Tweaks to EnderIO travel + teleportation (#158)

* Tweak teleport staff controls

* Fix comment

* Fix logic

* spotlessApply (#159)

Co-authored-by: GitHub GTNH Actions <>

* Add configs for teleport staff actions

* Various TP fixes

* Allow TP to unloaded anchor
* Improve TP through wall by checking every 0.5 instead of 2 distance
* Fix blink placing player one block too high
* Fix anchor being incorrectly selected sometimes by constraining to visual angle

* Add server-side handling for two-in-one teleport action

* Clear stored anchors on world load

* Check for obstructed anchor on long-distance teleport

* Check anchor accessibility and require `player != null`

* Handle server-side `travelToLocation`

* Limit backwards teleport check

* 2-in-1 TP: find destination client-side

* spotlessApply (#161)

Co-authored-by: GitHub GTNH Actions <>

* Don't conserve momentum

* Address review comments

* Refactor packet instantiation

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
This commit is contained in:
authored and GitHub committed 2024-06-02 17:20:23 +02:00
1 parent fb4c9bde59
commit 6447ffb4d5
6 files changed
+485 -261

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@@ -175,6 +175,34 @@ public final class Config {
*/
public static int teleportStaffFailedBlinkDistance = 64;
/**
* Sets the teleport staff right-click action.
*
* <p>
* Values:
* <ul>
* <li><b>0:</b> Do nothing
* <li><b>1:</b> Teleport to look
* <li><b>2:</b> Teleport to anchor
* <li><b>3:</b> Teleport to anchor, or to look if no anchor <em>(default)</em>
* </ul>
*/
public static int teleportStaffAction = 3;
/**
* Sets the teleport staff sneak right-click action.
*
* <p>
* Values:
* <ul>
* <li><b>0:</b> Do nothing
* <li><b>1:</b> Teleport to look <em>(default)</em>
* <li><b>2:</b> Teleport to anchor
* <li><b>3:</b> Teleport to anchor, or to look if no anchor
* </ul>
*/
public static int teleportStaffSneakAction = 1;
public static int enderIoRange = 8;
public static boolean enderIoMeAccessEnabled = true;
@@ -1271,6 +1299,27 @@ public final class Config {
"Number of blocks teleported when no block is being looked at.")
.getInt(teleportStaffFailedBlinkDistance);
teleportStaffAction = config.get(
sectionStaff.name,
"teleportStaffAction",
teleportStaffAction,
"Sets the action for right-click with the staff of teleportation. Values:\n" + " 0: Do nothing\n"
+ " 1: Teleport to look\n"
+ " 2: Teleport to anchor\n"
+ " 3: Teleport to anchor, or look if no anchor (default)")
.getInt(teleportStaffAction);
teleportStaffSneakAction = config.get(
sectionStaff.name,
"teleportStaffSneakAction",
teleportStaffSneakAction,
"Sets the action for sneak right-click with the staff of teleportation. Values:\n"
+ " 0: Do nothing\n"
+ " 1: Teleport to look (default)\n"
+ " 2: Teleport to anchor\n"
+ " 3: Teleport to anchor, or look if no anchor")
.getInt(teleportStaffSneakAction);
enderIoRange = config.get(
sectionEfficiency.name,
"enderIoRange",
@@ -15,6 +15,7 @@ import cpw.mods.fml.relauncher.SideOnly;
import crazypants.enderio.EnderIO;
import crazypants.enderio.ModObject;
import crazypants.enderio.api.teleport.TravelSource;
import crazypants.enderio.config.Config;
import crazypants.enderio.machine.power.PowerDisplayUtil;
public class ItemTeleportStaff extends ItemTravelStaff {
@@ -56,14 +57,30 @@ public class ItemTeleportStaff extends ItemTravelStaff {
@Override
public ItemStack onItemRightClick(ItemStack equipped, World world, EntityPlayer player) {
if (world.isRemote) {
if (player.isSneaking()) {
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
} else {
TravelController.instance.doTeleport(player);
int action = player.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
switch (action) {
case 0:
// Do nothing.
break;
case 1:
TravelController.instance.doTeleport(player);
player.swingItem();
break;
case 2:
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF);
player.swingItem();
break;
case 3:
TravelController.instance
.activateTravelAccessable(equipped, world, player, TravelSource.TELEPORT_STAFF, true);
player.swingItem();
break;
}
}
player.swingItem();
return equipped;
}
@@ -3,10 +3,8 @@ package crazypants.enderio.teleport;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Random;
import java.util.TreeMap;
