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222 Commits
Author SHA1 Message Date
Vincent Lee 67ef25de09 Prep for debug helper build 2016-07-31 20:07:49 -05:00
Vincent Lee 072e3a693b Fix extended state blocks shitting themselves 2016-07-31 15:05:27 -05:00
Vincent Lee b29c810a80 Use face quads in floating models. Partially alleviates #414 2016-07-31 12:55:53 -05:00
Vincent Lee 3f8e3f72d9 Version checker just piggybacks off forge one now 2016-07-30 16:37:50 -05:00
Vincent Lee 5041e23ede Cleanup, black hole talisman uses caps, debug handler shows extended state 2016-07-30 16:24:42 -05:00
Vincent Lee 21a35c9c92 1.8 recipes now permanently on, fix initial loop recipe being oredicted. Closes #413 2016-07-30 14:38:46 -05:00
Vincent Lee 6d542dec5a Clean up methodhandles 2016-07-30 14:06:07 -05:00
Vincent Lee 4552a451ae Fix lexicon 3d model 2016-07-30 14:02:25 -05:00
Vincent Lee 5c33e95a54 Remove unused overload 2016-07-30 12:12:33 -05:00
Vincent Lee 1e2bd1d4cd Blocks now own their itemblock model registration 2016-07-30 12:11:28 -05:00
Vincent Lee 1cc995c986 Split black lotus metas 2016-07-30 10:56:14 -05:00
Vincent Lee 1799380064 Blocks own their statemappers 2016-07-30 10:52:48 -05:00
Vincent Lee 0d3ffa2598 Final model splitting, on to code cleanup 2016-07-30 10:38:57 -05:00
Vincent Lee 3dc65c80d8 More model cleanup, and add a readme for artists 2016-07-29 20:55:59 -05:00
Vincent Lee bc0da61058 Build 314 2016-07-29 18:41:07 -05:00
Vincent Lee c9e1647070 Fix crash 2016-07-29 18:24:16 -05:00
Vincent Lee d622f0cd58 Move block registration out of constructors 2016-07-29 18:04:17 -05:00
Vincent Lee 32a505a575 More model reorganization 2016-07-27 22:04:23 -05:00
Vincent Lee 7ce589c6db Made treasure enchants more expensive to apply, remove some log spam 2016-07-27 19:02:31 -05:00
Vincent Lee f0aa44999f Some biomestone jsons 2016-07-27 18:59:27 -05:00
Vincent Lee 88f99a636c Merge branch 'master' of github.com:williewillus/Botania 2016-07-26 20:31:08 -05:00
Vincent Lee 568139fd17 Merge pull request #406 from Flaxbeard/master
Added ManaDiscountEvent
2016-07-26 20:30:49 -05:00
Flaxbeard cf0189c3ee Added ManaDiscountEvent 2016-07-25 16:07:35 -05:00
Vincent Lee 2ee0d7f0ed More borign model cleaning 2016-07-24 21:36:49 -05:00
Vincent Lee 6997a96460 Slabs/walls/stairs own their own model registration 2016-07-24 15:45:43 -05:00
Vincent Lee 179ca23f6c Items now 'own' their own model registration! 2016-07-24 15:09:05 -05:00
Vincent Lee e7e5b1b484 Migrate other meshers 2016-07-24 14:01:14 -05:00
Vincent Lee fbd9917fd4 FOld more methods in 2016-07-24 13:18:46 -05:00
Vincent Lee 881e271a0b Lambdafy everything as they now work 2016-07-24 10:36:58 -05:00
Vincent Lee 3b5c500bc9 Clean up meshers 2016-07-24 10:12:12 -05:00
Vincent Lee 4751da9e7b Panes 2016-07-23 21:18:48 -05:00
Vincent Lee 1c4ae58377 Clean up the pools 2016-07-23 21:08:01 -05:00
Vincent Lee 9f0c710479 More 2016-07-23 20:51:45 -05:00
Vincent Lee 8a13a03016 Optimize number of slab models 2016-07-23 19:41:19 -05:00
Vincent Lee 7ef27df0bc Cleanup the cleanup 2016-07-23 19:29:36 -05:00
Vincent Lee 01a913c96c More model cleanup 2016-07-23 17:49:00 -05:00
Vincent Lee 110396f39e More model cleanup 2016-07-23 17:29:22 -05:00
Vincent Lee 233bc705b0 More model cleanup 2016-07-23 16:39:05 -05:00
Vincent Lee 6264ebddbc Move itemblock jsons to their own subfolder 2016-07-23 16:04:03 -05:00
Vincent Lee bedbf55b33 Separate out biome wall models. Don't worry it'll get organized. Closes #401 2016-07-23 15:58:03 -05:00
Vincent Lee a5d688883e Fix some walls being flipped, separate the models out 2016-07-23 15:31:18 -05:00
Vincent Lee 83d0b8dc12 Remvoe the nag (you're welcome) 2016-07-23 15:09:20 -05:00
Vincent Lee c05c1ef8bf Clean out lang files 2016-07-23 15:08:26 -05:00
Vincent Lee c5d5e59b96 Byebye Future (hah) stones! 2016-07-23 14:50:03 -05:00
Vincent Lee 1fd48994d7 Byebye ender stuff! 2016-07-23 14:17:27 -05:00
Vincent Lee cf56634a91 Byebye thatch and reeds! 2016-07-23 14:04:49 -05:00
Vincent Lee 1344bb8c08 Exorcism begins: remove (almost) all prismarine 2016-07-23 13:51:19 -05:00
Vincent Lee 2bf69eaa56 Useless constant change 2016-07-23 13:32:31 -05:00
Vincent Lee b242d43861 Update forge 2016-07-23 10:48:57 -05:00
Vincent Lee 404c39c8f8 Fix slingshot not firing properly, fixes #402 2016-07-22 18:33:36 -05:00
Vincent Lee d8bdb6a31d Fix cacophonium. Closes #400 2016-07-21 19:02:23 -05:00
Vincent Lee c5208175d7 Made a bunch of evthandlers static 2016-07-20 21:22:33 -05:00
Vincent Lee a0d0fefe8d Move to 1.10 2016-07-20 20:55:20 -05:00
Vincent Lee 87172ea3f2 Build 314 2016-07-20 20:29:16 -05:00
Vincent Lee 16381383cb Fix wills not applying. Closes #372 2016-07-20 20:18:16 -05:00
Vincent Lee 252e3191dc Fix some particles being missing 2016-07-17 21:16:50 -05:00
Vincent Lee ce0ba85397 Made it more reliable 2016-07-17 20:58:30 -05:00
Vincent Lee aa8dc5d16c Fix something in bows not being cross proxied. Closes #398 2016-07-17 20:33:56 -05:00
Vincent Lee dff2cf2bf1 Change flavour text 2016-07-16 17:40:10 -05:00
Vincent Lee 347c100e93 Add the version txt for 1.10.2 that never got added .-. 2016-07-16 17:35:56 -05:00
Vincent Lee 003fb22733 Tidy up, add texture 2016-07-16 17:34:57 -05:00
Vincent Lee 7f5d3859e4 Added the Bergamute 2016-07-16 16:52:59 -05:00
Vincent Lee 124fdeeee3 Possible fix for #343 2016-07-13 21:44:10 -05:00
Vincent Lee 611f33a133 Fix #395 2016-07-13 21:13:36 -05:00
Vincent Lee a76efcc6fc Actually fix #386 2016-07-06 21:46:39 -05:00
Vincent Lee cd3daf2b47 Fix rod of bifrost going batshit. Closes #386 2016-07-04 13:17:57 -05:00
Vincent Lee dc05115497 Merge pull request #370 from howtonotwin/chordata
Rewrite some of the Ring of Chordata
2016-07-04 12:55:41 -05:00
Vincent Lee 44a4657cd8 Fix crafting halo crash and cleanup inventory utils, closes #385 2016-07-04 12:09:52 -05:00
Vincent Lee 8e70e9fa68 FIx starcaller not working, blacklist aura nodes from rod of shaded mesa. Closes #387: 2016-06-30 21:24:40 -05:00
Vincent Lee 0b635c5bc7 Fix missed change in gradle 2016-06-29 20:28:36 -05:00
Vincent Lee 6f69d5d154 Build 312 2016-06-29 20:28:09 -05:00
Vincent Lee 589b4e49b6 Prep buildscripts for 1.10.2 2016-06-29 20:24:25 -05:00
Vincent Lee b30ad911fa Reflect since trying to get around inlining isn't working 2016-06-29 20:22:14 -05:00
Vincent Lee be667b2ee3 Fix some items not being held right 2016-06-29 19:30:06 -05:00
Vincent Lee bea1c6ecdc Fix cross proxy detection to support 1.10.2 2016-06-29 19:29:54 -05:00
Vincent Lee 971b1ee3e2 Fix typo in king key, closes #381 2016-06-28 21:19:18 -05:00
Vincent Lee 4172637bcc Fix drum sound 2016-06-26 17:18:10 -05:00
Vincent Lee 2650813f95 Fix burst range being much smaller than it should be. Closes #376 2016-06-26 16:19:40 -05:00
Vincent Lee 1fbcb0b39b Fix desyncing in runic altar, closes #374 2016-06-26 11:29:47 -05:00
Vincent Lee e28f82dc7d Apothecary right click uses caps 2016-06-26 11:07:46 -05:00
Vincent Lee d3d94e46d7 Special flower item models fall back to poppy. Close #375 2016-06-26 09:05:35 -05:00
Vincent Lee b2d7bc2794 Pick block for entities 2016-06-25 16:09:46 -05:00
Vincent Lee 2afaac9f20 Fix flowers emitting light. Closes #369 2016-06-25 15:27:34 -05:00
Vincent Lee 28b3e5d22b Build 311 2016-06-25 15:10:02 -05:00
Vincent Lee da3958a414 Fix more build stuff 2016-06-25 14:59:39 -05:00
Vincent Lee 4ddf3767c5 Update buildscript for 1.10 2016-06-25 14:50:07 -05:00
Vincent Lee 81c45fb079 Fix ring of far reach and fix proxy selection 2016-06-25 14:43:24 -05:00
Vincent Lee 49d79abb83 Include 1.10 in accepted mc versions 2016-06-24 19:59:24 -05:00
Vincent Lee 1a3b6833b5 Update JEI 2016-06-24 19:58:57 -05:00
Vincent Lee 38cd0fbf55 Switch pain spots to using crossproxy 2016-06-24 19:43:31 -05:00
Vincent Lee 9d1e7f86cf Futureproof update json url 2016-06-24 19:35:24 -05:00
Vincent Lee 5863b165ad Added cross version proxies 2016-06-24 19:33:58 -05:00
Vincent Lee f7a1f629be JEI hack for 1.10 2016-06-24 18:59:23 -05:00
Vincent Lee 6f348e7db1 Made dispenser behaviours 1.10 safe 2016-06-24 18:55:41 -05:00
Howtonotwin b6ddefcaf4 Rewrite some of the Ring of Chordata
Add guard against having two rings equipped; the second ring will be
inactive. Fixes #340
2016-06-24 17:11:55 -04:00
Vincent Lee c6df7c260a Fix lexicon word count 2016-06-22 19:29:06 -05:00
Vincent Lee 9a11ebef1f Fix 1.8 stones not being voided, clean up ore dict registrations that are no longer needed 2016-06-22 19:16:52 -05:00
Vincent Lee 1bb254a4fc Workaround subtiles crashing when dug 2016-06-22 19:04:19 -05:00
Vincent Lee 8600b75691 Fix solegnolia not working on dediserver and threadsafe the collection. Fixes #346 2016-06-22 18:41:21 -05:00
Vincent Lee 337851994f Fix bad portuguese brick recipes. Closes #368 2016-06-21 19:44:14 -05:00
Vincent Lee b232d8bb93 Fix #367 2016-06-21 19:31:24 -05:00
Vincent Lee 2a2971f75a Merge branch 'MC19' of github.com:williewillus/Botania into MC19 2016-06-21 19:26:56 -05:00
Vincent Lee dced32bf4c Merge pull request #365 from Luxor5393/patch-1
Fix two typos.
2016-06-21 19:23:58 -05:00
Luxor5393 420d4b0aa4 Fix two typos. 2016-06-21 16:57:47 +02:00
Vincent Lee d4b0d0aec9 Cleanup 2016-06-20 19:54:33 -05:00
Vincent Lee e37b3ac3e6 Soulscribe only effective when fully charged 2016-06-20 19:34:08 -05:00
Vincent Lee 6a4f8e9f4b Switch some things to tessellator 2016-06-19 10:37:32 -05:00
Vincent Lee d7929eed08 Fix terra pick darkening screen 2016-06-19 10:21:37 -05:00
Vincent Lee 028f0c4c82 Minor opt to red string interceptor 2016-06-19 10:05:10 -05:00
Vincent Lee 71edb3abb1 Fix transforms on runic altar. Closes #351 2016-06-19 09:47:58 -05:00
Vincent Lee 4fede6f49e Cleanup 2016-06-18 23:12:37 -05:00
Vincent Lee 4ef18f3347 Fully serverside enchanter 2016-06-18 23:09:27 -05:00
Vincent Lee eaa9c89684 Optimize spectator net traffic more - don't use nbt list of nbt longs just use nbt int array 2016-06-18 21:42:53 -05:00
Vincent Lee 37c2adece1 Fix spark particles not spreading out 2016-06-18 21:28:19 -05:00
Vincent Lee 9f94407be0 Fix armor format error 2016-06-18 21:09:08 -05:00
Vincent Lee 7b6d2e843e JK it's 2 overrides 2016-06-18 19:10:27 -05:00
Vincent Lee 7d87732ccb Actually prevent shoving. Why the heck does it require three overrides?? 2016-06-18 19:04:54 -05:00
Vincent Lee 3c9388702c Prevent GG from being shoved while it's still spawning 2016-06-18 18:42:27 -05:00
Vincent Lee e338735814 Allow non-melle player damage to GG (arrows) damage cap still applies. Damage reduction in hard mode now done using armor 2016-06-18 18:36:15 -05:00
Vincent Lee d34fc5a3e1 GG now deals damage if a player is in its path of teleport 2016-06-18 18:03:21 -05:00
Vincent Lee d9522fcc18 Fix gaia removed potion effects not syncing, made magic landmines deal magic (armor bypassing) damage 2016-06-18 17:25:51 -05:00
Vincent Lee 53147606c1 GG automatically distributes drops to appropriate players. Also fix mobs getting too short of a fire resist 2016-06-18 16:48:58 -05:00
Vincent Lee cfb368f67e Immutabilize vector3 as it being defensively copied all over already 2016-06-18 16:11:03 -05:00
Vincent Lee 6c307d16f4 Made Quats proper value type 2016-06-18 15:28:54 -05:00
Vincent Lee 3a8fc10cc9 Fix TE resyncs sending a bit too much stuff 2016-06-18 14:57:13 -05:00
Vincent Lee f2544a6fa4 Remove debug logging in special flower model 2016-06-18 14:37:07 -05:00
Vincent Lee b7e77936b3 Remove guards in TileMod since forge has them now 2016-06-18 14:36:36 -05:00
Vincent Lee 8767180a7b Made special flower models use a guava cache. Fixes threading issues, closes #338 2016-06-18 14:21:56 -05:00
Vincent Lee bc52c67c89 Fix tiara conflicting with spectator mode, closes #356 2016-06-18 12:42:18 -05:00
Vincent Lee 0001f9c8f1 Save flare chakram state in NBT, closes upstream issue 1620 2016-06-17 19:43:45 -05:00
Vincent Lee 9fef518968 Fix broken hsb calculation because mojang's function is broken. Also fix upstream issue 1672 2016-06-17 19:41:59 -05:00
Vincent Lee 6b10ada28a Build 310 I need sleep 2016-06-17 00:21:01 -05:00
Vincent Lee f3a3e80334 Revert "Revert "Fix other mods crashing because of alternate implementations of metadata""
This reverts commit fc23dedd05.
2016-06-17 00:17:51 -05:00
Vincent Lee 5cdd2ee32f Revert "Cleaner solution"
This reverts commit a9cc76576a.
2016-06-17 00:17:48 -05:00
Vincent Lee a9cc76576a Cleaner solution 2016-06-17 00:03:35 -05:00
Vincent Lee fc23dedd05 Revert "Fix other mods crashing because of alternate implementations of metadata"
This reverts commit 25cd574662.
2016-06-17 00:03:04 -05:00
Vincent Lee 65bf209835 Merge branch 'MC19' of github.com:williewillus/Botania into MC19 2016-06-16 23:46:35 -05:00
Vincent Lee d2e84babb7 Fix flowers popping off on relay and mycelium 2016-06-16 23:44:44 -05:00
Vincent Lee 850ea37f4d Merge pull request #354 from yrsegal/patch-1
Fix other mods crashing because of alternate implementations of metadata
2016-06-16 23:32:23 -05:00
Vincent Lee 2d0af453b3 Tweak various model transforms. Closes #350: 2016-06-16 23:30:23 -05:00
Vincent Lee d5c9c7815e Clean up lightning code 2016-06-16 23:12:22 -05:00
Wire Segal 25cd574662 Fix other mods crashing because of alternate implementations of metadata
Closes #352
Closes #353
2016-06-16 23:57:43 -04:00
Vincent Lee 3cf1619b2e Build 309 2016-06-16 21:22:51 -05:00
Vincent Lee 73c06c10eb Fix server crash 2016-06-16 21:18:35 -05:00
Vincent Lee 1d5dfa149e TIL Collection.removeIf 2016-06-16 21:04:36 -05:00
Vincent Lee c1fff324d1 Remove extraneous debug print 2016-06-16 20:59:52 -05:00
Vincent Lee 95f1e768fe Update forge, fix mana blaster overrides 2016-06-16 20:40:11 -05:00
Vincent Lee ec9496b0e7 Remove some unused stuff 2016-06-16 19:48:14 -05:00
Vincent Lee 5f3951c7fa Fix solegnolia having lower range than advertised. Closes #346 2016-06-16 19:39:26 -05:00
Vincent Lee 47ac6fc65a Check for blocks with no item in overgrowth seed. Closes #347 2016-06-16 19:26:29 -05:00
Vincent Lee ae0894a8d0 Fix keybinding crash. Closes #344 2016-06-16 19:24:12 -05:00
Vincent Lee 96bf87333b Clean up lightning code, batch the render by 200's to not overflow the tess. Closes #342 2016-06-14 20:30:52 -05:00
Vincent Lee 9e09a3f42d Update forge and fix pylon transforms, closes #252 2016-06-12 13:19:31 -05:00
Vincent Lee bc0ca77960 Terra blade now respects 1.9 cooldown 2016-06-11 21:11:47 -05:00
Vincent Lee 8bca8bb5f6 Get rid of some of the many stupid parXX parameter names 2016-06-11 14:42:18 -05:00
Vincent Lee ece95aca1c Big parameter name cleanup, part 1 2016-06-11 14:28:22 -05:00
Vincent Lee c357ab68c3 Super minor optimization for object alloc 2016-06-11 13:58:05 -05:00
Vincent Lee cfc1ba8baf Gaia head can now be worn. Closes #305 2016-06-11 12:57:46 -05:00
Vincent Lee f56eca23fc Fix #330 2016-06-11 11:24:00 -05:00
Vincent Lee b7aab995db Merge pull request #337 from yrsegal/MC19
Fix all outstanding auxiliary renders.
