSURE = 128;
static final double PLAYER_REACH_SQ = 64.0;
public float rota;
public int forging;
@@ -83,8 +89,8 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
public void addSoulBits(final int bits) {
this.progress += bits;
this.essentia -= bits;
if (this.progress >= 9600) {
this.progress -= 9600;
while (this.progress >= PROGRESS_MAX) {
this.progress -= PROGRESS_MAX;
++this.souls;
}
this.forging = 3;
@@ -94,12 +100,12 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
@Override
public boolean canAcceptSouls() {
return this.essentia > 0 && this.souls < 16;
return this.essentia > 0 && this.souls < MAX_SOULS;
}
public void updateEntity() {
super.updateEntity();
if (this.essentia < 3000) {
if (this.essentia < ESSENTIA_DRAW_THRESHOLD) {
this.drawEssentia();
}
if (this.forging > 0) {
@@ -113,7 +119,7 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
public boolean isUseableByPlayer(final EntityPlayer p_70300_1_) {
return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) == this
&& p_70300_1_.getDistanceSq(this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5) <= 64.0;
&& p_70300_1_.getDistanceSq(this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5) <= PLAYER_REACH_SQ;
}
void drawEssentia() {
@@ -158,12 +164,12 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
if (this.essentia <= 0) {
return null;
}
return new AspectList().add(Aspect.MIND, (int) Math.ceil(this.essentia / 1000.0f));
return new AspectList().add(Aspect.MIND, (int) Math.ceil(this.essentia / (float) ESSENTIA_PER_ASPECT));
}
@Override
public void setAspects(final AspectList aspects) {
this.essentia = aspects.getAmount(Aspect.MIND) * 1000;
this.essentia = aspects.getAmount(Aspect.MIND) * ESSENTIA_PER_ASPECT;
}
@Override
@@ -188,7 +194,7 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
@Override
public boolean doesContainerContainAmount(final Aspect tag, final int amount) {
return tag.getTag().equals(Aspect.MIND.getTag()) && this.essentia / 1000 >= amount;
return tag.getTag().equals(Aspect.MIND.getTag()) && this.essentia / ESSENTIA_PER_ASPECT >= amount;
}
@Override
@@ -199,7 +205,7 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
@Override
public int containerContains(final Aspect tag) {
if (tag.getTag().equals(Aspect.MIND.getTag())) {
return this.essentia / 1000;
return this.essentia / ESSENTIA_PER_ASPECT;
}
return 0;
}
@@ -229,7 +235,7 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
@Override
public int getSuctionAmount(final ForgeDirection face) {
return (this.essentia < 3000) ? 128 : 0;
return (this.essentia < ESSENTIA_DRAW_THRESHOLD) ? SUCTION_PRESSURE : 0;
}
@Override
@@ -239,8 +245,8 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
@Override
public int addEssentia(final Aspect aspect, final int amount, final ForgeDirection face) {
if (this.essentia < 3000) {
this.essentia += 1000;
if (this.essentia < ESSENTIA_DRAW_THRESHOLD) {
this.essentia += ESSENTIA_PER_ASPECT;
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
return 1;
@@ -255,7 +261,7 @@ public class TileSoulforge extends TileThaumcraft implements ISoulReceiver, IEss
@Override
public int getEssentiaAmount(final ForgeDirection face) {
return this.essentia / 1000;
return this.essentia / ESSENTIA_PER_ASPECT;
}
@Override
@@ -78,6 +78,45 @@ import thaumcraft.common.tiles.TilePedestal;
public class TileVat extends TileThaumcraft implements IAspectContainer, IEssentiaTransport, ISidedInventory {
// Timers and progress values (in ticks)
private static final int CLONE_PROGRESS = 800;
private static final int COUNT_DELAY = 10;
private static final int HEAL_ASPECT_COOLDOWN = 40;
private static final int LIFE_ASPECT_COOLDOWN = 50;
private static final int EFFIGY_PROGRESS = 80;