import javax.annotation.Nullable;
@@ -32,6 +30,7 @@ import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.world.WorldEvent;
import com.enderio.core.common.util.BlockCoord;
import com.enderio.core.common.util.Util;
@@ -41,7 +40,10 @@ import com.enderio.core.common.vecmath.VecmathUtil;
import com.enderio.core.common.vecmath.Vector2d;
import com.enderio.core.common.vecmath.Vector3d;
import com.google.common.collect.MultimapBuilder;
import com.google.common.collect.RowSortedTable;
import com.google.common.collect.SetMultimap;
import com.google.common.collect.Table;
import com.google.common.collect.TreeBasedTable;
import com.gtnewhorizon.gtnhlib.GTNHLib;
import cpw.mods.fml.common.Loader;
@@ -148,8 +150,9 @@ public class TravelController {
// target must be a valid selectedCoord
// selectedCoord can either be a block right above/below when the player is on anchor...
if (on.x == x && on.z == z) return null;
// or another anchor
TileEntity maybeAnchor = target.getTileEntity(toTp.worldObj);
// or another anchor. We need to look one block below because TP goes above the anchor.
BlockCoord belowTarget = target.getLocation(ForgeDirection.DOWN);
TileEntity maybeAnchor = belowTarget.getTileEntity(toTp.worldObj);
if (!(maybeAnchor instanceof ITravelAccessable)) return "not anchor";
ITravelAccessable anchor = (ITravelAccessable) maybeAnchor;
if (!isValidTarget(toTp, target, TravelSource.BLOCK)) {
@@ -190,12 +193,36 @@ public class TravelController {
}
public boolean activateTravelAccessable(ItemStack equipped, World world, EntityPlayer player, TravelSource source) {
return activateTravelAccessable(equipped, world, player, source, false);
}
public boolean activateTravelAccessable(ItemStack equipped, World world, EntityPlayer player, TravelSource source,
boolean alsoDoTeleport) {
if (!hasTarget()) {
if (alsoDoTeleport) {
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
if (destinationOptional.isPresent()) {
BlockCoord destination = destinationOptional.get();
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(
player,
false,
source,
true,
destination.x,
destination.y,
destination.z);
PacketHandler.INSTANCE.sendToServer(p);
// We have no way of knowing if it will succeed, so just return false.
return false;
}
}
PacketLongDistanceTravelEvent p = new PacketLongDistanceTravelEvent(player, false, source);
PacketHandler.INSTANCE.sendToServer(p);
// We have no way of knowing if it will succeed, so just return false.
return false;
}
BlockCoord target = selectedCoord;
TileEntity te = world.getTileEntity(target.x, target.y, target.z);
if (te instanceof ITravelAccessable) {
@@ -243,7 +270,10 @@ public class TravelController {
sample.add(eye);
// we test against our feets location
sample.y -= playerHeight;
if (doBlinkAround(player, source, sample, true)) {
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
if (destinationOptional.isPresent()
&& travelToLocation(player, source, destinationOptional.get(), true)) {
return true;
}
}
@@ -280,7 +310,9 @@ public class TravelController {
// we test against our feets location
sample.y -= playerHeight;
if (doBlinkAround(player, source, sample, false)) {
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
if (destinationOptional.isPresent()
&& travelToLocation(player, source, destinationOptional.get(), false)) {
return true;
}
teleDistance++;
@@ -296,7 +328,9 @@ public class TravelController {
// we test against our feets location
sample.y -= playerHeight;
if (doBlinkAround(player, source, sample, false)) {
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
if (destinationOptional.isPresent()
&& travelToLocation(player, source, destinationOptional.get(), false)) {
return true;
}
sampleDistance--;
@@ -308,114 +342,13 @@ public class TravelController {
/** This is the teleport staff super-teleport. */
public boolean doTeleport(EntityPlayer player) {
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
Vector3d eye = Util.getEyePositionEio(player);
Vector3d look = Util.getLookVecEio(player);
double playerHeight = player.yOffset;
// +2 to compensate for the standard distance decrement of -2
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
// rayTraceBlocks has a limit of 200 distance.
double maxDistance = Config.teleportStaffMaxBlinkDistance;
double currDistance = 0;