2016-06-10 22:48:18 -05:00
yrsegal ec5fcef90c fix devil tail 2016-06-10 23:22:41 -04:00
yrsegal f4d7a80e49 Fix all cosmetic baubles and use NONE 2016-06-10 22:49:53 -04:00
Vincent Lee c289edd825 Serverside normal sparks 2016-06-10 20:31:34 -05:00
Vincent Lee 5ac09b830d Some net stuff for later 2016-06-10 19:52:05 -05:00
Vincent Lee 709fc130d5 Merge branch 'MC19' of github.com:williewillus/Botania into MC19 2016-06-10 19:31:29 -05:00
Vincent Lee 873aedf4e5 Fix #332 2016-06-10 19:31:11 -05:00
Vincent Lee 27410530d6 Tweak horn sidings 2016-06-10 19:18:28 -05:00
yrsegal 491452ac7b Fix all outstanding auxiliary renders.
close #49 until the next time renders break
2016-06-10 16:56:39 -04:00
Vincent Lee 4e905ede36 Merge pull request #336 from isambourgg/patch-1
Update fr_FR.lang
2016-06-10 14:46:44 -05:00
Vincent Lee 6afc33c57b Merge branch 'MC19' of github.com:williewillus/Botania into MC19 2016-06-09 20:50:15 -05:00
Vincent Lee 5f35b8aef0 Readd old overrides, not working because of forge bug 2016-06-09 20:49:49 -05:00
isambourgg 699ee5027a Update fr_FR.lang
Relecture et correction jusqu'à la Ligne 559.
2016-06-09 16:42:34 -04:00
Vincent Lee 7c32f5fbaf Merge pull request #331 from yrsegal/patch
Fix sneaking transforms being out of place for baubles
2016-06-08 18:08:35 -05:00
yrsegal 3c0fe199d5 Fix sneaking transforms being out of place for baubles 2016-06-08 17:02:41 -04:00
Vincent Lee c15f08b066 Remove unofficial port message from login nag 2016-06-07 20:18:05 -05:00
Vincent Lee c47de38ec9 Fix inventory transforms for floating flowers 2016-06-05 18:14:07 -05:00
Vincent Lee 9b3c1d721d Minor potion cleanup 2016-06-05 17:45:58 -05:00
Vincent Lee 5d19a0dd6c Workaround for armorstand helmets. Closes #23 2016-06-05 16:37:52 -05:00
Vincent Lee 89834b4053 Clean up some other models 2016-06-05 15:15:45 -05:00
Vincent Lee 85eef6c461 Steal the transforms from Psi :P 2016-06-05 15:11:17 -05:00
Vincent Lee 9897d3ed80 Merge branch 'newblaster' into MC19 2016-06-05 14:57:44 -05:00
Vincent Lee 02cfe14d94 Move bauble box to caps as well. Closes #297 2016-06-05 14:32:08 -05:00
Vincent Lee 4b4b9a308c Tweaks to previous commit 2016-06-04 23:14:33 -05:00
Vincent Lee 55df4f0619 Move flower pouch to caps 2016-06-04 22:59:53 -05:00
Vincent Lee c83578b920 Clean up basic section lexicon and some misc lang entries 2016-06-04 21:35:43 -05:00
Vincent Lee 39517588e7 Clean up some todos 2016-06-04 20:10:13 -05:00
Vincent Lee 14f0c43850 Fix armor material registration, buff terrasteel armor slightly 2016-06-04 20:00:10 -05:00
Vincent Lee 05c6a07bc2 Clean up logging and log spam. #cleanloginitiative 2016-06-04 19:01:34 -05:00
Vincent Lee d241f95bee Zap some duplicated code 2016-06-04 12:06:39 -05:00
Vincent Lee 49a6f00b41 Update Forge, some fluid cap stuff 2016-06-03 23:10:33 -05:00
Vincent Lee 14b2a35862 Clean up English present in es_ES, fr_FR. My pinkie hurts. 2016-06-03 20:41:32 -05:00
Vincent Lee 4aeed07f75 Clean up English present in nl_NL, pt_BR 2016-06-03 20:27:21 -05:00
Vincent Lee cdcfe75325 Clean up English present in es_AR, ru_RU 2016-06-03 20:20:51 -05:00
Vincent Lee 303e89f6c5 Clean up English present in ja_JP and ko_KR 2016-06-03 20:11:55 -05:00
Vincent Lee c9e501fd02 Clean up English present in zh_CN, zh_TW 2016-06-03 20:03:19 -05:00
Vincent Lee 3049ac9767 Clean up English present in de_DE 2016-06-03 19:52:54 -05:00
Vincent Lee 11c0e4b274 Add warning header to all lang files 2016-06-03 19:41:54 -05:00
Vincent Lee fab5fc0087 Remove ColoredLights integration 2016-06-03 19:28:15 -05:00
Vincent Lee a5df917d5a Update BM mod id 2016-06-03 18:56:06 -05:00
Vincent Lee c2931d1517 Merge branch 'MC19' of github.com:williewillus/Botania into MC19 2016-06-02 21:41:10 -05:00
Vincent Lee b71cb163a7 Fix fallback for contributors with flowers not in main botania. Closes #321 2016-06-02 21:40:36 -05:00
Vincent Lee ff69a2e458 Merge pull request #320 from yrsegal/MC19
Make the lexicon recipe mappings accept the wildcard value
2016-06-01 21:20:35 -05:00
Vincent Lee 4cfd420cc1 Let some technical blocks drop normal drop from weight lens 2016-06-01 21:09:33 -05:00
Vincent Lee 95bd4689d6 Fix halo crashing, also tweak visuals slightly. Closes #314 2016-06-01 20:39:49 -05:00
Vincent Lee d2aa4e0ebc Fix some missing glstatemanager substitutions. Fixes #307 2016-06-01 20:19:40 -05:00
yrsegal 1bff638075 Make the lexicon recipe mappings accept the wildcard value 2016-06-01 18:39:36 -04:00
Vincent Lee 78f296d0cf Merge branch 'MC19' of github.com:williewillus/Botania into MC19 2016-05-31 20:58:30 -05:00
Vincent Lee 6014df2b12 Fix a couple baubles 2016-05-31 20:57:45 -05:00
Vincent Lee 30c208aa55 Merge pull request #315 from howtonotwin/258-bhtalisman
Limit BH Talisman to world height. Fixes #258
2016-05-31 20:35:52 -05:00
Vincent Lee 96a2da61f5 Fix wrong import 2016-05-31 20:03:39 -05:00
Howtonotwin fd35d25423 Limit BH Talisman to world height. Fixes #258 2016-05-31 17:17:20 -04:00
Vincent Lee 2065f01b8d Fix pool crafting particles 2016-05-30 21:37:56 -05:00
Vincent Lee 6c52c4f5f9 Fix chakrams being weird. Closes #306 2016-05-30 17:14:06 -05:00
Vincent Lee 307068c9c4 Lower spawn fuzz to 0 in gog, fixes #287 2016-05-30 16:21:56 -05:00
Vincent Lee 688da731ab Spell cloth can no longer be enchanted at an anvil, closes #308 2016-05-30 12:57:21 -05:00
Vincent Lee ac003f1307 Gaia guardian now looks like whoever is viewing it. spooky. 2016-05-28 16:45:57 -05:00
Vincent Lee 3e0f5da01d Clean up gaia head renderer. Closes #303 2016-05-28 15:44:20 -05:00
Vincent Lee cc1b66f3cd Gradle script automatically updates update.json 2016-05-28 12:50:41 -05:00
Vincent Lee c08fa024a0 Add update.json not done yet, bump forge minimum req version 2016-05-28 11:46:06 -05:00
Vincent Lee 4f0d63f5a0 Build 308 2016-05-28 11:09:08 -05:00
Vincent Lee 8ef557e51b Remove loot debug -.- 2016-05-28 11:04:40 -05:00
Vincent Lee b7fead0e4d Initial stuff 2016-04-16 17:34:17 -05:00
1201 changed files with 9833 additions and 18738 deletions

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+27 -10
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@@ -1,3 +1,6 @@
import groovy.json.JsonSlurper
import groovy.json.JsonOutput
buildscript {
repositories {
mavenCentral()
@@ -43,7 +46,7 @@ minecraft {
version = "${config.mc_version}-${config.forge_version}"
runDir = "eclipse/assets"
mappings = "snapshot_20160518"
mappings = "snapshot_20160718"
//This, does the token replacement.
//Though, I reccomend this to be replaced with a token such as @VERSION@
replace 'GRADLE:BUILD', config.build_number
@@ -64,7 +67,7 @@ dependencies {
compile files(
'Baubles-deobf.jar'
)
deobfCompile "mezz.jei:jei_1.9.4:3.4.0.202"
deobfCompile "mezz.jei:jei_1.10.2:3.7.8.234"
//and a bit more for SCP
sshAntTask "org.apache.ant:ant-jsch:1.7.1", "jsch:jsch:0.1.29"
@@ -113,10 +116,27 @@ task incrementBuildNumber(dependsOn: 'reobfJar') << {
config.toProperties().store(it, "")
}
// todo make this flexibile - collection of supported mc versions
file('web/versions.ini').append("\n${version}=${minecraft.version}")
file("${config.dir_repo}/version/${minecraft.version}.txt").write("${version}")
def updateJsonFile = file('version/update.json')
def updateJson = new JsonSlurper().parse(updateJsonFile) as Map
// todo detect if the mcversion is absent
// Add to version section
updateJson."${minecraft.version}"."${version}" = "See https://github.com/williewillus/Botania/releases/${version}"
// Update promos
updateJson.promos."${minecraft.version}-latest" = "${version}"
updateJson.promos."${minecraft.version}-recommended" = "${version}"
updateJsonFile.write(JsonOutput.prettyPrint(JsonOutput.toJson(updateJson)))
}
/* Unused - Forgecraft and web server stuff
// I have no idea what I'm doing
task wtfGradle2(type: Copy) {
from(jar.destinationDir)
@@ -154,9 +174,7 @@ task sort(type: Delete) {
delete "${config.dir_output}/${deobfJar.archiveName}", "${config.dir_output}/wtf"
}
/**
* This is the upload task from the build.xml
*/
// This is the upload task from the build.xml
task upload() << {
scp('/files') {
fileset(file: jar.archivePath)
@@ -172,9 +190,7 @@ task upload() << {
}
}
/**
* This is deply_web task
*/
// This is deploy_web task
task deployWeb << {
scp('/') {
fileset(dir: 'web') //everything from the web directory
@@ -202,6 +218,7 @@ def scp(String dir, Closure antFileset = {}) {
}
}
}
*/
def parseConfig(File config) {
config.withReader {
@@ -223,8 +240,8 @@ curseforge {
changelog = """
See https://github.com/williewillus/Botania/releases/tag/${version}
"""
releaseType = "beta"
addGameVersion '1.9.4'
releaseType = "release"
addGameVersion "${minecraft.version}"
relations {
requiredLibrary 'baubles'
}
+4 -4
View File
@@ -1,9 +1,9 @@
#
#Fri May 27 20:53:49 CDT 2016
#Fri Jul 29 18:40:22 CDT 2016
version=r1.8
dir_output=../Build Output/Botania/
forge_version=12.18.1.2044
mc_version=1.10.2
dir_repo=./
mc_version=1.9.4
forge_version=12.17.0.1922-1.9.4
build_number=308
build_number=315
mod_name=Botania
+2 -2
View File
@@ -1,6 +1,6 @@
#Mon Sep 14 12:28:28 PDT 2015
#Sat May 28 11:56:22 CDT 2016
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.7-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-2.7-all.zip
@@ -6,7 +6,7 @@ import java.util.Map;
import com.google.common.collect.Maps;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTBase.NBTPrimitive;
import net.minecraft.nbt.NBTPrimitive;
import net.minecraft.nbt.NBTTagString;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IStringSerializable;
@@ -103,24 +103,20 @@ public final class BotaniaAPI {
public static final Set<Class<? extends Entity>> gravityRodBlacklist = new LinkedHashSet<>();
public static final ArmorMaterial manasteelArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "MANASTEEL",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"manasteel", 16, new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial manasteelArmorMaterial = EnumHelper.addArmorMaterial("MANASTEEL", "manasteel", 16,
new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 0);
public static final ToolMaterial manasteelToolMaterial = EnumHelper.addToolMaterial("MANASTEEL", 3, 300, 6.2F, 2F, 20);
public static final ArmorMaterial elementiumArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "B_ELEMENTIUM",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"b_elementium", 18, new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial elementiumArmorMaterial = EnumHelper.addArmorMaterial("B_ELEMENTIUM", "b_elementium", 18,
new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 0);
public static final ToolMaterial elementiumToolMaterial = EnumHelper.addToolMaterial("B_ELEMENTIUM", 3, 720, 6.2F, 2F, 20);
public static final ArmorMaterial terrasteelArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "TERRASTEEL",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"terrasteel", 34, new int[] {3, 8, 6, 3}, 26, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial terrasteelArmorMaterial = EnumHelper.addArmorMaterial("TERRASTEEL", "terrasteel", 34,
new int[] { 3, 8, 6, 3 }, 26, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 3F);
public static final ToolMaterial terrasteelToolMaterial = EnumHelper.addToolMaterial("TERRASTEEL", 4, 2300, 9F, 3F, 26);
public static final ArmorMaterial manaweaveArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "MANAWEAVE",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"manaweave", 5, new int[] { 1, 2, 2, 1 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_LEATHER, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial manaweaveArmorMaterial = EnumHelper.addArmorMaterial("MANAWEAVE", "manaweave", 5,
new int[] { 1, 2, 2, 1 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_LEATHER, 0);
public static final EnumRarity rarityRelic = EnumHelper.addRarity("RELIC", TextFormatting.GOLD, "Relic");
@@ -23,9 +23,7 @@ public class DummyManaNetwork implements IManaNetwork {
public static final DummyManaNetwork instance = new DummyManaNetwork();
@Override
public void clear() {
// NO-OP
}
public void clear() {}
@Override
public TileEntity getClosestPool(BlockPos pos, World world, int limit) {
@@ -150,14 +150,10 @@ public class DummyMethodHandler implements IInternalMethodHandler {
}
@Override
public void drawSimpleManaHUD(int color, int mana, int maxMana, String name, ScaledResolution res) {
// NO-OP
}
public void drawSimpleManaHUD(int color, int mana, int maxMana, String name, ScaledResolution res) {}
@Override
public void drawComplexManaHUD(int color, int mana, int maxMana, String name, ScaledResolution res, ItemStack bindDisplay, boolean properlyBound) {
// NO-OP
}
public void drawComplexManaHUD(int color, int mana, int maxMana, String name, ScaledResolution res, ItemStack bindDisplay, boolean properlyBound) {}
@Override
public ItemStack getBindDisplayForFlowerType(SubTileEntity e) {
@@ -165,14 +161,10 @@ public class DummyMethodHandler implements IInternalMethodHandler {
}
@Override
public void renderLexiconText(int x, int y, int width, int height, String unlocalizedText) {
// NO-OP
}
public void renderLexiconText(int x, int y, int width, int height, String unlocalizedText) {}
@Override
public void sparkleFX(World world, double x, double y, double z, float r, float g, float b, float size, int m) {
// NO-OP
}
public void sparkleFX(World world, double x, double y, double z, float r, float g, float b, float size, int m) {}
@Override
public IInventory getBaublesInventory(EntityPlayer player) {
@@ -205,9 +197,7 @@ public class DummyMethodHandler implements IInternalMethodHandler {
}
@Override
public void breakOnAllCursors(EntityPlayer player, Item item, ItemStack stack, BlockPos pos, EnumFacing side) {
// NO-OP
}
public void breakOnAllCursors(EntityPlayer player, Item item, ItemStack stack, BlockPos pos, EnumFacing side) {}
@Override
public boolean hasSolegnoliaAround(Entity e) {
@@ -225,9 +215,7 @@ public class DummyMethodHandler implements IInternalMethodHandler {
}
@Override
public void sendBaubleUpdatePacket(EntityPlayer player, int slot) {
// NO-OP
}
public void sendBaubleUpdatePacket(EntityPlayer player, int slot) {}
@Override
public List<IWrappedInventory> wrapInventory(List<InvWithLocation> inventories) {
@@ -27,8 +27,6 @@ public class DummyPage extends LexiconPage {
@Override
@SideOnly(Side.CLIENT)
public void renderScreen(IGuiLexiconEntry gui, int x, int y) {
// NO-OP
}
public void renderScreen(IGuiLexiconEntry gui, int x, int y) {}
}
@@ -13,6 +13,7 @@ package vazkii.botania.api.item;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.MathHelper;
/**
* A Bauble Item that implements this will be have hooks to render something on
@@ -34,24 +35,67 @@ public interface IBaubleRender {
/**
* A few helper methods for the render.