private static final int BLOOD_SAMPLE_INITIAL_PROGRESS = 40;
private static final int INFUSER_SOUND_INTERVAL = 65;
private static final int CRAFTCOUNT_WIND_DOWN_MAX = 50;
private static final int INSTABILITY_EFFECT_CHANCE = 200;
private static final int INSTABILITY_CRAFT_CHANCE = 500;
private static final int INSTABILITY_INCREASE_CHANCE_BASE = 100;
private static final int MAX_INSTABILITY = 25;
// Healing amounts
private static final float STRONG_HEAL_AMOUNT = 8.0f;
private static final float WEAK_HEAL_AMOUNT = 4.0f;
// Essentia costs
private static final int EFFIGY_ESSENTIA_AMOUNT = 8;
private static final int BLOOD_SAMPLE_LIFE_COST = 4;
private static final int VIS_DRAIN_AMOUNT = 100;
// Instability damage divisor
private static final float INSTABILITY_DAMAGE_DIVISOR = 10.0f;
// Pedestal search radius
private static final int PEDESTAL_SEARCH_HORIZONTAL = 12;
private static final int PEDESTAL_SEARCH_Y_DOWN = 5;
private static final int PEDESTAL_SEARCH_Y_UP = 10;
private static final int PEDESTAL_SYMMETRY_RANGE = 8;
// Self-infusion slots
private static final int SELF_INFUSION_SLOTS = 12;
private static final float SELF_INFUSION_INITIAL_HEALTH = 20.0f;
// Particle count for infuser effects
private static final int INFUSER_PARTICLE_COUNT = 25;
public int mode;
AspectList myEssentia;
AspectList essentiaDemanded;
@@ -86,7 +125,6 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
public ItemStack nutrients;
public int progress;
private EntityLivingBase entityContained;
public final int CLONE_TIME = 800;
public int[] selfInfusions;
public float selfInfusionHealth;
private final ArrayList<ChunkCoordinates> pedestals;
@@ -105,7 +143,6 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
public int count;
public int craftCount;
public float startUp;
private final int countDelay;
ArrayList<ItemStack> ingredients;
public HashMap<String, SourceFX> sourceFX;
private NBTTagCompound entityNBTObj = null;
@@ -119,8 +156,8 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
this.sample = null;
this.nutrients = null;
this.entityContained = null;
this.selfInfusions = new int[12];
this.selfInfusionHealth = 20.0f;
this.selfInfusions = new int[SELF_INFUSION_SLOTS];
this.selfInfusionHealth = SELF_INFUSION_INITIAL_HEALTH;
this.pedestals = new ArrayList<>();
this.dangerCount = 0;
this.checkSurroundings = true;
@@ -136,7 +173,6 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
this.itemCount = 0;
this.count = 0;
this.craftCount = 0;
this.countDelay = 10;
this.ingredients = new ArrayList<>();
this.sourceFX = new HashMap<>();
}
@@ -196,7 +232,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
this.mode = 0;
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.selfInfusions = new int[12];
this.selfInfusions = new int[SELF_INFUSION_SLOTS];
--possibleJar.stackSize;
}
} else {
@@ -273,22 +309,22 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
if (this.getEntityContained().getHealth() < this.getEntityContained().getMaxHealth()) {
if (this.getEntityContained().getCreatureAttribute() != EnumCreatureAttribute.UNDEAD) {
if (this.myEssentia.getAmount(Aspect.HEAL) > 0 && this.progress <= 0) {
this.getEntityContained().heal(8.0f);
this.getEntityContained().heal(STRONG_HEAL_AMOUNT);
this.myEssentia.remove(Aspect.HEAL, 1);
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.progress += 40;
this.progress += HEAL_ASPECT_COOLDOWN;
}
if (this.getEntityContained().getHealth() < this.getEntityContained().getMaxHealth()
&& this.essentiaDemanded.getAmount(Aspect.HEAL) < 1) {
this.essentiaDemanded.add(Aspect.HEAL, 1);
}
if (this.myEssentia.getAmount(Aspect.LIFE) > 0 && this.progress <= 0) {
this.getEntityContained().heal(4.0f);
this.getEntityContained().heal(WEAK_HEAL_AMOUNT);