Vec3 pos = eye3;
boolean loop = true;
while (loop) {
double distance = 200;
if (maxDistance - currDistance < 200) {
distance = maxDistance - currDistance;
loop = false;
}
Vector3d sample = new Vector3d(look);
sample.scale(distance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
break;
}
pos = end;
currDistance += distance;
}
Vector3d sample = new Vector3d(look);
sample.scale(Config.teleportStaffMaxBlinkDistance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
}
double distanceIncrement = -2;
// Special case: if the targeted block is too close, we'll try to teleport through it.
if (teleDistance < 3) {
distanceIncrement = 2;
}
for (int i = 0; i < 8; i++) {
teleDistance += distanceIncrement;
sample.set(look);
sample.scale(teleDistance);
sample.add(eye);
// we test against our feets location
sample.y -= playerHeight;
if (doBlinkAround(player, source, sample, false)) {
return true;
}
Optional<BlockCoord> destinationOptional = findTeleportDestination(player);
if (destinationOptional.isPresent()) {
return travelToLocation(player, TravelSource.TELEPORT_STAFF_BLINK, destinationOptional.get(), false);
}
return false;
}
/** Returns empty optional if no travel destination was found. */
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
Vector3d eye = Util.getEyePositionEio(player);
Vector3d look = Util.getLookVecEio(player);
// Map of distance to coordinate for eligible travel destinations (within angle).
Map<Double, BlockCoord> distanceMap = new TreeMap<>();
// Limit the max distance at which we'll display an out of range message.
// Otherwise, you could trigger the message for any travel anchor on the entire server.
double maxMessageDistance = 1.25 * source.getMaxDistanceTravelled();
boolean displayOutOfRangeMessage = false;
for (BlockCoord p : travelDestinations.get(player.worldObj.provider.dimensionId)) {
Vector3d block = new Vector3d(p.x + 0.5, p.y + 0.5, p.z + 0.5);
block.sub(eye);
double distance = block.length();
if (distance > maxMessageDistance) {
continue;
}
block.normalize();
double angle = Math.acos(look.dot(block));
// Roughly 5 degrees
if (angle < 0.087) {
if (distance > source.getMaxDistanceTravelled()) {
displayOutOfRangeMessage = true;
} else {
distanceMap.put(distance, p);
}
}
}
if (displayOutOfRangeMessage && distanceMap.isEmpty()) {
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
}
return distanceMap.values().stream().findFirst();
}
private boolean isBlackListedBlock(EntityPlayer player, MovingObjectPosition pos, Block hitBlock) {
UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor(hitBlock);
if (ui == null) {
@@ -426,36 +359,6 @@ public class TravelController {
|| !Config.travelStaffBlinkThroughUnbreakableBlocksEnabled);
}
private boolean doBlinkAround(EntityPlayer player, TravelSource source, Vector3d sample, boolean conserveMomentum) {
if (travelToLocation(
player,
source,
new BlockCoord((int) Math.floor(sample.x), (int) Math.floor(sample.y), (int) Math.floor(sample.z)),
conserveMomentum)) {
return true;
}
if (travelToLocation(
player,
source,
new BlockCoord((int) Math.floor(sample.x), (int) Math.floor(sample.y) + 1, (int) Math.floor(sample.z)),
conserveMomentum)) {
return true;
}
if (!Config.travelStaffSearchOptimize) {
if (travelToLocation(
player,
source,
new BlockCoord(
(int) Math.floor(sample.x),
(int) Math.floor(sample.y) - 1,
(int) Math.floor(sample.z)),
conserveMomentum)) {
return true;
}
}
return false;
}
public boolean showTargets() {
return showTargets && selectionEnabled;
}
@@ -492,6 +395,13 @@ public class TravelController {
.getBlock(selectedCoord.x, selectedCoord.y, selectedCoord.z) == EnderIO.blockEnderIo;
}
@SubscribeEvent
public void onWorldLoad(WorldEvent.Load e) {
if (!e.world.isRemote) {
travelDestinations.removeAll(e.world.provider.dimensionId);
}
}
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onRender(RenderWorldLastEvent event) {
@@ -527,7 +437,7 @@ public class TravelController {
}
onBlockCoord = getActiveTravelBlock(player);
boolean onBlock = onBlockCoord != null;
showTargets = onBlock || isTravelItemActive(player, false);
showTargets = onBlock || (isTravelItemActive(player, false) && !shouldHideTargets(player));
if (showTargets) {
updateSelectedTarget(player);
} else {
@@ -619,6 +529,16 @@ public class TravelController {
