Corrected guis bounds (#109)

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Ranzu authored and GitHub committed 2026-04-05 23:18:54 +02:00
1 parent 8546cab959
commit ad2c1bcc5f
3 files changed
+5 -5

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@@ -25,8 +25,8 @@ public class GuiCase extends GuiContainer {
final int z) {
super(new ContainerCase(par1InventoryPlayer, world, x, y, z));
this.blockSlot = par1InventoryPlayer.currentItem;
this.xSize = 175;
this.ySize = 232;
this.xSize = 176;
this.ySize = 233;
}
protected void drawGuiContainerForegroundLayer(final int par1, final int par2) {
@@ -22,7 +22,7 @@ public class GuiInspiratron extends GuiContainer {
public GuiInspiratron(final InventoryPlayer player, final TileInspiratron tile) {
super(new ContainerInspiratron(player, tile));
this.tile = tile;
this.xSize = 175;
this.xSize = 176;
this.ySize = 219;
}
@@ -22,8 +22,8 @@ public class GuiSoulExtractor extends GuiContainer {
public GuiSoulExtractor(final InventoryPlayer player, final TileSoulExtractor tile) {
super(new ContainerSoulExtractor(player, tile));
this.tile = tile;
this.xSize = 175;
this.ySize = 165;
this.xSize = 176;
this.ySize = 166;
}
protected void drawGuiContainerBackgroundLayer(final float p_146976_1_, final int p_146976_2_,