this.myEssentia.remove(Aspect.LIFE, 1);
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.progress += 50;
this.progress += LIFE_ASPECT_COOLDOWN;
}
if (this.getEntityContained().getHealth() < this.getEntityContained().getMaxHealth()
&& this.essentiaDemanded.getAmount(Aspect.LIFE) < 1) {
@@ -296,22 +332,22 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
}
} else {
if (this.myEssentia.getAmount(Aspect.UNDEAD) > 0 && this.progress <= 0) {
this.getEntityContained().heal(8.0f);
this.getEntityContained().heal(STRONG_HEAL_AMOUNT);
this.myEssentia.remove(Aspect.UNDEAD, 1);
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.progress += 40;
this.progress += HEAL_ASPECT_COOLDOWN;
}
if (this.getEntityContained().getHealth() < this.getEntityContained().getMaxHealth()
&& this.essentiaDemanded.getAmount(Aspect.UNDEAD) < 1) {
this.essentiaDemanded.add(Aspect.UNDEAD, 1);
}
if (this.myEssentia.getAmount(Aspect.DEATH) > 0 && this.progress <= 0) {
this.getEntityContained().heal(4.0f);
this.getEntityContained().heal(WEAK_HEAL_AMOUNT);
this.myEssentia.remove(Aspect.DEATH, 1);
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.progress += 50;
this.progress += LIFE_ASPECT_COOLDOWN;
}
if (this.getEntityContained().getHealth() < this.getEntityContained().getMaxHealth()
&& this.essentiaDemanded.getAmount(Aspect.DEATH) < 1) {
@@ -355,13 +391,14 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
}
} else if (this.sample != null && this.sample.getItem() == ThaumicHorizons.itemCorpseEffigy) {
this.mode = 3;
this.essentiaDemanded = new AspectList().add(Aspect.LIFE, 8).add(Aspect.HEAL, 8);
this.progress = 80;
this.essentiaDemanded = new AspectList().add(Aspect.LIFE, EFFIGY_ESSENTIA_AMOUNT)
.add(Aspect.HEAL, EFFIGY_ESSENTIA_AMOUNT);
this.progress = EFFIGY_PROGRESS;
this.markDirty();
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
} else if (this.sample != null && this.nutrients != null) {
this.mode = 1;
this.essentiaDemanded = new AspectList().add(Aspect.LIFE, 4);
this.essentiaDemanded = new AspectList().add(Aspect.LIFE, BLOOD_SAMPLE_LIFE_COST);
if (this.sample.getItem() == ThaumicHorizons.itemSyringeBloodSample && this.sample.hasTagCompound()
&& this.sample.stackTagCompound.getCompoundTag("critter") != null
&& this.sample.stackTagCompound.getCompoundTag("critter").getCompoundTag("ForgeData") != null) {
@@ -378,7 +415,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
}
}
}
this.progress = 40;
this.progress = BLOOD_SAMPLE_INITIAL_PROGRESS;
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.markDirty();
}
@@ -415,7 +452,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
if (this.nutrients.stackSize <= 0) {
this.nutrients = null;
}
this.progress = 800;
this.progress = CLONE_PROGRESS;
this.essentiaDemanded = new AspectList();
this.myEssentia = new AspectList();
if (this.getEntityContained() == null) {
@@ -437,7 +474,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
if (this.checkSurroundings) {
this.checkSurroundings = false;
this.getSurroundings();
} else if (this.count % this.countDelay == 0) {
} else if (this.count % COUNT_DELAY == 0) {
this.craftCycle();
this.markDirty();
}
@@ -463,7 +500,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
Thaumcraft.proxy.blockSparkle(this.worldObj, this.xCoord, this.yCoord - 2, this.zCoord, 16720418, 20);
Thaumcraft.proxy.blockSparkle(this.worldObj, this.xCoord, this.yCoord - 1, this.zCoord, 16720418, 20);
this.mode = 4;
this.selfInfusionHealth = 20.0f;
this.selfInfusionHealth = SELF_INFUSION_INITIAL_HEALTH;
this.sample = null;
this.essentiaDemanded = new AspectList();
this.myEssentia = new AspectList();
@@ -673,78 +710,75 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
private void getSurroundings() {