return getTravelItemTravelSource(ep, checkInventoryAndBaubles) != null;
}
/** Currently, we only hide travel targets for the teleport staff, in certain action modes. */
public boolean shouldHideTargets(EntityPlayer ep) {
if (getTravelItemTravelSource(ep, false) != TravelSource.TELEPORT_STAFF) {
return false;
}
int action = ep.isSneaking() ? Config.teleportStaffSneakAction : Config.teleportStaffAction;
return action < 2;
}
/** Returns null if no travel item is in inventory/baubles. */
@Nullable
public TravelSource getTravelItemTravelSource(EntityPlayer ep, boolean checkInventoryAndBaubles) {
@@ -713,43 +633,201 @@ public class TravelController {
return travelItemSlot;
}
/** Finds the destination for the teleport staff super-teleport, or returns empty optional if unsuccessful. */
public Optional<BlockCoord> findTeleportDestination(EntityPlayer player) {
TravelSource source = TravelSource.TELEPORT_STAFF_BLINK;
Vector3d eye = Util.getEyePositionEio(player);
Vector3d look = Util.getLookVecEio(player);
double playerHeight = player.yOffset;
// +2 to compensate for the standard distance decrement of -2
double teleDistance = Config.teleportStaffFailedBlinkDistance + 2;
Vec3 eye3 = Vec3.createVectorHelper(eye.x, eye.y, eye.z);
// rayTraceBlocks has a limit of 200 distance.
double maxDistance = Config.teleportStaffMaxBlinkDistance;
double currDistance = 0;
Vec3 pos = eye3;
boolean loop = true;
while (loop) {
double distance = 200;
if (maxDistance - currDistance < 200) {
distance = maxDistance - currDistance;
loop = false;
}
Vector3d sample = new Vector3d(look);
sample.scale(distance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(pos, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
break;
}
pos = end;
currDistance += distance;
}
Vector3d sample = new Vector3d(look);
sample.scale(Config.teleportStaffMaxBlinkDistance);
sample.add(eye);
Vec3 end = Vec3.createVectorHelper(sample.x, sample.y, sample.z);
MovingObjectPosition p = player.worldObj
.rayTraceBlocks(eye3, end, !Config.travelStaffBlinkThroughClearBlocksEnabled);
if (p != null) {
teleDistance = VecmathUtil.distance(eye, new Vector3d(p.blockX + 0.5, p.blockY + 0.5, p.blockZ + 0.5));
}
double distanceIncrement = -2;
int maxIter = Math.min(8, (int) teleDistance / 2);
// Special case: if the targeted block is too close, we'll try to teleport through it.
if (teleDistance < 4) {
distanceIncrement = 0.5;
maxIter = 32;
}
for (int i = 0; i < maxIter; i++) {
teleDistance += distanceIncrement;
sample.set(look);
sample.scale(teleDistance);
sample.add(eye);
// we test against our feets location
sample.y -= playerHeight;
Optional<BlockCoord> destinationOptional = findNearbyDestination(player, source, sample);
if (destinationOptional.isPresent()) {
return destinationOptional;
}
}
return Optional.empty();
}
/** Finds a long-distance travel anchor, or returns empty optional if unsuccessful. */
public Optional<BlockCoord> findTravelDestination(EntityPlayer player, TravelSource source) {
double maxDistance = source.getMaxDistanceTravelled();
double maxMessageDistance = 1.25 * maxDistance;
// Find possible destinations within about 5 degrees.
RowSortedTable<Double, Double, BlockCoord> possibleDestinations = findBlocksWithinAngle(
player,
travelDestinations.get(player.worldObj.provider.dimensionId),
0.087,
maxMessageDistance);
for (Table.Cell<Double, Double, BlockCoord> cell : possibleDestinations.cellSet()) {
if (cell.getColumnKey() <= maxDistance) {
return Optional.of(cell.getValue());
}
}
if (!possibleDestinations.isEmpty()) {
// We found at least one block within maxMessageDistance, but no blocks within maxDistance.
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
}
return Optional.empty();
}
/** Finds a valid destination near the provided vector, or returns empty optional if unsuccessful. */
private Optional<BlockCoord> findNearbyDestination(EntityPlayer player, TravelSource source, Vector3d sample) {
Optional<BlockCoord> destinationOptional = findValidDestination(
player,
source,
new BlockCoord((int) Math.floor(sample.x), (int) Math.floor(sample.y), (int) Math.floor(sample.z)));
if (destinationOptional.isPresent()) {
return destinationOptional;
}
destinationOptional = findValidDestination(
player,
source,
new BlockCoord((int) Math.floor(sample.x), (int) Math.floor(sample.y) + 1, (int) Math.floor(sample.z)));