*/
public static class Helper {
final class Helper {
/**
* Rotates the render for a bauble correctly if the player is sneaking.
* Use for renders under {@link RenderType#BODY}.
*/
public static void rotateIfSneaking(EntityPlayer player) {
if(player.isSneaking())
applySneakingRotation();
}
/**
* Rotates the render for a bauble correctly for a sneaking player.
* Use for renders under {@link RenderType#BODY}.
*/
public static void applySneakingRotation() {
GlStateManager.rotate(28.64789F, 1.0F, 0.0F, 0.0F);
GlStateManager.translate(0F, 0.2F, 0F);
GlStateManager.rotate(90F / (float) Math.PI, 1.0F, 0.0F, 0.0F);
}
/**
* Shifts the render for a bauble correctly to the head, including sneaking rotation.
* Use for renders under {@link RenderType#HEAD}.
*/
public static void translateToHeadLevel(EntityPlayer player) {
GlStateManager.translate(0, -player.getDefaultEyeHeight() + (player.isSneaking() ? 0.25 : 0), 0);
GlStateManager.translate(0, -player.getDefaultEyeHeight(), 0);
if (player.isSneaking())
GlStateManager.translate(0.25F * MathHelper.sin(player.rotationPitch * (float) Math.PI / 180), 0.25F * MathHelper.cos(player.rotationPitch * (float) Math.PI / 180), 0F);
}
/**
* Shifts the render for a bauble correctly to the face.
* Use for renders under {@link RenderType#HEAD}, and usually after calling {@link Helper#translateToHeadLevel(EntityPlayer)}.
*/
public static void translateToFace() {
GlStateManager.rotate(90F, 0F, 1F, 0F);
GlStateManager.rotate(180F, 1F, 0F, 0F);
GlStateManager.translate(0f, -4.35f, -1.27f);
}
/**
* Scales down the render to a correct size.
* Use for any render.
*/
public static void defaultTransforms() {
GlStateManager.translate(0.0, 3.0, 1.0);
GlStateManager.scale(0.55, 0.55, 0.55);
}
/**
* Shifts the render for a bauble correctly to the chest.
* Use for renders under {@link RenderType#BODY}, and usually after calling {@link Helper#rotateIfSneaking(EntityPlayer)}.
*/
public static void translateToChest() {
GlStateManager.rotate(180F, 1F, 0F, 0F);
GlStateManager.translate(0F, -3.2F, -0.85F);
}
}
public static enum RenderType {
enum RenderType {
/**
* Render Type for the player's body, translations apply on the player's rotation.
* Sneaking is not handled and should be done during the render.
@@ -61,7 +105,7 @@ public interface IBaubleRender {
/**
* Render Type for the player's body, translations apply on the player's head rotations.
* Sneaking is not handled and should be done during the render.~
* Sneaking is not handled and should be done during the render.
* @see IBaubleRender.Helper
*/
HEAD;
@@ -40,9 +40,7 @@ public abstract class LexiconPage {
* Called per update tick. Non gui-sensitive version, kept for backwards compatibility only.
*/
@SideOnly(Side.CLIENT)
public void updateScreen() {
// NO-OP
}
public void updateScreen() {}
/**
* Called per update tick. Feel free to override fully, the
@@ -58,41 +56,31 @@ public abstract class LexiconPage {
* You can add buttons and whatever you'd do on initGui() here.
*/
@SideOnly(Side.CLIENT)
public void onOpened(IGuiLexiconEntry gui) {
// NO-OP
}
public void onOpened(IGuiLexiconEntry gui) {}
/**
* Called when this page is opened, be it via closing the gui or when the player changes page.
* Make sure to dispose of anything you don't use any more, such as buttons in the gui's buttonList.
*/
@SideOnly(Side.CLIENT)
public void onClosed(IGuiLexiconEntry gui) {
// NO-OP
}
public void onClosed(IGuiLexiconEntry gui) {}
/**
* Called when a button is pressed, equivalent to GuiScreen.actionPerformed.
*/
@SideOnly(Side.CLIENT)
public void onActionPerformed(IGuiLexiconEntry gui, GuiButton button) {
// NO-OP
}
public void onActionPerformed(IGuiLexiconEntry gui, GuiButton button) {}
/**
* Called when a key is pressed.
*/
@SideOnly(Side.CLIENT)
public void onKeyPressed(char c, int key) {
// NO-OP
}
public void onKeyPressed(char c, int key) {}
/**
* Called when {@link LexiconEntry#setLexiconPages(LexiconPage...)} is called.
*/
public void onPageAdded(LexiconEntry entry, int index) {
// NO-OP
}
public void onPageAdded(LexiconEntry entry, int index) {}
/**
* Shows the list of recipes present in this page for display in the category
@@ -11,6 +11,7 @@
package vazkii.botania.api.lexicon;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.OreDictionary;
import vazkii.botania.api.mana.IManaItem;
import java.util.HashMap;
@@ -47,21 +48,28 @@ public final class LexiconRecipeMappings {
}
public static EntryData getDataForStack(ItemStack stack) {
String wildKey = stackToString(stack, true);
if (mappings.containsKey(wildKey))
return mappings.get(wildKey);
return mappings.get(stackToString(stack));
}
public static String stackToString(ItemStack stack) {
return stackToString(stack, false);
}
public static String stackToString(ItemStack stack, boolean forceIgnore) {
if(stack == null || stack.getItem() == null)
return "NULL";
if(stack.hasTagCompound() && stack.getItem() instanceof IRecipeKeyProvider)
return ((IRecipeKeyProvider) stack.getItem()).getKey(stack);
return stack.getUnlocalizedName() + (ignoreMeta(stack) ? "" : "~" + stack.getItemDamage());
return stack.getUnlocalizedName() + (forceIgnore || ignoreMeta(stack) ? "" : "~" + stack.getItemDamage());
}
public static boolean ignoreMeta(ItemStack stack) {
return stack.isItemStackDamageable() || stack.getItem() instanceof IManaItem;
return stack.isItemStackDamageable() || stack.getItem() instanceof IManaItem || stack.getItemDamage() == OreDictionary.WILDCARD_VALUE;
}
public static class EntryData {
@@ -0,0 +1,39 @@
/**
* This class was created by <Flaxbeard>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Jul 25, 2016, 9:02:12 PM (GMT)]
*/
package vazkii.botania.api.mana;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.Event;
public class ManaDiscountEvent extends Event {
private final EntityPlayer entityPlayer;
private float discount;
public ManaDiscountEvent(EntityPlayer entityPlayer, float discount) {
this.entityPlayer = entityPlayer;
this.discount = discount;
}
public EntityPlayer getEntityPlayer() {
return entityPlayer;
}
public float getDiscount() {
return discount;
}
public void setDiscount(float discount) {
this.discount = discount;
}
}
@@ -13,6 +13,7 @@ package vazkii.botania.api.mana;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import vazkii.botania.api.BotaniaAPI;
public final class ManaItemHandler {
@@ -249,6 +250,10 @@ public final class ManaItemHandler {
if(armor != null && armor.getItem() instanceof IManaDiscountArmor)
discount += ((IManaDiscountArmor) armor.getItem()).getDiscount(armor, i, player);
}
ManaDiscountEvent event = new ManaDiscountEvent(player, discount);
MinecraftForge.EVENT_BUS.post(event);
discount = event.getDiscount();
return discount;
}
@@ -30,14 +30,11 @@ import vazkii.botania.api.state.enums.CratePattern;
import vazkii.botania.api.state.enums.CrateVariant;
import vazkii.botania.api.state.enums.CustomBrickVariant;
import vazkii.botania.api.state.enums.DrumVariant;
import vazkii.botania.api.state.enums.EndBrickVariant;
import vazkii.botania.api.state.enums.FutureStoneVariant;
import vazkii.botania.api.state.enums.LivingRockVariant;
import vazkii.botania.api.state.enums.LivingWoodVariant;
import vazkii.botania.api.state.enums.LuminizerVariant;
import vazkii.botania.api.state.enums.PlatformVariant;
import vazkii.botania.api.state.enums.PoolVariant;
import vazkii.botania.api.state.enums.PrismarineVariant;
import vazkii.botania.api.state.enums.PylonVariant;
import vazkii.botania.api.state.enums.QuartzVariant;
import vazkii.botania.api.state.enums.SpreaderVariant;
@@ -90,18 +87,6 @@ public final class BotaniaStateProps {
/** Properties for individual blocks **/
// Block18Stone
public static final PropertyEnum<FutureStoneVariant> FUTURESTONE_VARIANT = PropertyEnum.create("variant", FutureStoneVariant.class);
// Block18StoneWall
public static final PropertyEnum<FutureStoneVariant> FUTURESTONEWALL_VARIANT = PropertyEnum.create("fswall_variant", FutureStoneVariant.class, new Predicate<FutureStoneVariant>() {
@Override
public boolean apply(FutureStoneVariant variant) {
// Just the four kinds (no polished, chiseled, etc.)
return variant.ordinal() >= 0 && variant.ordinal() <= 3;
}
});
// BlockAlfPortal
public static final PropertyEnum<AlfPortalState> ALFPORTAL_STATE = PropertyEnum.create("state", AlfPortalState.class);
@@ -134,9 +119,6 @@ public final class BotaniaStateProps {
// BlockEnchanter
public static final PropertyEnum<EnumFacing.Axis> ENCHANTER_DIRECTION = PropertyEnum.create("facing", EnumFacing.Axis.class, Predicates.not(Predicates.equalTo(EnumFacing.Axis.Y)));
// BlockEndStoneBrick
public static final PropertyEnum<EndBrickVariant> ENDBRICK_VARIANT = PropertyEnum.create("variant", EndBrickVariant.class);
// BlockForestDrum
public static final PropertyEnum<DrumVariant> DRUM_VARIANT = PropertyEnum.create("variant", DrumVariant.class);
@@ -188,9 +170,6 @@ public final class BotaniaStateProps {
// BlockPrism
public static final PropertyBool HAS_LENS = PropertyBool.create("has_lens");
// BlockPrismarine
public static final PropertyEnum<PrismarineVariant> PRISMARINE_VARIANT = PropertyEnum.create("variant", PrismarineVariant.class);
// BlockPylon
public static final PropertyEnum<PylonVariant> PYLON_VARIANT = PropertyEnum.create("variant", PylonVariant.class);
@@ -1,26 +0,0 @@
/**
* This class was created by <williewillus>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
* <p>
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*/
package vazkii.botania.api.state.enums;
import net.minecraft.util.IStringSerializable;
import java.util.Locale;
public enum EndBrickVariant implements IStringSerializable {
END_STONE_BRICKS,
CHISELED_END_STONE_BRICKS,
ENDER_BRICKS,
PILLAR_ENDER_BRICKS;
@Override
public String getName() {
return name().toLowerCase(Locale.ROOT);
}
}
@@ -1,38 +0,0 @@
/**
* This class was created by <williewillus>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
* <p>
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*/
package vazkii.botania.api.state.enums;
import net.minecraft.util.IStringSerializable;
import java.util.Locale;
public enum FutureStoneVariant implements IStringSerializable {
ANDESITE,
BASALT,
DIORITE,
GRANITE,
POLISHED_ANDESITE,
POLISHED_BASALT,
POLISHED_DIORITE,
POLISHED_GRANITE,
ANDESITE_BRICK,
BASALT_BRICK,
DIORITE_BRICK,
GRANITE_BRICK,
CHISELED_ANDESITE,
CHISELED_BASALT,
CHISELED_DIORITE,
CHISELED_GRANITE;
@Override
public String getName() {
return name().toLowerCase(Locale.ROOT);
}
}
@@ -1,25 +0,0 @@
/**
* This class was created by <williewillus>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
* <p>
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*/
package vazkii.botania.api.state.enums;
import net.minecraft.util.IStringSerializable;
import java.util.Locale;
public enum PrismarineVariant implements IStringSerializable {
PRISMARINE,
PRISMARINE_BRICKS,
DARK_PRISMARINE;
@Override
public String getName() {
return name().toLowerCase(Locale.ROOT);
}
}
@@ -52,6 +52,14 @@ public class SubTileEntity {
public static final String TAG_TYPE = "type";
public static final String TAG_TICKS_EXISTED = "ticksExisted";
public final BlockPos getPos() {
return supertile.getPos();
}
public final World getWorld() {
return supertile.getWorld();
}
public void setSupertile(TileEntity tile) {
supertile = tile;
}
@@ -120,9 +128,7 @@ public class SubTileEntity {
/**
* Called when this sub tile is placed in the world (by an entity).
*/
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack) {
// NO-OP
}
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack) {}
/**
* Called when a player right clicks this sub tile.
@@ -132,16 +138,12 @@ public class SubTileEntity {
/**
* Called when this sub tile is added to the world.
*/
public void onBlockAdded(World world, BlockPos pos, IBlockState state) {
//NO-OP
}
public void onBlockAdded(World world, BlockPos pos, IBlockState state) {}
/**
* Called when this sub tile is harvested
*/
public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player) {
//NO-OP
}
public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player) {}
/**
* Allows additional processing of sub tile drops
@@ -201,15 +203,13 @@ public class SubTileEntity {
* Used to render a HUD portraying some data from this sub tile.
*/
@SideOnly(Side.CLIENT)
public void renderHUD(Minecraft mc, ScaledResolution res) {
// NO-OP
}
public void renderHUD(Minecraft mc, ScaledResolution res) {}
/**
* Gets the light value for this SubTileEntity, this is a int (-1 to default to the flower)
*/
public int getLightValue() {
return -1;
return 0;
}
/**
@@ -34,7 +34,7 @@ import java.awt.*;
*/
public class SubTileFunctional extends SubTileEntity {
public static final int RANGE = 10;
public static final int LINK_RANGE = 10;
private static final String TAG_MANA = "mana";
@@ -117,7 +117,7 @@ public class SubTileFunctional extends SubTileEntity {
IManaNetwork network = BotaniaAPI.internalHandler.getManaNetworkInstance();
int size = network.getAllPoolsInWorld(supertile.getWorld()).size();
if(BotaniaAPI.internalHandler.shouldForceCheck() || size != sizeLastCheck) {
linkedPool = network.getClosestPool(supertile.getPos(), supertile.getWorld(), RANGE);
linkedPool = network.getClosestPool(supertile.getPos(), supertile.getWorld(), LINK_RANGE);
sizeLastCheck = size;
}
}
@@ -40,7 +40,7 @@ import java.util.List;
*/
public class SubTileGenerating extends SubTileEntity {
public static final int RANGE = 6;
public static final int LINK_RANGE = 6;
private static final String TAG_MANA = "mana";
@@ -142,7 +142,7 @@ public class SubTileGenerating extends SubTileEntity {
IManaNetwork network = BotaniaAPI.internalHandler.getManaNetworkInstance();
int size = network.getAllCollectorsInWorld(supertile.getWorld()).size();
if(BotaniaAPI.internalHandler.shouldForceCheck() || size != sizeLastCheck) {
linkedCollector = network.getClosestCollector(supertile.getPos(), supertile.getWorld(), RANGE);
linkedCollector = network.getClosestCollector(supertile.getPos(), supertile.getWorld(), LINK_RANGE);
sizeLastCheck = size;
}
}
@@ -37,8 +37,6 @@ public abstract class SubTileSignature {
/**
* Adds additional text to the tooltip. This text is added after getUnlocalizedLoreTextForStack.