final ArrayList<ChunkCoordinates> stuff = new ArrayList<>();
this.pedestals.clear();
try {
for (int xx = -12; xx <= 12; ++xx) {
for (int zz = -12; zz <= 12; ++zz) {
boolean skip = false;
for (int yy = -5; yy <= 10; ++yy) {
if (xx != 0 || zz != 0) {
final int x = this.xCoord + xx;
final int y = this.yCoord - yy;
final int z = this.zCoord + zz;
final TileEntity te = this.worldObj.getTileEntity(x, y, z);
if (!skip && yy > 0
&& Math.abs(xx) <= 8
&& Math.abs(zz) <= 8
&& te instanceof TilePedestal) {
this.pedestals.add(new ChunkCoordinates(x, y, z));
skip = true;
} else {
final Block bi = this.worldObj.getBlock(x, y, z);
if (bi == Blocks.skull
|| (bi instanceof IInfusionStabiliser && ((IInfusionStabiliser) bi)
.canStabaliseInfusion(this.getWorldObj(), x, y, z))) {
stuff.add(new ChunkCoordinates(x, y, z));
}
for (int xx = -PEDESTAL_SEARCH_HORIZONTAL; xx <= PEDESTAL_SEARCH_HORIZONTAL; ++xx) {
for (int zz = -PEDESTAL_SEARCH_HORIZONTAL; zz <= PEDESTAL_SEARCH_HORIZONTAL; ++zz) {
boolean skip = false;
for (int yy = -PEDESTAL_SEARCH_Y_DOWN; yy <= PEDESTAL_SEARCH_Y_UP; ++yy) {
if (xx != 0 || zz != 0) {
final int x = this.xCoord + xx;
final int y = this.yCoord - yy;
final int z = this.zCoord + zz;
final TileEntity te = this.worldObj.getTileEntity(x, y, z);
if (!skip && yy > 0
&& Math.abs(xx) <= PEDESTAL_SYMMETRY_RANGE
&& Math.abs(zz) <= PEDESTAL_SYMMETRY_RANGE
&& te instanceof TilePedestal) {
this.pedestals.add(new ChunkCoordinates(x, y, z));
skip = true;
} else {
final Block bi = this.worldObj.getBlock(x, y, z);
if (bi == Blocks.skull || (bi instanceof IInfusionStabiliser
&& ((IInfusionStabiliser) bi).canStabaliseInfusion(this.getWorldObj(), x, y, z))) {
stuff.add(new ChunkCoordinates(x, y, z));
}
}
}
}
}
this.symmetry = 0;
for (final ChunkCoordinates cc : this.pedestals) {
boolean items = false;
final int x2 = this.xCoord - cc.posX;
final int z2 = this.zCoord - cc.posZ;
TileEntity te2 = this.worldObj.getTileEntity(cc.posX, cc.posY, cc.posZ);
if (te2 instanceof TilePedestal) {
this.symmetry += 2;
if (((TilePedestal) te2).getStackInSlot(0) != null) {
++this.symmetry;
items = true;
}
}
final int xx2 = this.xCoord + x2;
final int zz2 = this.zCoord + z2;
te2 = this.worldObj.getTileEntity(xx2, cc.posY, zz2);
if (te2 instanceof TilePedestal) {
this.symmetry -= 2;
if (((TilePedestal) te2).getStackInSlot(0) == null || !items) {
continue;
}
--this.symmetry;
}
this.symmetry = 0;
for (final ChunkCoordinates cc : this.pedestals) {
boolean items = false;
final int x2 = this.xCoord - cc.posX;
final int z2 = this.zCoord - cc.posZ;
TileEntity te2 = this.worldObj.getTileEntity(cc.posX, cc.posY, cc.posZ);
if (te2 instanceof TilePedestal) {
this.symmetry += 2;
if (((TilePedestal) te2).getStackInSlot(0) != null) {
++this.symmetry;
items = true;
}
}
float sym = 0.0f;
for (final ChunkCoordinates cc2 : stuff) {
final boolean items2 = false;
final int x = this.xCoord - cc2.posX;
final int z3 = this.zCoord - cc2.posZ;
Block bi2 = this.worldObj.getBlock(cc2.posX, cc2.posY, cc2.posZ);
if (bi2 == Blocks.skull || (bi2 instanceof IInfusionStabiliser && ((IInfusionStabiliser) bi2)
.canStabaliseInfusion(this.getWorldObj(), cc2.posX, cc2.posY, cc2.posZ))) {
sym += 0.1f;
}
final int xx3 = this.xCoord + x;
final int zz3 = this.zCoord + z3;
bi2 = this.worldObj.getBlock(xx3, cc2.posY, zz3);
if (bi2 == Blocks.skull || (bi2 instanceof IInfusionStabiliser && ((IInfusionStabiliser) bi2)
.canStabaliseInfusion(this.getWorldObj(), cc2.posX, cc2.posY, cc2.posZ))) {
sym -= 0.2f;
final int xx2 = this.xCoord + x2;
final int zz2 = this.zCoord + z2;
te2 = this.worldObj.getTileEntity(xx2, cc.posY, zz2);
if (te2 instanceof TilePedestal) {
this.symmetry -= 2;
if (((TilePedestal) te2).getStackInSlot(0) == null || !items) {
continue;
}