if (destinationOptional.isPresent()) {
return destinationOptional;
}
if (!Config.travelStaffSearchOptimize) {
destinationOptional = findValidDestination(
player,
source,
new BlockCoord(
(int) Math.floor(sample.x),
(int) Math.floor(sample.y) - 1,
(int) Math.floor(sample.z)));
if (destinationOptional.isPresent()) {
return destinationOptional;
}
}
return Optional.empty();
}
/**
* Returns the provided position if it's valid, or returns empty optional if unsuccessful.
*
* <p>
* To be precise: if the destination is a travel anchor or other block, then the returned coordinates will be one
* block higher, to place the player on top of the block.
*/
public Optional<BlockCoord> findValidDestination(EntityPlayer player, TravelSource source, BlockCoord coord) {
// Are we trying to travel to a block (anchor or telepad)?
boolean travelToBlock = source != TravelSource.STAFF_BLINK && source != TravelSource.TELEPORT_STAFF_BLINK;
BlockCoord destination = coord;
if (travelToBlock) {
TileEntity te = player.worldObj.getTileEntity(coord.x, coord.y, coord.z);
if (te instanceof ITravelAccessable) {
ITravelAccessable ta = (ITravelAccessable) te;
if (!ta.canBlockBeAccessed(player)) {
showMessage(player, new ChatComponentTranslation("enderio.gui.travelAccessable.unauthorised"));
return Optional.empty();
}
}
// We actually want to go on top of the block.
destination = coord.getLocation(ForgeDirection.UP);
}
if (!isInRangeTarget(player, destination, source.getMaxDistanceTravelledSq())) {
if (travelToBlock) {
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
}
return Optional.empty();
}
if (!isValidTarget(player, destination, source)) {
if (travelToBlock) {
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.invalidTarget"));
}
return Optional.empty();
}
return Optional.of(destination);
}
public boolean travelToSelectedTarget(EntityPlayer player, TravelSource source, boolean conserveMomentum) {
return travelToLocation(player, source, selectedCoord, conserveMomentum);
}
public boolean travelToLocation(EntityPlayer player, TravelSource source, BlockCoord coord,
boolean conserveMomentum) {
if (source != TravelSource.STAFF_BLINK && source != TravelSource.TELEPORT_STAFF_BLINK) {
TileEntity te = player.worldObj.getTileEntity(coord.x, coord.y, coord.z);
if (te instanceof ITravelAccessable) {
ITravelAccessable ta = (ITravelAccessable) te;
if (!ta.canBlockBeAccessed(player)) {
showMessage(player, new ChatComponentTranslation("enderio.gui.travelAccessable.unauthorised"));
return false;
}
}
Optional<BlockCoord> destinationOptional = findValidDestination(player, source, coord);
if (!destinationOptional.isPresent()) {
return false;
}
BlockCoord destination = destinationOptional.get();
int requiredPower = 0;
requiredPower = getRequiredPower(player, source, coord);
requiredPower = getRequiredPower(player, source, destination);
if (requiredPower < 0) {
return false;
}
if (!isInRangeTarget(player, coord, source.getMaxDistanceTravelledSq())) {
if (source != TravelSource.STAFF_BLINK && source != TravelSource.TELEPORT_STAFF_BLINK) {
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.outOfRange"));
}
return false;
}
if (!isValidTarget(player, coord, source)) {
if (source != TravelSource.STAFF_BLINK && source != TravelSource.TELEPORT_STAFF_BLINK) {
showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.invalidTarget"));
}
return false;
}
if (doClientTeleport(player, coord, source, requiredPower, conserveMomentum)) {
if (doClientTeleport(player, destinationOptional.get(), source, requiredPower, conserveMomentum)) {
for (int i = 0; i < 6; ++i) {
player.worldObj.spawnParticle(
"portal",
@@ -764,6 +842,17 @@ public class TravelController {
return true;
}
public boolean isValidTarget(EntityPlayer player, BlockCoord bc, TravelSource source) {
if (bc == null) {
return false;
}
World w = player.worldObj;
BlockCoord baseLoc = bc;
return canTeleportTo(player, source, baseLoc, w)
&& canTeleportTo(player, source, baseLoc.getLocation(ForgeDirection.UP), w);
}
public int getRequiredPower(EntityPlayer player, TravelSource source, BlockCoord coord) {
if (!isTravelItemActive(player, true)) {
return 0;
@@ -808,21 +897,6 @@ public class TravelController {
return Math.sqrt(getDistanceSquared(player, coord));