*/
public void addTooltip(ItemStack stack, EntityPlayer player, List<String> tooltip) {
// NO-OP
}
public void addTooltip(ItemStack stack, EntityPlayer player, List<String> tooltip) {}
}
@@ -38,7 +38,7 @@ import javax.annotation.Nonnull;
public final class BaubleRenderHandler implements LayerRenderer<EntityPlayer> {
@Override
public void doRenderLayer(@Nonnull EntityPlayer player, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale) {
public void doRenderLayer(@Nonnull EntityPlayer player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if(!ConfigHandler.renderBaubles || player.getActivePotionEffect(MobEffects.INVISIBILITY) != null)
return;
@@ -31,13 +31,15 @@ import java.util.WeakHashMap;
public final class BossBarHandler {
private BossBarHandler() {}
// Only access on the client thread!
public static final Set<IBotaniaBoss> bosses = Collections.newSetFromMap(new WeakHashMap<>());
public static final ResourceLocation defaultBossBar = new ResourceLocation(LibResources.GUI_BOSS_BAR);
private static final BarCallback barUniformCallback = new BarCallback();
@SubscribeEvent
public void onBarRender(RenderGameOverlayEvent.BossInfo evt) {
public static void onBarRender(RenderGameOverlayEvent.BossInfo evt) {
UUID infoUuid = evt.getBossInfo().getUniqueId();
for(IBotaniaBoss currentBoss : bosses) {
if(currentBoss.getBossInfoUuid().equals(infoUuid)) {
@@ -22,8 +22,8 @@ public class BotaniaPlayerController extends PlayerControllerMP implements IExte
private float distance = 0F;
public BotaniaPlayerController(Minecraft p_i45062_1_, NetHandlerPlayClient p_i45062_2_) {
super(p_i45062_1_, p_i45062_2_);
public BotaniaPlayerController(Minecraft mc, NetHandlerPlayClient netHandler) {
super(mc, netHandler);
}
@Override
@@ -39,10 +39,12 @@ import java.util.List;
public final class BoundTileRenderer {
private BoundTileRenderer() {}
@SubscribeEvent
public void onWorldRenderLast(RenderWorldLastEvent event) {
public static void onWorldRenderLast(RenderWorldLastEvent event) {
GlStateManager.pushMatrix();
GL11.glPushAttrib(GL11.GL_LIGHTING);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GlStateManager.disableDepth();
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
@@ -89,11 +91,11 @@ public final class BoundTileRenderer {
GlStateManager.popMatrix();
}
private void renderBlockOutlineAt(BlockPos pos, int color) {
private static void renderBlockOutlineAt(BlockPos pos, int color) {
renderBlockOutlineAt(pos, color, 1F);
}
private void renderBlockOutlineAt(BlockPos pos, int color, float thickness) {
private static void renderBlockOutlineAt(BlockPos pos, int color, float thickness) {
double renderPosX, renderPosY, renderPosZ;
try {
@@ -140,7 +142,7 @@ public final class BoundTileRenderer {
GlStateManager.popMatrix();
}
private void renderBlockOutline(AxisAlignedBB aabb) {
private static void renderBlockOutline(AxisAlignedBB aabb) {
Tessellator tessellator = Tessellator.getInstance();
double ix = aabb.minX;
@@ -3,8 +3,8 @@ package vazkii.botania.client.core.handler;
import com.google.common.base.Throwables;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import vazkii.botania.common.Botania;
import vazkii.botania.common.lib.LibObfuscation;
import java.lang.invoke.MethodHandle;
@@ -15,11 +15,7 @@ import java.lang.reflect.Method;
public final class ClientMethodHandles {
public static final MethodHandle
renderPosX_getter, renderPosY_getter, renderPosZ_getter, // RenderManager
farPlaneDistance_getter,
hurtCameraEffect, setupViewBobbing, getFOVModifier,
enableLightmap, disableLightmap; // EntityRenderer
//prevEquippedProgress_getter, equippedProgress_getter; // ItemRenderer
renderPosX_getter, renderPosY_getter, renderPosZ_getter; // RenderManager
static {
try {
@@ -34,40 +30,8 @@ public final class ClientMethodHandles {
f = ReflectionHelper.findField(RenderManager.class, LibObfuscation.RENDERPOSZ);
f.setAccessible(true);
renderPosZ_getter = MethodHandles.publicLookup().unreflectGetter(f);
f = ReflectionHelper.findField(EntityRenderer.class, LibObfuscation.FAR_PLANE_DISTANCE);
f.setAccessible(true);
farPlaneDistance_getter = MethodHandles.publicLookup().unreflectGetter(f);
Method m = ReflectionHelper.findMethod(EntityRenderer.class, null, LibObfuscation.HURT_CAMERA_EFFECT, float.class);
m.setAccessible(true);
hurtCameraEffect = MethodHandles.publicLookup().unreflect(m);
m = ReflectionHelper.findMethod(EntityRenderer.class, null, LibObfuscation.SETUP_VIEW_BOBBING, float.class);
m.setAccessible(true);
setupViewBobbing = MethodHandles.publicLookup().unreflect(m);
m = ReflectionHelper.findMethod(EntityRenderer.class, null, LibObfuscation.ENABLE_LIGHTMAP);
m.setAccessible(true);
enableLightmap = MethodHandles.publicLookup().unreflect(m);
m = ReflectionHelper.findMethod(EntityRenderer.class, null, LibObfuscation.DISABLE_LIGHTMAP);
m.setAccessible(true);
disableLightmap = MethodHandles.publicLookup().unreflect(m);
m = ReflectionHelper.findMethod(EntityRenderer.class, null, LibObfuscation.GET_FOV_MODIFIER, float.class, boolean.class);
m.setAccessible(true);
getFOVModifier = MethodHandles.publicLookup().unreflect(m);
// f = ReflectionHelper.findField(ItemRenderer.class, LibObfuscation.PREV_EQUIPPED_PROGRESS);
// f.setAccessible(true);
// prevEquippedProgress_getter = MethodHandles.publicLookup().unreflectGetter(f);
//
// f = ReflectionHelper.findField(ItemRenderer.class, LibObfuscation.EQUIPPED_PROGRESS);
// f.setAccessible(true);
// equippedProgress_getter = MethodHandles.publicLookup().unreflectGetter(f);
} catch (IllegalAccessException e) {
FMLLog.severe("[Botania]: Couldn't initialize client methodhandles! Things will be broken!");
Botania.LOGGER.fatal("Couldn't initialize client methodhandles! Things will be broken!");
e.printStackTrace();
throw Throwables.propagate(e);
}
@@ -21,7 +21,6 @@ import net.minecraftforge.fml.common.gameevent.TickEvent.Phase;
import net.minecraftforge.fml.common.gameevent.TickEvent.RenderTickEvent;
import vazkii.botania.api.mana.IManaCollector;
import vazkii.botania.api.mana.TileSignature;
import vazkii.botania.client.core.handler.LightningHandler.LightningBolt;
import vazkii.botania.client.gui.lexicon.GuiLexicon;
import vazkii.botania.common.block.subtile.functional.SubTileVinculotus;
import vazkii.botania.common.block.tile.corporea.TileCorporeaIndex;
@@ -29,7 +28,9 @@ import vazkii.botania.common.core.handler.ManaNetworkHandler;
import vazkii.botania.common.core.helper.PlayerHelper;
import vazkii.botania.common.item.ModItems;
public class ClientTickHandler {
public final class ClientTickHandler {
private ClientTickHandler() {}
public static int ticksWithLexicaOpen = 0;
public static int pageFlipTicks = 0;
@@ -38,14 +39,14 @@ public class ClientTickHandler {
public static float delta = 0;
public static float total = 0;
private void calcDelta() {
private static void calcDelta() {
float oldTotal = total;
total = ticksInGame + partialTicks;
delta = total - oldTotal;
}
@SubscribeEvent
public void renderTick(RenderTickEvent event) {
public static void renderTick(RenderTickEvent event) {
if(event.phase == Phase.START)
partialTicks = event.renderTickTime;
else {
@@ -55,9 +56,8 @@ public class ClientTickHandler {
}
@SubscribeEvent
public void clientTickEnd(ClientTickEvent event) {
public static void clientTickEnd(ClientTickEvent event) {
if(event.phase == Phase.END) {
LightningBolt.update();
RedStringRenderer.tick();
ItemsRemainingRenderHandler.tick();
@@ -12,6 +12,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.fml.common.registry.RegistryDelegate;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
@@ -25,6 +26,7 @@ import vazkii.botania.common.item.IColorable;
import vazkii.botania.common.item.ModItems;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.awt.*;
import java.util.Map;
@@ -39,25 +41,17 @@ public final class ColorHandler {
// 16 colors
blocks.registerBlockColorHandler(
new IBlockColor() {
@Override
public int colorMultiplier(@Nonnull IBlockState state, IBlockAccess p_186720_2_, BlockPos pos, int tintIndex) {
return state.getValue(BotaniaStateProps.COLOR).getMapColor().colorValue;
}
},
(state, world, pos, tintIndex) -> state.getValue(BotaniaStateProps.COLOR).getMapColor().colorValue,
ModBlocks.specialFlower, ModBlocks.manaBeacon, ModBlocks.petalBlock, ModBlocks.unstableBlock);
// Pool
blocks.registerBlockColorHandler(
new IBlockColor() {
@Override
public int colorMultiplier(@Nonnull IBlockState state, IBlockAccess p_186720_2_, BlockPos pos, int tintIndex) {
if (state.getValue(BotaniaStateProps.POOL_VARIANT) == PoolVariant.FABULOUS) {
float time = ClientTickHandler.ticksInGame + ClientTickHandler.partialTicks;
return Color.getHSBColor(time * 0.005F, 0.6F, 1F).hashCode();
} else {
return state.getValue(BotaniaStateProps.COLOR).getMapColor().colorValue;
}
(state, world, pos, tintIndex) -> {
if (state.getValue(BotaniaStateProps.POOL_VARIANT) == PoolVariant.FABULOUS) {
float time = ClientTickHandler.ticksInGame + ClientTickHandler.partialTicks;
return Color.HSBtoRGB(time * 0.005F, 0.6F, 1F);
} else {
return state.getValue(BotaniaStateProps.COLOR).getMapColor().colorValue;
}
},
ModBlocks.pool
@@ -65,45 +59,40 @@ public final class ColorHandler {
// Spreader
blocks.registerBlockColorHandler(
new IBlockColor() {
@Override
public int colorMultiplier(@Nonnull IBlockState state, IBlockAccess p_186720_2_, BlockPos pos, int tintIndex) {
if(state.getValue(BotaniaStateProps.SPREADER_VARIANT) != SpreaderVariant.GAIA)
return 0xFFFFFF;
float time = ClientTickHandler.ticksInGame + ClientTickHandler.partialTicks;
return Color.getHSBColor((time * 5) % 360 / 360F, 0.4F, 0.9F).hashCode();
}
(state, world, pos, tintIndex) -> {
if(state.getValue(BotaniaStateProps.SPREADER_VARIANT) != SpreaderVariant.GAIA)
return 0xFFFFFF;
float time = ClientTickHandler.ticksInGame + ClientTickHandler.partialTicks;
return Color.HSBtoRGB((time * 5) % 360 / 360F, 0.4F, 0.9F);
},
ModBlocks.spreader
);
// Platforms
blocks.registerBlockColorHandler(
new IBlockColor() {
@Override
public int colorMultiplier(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos, int tintIndex) {
(state, world, pos, tintIndex) -> {
if (world != null && pos != null) {
TileEntity tile = world.getTileEntity(pos);
if(tile instanceof TileCamo) {
TileCamo camo = (TileCamo) tile;
IBlockState camoState = camo.camoState;
if(camoState != null)
return camoState.getBlock() instanceof BlockCamo ? 0xFFFFFF : Minecraft.getMinecraft().getBlockColors().colorMultiplier(camoState, world, pos, tintIndex);
return camoState.getBlock() instanceof BlockCamo
? 0xFFFFFF
: Minecraft.getMinecraft().getBlockColors().colorMultiplier(camoState, world, pos, tintIndex);
}
return 0xFFFFFF;
}
return 0xFFFFFF;
}, ModBlocks.platform);
ItemColors items = Minecraft.getMinecraft().getItemColors();
items.registerItemColorHandler(new IItemColor() {
@Override
public int getColorFromItemstack(@Nonnull ItemStack stack, int tintIndex) {
Item item = stack.getItem();
if (item instanceof IColorable) {
return ((IColorable) item).getColorFromItemStack(stack, tintIndex);
} else {
return 0xFFFFFF;
}
items.registerItemColorHandler((stack, tintIndex) -> {
Item item = stack.getItem();
if (item instanceof IColorable) {
return ((IColorable) item).getColorFromItemStack(stack, tintIndex);
} else {
return 0xFFFFFF;
}
}, ModItems.manaResource, ModItems.twigWand, ModItems.dye, ModItems.petal, ModItems.manaGun, ModItems.manaMirror, ModItems.manaTablet, ModItems.signalFlare,
ModItems.spellCloth, ModItems.brewFlask, ModItems.brewVial, ModItems.incenseStick, ModItems.bloodPendant, ModItems.enderDagger,
@@ -19,13 +19,15 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EnumPlayerModelParts;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.FMLLog;
import vazkii.botania.api.BotaniaAPI;
import vazkii.botania.api.BotaniaAPIClient;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.subtile.signature.SubTileSignature;
import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.common.Botania;
import vazkii.botania.common.block.ModBlocks;
import vazkii.botania.common.core.version.VersionChecker;
import vazkii.botania.common.item.block.ItemBlockSpecialFlower;
@@ -43,10 +45,10 @@ public final class ContributorFancinessHandler implements LayerRenderer<EntityPl
public volatile static Map<String, ItemStack> flowerMap = null;
private volatile static boolean startedLoading = false;
public static final boolean phi = false;
private static final boolean phi = false;
@Override
public void doRenderLayer(@Nonnull EntityPlayer player, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale) {
public void doRenderLayer(@Nonnull EntityPlayer player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
String name = player.getDisplayName().getUnformattedText();
float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * partialTicks;
@@ -97,9 +99,7 @@ public final class ContributorFancinessHandler implements LayerRenderer<EntityPl
throw new NumberFormatException();
flowerMap.put(key, new ItemStack(ModBlocks.flower, 1, i));
} catch(NumberFormatException e) {
SubTileSignature sig = BotaniaAPI.getSignatureForName(value);
if(sig != null)
flowerMap.put(key, ItemBlockSpecialFlower.ofType(value));
flowerMap.put(key, ItemBlockSpecialFlower.ofType(value));
}
}
}
@@ -205,7 +205,7 @@ public final class ContributorFancinessHandler implements LayerRenderer<EntityPl
load(props);
}
} catch (IOException e) {
FMLLog.info("[Botania] Could not load contributors list. Either you're offline or github is down. Nothing to worry about, carry on~");
Botania.LOGGER.info("Could not load contributors list. Either you're offline or github is down. Nothing to worry about, carry on~");
}
VersionChecker.doneChecking = true;
}
@@ -10,12 +10,17 @@
*/
package vazkii.botania.client.core.handler;
import com.google.common.base.Optional;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.lwjgl.opengl.ARBFragmentShader;
import org.lwjgl.opengl.ContextCapabilities;
@@ -27,17 +32,20 @@ import vazkii.botania.common.core.handler.ConfigHandler;
import vazkii.botania.common.core.handler.ManaNetworkHandler;
import vazkii.botania.common.lib.LibMisc;
import java.util.Map;
import java.util.UUID;
public final class DebugHandler {
private DebugHandler() {}
private static final String PREFIX = TextFormatting.GREEN + "[Botania] " + TextFormatting.RESET;
@SubscribeEvent
public void onDrawDebugText(RenderGameOverlayEvent.Text event) {
public static void onDrawDebugText(RenderGameOverlayEvent.Text event) {
World world = Minecraft.getMinecraft().theWorld;
if(Minecraft.getMinecraft().gameSettings.showDebugInfo) {
event.getLeft().add(null);
event.getLeft().add("");
String version = LibMisc.VERSION;
if(version.contains("GRADLE"))
version = "N/A";
@@ -68,6 +76,19 @@ public final class DebugHandler {
event.getLeft().add(" GL_ARB_multitexture: " + caps.GL_ARB_multitexture);
event.getLeft().add(" GL_ARB_texture_non_power_of_two: " + caps.GL_ARB_texture_non_power_of_two);
event.getLeft().add(" OpenGL13: " + caps.OpenGL13);
if (Minecraft.getMinecraft().objectMouseOver != null
&& Minecraft.getMinecraft().objectMouseOver.getBlockPos() != null) {
BlockPos pos = Minecraft.getMinecraft().objectMouseOver.getBlockPos();
IBlockState state = world.getBlockState(pos);
state = state.getActualState(world, pos);
state = state.getBlock().getExtendedState(state, world, pos);
if (state instanceof IExtendedBlockState) {
for (Map.Entry<IUnlistedProperty<?>, Optional<?>> e : ((IExtendedBlockState) state).getUnlistedProperties().entrySet()) {
event.getRight().add(e.getKey().getName() + ": " + e.getValue().orNull());
}
}
}
} else if(Minecraft.IS_RUNNING_ON_MAC)
event.getLeft().add(PREFIX + "SHIFT+CMD for context");
else event.getLeft().add(PREFIX + "SHIFT+CTRL for context");
@@ -70,10 +70,12 @@ import java.awt.*;
public final class HUDHandler {
private HUDHandler() {}
public static final ResourceLocation manaBar = new ResourceLocation(LibResources.GUI_MANA_HUD);
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onDrawScreenPre(RenderGameOverlayEvent.Pre event) {
public static void onDrawScreenPre(RenderGameOverlayEvent.Pre event) {
Minecraft mc = Minecraft.getMinecraft();
Profiler profiler = mc.mcProfiler;
@@ -90,7 +92,7 @@ public final class HUDHandler {
}
@SubscribeEvent
public void onDrawScreenPost(RenderGameOverlayEvent.Post event) {
public static void onDrawScreenPost(RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getMinecraft();
Profiler profiler = mc.mcProfiler;
ItemStack main = mc.thePlayer.getHeldItemMainhand();
@@ -142,9 +144,13 @@ public final class HUDHandler {
}
if(main != null && main.getItem() instanceof ItemCraftingHalo) {
profiler.startSection("craftingHalo");
profiler.startSection("craftingHalo_main");
ItemCraftingHalo.renderHUD(event.getResolution(), mc.thePlayer, main);
profiler.endSection();
} else if(offhand != null && offhand.getItem() instanceof ItemCraftingHalo) {
profiler.startSection("craftingHalo_off");
ItemCraftingHalo.renderHUD(event.getResolution(), mc.thePlayer, offhand);
profiler.endSection();
}
if(main != null && main.getItem() instanceof ItemSextant) {
@@ -217,7 +223,7 @@ public final class HUDHandler {
}
}
private void renderWandModeDisplay(ItemStack stack, ScaledResolution res) {
private static void renderWandModeDisplay(ItemStack stack, ScaledResolution res) {
Minecraft mc = Minecraft.getMinecraft();
Profiler profiler = mc.mcProfiler;
@@ -240,7 +246,7 @@ public final class HUDHandler {
profiler.endSection();
}
private void renderManaInvBar(ScaledResolution res, boolean hasCreative, int totalMana, int totalMaxMana) {
private static void renderManaInvBar(ScaledResolution res, boolean hasCreative, int totalMana, int totalMaxMana) {
Minecraft mc = Minecraft.getMinecraft();
int width = 182;
int x = res.getScaledWidth() / 2 - width / 2;
@@ -269,7 +275,7 @@ public final class HUDHandler {
GL11.glColor4ub(((byte) 255), ((byte) 255), ((byte) 255), ((byte) 255));
}
private void renderPoolRecipeHUD(ScaledResolution res, TilePool tile, ItemStack stack) {
private static void renderPoolRecipeHUD(ScaledResolution res, TilePool tile, ItemStack stack) {
Minecraft mc = Minecraft.getMinecraft();
Profiler profiler = mc.mcProfiler;
@@ -301,7 +307,7 @@ public final class HUDHandler {
profiler.endSection();
}
private void renderCrystalCubeHUD(ScaledResolution res, TileCorporeaCrystalCube tile) {
private static void renderCrystalCubeHUD(ScaledResolution res, TileCorporeaCrystalCube tile) {
Minecraft mc = Minecraft.getMinecraft();
Profiler profiler = mc.mcProfiler;
@@ -327,7 +333,7 @@ public final class HUDHandler {