--this.symmetry;
}
this.symmetry += (int) sym;
} catch (Exception ignored) {}
}
float sym = 0.0f;
for (final ChunkCoordinates cc2 : stuff) {
final boolean items2 = false;
final int x = this.xCoord - cc2.posX;
final int z3 = this.zCoord - cc2.posZ;
Block bi2 = this.worldObj.getBlock(cc2.posX, cc2.posY, cc2.posZ);
if (bi2 == Blocks.skull || (bi2 instanceof IInfusionStabiliser && ((IInfusionStabiliser) bi2)
.canStabaliseInfusion(this.getWorldObj(), cc2.posX, cc2.posY, cc2.posZ))) {
sym += 0.1f;
}
final int xx3 = this.xCoord + x;
final int zz3 = this.zCoord + z3;
bi2 = this.worldObj.getBlock(xx3, cc2.posY, zz3);
if (bi2 == Blocks.skull || (bi2 instanceof IInfusionStabiliser && ((IInfusionStabiliser) bi2)
.canStabaliseInfusion(this.getWorldObj(), cc2.posX, cc2.posY, cc2.posZ))) {
sym -= 0.2f;
}
}
this.symmetry += (int) sym;
}
private void doEffects() {
@@ -752,7 +786,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
if (this.craftCount == 0) {
this.worldObj
.playSound(this.xCoord, this.yCoord, this.zCoord, "thaumcraft:infuserstart", 0.5f, 1.0f, false);
} else if (this.craftCount % 65 == 0) {
} else if (this.craftCount % INFUSER_SOUND_INTERVAL == 0) {
this.worldObj.playSound(this.xCoord, this.yCoord, this.zCoord, "thaumcraft:infuser", 0.5f, 1.0f, false);
}
++this.craftCount;
@@ -764,15 +798,15 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
0.5f + this.worldObj.rand.nextFloat() * 0.2f,
0.1f,
0.7f + this.worldObj.rand.nextFloat() * 0.3f,
25,
INFUSER_PARTICLE_COUNT,
-0.03f);
} else if (this.craftCount > 0) {
this.craftCount -= 2;
if (this.craftCount < 0) {
this.craftCount = 0;
}
if (this.craftCount > 50) {
this.craftCount = 50;
if (this.craftCount > CRAFTCOUNT_WIND_DOWN_MAX) {
this.craftCount = CRAFTCOUNT_WIND_DOWN_MAX;
}
}
if (this.mode == 2 && this.startUp != 1.0f) {
@@ -858,7 +892,8 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
this.sourceFX.put(fxk, fx);
}
}
if (this.mode == 2 && this.instability > 0 && this.worldObj.rand.nextInt(200) <= this.instability) {
if (this.mode == 2 && this.instability > 0
&& this.worldObj.rand.nextInt(INSTABILITY_EFFECT_CHANCE) <= this.instability) {
Thaumcraft.proxy.nodeBolt(
this.worldObj,
this.xCoord + 0.5f,
@@ -871,7 +906,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
}
public void craftCycle() {
if (this.instability > 0 && this.worldObj.rand.nextInt(500) <= this.instability) {
if (this.instability > 0 && this.worldObj.rand.nextInt(INSTABILITY_CRAFT_CHANCE) <= this.instability) {
switch (this.worldObj.rand.nextInt(21)) {
case 0, 2, 10, 13 -> {
this.inEvEjectItem(0);
@@ -920,24 +955,40 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
if (this.instability > 0 && this.entityContained != null) {
float visDrawn = 999.0f;
if (!this.worldObj.isRemote) {
float temp = VisNetHandler
.drainVis(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, Aspect.EARTH, 100);
float temp = VisNetHandler.drainVis(
this.worldObj,
this.xCoord,
this.yCoord + 1,
this.zCoord,
Aspect.EARTH,
VIS_DRAIN_AMOUNT);
if (temp < visDrawn) {
visDrawn = temp;
}
temp = VisNetHandler
.drainVis(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, Aspect.WATER, 100);
temp = VisNetHandler.drainVis(
this.worldObj,
this.xCoord,
this.yCoord + 1,
this.zCoord,
Aspect.WATER,
VIS_DRAIN_AMOUNT);
if (temp < visDrawn) {
visDrawn = temp;
}
temp = VisNetHandler
.drainVis(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, Aspect.ORDER, 100);
temp = VisNetHandler.drainVis(
this.worldObj,
this.xCoord,
this.yCoord + 1,
this.zCoord,
Aspect.ORDER,
VIS_DRAIN_AMOUNT);
if (temp < visDrawn) {
visDrawn = temp;
}
}
this.getEntityContained()
.setHealth(this.getEntityContained().getHealth() - this.instability / 10.0f / (5.0f + visDrawn));
this.getEntityContained().setHealth(
