6447ffb4d5 Tweaks to EnderIO travel + teleportation (#158)
* Tweak teleport staff controls

* Fix comment

* Fix logic

* spotlessApply (#159)

Co-authored-by: GitHub GTNH Actions <>

* Add configs for teleport staff actions

* Various TP fixes

* Allow TP to unloaded anchor
* Improve TP through wall by checking every 0.5 instead of 2 distance
* Fix blink placing player one block too high
* Fix anchor being incorrectly selected sometimes by constraining to visual angle

* Add server-side handling for two-in-one teleport action

* Clear stored anchors on world load

* Check for obstructed anchor on long-distance teleport

* Check anchor accessibility and require `player != null`

* Handle server-side `travelToLocation`

* Limit backwards teleport check

* 2-in-1 TP: find destination client-side

* spotlessApply (#161)

Co-authored-by: GitHub GTNH Actions <>

* Don't conserve momentum

* Address review comments

* Refactor packet instantiation

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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EnderIO-Unofficial

Build Status This is a unofficial version of EndeIO for 1.7.10, in case of any bugs or problems please do not contact the original developers of EnderIO!

Issues can be reported to the GTNH tracker.

All code (excluding the bundled APIs from other mods, which are covered by their respective licenses) were released without restriction into the public domain under the CC0 1.0 license (http://creativecommons.org/publicdomain/zero/1.0/legalcode) FAQ (https://wiki.creativecommons.org/CC0_FAQ). Do what you want with it, as long as you smile while doing so.

GTNH Modifications:

LGPL v3.0 or later. Feel free to use our changes, just give back any changes you make to the community as well!

Sound Credits

Most sound attributed under Creative Commons Attribution 3.0 Unported (CC BY 3.0)

Credits:

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