profiler.endSection();
}
private void drawLexiconHUD(ItemStack stack, IBlockState state, RayTraceResult pos, ScaledResolution res) {
private static void drawLexiconHUD(ItemStack stack, IBlockState state, RayTraceResult pos, ScaledResolution res) {
Minecraft mc = Minecraft.getMinecraft();
Block block = state.getBlock();
Profiler profiler = mc.mcProfiler;
@@ -394,7 +400,7 @@ public final class HUDHandler {
profiler.endSection();
}
private void renderNearIndexDisplay(ScaledResolution res) {
private static void renderNearIndexDisplay(ScaledResolution res) {
Minecraft mc = Minecraft.getMinecraft();
String txt0 = I18n.format("botaniamisc.nearIndex0");
String txt1 = TextFormatting.GRAY + I18n.format("botaniamisc.nearIndex1");
@@ -10,50 +10,35 @@
*/
package vazkii.botania.client.core.handler;
import gnu.trove.map.hash.TIntIntHashMap;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.profiler.Profiler;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.lwjgl.opengl.GL11;
import vazkii.botania.client.core.handler.LightningHandler.LightningBolt.Segment;
import vazkii.botania.client.fx.FXLightning;
import vazkii.botania.client.fx.ParticleRenderDispatcher;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.core.helper.Vector3;
import java.awt.*;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.Iterator;
import java.util.Random;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.ArrayDeque;
import java.util.Deque;
public class LightningHandler {
private LightningHandler() {}
private static final int BATCH_THRESHOLD = 200;
private static final ResourceLocation outsideResource = new ResourceLocation(LibResources.MISC_WISP_LARGE);
private static final ResourceLocation insideResource = new ResourceLocation(LibResources.MISC_WISP_SMALL);
private static Vector3 getRelativeViewVector(Vector3 pos) {
Entity renderEntity = Minecraft.getMinecraft().getRenderViewEntity();
return new Vector3((float) renderEntity.posX - pos.x, (float) renderEntity.posY + renderEntity.getEyeHeight() - pos.y, (float) renderEntity.posZ - pos.z);
}
public static final Deque<FXLightning> queuedLightningBolts = new ArrayDeque<>();
@SubscribeEvent
public void onRenderWorldLast(RenderWorldLastEvent event) {
public static void onRenderWorldLast(RenderWorldLastEvent event) {
Profiler profiler = Minecraft.getMinecraft().mcProfiler;
profiler.startSection("botania-particles");
@@ -82,17 +67,35 @@ public class LightningHandler {
ParticleRenderDispatcher.lightningCount = 0;
render.bindTexture(outsideResource);
int counter = 0;
tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR);
for(LightningBolt bolt : LightningBolt.boltlist)
renderBolt(bolt, tessellator, frame, ActiveRenderInfo.getRotationX(), ActiveRenderInfo.getRotationXZ(), ActiveRenderInfo.getRotationZ(), ActiveRenderInfo.getRotationXY(), 0, false);
for (FXLightning bolt : queuedLightningBolts) {
bolt.renderBolt(0, false);
if(counter % BATCH_THRESHOLD == BATCH_THRESHOLD - 1) {
tessellator.draw();
tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR);
}
counter++;
}
tessellator.draw();
render.bindTexture(insideResource);
counter = 0;
tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR);
for(LightningBolt bolt : LightningBolt.boltlist)
renderBolt(bolt, tessellator, frame, ActiveRenderInfo.getRotationX(), ActiveRenderInfo.getRotationXZ(), ActiveRenderInfo.getRotationZ(), ActiveRenderInfo.getRotationXY(), 1, true);
for (FXLightning bolt : queuedLightningBolts) {
bolt.renderBolt(1, true);
if(counter % BATCH_THRESHOLD == BATCH_THRESHOLD - 1) {
tessellator.draw();
tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR);
}
counter++;
}
tessellator.draw();
queuedLightningBolts.clear();
GlStateManager.disableBlend();
GlStateManager.depthMask(true);
@@ -103,386 +106,4 @@ public class LightningHandler {
profiler.endSection();
}
public static void spawnLightningBolt(World world, Vector3 vectorStart, Vector3 vectorEnd, float ticksPerMeter, long seed, int colorOuter, int colorInner) {
LightningBolt bolt = new LightningBolt(world, vectorStart, vectorEnd, ticksPerMeter, seed, colorOuter, colorInner);
bolt.defaultFractal();
bolt.finalizeBolt();
LightningBolt.boltlist.add(bolt);
}
private void renderBolt(LightningBolt bolt, Tessellator tessellator, float partialframe, float cosyaw, float cospitch, float sinyaw, float cossinpitch, int pass, boolean inner) {
ParticleRenderDispatcher.lightningCount++;
float boltage = bolt.particleAge < 0 ? 0 : (float) bolt.particleAge / (float) bolt.particleMaxAge;
float mainalpha;
if(pass == 0)
mainalpha = (1 - boltage) * 0.4F;
else mainalpha = 1 - boltage * 0.5F;
int expandTime = (int) (bolt.length * bolt.speed);
int renderstart = (int) ((expandTime / 2 - bolt.particleMaxAge + bolt.particleAge) / (float) (expandTime / 2) * bolt.numsegments0);
int renderend = (int) ((bolt.particleAge + expandTime) / (float) expandTime * bolt.numsegments0);
for(Segment rendersegment : bolt.segments) {
if(rendersegment.segmentno < renderstart || rendersegment.segmentno > renderend)
continue;
Vector3 playervec = getRelativeViewVector(rendersegment.startpoint.point).multiply(-1);
double width = 0.025F * (playervec.mag() / 5 + 1) * (1 + rendersegment.light) * 0.5F;
Vector3 diff1 = playervec.copy().crossProduct(rendersegment.prevdiff).normalize().multiply(width / rendersegment.sinprev);
Vector3 diff2 = playervec.copy().crossProduct(rendersegment.nextdiff).normalize().multiply(width / rendersegment.sinnext);
Vector3 startvec = rendersegment.startpoint.point;
Vector3 endvec = rendersegment.endpoint.point;
int color = inner ? bolt.colorInner : bolt.colorOuter;
int r = (color & 0xFF0000) >> 16;
int g = (color & 0xFF00) >> 8;
int b = (color & 0xFF);
int a = (int) (mainalpha * rendersegment.light * new Color(color).getAlpha());
tessellator.getBuffer().pos(endvec.x - diff2.x, endvec.y - diff2.y, endvec.z - diff2.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(startvec.x - diff1.x, startvec.y - diff1.y, startvec.z - diff1.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(startvec.x + diff1.x, startvec.y + diff1.y, startvec.z + diff1.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(endvec.x + diff2.x, endvec.y + diff2.y, endvec.z + diff2.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
if(rendersegment.next == null) {
Vector3 roundend = rendersegment.endpoint.point.copy().add(rendersegment.diff.copy().normalize().multiply(width));
tessellator.getBuffer().pos(roundend.x - diff2.x, roundend.y - diff2.y, roundend.z - diff2.z).tex(0, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(endvec.x - diff2.x, endvec.y - diff2.y, endvec.z - diff2.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(endvec.x + diff2.x, endvec.y + diff2.y, endvec.z + diff2.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(roundend.x + diff2.x, roundend.y + diff2.y, roundend.z + diff2.z).tex(0, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
}
if(rendersegment.prev == null) {
Vector3 roundend = rendersegment.startpoint.point.copy().subtract(rendersegment.diff.copy().normalize().multiply(width));
tessellator.getBuffer().pos(startvec.x - diff1.x, startvec.y - diff1.y, startvec.z - diff1.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(roundend.x - diff1.x, roundend.y - diff1.y, roundend.z - diff1.z).tex(0, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(roundend.x + diff1.x, roundend.y + diff1.y, roundend.z + diff1.z).tex(0, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
tessellator.getBuffer().pos(startvec.x + diff1.x, startvec.y + diff1.y, startvec.z + diff1.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
}
}
}
public static class LightningBolt {
public ArrayList<Segment> segments = new ArrayList<>();
public final Vector3 start;
public final Vector3 end;
BlockPos target;
final TIntIntHashMap splitparents = new TIntIntHashMap();
public final double length;
public int numsegments0;
private int numsplits;
private boolean finalized;
private final Random rand;
public final long seed;
public int particleAge;
public final int particleMaxAge;
public boolean isDead;
private AxisAlignedBB boundingBox;
private final World world;
private Entity source;
public static final ConcurrentLinkedQueue<LightningBolt> boltlist = new ConcurrentLinkedQueue<>();
public float speed = 1.5F;
public static final int fadetime = 20;
public static int playerdamage = 1;
public static int entitydamage = 1;
public final int colorOuter;
public final int colorInner;
public static class BoltPoint {
public BoltPoint(Vector3 basepoint, Vector3 offsetvec) {
point = basepoint.copy().add(offsetvec);
this.basepoint = basepoint;
this.offsetvec = offsetvec;
}
public final Vector3 point;
final Vector3 basepoint;
final Vector3 offsetvec;
}
private static final Comparator<Segment> SEGMENT_SORTER = (o1, o2) -> {
int comp = Integer.valueOf(o1.splitno).compareTo(o2.splitno);
if(comp == 0)
return Integer.valueOf(o1.segmentno).compareTo(o2.segmentno);
else return comp;
};
private static final Comparator<Segment> SEGMENT_LIGHT_SORTER = (o1, o2) -> Float.compare(o2.light, o1.light);
public class Segment {
public Segment(BoltPoint start, BoltPoint end, float light, int segmentnumber, int splitnumber) {
startpoint = start;
endpoint = end;
this.light = light;
segmentno = segmentnumber;
splitno = splitnumber;
calcDiff();
}
public Segment(Vector3 start, Vector3 end) {
this(new BoltPoint(start, new Vector3(0, 0, 0)), new BoltPoint(end, new Vector3(0, 0, 0)), 1, 0, 0);
}
public void calcDiff() {
diff = endpoint.point.copy().subtract(startpoint.point);
}
public void calcEndDiffs() {
if(prev != null) {
Vector3 prevdiffnorm = prev.diff.copy().normalize();
Vector3 thisdiffnorm = diff.copy().normalize();
prevdiff = thisdiffnorm.copy().add(prevdiffnorm).normalize();
sinprev = (float) Math.sin(thisdiffnorm.angle(prevdiffnorm.multiply(-1)) / 2);
} else {
prevdiff = diff.copy().normalize();
sinprev = 1;
}
if(next != null) {
Vector3 nextdiffnorm = next.diff.copy().normalize();
Vector3 thisdiffnorm = diff.copy().normalize();
nextdiff = thisdiffnorm.add(nextdiffnorm).normalize();
sinnext = (float) Math.sin(thisdiffnorm.angle(nextdiffnorm.multiply(-1)) / 2);
} else {
nextdiff = diff.copy().normalize();
sinnext = 1;
}
}
@Override
public String toString() {
return startpoint.point.toString() + " " + endpoint.point.toString();
}
public final BoltPoint startpoint;
public final BoltPoint endpoint;
public Vector3 diff;
public Segment prev;
public Segment next;
public Vector3 nextdiff;
public Vector3 prevdiff;
public float sinprev;
public float sinnext;
public final float light;
public final int segmentno;
public final int splitno;
}
public LightningBolt(World world, Vector3 sourcevec, Vector3 targetvec, float ticksPerMeter, long seed, int colorOuter, int colorInner) {
this.world = world;
this.seed = seed;
rand = new Random(seed);
start = sourcevec;
end = targetvec;
speed = ticksPerMeter;
this.colorOuter = colorOuter;
this.colorInner = colorInner;
numsegments0 = 1;
length = end.copy().subtract(start).mag();
particleMaxAge = fadetime + rand.nextInt(fadetime) - fadetime / 2;
particleAge = -(int) (length * speed);
boundingBox = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
boundingBox = new AxisAlignedBB(Math.min(start.x, end.x), Math.min(start.y, end.y), Math.min(start.z, end.z), Math.max(start.x, end.x), Math.max(start.y, end.y), Math.max(start.z, end.z)).expand(length / 2, length / 2, length / 2);
segments.add(new Segment(start, end));
}
public static Vector3 getFocalPoint(TileEntity tile) {
return Vector3.fromTileEntityCenter(tile);
}
public LightningBolt(World world, Vector3 sourcevec, TileEntity target, float ticksPerMeter, long seed, int colorOuter, int colorInner) {
this(world, sourcevec, getFocalPoint(target), ticksPerMeter, seed, colorOuter, colorInner);
this.target = target.getPos();
}
public void setWrapper(Entity entity) {
source = entity;
}
public void fractal(int splits, double amount, double splitchance, double splitlength, double splitangle) {
if(finalized)
return;
ArrayList<Segment> oldsegments = segments;
segments = new ArrayList<>();
Segment prev;
for(Segment segment : oldsegments) {
prev = segment.prev;
Vector3 subsegment = segment.diff.copy().multiply(1F / splits);
BoltPoint[] newpoints = new BoltPoint[splits + 1];
Vector3 startpoint = segment.startpoint.point;
newpoints[0] = segment.startpoint;
newpoints[splits] = segment.endpoint;
for(int i = 1; i < splits; i++) {
Vector3 randoff = segment.diff.copy().perpendicular().normalize().rotate(rand.nextFloat() * 360, segment.diff);
randoff.multiply((rand.nextFloat() - 0.5F) * amount * 2);
Vector3 basepoint = startpoint.copy().add(subsegment.copy().multiply(i));
newpoints[i] = new BoltPoint(basepoint, randoff);
}
for(int i = 0; i < splits; i++) {
Segment next = new Segment(newpoints[i], newpoints[i + 1], segment.light, segment.segmentno * splits + i, segment.splitno);
next.prev = prev;
if (prev != null)
prev.next = next;
if(i != 0 && rand.nextFloat() < splitchance) {
Vector3 splitrot = next.diff.copy().xCrossProduct().rotate(rand.nextFloat() * 360, next.diff);
Vector3 diff = next.diff.copy().rotate((rand.nextFloat() * 0.66F + 0.33F) * splitangle, splitrot).multiply(splitlength);
numsplits++;
splitparents.put(numsplits, next.splitno);
Segment split = new Segment(newpoints[i], new BoltPoint(newpoints[i + 1].basepoint, newpoints[i + 1].offsetvec.copy().add(diff)), segment.light / 2F, next.segmentno, numsplits);
split.prev = prev;
segments.add(split);
}
prev = next;
segments.add(next);
}
if(segment.next != null)
segment.next.prev = prev;
}
numsegments0 *= splits;
}
public void defaultFractal() {
fractal(2, length / 1.5, 0.7F, 0.7F, 45);
fractal(2, length / 4, 0.5F, 0.8F, 50);
fractal(2, length / 15, 0.5F, 0.9F, 55);
fractal(2, length / 30, 0.5F, 1.0F, 60);
fractal(2, length / 60, 0, 0, 0);
fractal(2, length / 100, 0, 0, 0);
fractal(2, length / 400, 0, 0, 0);
}
private float rayTraceResistance(Vector3 start, Vector3 end, float prevresistance) {
RayTraceResult mop = world.rayTraceBlocks(start.toVec3D(), end.toVec3D());
if(mop == null)
return prevresistance;
if(mop.typeOfHit == RayTraceResult.Type.BLOCK) {
Block block = world.getBlockState(mop.getBlockPos()).getBlock();
if(world.isAirBlock(mop.getBlockPos()))
return prevresistance;
return prevresistance + block.getExplosionResistance(source) + 0.3F;
} else return prevresistance;
}
private void calculateCollisionAndDiffs() {
TIntIntHashMap lastactivesegment = new TIntIntHashMap();
Collections.sort(segments, SEGMENT_SORTER);
int lastsplitcalc = 0;
int lastactiveseg = 0;// unterminated
float splitresistance = 0;
for(Segment segment : segments) {
if(segment.splitno > lastsplitcalc) {
lastactivesegment.put(lastsplitcalc, lastactiveseg);
lastsplitcalc = segment.splitno;
lastactiveseg = lastactivesegment.get(splitparents.get(segment.splitno));
splitresistance = lastactiveseg < segment.segmentno ? 50 : 0;
}
if(splitresistance >= 40 * segment.light)
continue;
splitresistance = rayTraceResistance(segment.startpoint.point, segment.endpoint.point, splitresistance);
lastactiveseg = segment.segmentno;
}
lastactivesegment.put(lastsplitcalc, lastactiveseg);
lastsplitcalc = 0;
lastactiveseg = lastactivesegment.get(0);
for(Iterator<Segment> iterator = segments.iterator(); iterator.hasNext();) {
Segment segment = iterator.next();
if(lastsplitcalc != segment.splitno) {
lastsplitcalc = segment.splitno;
lastactiveseg = lastactivesegment.get(segment.splitno);
}
if(segment.segmentno > lastactiveseg)
iterator.remove();
segment.calcEndDiffs();
}
}
public void finalizeBolt() {
if(finalized)
return;
finalized = true;
calculateCollisionAndDiffs();
Collections.sort(segments, SEGMENT_LIGHT_SORTER);
boltlist.add(this);
}
public void onUpdate() {
particleAge++;
if (particleAge >= particleMaxAge)
isDead = true;
}
// Called in ClientTickHandler
public static void update() {
for(Iterator<LightningBolt> iterator = boltlist.iterator(); iterator.hasNext();) {
LightningBolt bolt = iterator.next();
bolt.onUpdate();
if(bolt.isDead)
iterator.remove();
}
}
}
}
@@ -17,7 +17,6 @@ import net.minecraft.launchwrapper.Launch;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.BufferUtils;
@@ -27,6 +26,7 @@ import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.client.model.FloatingFlowerModel;
import vazkii.botania.client.model.LexiconModel;
import vazkii.botania.client.model.PlatformModel;
import vazkii.botania.common.Botania;
import vazkii.botania.common.integration.buildcraft.TriggerManaLevel;
import vazkii.botania.common.item.ItemSparkUpgrade;
import vazkii.botania.common.item.equipment.bauble.ItemFlightTiara;
@@ -161,7 +161,7 @@ public class MiscellaneousIcons {
int width = GL11.glGetTexLevelParameteri(GL11.GL_TEXTURE_2D, 0, GL11.GL_TEXTURE_WIDTH);
int height = GL11.glGetTexLevelParameteri(GL11.GL_TEXTURE_2D, 0, GL11.GL_TEXTURE_HEIGHT);
FMLLog.info("[Botania]: Dumped atlas %d wide by %d tall%n", width, height);
Botania.LOGGER.debug("Dumped atlas %d wide by %d tall%n", width, height);
int pixels = width * height;
@@ -191,7 +191,7 @@ public class MiscellaneousIcons {
try {
ImageIO.write(bufferedimage, "png", result);
} catch (IOException e) {
FMLLog.warning("[Botania]: Failed to dump debug atlas");
Botania.LOGGER.warn("Failed to dump debug atlas");
}
}
@@ -8,57 +8,31 @@
*/
package vazkii.botania.client.core.handler;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDoublePlant;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockSkull;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.BlockWall;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.block.statemap.StateMap;
import net.minecraft.client.renderer.block.statemap.DefaultStateMapper;
import net.minecraft.client.renderer.block.statemap.IStateMapper;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.client.model.obj.OBJLoader;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.fml.common.registry.RegistryDelegate;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import vazkii.botania.api.BotaniaAPIClient;
import vazkii.botania.api.item.IFloatingFlower;
import vazkii.botania.api.state.BotaniaStateProps;
import vazkii.botania.api.state.enums.AltGrassVariant;
import vazkii.botania.api.state.enums.AltarVariant;
import vazkii.botania.api.state.enums.BiomeBrickVariant;
import vazkii.botania.api.state.enums.BiomeStoneVariant;
import vazkii.botania.api.state.enums.CrateVariant;
import vazkii.botania.api.state.enums.CustomBrickVariant;
import vazkii.botania.api.state.enums.DrumVariant;
import vazkii.botania.api.state.enums.EndBrickVariant;