this.getEntityContained().getHealth()
- this.instability / INSTABILITY_DAMAGE_DIVISOR / (5.0f + visDrawn));
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
if (this.getEntityContained().getHealth() <= 0.0f) {
this.killSubject();
@@ -946,23 +997,38 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
} else if (this.instability > 0) {
float visDrawn = 999.0f;
if (!this.worldObj.isRemote) {
float temp = VisNetHandler
.drainVis(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, Aspect.EARTH, 100);
float temp = VisNetHandler.drainVis(
this.worldObj,
this.xCoord,
this.yCoord + 1,
this.zCoord,
Aspect.EARTH,
VIS_DRAIN_AMOUNT);
if (temp < visDrawn) {
visDrawn = temp;
}
temp = VisNetHandler
.drainVis(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, Aspect.WATER, 100);
temp = VisNetHandler.drainVis(
this.worldObj,
this.xCoord,
this.yCoord + 1,
this.zCoord,
Aspect.WATER,
VIS_DRAIN_AMOUNT);
if (temp < visDrawn) {
visDrawn = temp;
}
temp = VisNetHandler
.drainVis(this.worldObj, this.xCoord, this.yCoord + 1, this.zCoord, Aspect.ORDER, 100);
temp = VisNetHandler.drainVis(
this.worldObj,
this.xCoord,
this.yCoord + 1,
this.zCoord,
Aspect.ORDER,
VIS_DRAIN_AMOUNT);
if (temp < visDrawn) {
visDrawn = temp;
}
}
this.selfInfusionHealth -= this.instability / 10.0f / (5.0f + visDrawn);
this.selfInfusionHealth -= this.instability / INSTABILITY_DAMAGE_DIVISOR / (5.0f + visDrawn);
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
if (this.selfInfusionHealth <= 0.0f) {
this.killSubject();
@@ -982,11 +1048,12 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
this.markDirty();
return;
}
if (this.worldObj.rand.nextInt(100 - this.recipeInstability * 3) == 0) {
if (this.worldObj.rand.nextInt(INSTABILITY_INCREASE_CHANCE_BASE - this.recipeInstability * 3)
== 0) {
++this.instability;
}
if (this.instability > 25) {
this.instability = 25;
if (this.instability > MAX_INSTABILITY) {
this.instability = MAX_INSTABILITY;
}
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.markDirty();
@@ -1354,7 +1421,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
this.nutrients = ItemStack.loadItemStackFromNBT(nbttagcompound.getCompoundTag("nutrients"));
this.selfInfusions = nbttagcompound.getIntArray("selfInfusions");
if (this.selfInfusions.length == 0) {
this.selfInfusions = new int[12];
this.selfInfusions = new int[SELF_INFUSION_SLOTS];
}
this.selfInfusionHealth = nbttagcompound.getFloat("selfInfusionHealth");
}
@@ -1515,7 +1582,7 @@ public class TileVat extends TileThaumcraft implements IAspectContainer, IEssent
}
}
}
this.selfInfusions = new int[12];
this.selfInfusions = new int[SELF_INFUSION_SLOTS];
this.setEntityContained(null);
this.mode = 0;
this.currentlySucking = null;
@@ -18,6 +18,8 @@ import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
@@ -49,7 +51,7 @@ import thaumcraft.common.items.wands.ItemWandCasting;
public class TileVortex extends TileThaumcraft implements IWandable, IAspectContainer {
final int MAX_COUNT = 2400;
private static final int MAX_COUNT = 2400;
public int count;
public int beams;
public int dimensionID;
@@ -63,6 +65,9 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
public ArrayList<ItemStack> items;
Thread ppThread;
private boolean soundStarted = false;
// true once the first S35 description packet has been received on the client
public boolean clientSynced = false;
private int lastSyncedBeams = -1;
public TileVortex() {
this.aspects = new AspectList();
@@ -78,6 +83,13 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
public void updateEntity() {
super.updateEntity();
// Send one packet per tick when beams changes, so same-tick re/deHungrify
// pairs don't produce two packets with an intermediate wrong value.