}
private boolean isValidTarget(EntityPlayer player, BlockCoord bc, TravelSource source) {
if (bc == null) {
return false;
}
World w = player.worldObj;
BlockCoord baseLoc = bc;
if (source != TravelSource.STAFF_BLINK && source != TravelSource.TELEPORT_STAFF_BLINK) {
// targeting a block so go one up
baseLoc = bc.getLocation(ForgeDirection.UP);
}
return canTeleportTo(player, source, baseLoc, w)
&& canTeleportTo(player, source, baseLoc.getLocation(ForgeDirection.UP), w);
}
private boolean canTeleportTo(EntityPlayer player, TravelSource source, BlockCoord bc, World w) {
if (bc.y < 1) {
return false;
@@ -904,6 +978,7 @@ public class TravelController {
if (selectedBlock instanceof ITravelAccessable) {
ITravelAccessable travelBlock = (ITravelAccessable) selectedBlock;
BlockCoord targetBlock = new BlockCoord(currentBlock.x, y, currentBlock.z);
BlockCoord destination = targetBlock.getLocation(ForgeDirection.UP);
if (Config.travelAnchorSkipWarning) {
if (travelBlock.getRequiresPassword(player)) {
@@ -914,55 +989,67 @@ public class TravelController {
&& !travelBlock.canUiBeAccessed(player)) {
showMessage(player, new ChatComponentTranslation("enderio.gui.travelAccessable.skipPrivate"));
}
if (!isValidTarget(player, targetBlock, TravelSource.BLOCK)) {
if (!isValidTarget(player, destination, TravelSource.BLOCK)) {
showMessage(player, new ChatComponentTranslation("enderio.gui.travelAccessable.skipObstructed"));
}
}
if (travelBlock.canBlockBeAccessed(player) && isValidTarget(player, targetBlock, TravelSource.BLOCK)) {
if (travelBlock.canBlockBeAccessed(player) && isValidTarget(player, destination, TravelSource.BLOCK)) {
return targetBlock;
}
}
return null;
}
/**
* Returns a row-sorted table with angle in radians as the row, distance as the column, and block coordinate as the
* value, holding all blocks which lie within the specified viewing angle and distance.
*
* <p>
* The table is sorted by angle ascending, so the smallest angle will be first.
*
* @param player The player to search from.
* @param blocks The blocks to search through.
* @param maxAngle The maximum allowed angle, in radians.
* @param maxDistance The maximum allowed distance.
*/
private RowSortedTable<Double, Double, BlockCoord> findBlocksWithinAngle(EntityPlayer player,
Iterable<BlockCoord> blocks, double maxAngle, double maxDistance) {
Vector3d eye = Util.getEyePositionEio(player);
Vector3d look = Util.getLookVecEio(player);
// Table of angle, distance, and block coordinate holding found blocks.
// Angle is the row, so this table will automatically be sorted by angle ascending.
RowSortedTable<Double, Double, BlockCoord> foundBlocks = TreeBasedTable.create();
for (BlockCoord p : blocks) {
Vector3d block = new Vector3d(p.x + 0.5, p.y + 0.5, p.z + 0.5);
block.sub(eye);
double distance = block.length();
if (distance > maxDistance) {
continue;
}
block.normalize();
double angle = Math.acos(look.dot(block));
if (angle <= maxAngle) {
foundBlocks.put(angle, distance, p);
}
}
return foundBlocks;
}
@SideOnly(Side.CLIENT)
private void updateSelectedTarget(EntityPlayer player) {
selectedCoord = null;
if (candidates.isEmpty()) {
selectedCoord = null;
return;
}
double closestDistance = Double.MAX_VALUE;
for (BlockCoord bc : candidates.keySet()) {
if (!bc.equals(onBlockCoord)) {
double d = addRatio(bc);
if (d < closestDistance) {
selectedCoord = bc;
closestDistance = d;
}
}
}
if (selectedCoord != null) {
Vector3d blockCenter = new Vector3d(selectedCoord.x + 0.5, selectedCoord.y + 0.5, selectedCoord.z + 0.5);
Vector2d blockCenterPixel = currentView.getScreenPoint(blockCenter);
Vector2d screenMidPixel = new Vector2d(
Minecraft.getMinecraft().displayWidth,
Minecraft.getMinecraft().displayHeight);
screenMidPixel.scale(0.5);
double pixDist = blockCenterPixel.distance(screenMidPixel);
double rat = pixDist / Minecraft.getMinecraft().displayHeight;
if (rat != rat) {
rat = 0;
}
if (rat > 0.07) {
selectedCoord = null;
}
}
// Find the nearest travel anchor within roughly 10 degrees.
Optional<BlockCoord> selectedBlock = findBlocksWithinAngle(player, candidates.keySet(), 0.175, Double.MAX_VALUE)
.values().stream().findFirst();
selectedCoord = selectedBlock.orElse(null);
}
@SideOnly(Side.CLIENT)
@@ -337,6 +337,9 @@ public class TileTravelAnchor extends TileEntityEio implements ITravelAccessable