import vazkii.botania.api.state.enums.FutureStoneVariant;
import vazkii.botania.api.state.enums.LivingRockVariant;
import vazkii.botania.api.state.enums.LivingWoodVariant;
import vazkii.botania.api.state.enums.LuminizerVariant;
import vazkii.botania.api.state.enums.PlatformVariant;
import vazkii.botania.api.state.enums.PoolVariant;
import vazkii.botania.api.state.enums.PrismarineVariant;
import vazkii.botania.api.state.enums.PylonVariant;
import vazkii.botania.api.state.enums.SpreaderVariant;
import vazkii.botania.api.state.enums.StorageVariant;
import vazkii.botania.client.model.SpecialFlowerModel;
import vazkii.botania.client.render.IModelRegister;
import vazkii.botania.common.block.ModBlocks;
import vazkii.botania.common.block.ModFluffBlocks;
import vazkii.botania.common.block.decor.slabs.BlockModSlab;
import vazkii.botania.common.block.subtile.SubTileDecor;
import vazkii.botania.common.block.subtile.SubTileManastar;
import vazkii.botania.common.block.subtile.SubTilePureDaisy;
import vazkii.botania.common.block.subtile.functional.SubTileAgricarnation;
import vazkii.botania.common.block.subtile.functional.SubTileBellethorn;
import vazkii.botania.common.block.subtile.functional.SubTileBergamute;
import vazkii.botania.common.block.subtile.functional.SubTileBubbell;
import vazkii.botania.common.block.subtile.functional.SubTileClayconia;
import vazkii.botania.common.block.subtile.functional.SubTileDaffomill;
@@ -96,118 +70,30 @@ import vazkii.botania.common.block.subtile.generating.SubTileNightshade;
import vazkii.botania.common.block.subtile.generating.SubTileRafflowsia;
import vazkii.botania.common.block.subtile.generating.SubTileSpectrolus;
import vazkii.botania.common.block.subtile.generating.SubTileThermalily;
import vazkii.botania.common.block.tile.TileAvatar;
import vazkii.botania.common.block.tile.TileBrewery;
import vazkii.botania.common.block.tile.TileGaiaHead;
import vazkii.botania.common.block.tile.TileHourglass;
import vazkii.botania.common.block.tile.TileTeruTeruBozu;
import vazkii.botania.common.block.tile.corporea.TileCorporeaCrystalCube;
import vazkii.botania.common.block.tile.corporea.TileCorporeaIndex;
import vazkii.botania.common.block.tile.mana.TileBellows;
import vazkii.botania.common.core.handler.ConfigHandler;
import vazkii.botania.common.item.ModItems;
import vazkii.botania.common.item.brew.ItemBrewBase;
import vazkii.botania.common.item.equipment.bauble.ItemFlightTiara;
import vazkii.botania.common.item.relic.ItemInfiniteFruit;
import vazkii.botania.common.lib.LibBlockNames;
import vazkii.botania.common.lib.LibItemNames;
import vazkii.botania.common.lib.LibMisc;
import javax.annotation.Nonnull;
import java.util.List;
import java.util.Locale;
import static vazkii.botania.common.item.ModItems.*;
import java.util.Map;
import java.util.function.IntFunction;
public final class ModelHandler {
// todo reorganize, alphabetize
public static void registerModels() {
ModelLoaderRegistry.registerLoader(SpecialFlowerModel.Loader.INSTANCE);
OBJLoader.INSTANCE.addDomain(LibMisc.MOD_ID.toLowerCase(Locale.ROOT));
/** Subtile block models **/
registerSubtiles();
/** Custom statemappers **/
registerStateMappers();
for(Block block : Block.REGISTRY) {
if(block instanceof IModelRegister)
((IModelRegister) block).registerModels();
}
/** ItemBlocks **/
registerStandardBlocks();
registerMushrooms();
registerFlowers();
registerPavement();
registerStairs();
registerSlabs();
registerWalls();
registerPanes();
registerAltars();
registerQuartzBlocks();
registerLuminizers();
/** Normal Items **/
registerStandardItems();
registerTESRItems();
registerManaResources();
registerRunes();
registerLens();
registerBrews();
/** Special Item Meshers **/
// Cannot use lambdas directly yet because FG/SS can't reobfuscate them, need a dummy wrapper
// See https://github.com/MinecraftForge/ForgeGradle/issues/314.
ModelLoader.registerItemVariants(Item.getItemFromBlock(ModBlocks.pool),
new ModelResourceLocation("botania:pool", "variant=default"),
new ModelResourceLocation("botania:pool", "variant=diluted"),
new ModelResourceLocation("botania:pool", "variant=creative"),
new ModelResourceLocation("botania:pool", "variant=fabulous"),
new ModelResourceLocation("botania:pool", "default_full"),
new ModelResourceLocation("botania:pool", "diluted_full"),
new ModelResourceLocation("botania:pool", "creative_full"),
new ModelResourceLocation("botania:pool", "fabulous_full"));
ModelLoader.setCustomMeshDefinition(Item.getItemFromBlock(ModBlocks.pool), MesherWrapper.of(stack -> {
int meta = stack.getMetadata();
if (meta < 0 || meta > 3)
meta = 0;
PoolVariant v = PoolVariant.values()[meta];
boolean renderFull = v == PoolVariant.CREATIVE || (stack.hasTagCompound() && stack.getTagCompound().getBoolean("RenderFull"));
return new ModelResourceLocation("botania:pool", renderFull ? v.getName() + "_full" : "variant=" + v.getName());
}));
ModelLoader.registerItemVariants(elementiumShears,
new ModelResourceLocation("botania:elementiumShears", "inventory"),
new ModelResourceLocation("botania:dammitReddit", "inventory"));
ModelLoader.setCustomMeshDefinition(elementiumShears, MesherWrapper.of(stack ->
stack.getDisplayName().equalsIgnoreCase("dammit reddit")
? new ModelResourceLocation("botania:dammitReddit", "inventory")
: new ModelResourceLocation("botania:elementiumShears", "inventory")));
ModelLoader.registerItemVariants(grassHorn,
new ModelResourceLocation("botania:grassHorn0", "inventory"),
new ModelResourceLocation("botania:grassHorn1", "inventory"),
new ModelResourceLocation("botania:grassHorn2", "inventory"),
new ModelResourceLocation("botania:vuvuzela", "inventory"));
ModelLoader.setCustomMeshDefinition(grassHorn, MesherWrapper.of(stack ->
stack.getDisplayName().toLowerCase().contains("vuvuzela")
? new ModelResourceLocation("botania:vuvuzela", "inventory")
: new ModelResourceLocation("botania:grassHorn" + stack.getMetadata(), "inventory")));
ModelLoader.registerItemVariants(infiniteFruit,
new ModelResourceLocation("botania:infiniteFruit", "inventory"),
new ModelResourceLocation("botania:infiniteFruitBoot", "inventory"));
ModelLoader.setCustomMeshDefinition(infiniteFruit, MesherWrapper.of(stack ->
ItemInfiniteFruit.isBoot(stack)
? new ModelResourceLocation("botania:infiniteFruitBoot", "inventory")
: new ModelResourceLocation("botania:infiniteFruit", "inventory")));
ModelLoader.registerItemVariants(manaCookie,
new ModelResourceLocation("botania:manaCookie", "inventory"),
new ModelResourceLocation("botania:totalBiscuit", "inventory"));
ModelLoader.setCustomMeshDefinition(manaCookie, MesherWrapper.of(stack ->
stack.getDisplayName().toLowerCase().equals("totalbiscuit")
? new ModelResourceLocation("botania:totalBiscuit", "inventory")
: new ModelResourceLocation("botania:manaCookie", "inventory")));
for(Item item : Item.REGISTRY) {
if(item instanceof IModelRegister)
((IModelRegister) item).registerModels();
}
}
private static void registerSubtiles() {
@@ -278,690 +164,70 @@ public final class ModelHandler {
BotaniaAPIClient.registerSubtileModel(SubTileBubbell.Mini.class, new ModelResourceLocation("botania:" + LibBlockNames.SUBTILE_BUBBELL + "Chibi"));
BotaniaAPIClient.registerSubtileModel(SubTileSolegnolia.class, new ModelResourceLocation("botania:" + LibBlockNames.SUBTILE_SOLEGNOLIA));
BotaniaAPIClient.registerSubtileModel(SubTileSolegnolia.Mini.class, new ModelResourceLocation("botania:" + LibBlockNames.SUBTILE_SOLEGNOLIA + "Chibi"));
BotaniaAPIClient.registerSubtileModel(SubTileBergamute.class, new ModelResourceLocation("botania:" + LibBlockNames.SUBTILE_BERGAMUTE));
}
private static void registerStandardBlocks() {
registerItemModel(ModBlocks.alchemyCatalyst);
registerItemModel(ModBlocks.alfPortal);
registerItemModel(ModBlocks.bifrost);
registerItemModel(ModBlocks.bifrostPerm);
registerItemModel(ModBlocks.blazeBlock);
registerItemModel(ModBlocks.cacophonium);
registerItemModel(ModBlocks.cellBlock);
registerItemModel(ModBlocks.conjurationCatalyst);
registerItemModel(ModBlocks.cocoon);
registerItemModel(ModBlocks.corporeaFunnel);
registerItemModel(ModBlocks.corporeaInterceptor);
registerItemModel(ModBlocks.corporeaRetainer);
registerItemModel(ModBlocks.dirtPath);
registerItemModel(ModBlocks.distributor);
registerItemModel(ModBlocks.elfGlass);
registerItemModel(ModBlocks.enchantedSoil);
registerItemModel(ModBlocks.enchanter);
registerItemModel(ModBlocks.enderEye);
registerItemModel(ModBlocks.felPumpkin);
registerItemModel(ModBlocks.floatingSpecialFlower);
registerItemModel(ModBlocks.forestEye);
registerItemModel(ModBlocks.ghostRail);
registerItemModel(ModBlocks.incensePlate);
registerItemModel(ModBlocks.lightLauncher);
registerItemModel(ModBlocks.manaBomb);
registerItemModel(ModBlocks.manaDetector);
registerItemModel(ModBlocks.manaGlass);
registerItemModel(ModBlocks.manaVoid);
registerItemModel(ModBlocks.prism);
registerItemModel(ModBlocks.pistonRelay);
registerItemModel(ModBlocks.pump);
registerItemModel(ModBlocks.redStringComparator);
registerItemModel(ModBlocks.redStringContainer);
registerItemModel(ModBlocks.redStringDispenser);
registerItemModel(ModBlocks.redStringFertilizer);
registerItemModel(ModBlocks.redStringInterceptor);
registerItemModel(ModBlocks.redStringRelay);
registerItemModel(ModBlocks.reedBlock);
registerItemModel(ModBlocks.rfGenerator);
registerItemModel(ModBlocks.root);
registerItemModel(ModBlocks.runeAltar);
registerItemModel(ModBlocks.seaLamp);
registerItemModel(ModBlocks.shimmerrock);
registerItemModel(ModBlocks.shimmerwoodPlanks);
registerItemModel(ModBlocks.sparkChanger);
registerItemModel(ModBlocks.spawnerClaw);
registerItemModel(ModBlocks.specialFlower);
registerItemModel(ModBlocks.starfield);
registerItemModel(ModBlocks.thatch);
registerItemModel(ModBlocks.terraPlate);
registerItemModel(ModBlocks.tinyPlanet);
registerItemModel(ModBlocks.tinyPotato);
registerItemModel(ModBlocks.turntable);
// Register all metas to variant inventory, so the smartmodel can take over from there. See MiscellaneousIcons
registerItemModelAllMeta(Item.getItemFromBlock(ModBlocks.floatingFlower), EnumDyeColor.values().length);
// Item models which all use the same base model and recolored by render layer
registerItemModelAllMeta(Item.getItemFromBlock(ModBlocks.manaBeacon), EnumDyeColor.values().length);
registerItemModelAllMeta(Item.getItemFromBlock(ModBlocks.petalBlock), EnumDyeColor.values().length);
registerItemModelAllMeta(Item.getItemFromBlock(ModBlocks.unstableBlock), EnumDyeColor.values().length);
// Blocks which share models with their item, and have only one variant to switch over
registerVariantsDefaulted(ModBlocks.pylon, PylonVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.altGrass, AltGrassVariant.class, "variant");
registerVariantsDefaulted(ModFluffBlocks.biomeStoneA, BiomeStoneVariant.class, "variant");
registerVariantsDefaulted(ModFluffBlocks.biomeStoneB, BiomeBrickVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.customBrick, CustomBrickVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.endStoneBrick, EndBrickVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.dreamwood, LivingWoodVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.forestDrum, DrumVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.livingrock, LivingRockVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.livingwood, LivingWoodVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.openCrate, CrateVariant.class, "pattern=none,variant");
registerVariantsDefaulted(ModBlocks.platform, PlatformVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.prismarine, PrismarineVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.spreader, SpreaderVariant.class, "variant");
// todo 1.8 this is temporary until animation API is done, currnetly item model textures will not match true spreader texture
registerVariantsDefaulted(ModFluffBlocks.stone, FutureStoneVariant.class, "variant");
registerVariantsDefaulted(ModBlocks.storage, StorageVariant.class, "variant");
public static void registerItemAllMeta(Item item, int range) {
registerItemMetas(item, range, i -> item.getRegistryName().getResourcePath());
}
private static void registerStandardItems() {
registerItemModel(manasteelSword);
registerItemModel(spawnerMover);
registerItemModel(terraPick);
registerItemModel(magnetRing);
registerItemModel(magnetRingGreater);
registerItemModel(manaGun);
registerItemModel(tornadoRod);
registerItemModel(twigWand);
registerItemModel(pestleAndMortar);
registerItemModel(blackLotus);
registerItemModel(blackLotus, 1);
ModelLoader.registerItemVariants(lexicon, new ModelResourceLocation("botania:lexicon_default", "inventory"));
registerItemModel(lexicon);
registerItemModel(manasteelHelm);
registerItemModel(manasteelHelmRevealing);
registerItemModel(manasteelChest);
registerItemModel(manasteelLegs);
registerItemModel(manasteelBoots);
registerItemModel(manasteelPick);
registerItemModel(manasteelShovel);
registerItemModel(manasteelAxe);
registerItemModel(manasteelShears);
registerItemModel(manaweaveHelm);
registerItemModel(manaweaveChest);
registerItemModel(manaweaveLegs);
registerItemModel(manaweaveBoots);
registerItemModel(elementiumHelm);
registerItemModel(elementiumHelmRevealing);
registerItemModel(elementiumChest);
registerItemModel(elementiumLegs);
registerItemModel(elementiumBoots);
registerItemModel(elementiumPick);
registerItemModel(elementiumShovel);
registerItemModel(elementiumAxe);
registerItemModel(elementiumSword);
registerItemModel(terrasteelHelm);
registerItemModel(terrasteelHelmRevealing);
registerItemModel(terrasteelChest);
registerItemModel(terrasteelLegs);
registerItemModel(terrasteelBoots);
registerItemModel(terraSword);
registerItemModel(terraAxe);
registerItemModel(starSword);
registerItemModel(thunderSword);
registerItemModel(crystalBow);
registerItemModel(livingwoodBow);
registerItemModel(glassPick);
registerItemModel(flowerBag);
registerItemModel(fertilizer);
registerItemModel(obedienceStick);
registerItemModel(dirtRod);
registerItemModel(waterRod);
registerItemModel(cobbleRod);
registerItemModel(fireRod);
registerItemModel(rainbowRod);
registerItemModel(skyDirtRod);
registerItemModel(terraformRod);
registerItemModel(diviningRod);
registerItemModel(gravityRod);
registerItemModel(missileRod);
registerItemModel(smeltRod);
registerItemModel(exchangeRod);
registerItemModel(openBucket);
registerItemModel(bloodPendant);
registerItemModel(manaTablet);
registerItemModel(enderDagger);
registerItemModel(slingshot);
registerItemModel(vineBall);
registerItemModel(regenIvy);
registerItemModel(keepIvy);
registerItemModel(recordGaia1);
registerItemModel(recordGaia2);
registerItemModel(overgrowthSeed);
registerItemModel(worldSeed);
registerItemModel(incenseStick);
registerItemModel(enderHand);
registerItemModel(craftingHalo);
registerItemModel(spellCloth);
registerItemModel(autocraftingHalo);
registerItemModel(sextant);
registerItemModel(cacophonium);
registerItemModel(clip);
registerItemModel(phantomInk);
registerItemModel(poolMinecart);
registerItemModel(pinkinator);
registerItemModel(dice);
registerItemModel(kingKey);
registerItemModel(flugelEye);
registerItemModel(thorRing);
registerItemModel(lokiRing);
registerItemModel(odinRing);
registerItemModel(aesirRing);
registerItemModel(baubleBox);
registerItemModel(tinyPlanet);
registerItemModel(manaRing);
registerItemModel(manaRingGreater);
registerItemModel(auraRing);
registerItemModel(auraRingGreater);
registerItemModel(spark);
registerItemModel(waterRing);
registerItemModel(miningRing);
registerItemModel(reachRing);
registerItemModel(swapRing);
registerItemModel(pixieRing);
registerItemModel(travelBelt);
registerItemModel(superTravelBelt);
registerItemModel(speedUpBelt);
registerItemModel(knockbackBelt);
registerItemModel(itemFinder);
registerItemModel(monocle);
registerItemModel(icePendant);
registerItemModel(lavaPendant);
registerItemModel(superLavaPendant);
registerItemModel(holyCloak);
registerItemModel(unholyCloak);
registerItemModel(goldLaurel);
registerItemModel(flightTiara);
registerItemModel(divaCharm);
registerItemModel(manaMirror);
registerItemModel(manaInkwell);
registerItemModel(waterBowl);
registerItemModelAllMeta(flightTiara, ItemFlightTiara.WING_TYPES);
registerItemModelAllMeta(laputaShard, 20);
registerItemModelAllMeta(signalFlare, EnumDyeColor.values().length);
registerItemModelAllMeta(dye, EnumDyeColor.values().length);
registerItemModelAllMeta(petal, EnumDyeColor.values().length);
registerItemModelMetas(sparkUpgrade, LibItemNames.SPARK_UPGRADE, 4);
registerItemModelMetas(corporeaSpark, LibItemNames.CORPOREA_SPARK, 2);
registerItemModelMetas(manaBottle, LibItemNames.MANA_BOTTLE, 6);
registerItemModelMetas(ancientWill, LibItemNames.ANCIENT_WILL, 6);
registerItemModelMetas(temperanceStone, LibItemNames.TEMPERANCE_STONE, 2);
registerItemModelMetas(thornChakram, LibItemNames.THORN_CHAKRAM, 2);
registerItemModelMetas(blackHoleTalisman, LibItemNames.BLACK_HOLE_TALISMAN, 2);
registerItemModelMetas(slimeBottle, LibItemNames.SLIME_BOTTLE, 2);
registerItemModelMetas(grassSeeds, LibItemNames.GRASS_SEEDS, 9);
registerItemModelMetas(quartz, LibItemNames.QUARTZ, 7);
registerItemModelMetas(cosmetic, LibItemNames.COSMETIC, 32);
registerItemModelMetas(craftPattern, LibItemNames.CRAFT_PATTERN, 9);
registerItemModelMetas(virus, LibItemNames.VIRUS, 2);
public static void registerItemAppendMeta(Item item, int maxExclusive, String loc) {
registerItemMetas(item, maxExclusive, i -> loc + i);
}
// Only for models that absolutely can't be converted to JSON. Use VERY sparingly
@SuppressWarnings("deprecation")
private static void registerTESRItems() {
registerItemModel(ModBlocks.avatar);
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.avatar), 0, TileAvatar.class);
registerItemModel(ModBlocks.bellows); // todo await animation api
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.bellows), 0, TileBellows.class);
registerItemModel(ModBlocks.brewery);
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.brewery), 0, TileBrewery.class);
registerItemModel(ModBlocks.corporeaCrystalCube);
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.corporeaCrystalCube), 0, TileCorporeaCrystalCube.class);
registerItemModel(ModBlocks.corporeaIndex); // todo json maybe? await animation api
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.corporeaIndex), 0, TileCorporeaIndex.class);
registerItemModel(ModItems.gaiaHead);
ForgeHooksClient.registerTESRItemStack(ModItems.gaiaHead, 0, TileGaiaHead.class);
registerItemModel(ModBlocks.hourglass); // todo json maybe?