if (!this.worldObj.isRemote && this.beams != this.lastSyncedBeams) {
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.lastSyncedBeams = this.beams;
}
if (this.worldObj != null && this.worldObj.isRemote && !soundStarted) {
ThaumicHorizons.proxy.playVortexSound(this);
soundStarted = true;
@@ -149,7 +161,7 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
this.handlePocketPlaneStuff();
}
if (!this.cheat) {
this.count += 6 - this.beams;
this.count += Math.max(0, 6 - this.beams);
}
if (this.count > MAX_COUNT && !this.cheat
&& this.worldObj.provider.dimensionId != ThaumicHorizons.dimensionPocketId) {
@@ -175,7 +187,7 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
if (player.timeUntilPortal > 0) {
player.timeUntilPortal = 10;
} else if (player.dimension != ThaumicHorizons.dimensionPocketId) {
player.timeUntilPortal = 10;
player.timeUntilPortal = 200;
player.mcServer.getConfigurationManager().transferPlayerToDimension(
player,
ThaumicHorizons.dimensionPocketId,
@@ -183,7 +195,7 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
mServer.worldServerForDimension(ThaumicHorizons.dimensionPocketId),
this.dimensionID));
} else {
player.timeUntilPortal = 10;
player.timeUntilPortal = 200;
player.mcServer.getConfigurationManager().transferPlayerToDimension(
player,
this.returnID,
@@ -238,14 +250,15 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
} else
if (item.getEntityItem().getItem() == ThaumicHorizons.itemCrystalWand) {
final ItemStack theWand = new ItemStack(ThaumicHorizons.itemWandCastingDisposable);
((ItemWandCasting) theWand.getItem()).setRod(theWand, ThaumicHorizons.ROD_CRYSTAL);
((ItemWandCasting) theWand.getItem()).setCap(theWand, ThaumicHorizons.CAP_CRYSTAL);
((ItemWandCasting) theWand.getItem()).storeVis(theWand, Aspect.EARTH, 25000);
((ItemWandCasting) theWand.getItem()).storeVis(theWand, Aspect.AIR, 25000);
((ItemWandCasting) theWand.getItem()).storeVis(theWand, Aspect.FIRE, 25000);
((ItemWandCasting) theWand.getItem()).storeVis(theWand, Aspect.WATER, 25000);
((ItemWandCasting) theWand.getItem()).storeVis(theWand, Aspect.ORDER, 25000);
((ItemWandCasting) theWand.getItem()).storeVis(theWand, Aspect.ENTROPY, 25000);
final ItemWandCasting wand = (ItemWandCasting) theWand.getItem();
wand.setRod(theWand, ThaumicHorizons.ROD_CRYSTAL);
wand.setCap(theWand, ThaumicHorizons.CAP_CRYSTAL);
wand.storeVis(theWand, Aspect.EARTH, 25000);
wand.storeVis(theWand, Aspect.AIR, 25000);
wand.storeVis(theWand, Aspect.FIRE, 25000);
wand.storeVis(theWand, Aspect.WATER, 25000);
wand.storeVis(theWand, Aspect.ORDER, 25000);
wand.storeVis(theWand, Aspect.ENTROPY, 25000);
this.items.add(theWand);
item.setDead();
} else
@@ -321,7 +334,7 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
this.xCoord,
this.yCoord,
this.zCoord,
this.returnID))).run();
this.returnID))).start();
}
this.markDirty();
}
@@ -375,24 +388,25 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
}
}
}
final double var3 = (this.xCoord + 0.5 - eo.posX) / 15.0;
final double var4 = (this.yCoord + 0.5 - eo.posY) / 15.0;
final double var5 = (this.zCoord + 0.5 - eo.posZ) / 15.0;
final double var6 = Math.sqrt(var3 * var3 + var4 * var4 + var5 * var5);
double var7 = 1.0 - var6;
final double dx = (this.xCoord + 0.5 - eo.posX) / 15.0;
final double dy = (this.yCoord + 0.5 - eo.posY) / 15.0;
final double dz = (this.zCoord + 0.5 - eo.posZ) / 15.0;
final double dist = Math.sqrt(dx * dx + dy * dy + dz * dz);
double var7 = 1.0 - dist;
final double modifier = 2.0 - this.beams / 3.0;
if (var7 <= 0.0) {
continue;
}
var7 *= var7;
eo.motionX += var3 / var6 * var7 * 0.15 * modifier;
eo.motionY += var4 / var6 * var7 * 0.25 * modifier;
eo.motionZ += var5 / var6 * var7 * 0.15 * modifier;
eo.motionX += dx / dist * var7 * 0.15 * modifier;
eo.motionY += dy / dist * var7 * 0.25 * modifier;
eo.motionZ += dz / dist * var7 * 0.15 * modifier;
}
}
}
for (int i = 0; i < 3; ++i) {
if (!this.worldObj.isRemote && (this.beams <= 0 || this.worldObj.rand.nextInt(this.beams) == 0)) {
if (!this.worldObj.isRemote
&& (this.beams <= 0 || this.worldObj.rand.nextInt(Math.max(1, this.beams)) == 0)) {
int tx2 = this.xCoord + this.worldObj.rand.nextInt(16) - this.worldObj.rand.nextInt(16);