public void validate() {
super.validate();
if (isTravelSource()) {
// Note: travelDestinations is a SetMultimap, which does not allow duplicate entries.
// So it's okay if this gets called multiple times with the same BlockCoord.
// Though, I think that it's not currently getting called multiple times, anyway.
TravelController.instance.travelDestinations.put(worldObj.provider.dimensionId, getLocation());
}
}
@@ -346,10 +349,4 @@ public class TileTravelAnchor extends TileEntityEio implements ITravelAccessable
super.invalidate();
TravelController.instance.travelDestinations.remove(worldObj.provider.dimensionId, getLocation());
}
@Override
public void onChunkUnload() {
super.onChunkUnload();
TravelController.instance.travelDestinations.remove(worldObj.provider.dimensionId, getLocation());
}
}
@@ -7,7 +7,10 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.server.S12PacketEntityVelocity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
import com.enderio.core.common.util.BlockCoord;
import com.enderio.core.common.util.Util;
@@ -18,6 +21,7 @@ import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import crazypants.enderio.Log;
import crazypants.enderio.api.teleport.IItemOfTravel;
import crazypants.enderio.api.teleport.ITravelAccessable;
import crazypants.enderio.api.teleport.TeleportEntityEvent;
import crazypants.enderio.api.teleport.TravelSource;
import crazypants.enderio.teleport.ItemTeleportStaff;
@@ -30,13 +34,27 @@ public class PacketLongDistanceTravelEvent
boolean conserveMotion;
int entityId;
int source;
// Below values are for also attempting a regular blink if the long-distance anchor check fails.
boolean alsoDoTeleport;
int tpX;
int tpY;
int tpZ;
public PacketLongDistanceTravelEvent() {}
public PacketLongDistanceTravelEvent(Entity entity, boolean conserveMotion, TravelSource source) {
this(entity, conserveMotion, source, false, 0, 0, 0);
}
public PacketLongDistanceTravelEvent(Entity entity, boolean conserveMotion, TravelSource source,
boolean alsoDoTeleport, int tpX, int tpY, int tpZ) {
this.conserveMotion = conserveMotion;
this.entityId = entity instanceof EntityPlayer ? -1 : entity.getEntityId();
this.source = source.ordinal();
this.alsoDoTeleport = alsoDoTeleport;
this.tpX = tpX;
this.tpY = tpY;
this.tpZ = tpZ;
}
@Override
@@ -44,6 +62,10 @@ public class PacketLongDistanceTravelEvent
buf.writeBoolean(conserveMotion);
buf.writeInt(entityId);
buf.writeInt(source);
buf.writeBoolean(alsoDoTeleport);
buf.writeInt(tpX);
buf.writeInt(tpY);
buf.writeInt(tpZ);
}
@Override
@@ -51,6 +73,10 @@ public class PacketLongDistanceTravelEvent
conserveMotion = buf.readBoolean();
entityId = buf.readInt();
source = buf.readInt();
alsoDoTeleport = buf.readBoolean();
tpX = buf.readInt();
tpY = buf.readInt();
tpZ = buf.readInt();
}
@Override
@@ -69,7 +95,14 @@ public class PacketLongDistanceTravelEvent
TravelSource source = TravelSource.values()[message.source];
if (!validate(toTp, source)) {
if (!validate(
toTp,
source,
message.conserveMotion,
message.alsoDoTeleport,
message.tpX,
message.tpY,
message.tpZ)) {
Log.LOGGER.warn(
Log.securityMarker,
"Player {} tried to tp without valid prereq.",
@@ -77,35 +110,82 @@ public class PacketLongDistanceTravelEvent
return null;
}
doServerTeleport(toTp, message.conserveMotion, source);
doServerTeleport(
toTp,
message.conserveMotion,
source,
message.alsoDoTeleport,
message.tpX,
message.tpY,
message.tpZ);
return null;
}
private static boolean validate(EntityPlayerMP toTp, TravelSource source) {
private static boolean validate(EntityPlayerMP toTp, TravelSource source, boolean conserveMotion,
boolean alsoDoTeleport, int tpX, int tpY, int tpZ) {
ItemStack equippedItem = toTp.getCurrentEquippedItem();
switch (source) {
case STAFF:
// Not allowed to do teleport staff teleport with regular staff.
if (alsoDoTeleport) {
return false;
}
return equippedItem != null && equippedItem.getItem() instanceof IItemOfTravel
&& ((IItemOfTravel) equippedItem.getItem()).isActive(toTp, equippedItem);
case TELEPORT_STAFF:
// tp staff is creative version of traveling staff
// no energy check or anything else needed
// but the player must actually be equipped with one of these
if (alsoDoTeleport) {
String error = TravelController.instance