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.hourglass), 0, TileHourglass.class);
registerItemModel(ModBlocks.teruTeruBozu);
ForgeHooksClient.registerTESRItemStack(Item.getItemFromBlock(ModBlocks.teruTeruBozu), 0, TileTeruTeruBozu.class);
}
private static void registerManaResources() {
Item item = manaResource;
for (int i = 0; i < LibItemNames.MANA_RESOURCE_NAMES.length; i++) {
String name = "botania:" + LibItemNames.MANA_RESOURCE_NAMES[i];
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(name, "inventory"));
public static void registerItemMetas(Item item, int maxExclusive, IntFunction<String> metaToName) {
for (int i = 0; i < maxExclusive; i++) {
ModelLoader.setCustomModelResourceLocation(
item, i,
new ModelResourceLocation(LibMisc.MOD_ID + ":" + metaToName.apply(i), "inventory")
);
}
}
private static void registerRunes() {
List<String> variantNames = ImmutableList.of("water", "fire", "earth", "air", "spring", "summer", "autumn", "winter", "mana", "lust", "gluttony", "greed", "sloth", "wrath", "envy", "pride");
for (int i = 0; i < variantNames.size(); i++) {
ModelLoader.setCustomModelResourceLocation(rune, i, new ModelResourceLocation("botania:rune_" + variantNames.get(i), "inventory"));
}
private static final Map<RegistryDelegate<Block>, IStateMapper> customStateMappers = ReflectionHelper.getPrivateValue(ModelLoader.class, null, "customStateMappers");
private static final DefaultStateMapper fallbackMapper = new DefaultStateMapper();
private static ModelResourceLocation getMrlForState(IBlockState state) {
return customStateMappers
.getOrDefault(state.getBlock().delegate, fallbackMapper)
.putStateModelLocations(state.getBlock())
.get(state);
}
private static void registerLens() {
int counter = 0;
for (String s : LibItemNames.LENS_NAMES) {
ModelLoader.setCustomModelResourceLocation(lens, counter++, new ModelResourceLocation("botania:" + s, "inventory"));
}
public static void registerBlockToState(Block b, int meta, IBlockState state) {
ModelLoader.setCustomModelResourceLocation(
Item.getItemFromBlock(b),
meta,
getMrlForState(state)
);
}
private static void registerBrews() {
ModelLoader.setCustomModelResourceLocation(vial, 0, new ModelResourceLocation("botania:vial", "inventory"));
ModelLoader.setCustomModelResourceLocation(vial, 1, new ModelResourceLocation("botania:flask", "inventory"));
for (int i = 0; i < 6; i++) {
ModelLoader.registerItemVariants(brewFlask, new ModelResourceLocation("botania:flask1_" + i, "inventory"));
}
ModelLoader.setCustomMeshDefinition(brewFlask, MesherWrapper.of(stack -> {
int swigsTaken = 6 - ((ItemBrewBase) brewFlask).getSwigsLeft(stack);
return new ModelResourceLocation("botania:flask1_" + swigsTaken, "inventory");
}));
for (int i = 0; i < 4; i++) {
ModelLoader.registerItemVariants(brewVial, new ModelResourceLocation("botania:vial1_" + i, "inventory"));
}
ModelLoader.setCustomMeshDefinition(brewVial, MesherWrapper.of(stack -> {
int swigsTaken = 4 - ((ItemBrewBase) brewVial).getSwigsLeft(stack);
return new ModelResourceLocation("botania:vial1_" + swigsTaken, "inventory");
}));
public static void registerBlockToState(Block b, int maxExclusive) {
for(int i = 0; i < maxExclusive; i++)
registerBlockToState(b, i, b.getStateFromMeta(i));
}
private static void registerStateMappers() {
// Override to let custom model loader work, see SpecialFlowerModel
ModelLoader.setCustomStateMapper(ModBlocks.specialFlower, new StateMap.Builder().ignore(BotaniaStateProps.COLOR).ignore(((BlockFlower) ModBlocks.specialFlower).getTypeProperty()).build());
// Override to let smart models work, see MiscellaneousIcons
ModelLoader.setCustomStateMapper(ModBlocks.floatingSpecialFlower, new StateMap.Builder().ignore(BotaniaStateProps.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.floatingFlower, new StateMap.Builder().ignore(BotaniaStateProps.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.platform, new StateMap.Builder().ignore(BotaniaStateProps.PLATFORM_VARIANT).build());
// Ignore vanilla facing, variant in double flower
ModelLoader.setCustomStateMapper(ModBlocks.doubleFlower1, (new StateMap.Builder()).ignore(BlockDoublePlant.VARIANT, BlockDoublePlant.FACING).build());
ModelLoader.setCustomStateMapper(ModBlocks.doubleFlower2, (new StateMap.Builder()).ignore(BlockDoublePlant.VARIANT, BlockDoublePlant.FACING).build());
// Ignore color in pool, unstable cube, mana beacon, special flower, and petals (handled by Block.colorMultiplier)
ModelLoader.setCustomStateMapper(ModBlocks.pool, (new StateMap.Builder()).ignore(BotaniaStateProps.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.unstableBlock, (new StateMap.Builder()).ignore(BotaniaStateProps.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.manaBeacon, (new StateMap.Builder()).ignore(BotaniaStateProps.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.petalBlock, (new StateMap.Builder()).ignore(BotaniaStateProps.COLOR).build());
ModelLoader.setCustomStateMapper(ModBlocks.specialFlower, (new StateMap.Builder()).ignore(BotaniaStateProps.COLOR, ((BlockFlower) ModBlocks.specialFlower).getTypeProperty()).build());
// Ignore vanilla variant in flowers
ModelLoader.setCustomStateMapper(ModBlocks.flower, (new StateMap.Builder()).ignore(((BlockFlower) ModBlocks.flower).getTypeProperty()).build());
ModelLoader.setCustomStateMapper(ModBlocks.shinyFlower, (new StateMap.Builder()).ignore(((BlockFlower) ModBlocks.shinyFlower).getTypeProperty()).build());
ModelLoader.setCustomStateMapper(ModBlocks.buriedPetals, (new StateMap.Builder()).ignore(((BlockFlower) ModBlocks.buriedPetals).getTypeProperty()).build());
// Ignore vanilla variant in walls
ModelLoader.setCustomStateMapper(ModFluffBlocks.biomeStoneWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
ModelLoader.setCustomStateMapper(ModFluffBlocks.dreamwoodWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
ModelLoader.setCustomStateMapper(ModFluffBlocks.livingrockWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
ModelLoader.setCustomStateMapper(ModFluffBlocks.livingwoodWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
ModelLoader.setCustomStateMapper(ModFluffBlocks.prismarineWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
ModelLoader.setCustomStateMapper(ModFluffBlocks.reedWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
ModelLoader.setCustomStateMapper(ModFluffBlocks.stoneWall, (new StateMap.Builder()).ignore(BlockWall.VARIANT).build());
// Ignore dummy variant in slabs
for (Block b : ModFluffBlocks.biomeStoneSlabs) {
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY).build());
}
for (Block b : ModFluffBlocks.pavementSlabs) {
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY).build());
}
for (Block b : ModFluffBlocks.stoneSlabs) {
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY).build());
}
List<Block> otherSlabs = Lists.newArrayList(ModFluffBlocks.livingwoodSlab, ModFluffBlocks.livingwoodPlankSlab, ModFluffBlocks.livingrockSlab, ModFluffBlocks.dreamwoodSlab, ModFluffBlocks.livingrockBrickSlab,
ModFluffBlocks.dreamwoodPlankSlab, ModFluffBlocks.prismarineSlab, ModFluffBlocks.prismarineBrickSlab, ModFluffBlocks.darkPrismarineSlab,
ModFluffBlocks.reedSlab, ModFluffBlocks.thatchSlab, ModFluffBlocks.netherBrickSlab, ModFluffBlocks.soulBrickSlab, ModFluffBlocks.snowBrickSlab,
ModFluffBlocks.tileSlab, ModFluffBlocks.manaQuartzSlab, ModFluffBlocks.blazeQuartzSlab, ModFluffBlocks.darkQuartzSlab,
ModFluffBlocks.lavenderQuartzSlab, ModFluffBlocks.redQuartzSlab, ModFluffBlocks.elfQuartzSlab, ModFluffBlocks.sunnyQuartzSlab, ModFluffBlocks.dirtPathSlab,
ModFluffBlocks.shimmerrockSlab, ModFluffBlocks.shimmerwoodPlankSlab, ModFluffBlocks.endStoneSlab, ModFluffBlocks.enderBrickSlab);
for (Block b : otherSlabs) {
if (b == null) // Dark quartz disabled
continue;
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY).build());
}
// Ignore both dummy variant and half prop in full slabs
for (Block b : ModFluffBlocks.biomeStoneFullSlabs) {
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY, BlockSlab.HALF).build());
}
for (Block b : ModFluffBlocks.pavementFullSlabs) {
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY, BlockSlab.HALF).build());
}
for (Block b : ModFluffBlocks.stoneFullSlabs) {
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY, BlockSlab.HALF).build());
}
List<Block> otherFullSlabs = Lists.newArrayList(ModFluffBlocks.livingwoodSlabFull, ModFluffBlocks.livingwoodPlankSlabFull, ModFluffBlocks.livingrockSlabFull, ModFluffBlocks.dreamwoodSlabFull, ModFluffBlocks.livingrockBrickSlabFull,
ModFluffBlocks.dreamwoodPlankSlabFull, ModFluffBlocks.prismarineSlabFull, ModFluffBlocks.prismarineBrickSlabFull, ModFluffBlocks.darkPrismarineSlabFull,
ModFluffBlocks.reedSlabFull, ModFluffBlocks.thatchSlabFull, ModFluffBlocks.netherBrickSlabFull, ModFluffBlocks.soulBrickSlabFull, ModFluffBlocks.snowBrickSlabFull,
ModFluffBlocks.tileSlabFull, ModFluffBlocks.darkQuartzSlabFull, ModFluffBlocks.manaQuartzSlabFull, ModFluffBlocks.blazeQuartzSlabFull,
ModFluffBlocks.lavenderQuartzSlabFull, ModFluffBlocks.redQuartzSlabFull, ModFluffBlocks.elfQuartzSlabFull, ModFluffBlocks.sunnyQuartzSlabFull, ModFluffBlocks.dirtPathSlabFull,
ModFluffBlocks.shimmerrockSlabFull, ModFluffBlocks.shimmerwoodPlankSlabFull, ModFluffBlocks.endStoneSlabFull, ModFluffBlocks.enderBrickSlabFull);
for (Block b : otherFullSlabs) {
if (b == null) // Dark quartz disabled
continue;
ModelLoader.setCustomStateMapper(b, (new StateMap.Builder()).ignore(BlockModSlab.DUMMY, BlockSlab.HALF).build());
}
// Ignore everything in TESR items to suppress missing model errors
ModelLoader.setCustomStateMapper(ModBlocks.avatar, new StateMap.Builder().ignore(BotaniaStateProps.CARDINALS).build());
ModelLoader.setCustomStateMapper(ModBlocks.bellows, new StateMap.Builder().ignore(BotaniaStateProps.CARDINALS).build());
ModelLoader.setCustomStateMapper(ModBlocks.brewery, new StateMap.Builder().ignore(BotaniaStateProps.POWERED).build());
ModelLoader.setCustomStateMapper(ModBlocks.gaiaHead, new StateMap.Builder().ignore(BlockSkull.FACING, BlockSkull.NODROP).build());
ModelLoader.setCustomStateMapper(ModBlocks.hourglass, new StateMap.Builder().ignore(BotaniaStateProps.POWERED).build());
// Registers the ItemBlock to models/item/<registryname>#inventory
public static void registerInventoryVariant(Block b) {
ModelLoader.setCustomModelResourceLocation(
Item.getItemFromBlock(b), 0,
new ModelResourceLocation(b.getRegistryName(), "inventory"));
}
private static void registerMushrooms() {
Item item = Item.getItemFromBlock(ModBlocks.mushroom);
for (EnumDyeColor color : EnumDyeColor.values()) {
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.mushroom).toString();
ModelLoader.setCustomModelResourceLocation(item, color.getMetadata(), new ModelResourceLocation(name, "inventory_" + color.getName()));
}
// Registers the ItemBlock to a custom path in models/item/itemblock/
public static void registerCustomItemblock(Block b, String path) {
registerCustomItemblock(b, 1, i -> path);
}
private static void registerFlowers() {
Item item = Item.getItemFromBlock(ModBlocks.flower);
for (EnumDyeColor color : EnumDyeColor.values()) {
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.flower).toString();
ModelLoader.setCustomModelResourceLocation(item, color.getMetadata(), new ModelResourceLocation(name, "inventory_" + color.getName()));
}
item = Item.getItemFromBlock(ModBlocks.shinyFlower);
for (EnumDyeColor color : EnumDyeColor.values()) {
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.shinyFlower).toString();
ModelLoader.setCustomModelResourceLocation(item, color.getMetadata(), new ModelResourceLocation(name, "inventory_" + color.getName()));
}
item = Item.getItemFromBlock(ModBlocks.doubleFlower1);
for (EnumDyeColor color : BotaniaStateProps.DOUBLEFLOWER_VARIANT_1.getAllowedValues()) {
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.doubleFlower1).toString();
String variant = "inventory_" + color.getName();
ModelLoader.setCustomModelResourceLocation(item, color.getMetadata(), new ModelResourceLocation(name, variant));
}
item = Item.getItemFromBlock(ModBlocks.doubleFlower2);
for (EnumDyeColor color : BotaniaStateProps.DOUBLEFLOWER_VARIANT_2.getAllowedValues()) {
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.doubleFlower2).toString();
String variant = "inventory_" + color.getName();
ModelLoader.setCustomModelResourceLocation(item, color.getMetadata() - 8, new ModelResourceLocation(name, variant));
}
}
private static void registerPavement() {
Item item = Item.getItemFromBlock(ModFluffBlocks.pavement);
String name = ForgeRegistries.BLOCKS.getKey(ModFluffBlocks.pavement).toString();
for (EnumDyeColor e : BotaniaStateProps.PAVEMENT_COLOR.getAllowedValues()) {
String variant = "color=" + e.getName();
switch (e) { // Explicit switch needed because saved meta does not match EnumDyeColor
case BLACK: {
ModelLoader.setCustomModelResourceLocation(item, 1, new ModelResourceLocation(name, variant));
break;
}
case BLUE: {
ModelLoader.setCustomModelResourceLocation(item, 2, new ModelResourceLocation(name, variant));
break;
}
case RED: {
ModelLoader.setCustomModelResourceLocation(item, 3, new ModelResourceLocation(name, variant));
break;
}
case YELLOW: {
ModelLoader.setCustomModelResourceLocation(item, 4, new ModelResourceLocation(name, variant));
break;
}
case GREEN: {
ModelLoader.setCustomModelResourceLocation(item, 5, new ModelResourceLocation(name, variant));
break;
}
case WHITE:
default: {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(name, variant));
break;
}
}
}
}
private static void registerStairs() {
for (Block b : ModFluffBlocks.stoneStairs) {
registerItemModel(b);
}
for (Block b : ModFluffBlocks.pavementStairs) {
registerItemModel(b);
}
for (Block b : ModFluffBlocks.biomeStoneStairs) {
registerItemModel(b);
}
registerItemModel(ModFluffBlocks.blazeQuartzStairs);
registerItemModel(ModFluffBlocks.darkPrismarineStairs);