int ty2 = this.yCoord + this.worldObj.rand.nextInt(16) - this.worldObj.rand.nextInt(16);
int tz2 = this.zCoord + this.worldObj.rand.nextInt(16) - this.worldObj.rand.nextInt(16);
@@ -579,6 +593,19 @@ public class TileVortex extends TileThaumcraft implements IWandable, IAspectCont
return 0;
}
@Override
public net.minecraft.network.Packet getDescriptionPacket() {
NBTTagCompound nbt = new NBTTagCompound();
this.writeCustomNBT(nbt);
return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, 1, nbt);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
this.readCustomNBT(pkt.func_148857_g());
this.clientSynced = true;
}
@Override
public void invalidate() {
super.invalidate();
@@ -39,7 +39,7 @@ public class TileVortexStabilizer extends TileThaumcraft implements IWandable {
public boolean redstoned;
public ForgeDirection dir;
public Object theBeam;
public Entity[] sonicFX;
private Entity[] sonicFX;
public TileVortexStabilizer() {
this.xTarget = Integer.MAX_VALUE;
@@ -86,20 +86,20 @@ public class TileVortexStabilizer extends TileThaumcraft implements IWandable {
if (this.hasTarget) {
this.reHungrifyTarget();
this.hasTarget = false;
} else if (!this.hasTarget
&& this.worldObj.getTileEntity(mop.blockX, mop.blockY, mop.blockZ) instanceof INode) {
this.hasTarget = true;
this.target = this.worldObj.getTileEntity(mop.blockX, mop.blockY, mop.blockZ);
this.prevType = ((INode) this.worldObj
.getTileEntity(mop.blockX, mop.blockY, mop.blockZ)).getNodeType().ordinal();
this.deHungrifyTarget();
} else
if (!this.hasTarget && this.worldObj
.getTileEntity(mop.blockX, mop.blockY, mop.blockZ) instanceof TileVortex) {
this.hasTarget = true;
this.target = this.worldObj.getTileEntity(mop.blockX, mop.blockY, mop.blockZ);
this.deHungrifyTarget();
}
}
// Separate if (not else if) so a new valid target is acquired in the same tick,
// preventing a window where beams is decremented but not yet restored.
final TileEntity newTE = this.worldObj.getTileEntity(mop.blockX, mop.blockY, mop.blockZ);
if (newTE instanceof INode) {
this.hasTarget = true;
this.target = newTE;
this.prevType = ((INode) newTE).getNodeType().ordinal();
this.deHungrifyTarget();
} else if (newTE instanceof TileVortex) {
this.hasTarget = true;
this.target = newTE;
this.deHungrifyTarget();
}
this.xTarget = mop.blockX;
this.yTarget = mop.blockY;
this.zTarget = mop.blockZ;
@@ -166,25 +166,46 @@ public class TileVortexStabilizer extends TileThaumcraft implements IWandable {
public void reHungrifyTarget() {
if (this.target instanceof INode) {
((INode) this.target).setNodeType(NodeType.values()[this.prevType]);
} else if (this.target instanceof final TileVortex tileVortex) {
--tileVortex.beams;
if (!isNodeTargetedByOtherStabilizer()) {
((INode) this.target).setNodeType(NodeType.values()[this.prevType]);
}
} else if (this.target instanceof TileVortex) {
--((TileVortex) this.target).beams;
}
if (this.target != null) {
this.target.markDirty();
this.worldObj.markBlockForUpdate(this.target.xCoord, this.target.yCoord, this.target.zCoord);
}
}
private boolean isNodeTargetedByOtherStabilizer() {
// A stabilizer can only reach a node from up to 10 blocks away in one of 6 directions,
// so check those 60 positions instead of scanning all loaded tile entities.
int tx = this.target.xCoord;
int ty = this.target.yCoord;
int tz = this.target.zCoord;
for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS) {
for (int dist = 1; dist <= 10; dist++) {
TileEntity te = this.worldObj
.getTileEntity(tx - d.offsetX * dist, ty - d.offsetY * dist, tz - d.offsetZ * dist);
if (te instanceof TileVortexStabilizer && te != this) {
TileVortexStabilizer other = (TileVortexStabilizer) te;
if (other.hasTarget && other.target == this.target) {
return true;
}
}
}
}
return false;
}
void deHungrifyTarget() {
if (this.target instanceof INode) {
((INode) this.target).setNodeType(NodeType.NORMAL);
} else if (this.target instanceof final TileVortex tileVortex) {
++tileVortex.beams;
} else if (this.target instanceof TileVortex) {
++((TileVortex) this.target).beams;
}
if (this.target != null) {
this.target.markDirty();
this.worldObj.markBlockForUpdate(this.target.xCoord, this.target.yCoord, this.target.zCoord);
}
}
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