.validatePacketTravelEvent(toTp, tpX, tpY, tpZ, 0, conserveMotion, source);
if (error != null) {
return false;
}
}
return equippedItem != null && equippedItem.getItem() instanceof ItemTeleportStaff;
default:
// all other types are not allowed
return false;
}
}
public static boolean doServerTeleport(Entity toTp, boolean conserveMotion, TravelSource source) {
EntityPlayer player = toTp instanceof EntityPlayer ? (EntityPlayer) toTp : null;
Optional<BlockCoord> travelDestination = TravelController.instance.findTravelDestination(player, source);
if (!travelDestination.isPresent()) {
public static boolean doServerTeleport(Entity toTp, boolean conserveMotion, TravelSource source,
boolean alsoDoTeleport, int tpX, int tpY, int tpZ) {
if (!(toTp instanceof EntityPlayer)) {
return false;
}
BlockCoord destination = travelDestination.get();
EntityPlayer player = (EntityPlayer) toTp;
Optional<BlockCoord> travelDestination = TravelController.instance.findTravelDestination(player, source);
if (!travelDestination.isPresent()) {
if (alsoDoTeleport) {
return PacketTravelEvent.doServerTeleport(toTp, tpX, tpY, tpZ, 0, conserveMotion, source);
}
return false;
}
BlockCoord targetBlock = travelDestination.get();
TileEntity te = player.worldObj.getTileEntity(targetBlock.x, targetBlock.y, targetBlock.z);
if (te instanceof ITravelAccessable) {
ITravelAccessable ta = (ITravelAccessable) te;
if (!ta.canBlockBeAccessed(player)) {
TravelController
.showMessage(player, new ChatComponentTranslation("enderio.gui.travelAccessable.unauthorised"));
return false;
}
}
// We're teleporting to a block, so go one above.
BlockCoord destination = targetBlock.getLocation(ForgeDirection.UP);
if (!TravelController.instance.isValidTarget(player, destination, source)) {
TravelController
.showMessage(player, new ChatComponentTranslation("enderio.blockTravelPlatform.invalidTarget"));
return false;
}
int x = destination.x;
int y = destination.y;
int z = destination.z;
@@ -113,7 +193,7 @@ public class PacketLongDistanceTravelEvent
if (powerUse < 0) {
return false;
}
if (player != null && player.getCurrentEquippedItem() != null
if (player.getCurrentEquippedItem() != null
&& player.getCurrentEquippedItem().getItem() instanceof IItemOfTravel) {
int used = ((IItemOfTravel) player.getCurrentEquippedItem().getItem())
.canExtractInternal(player.getCurrentEquippedItem(), powerUse);
@@ -134,32 +214,26 @@ public class PacketLongDistanceTravelEvent
toTp.playSound(source.sound, 1.0F, 1.0F);
if (player != null) {
player.setPositionAndUpdate(x + 0.5, y + 1.1, z + 0.5);
} else {
toTp.setPosition(x, y, z);
player.setPositionAndUpdate(x + 0.5, y + 0.1, z + 0.5);
player.worldObj.playSoundEffect(x, y, z, source.sound, 1.0F, 1.0F);
player.fallDistance = 0;
if (conserveMotion) {
Vector3d velocityVex = Util.getLookVecEio(player);
S12PacketEntityVelocity p = new S12PacketEntityVelocity(
toTp.getEntityId(),
velocityVex.x,
velocityVex.y,
velocityVex.z);
((EntityPlayerMP) player).playerNetServerHandler.sendPacket(p);
}
toTp.worldObj.playSoundEffect(x, y, z, source.sound, 1.0F, 1.0F);
toTp.fallDistance = 0;
if (player != null) {
if (conserveMotion) {
Vector3d velocityVex = Util.getLookVecEio(player);
S12PacketEntityVelocity p = new S12PacketEntityVelocity(
toTp.getEntityId(),
velocityVex.x,
velocityVex.y,
velocityVex.z);
((EntityPlayerMP) player).playerNetServerHandler.sendPacket(p);
}
if (powerUse > 0 && player.getCurrentEquippedItem() != null
&& player.getCurrentEquippedItem().getItem() instanceof IItemOfTravel) {
ItemStack item = player.getCurrentEquippedItem().copy();
((IItemOfTravel) item.getItem()).extractInternal(item, powerUse);
toTp.setCurrentItemOrArmor(0, item);
}
if (powerUse > 0 && player.getCurrentEquippedItem() != null
&& player.getCurrentEquippedItem().getItem() instanceof IItemOfTravel) {
ItemStack item = player.getCurrentEquippedItem().copy();
((IItemOfTravel) item.getItem()).extractInternal(item, powerUse);
toTp.setCurrentItemOrArmor(0, item);
}
return true;
@@ -118,7 +118,7 @@ public class PacketTravelEvent implements IMessage, IMessageHandler<PacketTravel
toTp.playSound(source.sound, 1.0F, 1.0F);
if (player != null) {
player.setPositionAndUpdate(x + 0.5, y + 1.1, z + 0.5);
player.setPositionAndUpdate(x + 0.5, y + 0.1, z + 0.5);
} else {
toTp.setPosition(x, y, z);
}