if (ConfigHandler.darkQuartzEnabled)
registerItemModel(ModFluffBlocks.darkQuartzStairs);
registerItemModel(ModFluffBlocks.dreamwoodStairs);
registerItemModel(ModFluffBlocks.dreamwoodPlankStairs);
registerItemModel(ModFluffBlocks.elfQuartzStairs);
registerItemModel(ModFluffBlocks.enderBrickStairs);
registerItemModel(ModFluffBlocks.endStoneStairs);
registerItemModel(ModFluffBlocks.lavenderQuartzStairs);
registerItemModel(ModFluffBlocks.livingrockStairs);
registerItemModel(ModFluffBlocks.livingrockBrickStairs);
registerItemModel(ModFluffBlocks.livingwoodStairs);
registerItemModel(ModFluffBlocks.livingwoodPlankStairs);
registerItemModel(ModFluffBlocks.manaQuartzStairs);
registerItemModel(ModFluffBlocks.netherBrickStairs);
registerItemModel(ModFluffBlocks.prismarineStairs);
registerItemModel(ModFluffBlocks.prismarineBrickStairs);
registerItemModel(ModFluffBlocks.redQuartzStairs);
registerItemModel(ModFluffBlocks.reedStairs);
registerItemModel(ModFluffBlocks.shimmerrockStairs);
registerItemModel(ModFluffBlocks.shimmerwoodPlankStairs);
registerItemModel(ModFluffBlocks.snowBrickStairs);
registerItemModel(ModFluffBlocks.soulBrickStairs);
registerItemModel(ModFluffBlocks.sunnyQuartzStairs);
registerItemModel(ModFluffBlocks.thatchStairs);
registerItemModel(ModFluffBlocks.tileStairs);
}
private static void registerSlabs() {
for (Block b : ModFluffBlocks.biomeStoneSlabs) {
registerItemModel(b);
}
for (Block b : ModFluffBlocks.pavementSlabs) {
registerItemModel(b);
}
for (Block b : ModFluffBlocks.stoneSlabs) {
registerItemModel(b);
}
registerItemModel(ModFluffBlocks.livingwoodSlab);
registerItemModel(ModFluffBlocks.livingwoodPlankSlab);
registerItemModel(ModFluffBlocks.livingrockSlab);
registerItemModel(ModFluffBlocks.livingrockBrickSlab);
registerItemModel(ModFluffBlocks.blazeQuartzSlab);
if (ConfigHandler.darkQuartzEnabled)
registerItemModel(ModFluffBlocks.darkQuartzSlab);
registerItemModel(ModFluffBlocks.elfQuartzSlab);
registerItemModel(ModFluffBlocks.lavenderQuartzSlab);
registerItemModel(ModFluffBlocks.manaQuartzSlab);
registerItemModel(ModFluffBlocks.redQuartzSlab);
registerItemModel(ModFluffBlocks.sunnyQuartzSlab);
registerItemModel(ModFluffBlocks.dreamwoodSlab);
registerItemModel(ModFluffBlocks.dreamwoodPlankSlab);
registerItemModel(ModFluffBlocks.prismarineSlab);
registerItemModel(ModFluffBlocks.prismarineBrickSlab);
registerItemModel(ModFluffBlocks.darkPrismarineSlab);
registerItemModel(ModFluffBlocks.dirtPathSlab);
registerItemModel(ModFluffBlocks.shimmerrockSlab);
registerItemModel(ModFluffBlocks.shimmerwoodPlankSlab);
registerItemModel(ModFluffBlocks.endStoneSlab);
registerItemModel(ModFluffBlocks.enderBrickSlab);
registerItemModel(ModFluffBlocks.netherBrickSlab);
registerItemModel(ModFluffBlocks.soulBrickSlab);
registerItemModel(ModFluffBlocks.snowBrickSlab);
registerItemModel(ModFluffBlocks.tileSlab);
registerItemModel(ModFluffBlocks.reedSlab);
registerItemModel(ModFluffBlocks.thatchSlab);
}
private static void registerWalls() {
Item item = Item.getItemFromBlock(ModFluffBlocks.biomeStoneWall);
for (BiomeStoneVariant variant : BotaniaStateProps.BIOMESTONEWALL_VARIANT.getAllowedValues()) {
String variantName = "inventory_" + variant.getName();
ModelLoader.setCustomModelResourceLocation(item, variant.ordinal() - 8, new ModelResourceLocation("botania:biomeStoneA0Wall", variantName));
}
item = Item.getItemFromBlock(ModFluffBlocks.stoneWall);
for (FutureStoneVariant variant : BotaniaStateProps.FUTURESTONEWALL_VARIANT.getAllowedValues()) {
String variantName = "inventory_" + variant.getName();
ModelLoader.setCustomModelResourceLocation(item, variant.ordinal(), new ModelResourceLocation("botania:stone0Wall", variantName));
}
registerItemModel(ModFluffBlocks.livingrockWall);
registerItemModel(ModFluffBlocks.livingwoodWall);
registerItemModel(ModFluffBlocks.dreamwoodWall);
registerItemModel(ModFluffBlocks.prismarineWall);
registerItemModel(ModFluffBlocks.reedWall);
}
private static void registerPanes() {
registerItemModel(ModFluffBlocks.alfglassPane);
registerItemModel(ModFluffBlocks.bifrostPane);
registerItemModel(ModFluffBlocks.managlassPane);
}
private static void registerAltars() {
Item item = Item.getItemFromBlock(ModBlocks.altar);
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.altar).toString();
for (int i = 0; i < AltarVariant.values().length - 1; i++) { // Off by one on purpose to exclude MOSSY
String variantName = "variant=" + AltarVariant.values()[i].getName();
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(name, variantName));
}
}
private static void registerQuartzBlocks() {
for (Block b : Lists.newArrayList(ModFluffBlocks.blazeQuartz, ModFluffBlocks.darkQuartz, ModFluffBlocks.elfQuartz, ModFluffBlocks.lavenderQuartz, ModFluffBlocks.manaQuartz, ModFluffBlocks.redQuartz, ModFluffBlocks.sunnyQuartz)) {
if (b == null) // Dark quartz disabled
continue;
Item item = Item.getItemFromBlock(b);
String name = ForgeRegistries.BLOCKS.getKey(b).toString();
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(name, "variant=normal"));
ModelLoader.setCustomModelResourceLocation(item, 1, new ModelResourceLocation(name, "variant=chiseled"));
ModelLoader.setCustomModelResourceLocation(item, 2, new ModelResourceLocation(name, "variant=pillar_y"));
}
}
private static void registerLuminizers() {
Item item = Item.getItemFromBlock(ModBlocks.lightRelay);
String name = ForgeRegistries.BLOCKS.getKey(ModBlocks.lightRelay).toString();
for (LuminizerVariant v : LuminizerVariant.values()) {
ModelLoader.setCustomModelResourceLocation(item, v.ordinal(), new ModelResourceLocation(name, "powered=false,variant=" + v.getName()));
}
}
private static <T extends Enum<T> & IStringSerializable> void registerVariantsDefaulted(Block b, Class<T> enumclazz, String variantHeader) {
public static void registerCustomItemblock(Block b, int maxExclusive, IntFunction<String> metaToPath) {
Item item = Item.getItemFromBlock(b);
for (T e : enumclazz.getEnumConstants()) {
String baseName = ForgeRegistries.BLOCKS.getKey(b).toString();
String variantName = variantHeader + "=" + e.getName();
ModelLoader.setCustomModelResourceLocation(item, e.ordinal(), new ModelResourceLocation(baseName, variantName));
for (int i = 0; i < maxExclusive; i++) {
ModelLoader.setCustomModelResourceLocation(
item, i,
new ModelResourceLocation(LibMisc.MOD_ID + ":itemblock/" + metaToPath.apply(i), "inventory")
);
}
}
/**
* Registers all metas of the given item to models/item/registryname.json
*/
private static void registerItemModelAllMeta(Item item, int range) {
String loc = ForgeRegistries.ITEMS.getKey(item).toString();
for(int i = 0; i < range; i++) {
ModelLoader.registerItemVariants(item, new ModelResourceLocation(loc, "inventory"));
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(loc, "inventory"));
}
}
/**
* Registers each meta of an item to models/item/registryname<meta>.json
* Range is exclusive upper bound
*/
private static void registerItemModelMetas(Item item, String loc, int range) {
for(int i = 0; i < range; i++) {
String name = "botania:" + loc + i;
ModelLoader.registerItemVariants(item, new ModelResourceLocation(name, "inventory"));
ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(name, "inventory"));
}
}
private static void registerItemModel(Block b) {
registerItemModel(Item.getItemFromBlock(b));
}
private static void registerItemModel(Item i,int meta) {
ResourceLocation loc = i.getRegistryName();
ModelLoader.setCustomModelResourceLocation(i, meta, new ModelResourceLocation(loc, "inventory"));
}
private static void registerItemModel(Item i) {
registerItemModel(i, 0);
}
private ModelHandler() {}
private interface MesherWrapper extends ItemMeshDefinition {
static MesherWrapper of(MesherWrapper w) {
return w;
}
ModelResourceLocation getLocation(ItemStack stack);
@Nonnull
@Override
default ModelResourceLocation getModelLocation(@Nonnull ItemStack stack) {
return getLocation(stack);
}
}
}
@@ -56,9 +56,9 @@ public class MultiblockBlockAccess implements IBlockAccess {
}
@Override
public int getCombinedLight(@Nonnull BlockPos pos, int p_72802_4_) {
public int getCombinedLight(@Nonnull BlockPos pos, int lightValue) {
if(hasBlockAccess)
return originalBlockAccess.getCombinedLight(pos, p_72802_4_);
return originalBlockAccess.getCombinedLight(pos, lightValue);
return 15728640;
}
@@ -85,17 +85,12 @@ public class MultiblockBlockAccess implements IBlockAccess {
@Nonnull
@Override
public Biome getBiomeGenForCoords(@Nonnull BlockPos pos) {
public Biome getBiome(@Nonnull BlockPos pos) {
if(hasBlockAccess)
return originalBlockAccess.getBiomeGenForCoords(pos);
return originalBlockAccess.getBiome(pos);
return null;
}
@Override
public boolean extendedLevelsInChunkCache() {
return hasBlockAccess && originalBlockAccess.extendedLevelsInChunkCache();
}
@Override
public boolean isSideSolid(@Nonnull BlockPos pos, @Nonnull EnumFacing side, boolean _default) {
if(hasBlockAccess)
@@ -40,6 +40,8 @@ import vazkii.botania.common.block.ModBlocks;
public final class MultiblockRenderHandler {
private MultiblockRenderHandler() {}
private static final MultiblockBlockAccess blockAccess = new MultiblockBlockAccess();
private static int dimension;
@@ -79,7 +81,7 @@ public final class MultiblockRenderHandler {
}
@SubscribeEvent
public void onWorldRenderLast(RenderWorldLastEvent event) {
public static void onWorldRenderLast(RenderWorldLastEvent event) {
Minecraft mc = Minecraft.getMinecraft();
if(mc.thePlayer != null && mc.objectMouseOver != null && mc.objectMouseOver.getBlockPos() != null && (!mc.thePlayer.isSneaking() || anchor != null)) {
renderPlayerLook(mc.thePlayer, mc.objectMouseOver);
@@ -87,7 +89,7 @@ public final class MultiblockRenderHandler {
}
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent.RightClickBlock event) {
public static void onPlayerInteract(PlayerInteractEvent.RightClickBlock event) {
if(currentMultiblock != null && anchor == null && event.getEntityPlayer() == Minecraft.getMinecraft().thePlayer) {
anchor = event.getPos();
angle = event.getEntityPlayer().getHorizontalFacing();
@@ -95,12 +97,12 @@ public final class MultiblockRenderHandler {
}
}
private void renderPlayerLook(EntityPlayer player, RayTraceResult src) {
private static void renderPlayerLook(EntityPlayer player, RayTraceResult src) {
if(currentMultiblock != null && dimension == player.worldObj.provider.getDimension()) {
BlockPos anchorPos = anchor != null ? anchor : src.getBlockPos();
GlStateManager.pushMatrix();
GL11.glPushAttrib(GL11.GL_LIGHTING);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.disableLighting();
@@ -133,7 +135,7 @@ public final class MultiblockRenderHandler {
}
}
private boolean renderComponentInWorld(World world, Multiblock mb, MultiblockComponent comp, BlockPos anchorPos) {
private static boolean renderComponentInWorld(World world, Multiblock mb, MultiblockComponent comp, BlockPos anchorPos) {
double renderPosX, renderPosY, renderPosZ;
try {
@@ -37,7 +37,7 @@ public final class RedStringRenderer {
GlStateManager.pushMatrix();
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
GL11.glPushAttrib(GL11.GL_LIGHTING);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GlStateManager.disableLighting();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1F, 0F, 0F, sizeAlpha);
@@ -81,9 +81,9 @@ public final class RedStringRenderer {
GlStateManager.pushMatrix();
GlStateManager.translate(tile.getPos().getX() + 0.5 - renderPosX, tile.getPos().getY() + 0.5 - renderPosY, tile.getPos().getZ() + 0.5 - renderPosZ);
Vector3 vecOrig = new Vector3(bind.getX() - tile.getPos().getX(), bind.getY() - tile.getPos().getY(), bind.getZ() - tile.getPos().getZ());
Vector3 vecNorm = vecOrig.copy().normalize();
Vector3 vecMag = vecNorm.copy().multiply(0.025);
Vector3 vecApply = vecMag.copy();
Vector3 vecNorm = vecOrig.normalize();
Vector3 vecMag = vecNorm.multiply(0.025);
Vector3 vecApply = vecMag;
int stages = (int) (vecOrig.mag() / vecMag.mag());
@@ -97,7 +97,7 @@ public final class RedStringRenderer {
for(int i = 0; i < stages; i++) {
addVertexAtWithTranslation(tessellator, dir, vecApply.x, vecApply.y, vecApply.z, rand, len);
rand = Math.random() - 0.5;
vecApply.add(vecMag);
vecApply = vecApply.add(vecMag);
len += add;
addVertexAtWithTranslation(tessellator, dir, vecApply.x, vecApply.y, vecApply.z, rand, len);
}
@@ -12,16 +12,19 @@ import net.minecraft.client.resources.I18n;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumHandSide;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.client.event.RenderSpecificHandEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.lwjgl.util.glu.Project;
import vazkii.botania.client.gui.lexicon.GuiLexicon;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.Botania;
import vazkii.botania.common.core.handler.ConfigHandler;
import vazkii.botania.common.core.helper.PlayerHelper;
import vazkii.botania.common.item.ItemLexicon;
@@ -30,115 +33,59 @@ import vazkii.botania.common.item.ModItems;
// Hacky way to render 3D lexicon, will be reevaluated in the future.
public class RenderLexicon {
final ModelBook model = new ModelBook();
final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_LEXICA);
private final ModelBook model = new ModelBook();
private final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_LEXICA);
@SubscribeEvent
public void renderItem(RenderHandEvent evt) {
Minecraft mc;
if(true || !ConfigHandler.lexicon3dModel || mc.gameSettings.thirdPersonView != 0 || !PlayerHelper.hasHeldItem(mc.thePlayer, ModItems.lexicon))
public void renderItem(RenderSpecificHandEvent evt) {
Minecraft mc = Minecraft.getMinecraft();
if(!ConfigHandler.lexicon3dModel
|| mc.gameSettings.thirdPersonView != 0
|| mc.thePlayer.getHeldItem(evt.getHand()) == null
|| mc.thePlayer.getHeldItem(evt.getHand()).getItem() != ModItems.lexicon)
return;
evt.setCanceled(true);
try {
// Called immediately before EntityRenderer.renderHand
GlStateManager.clear(256);
// Begin copy EntityRenderer.renderHand
GlStateManager.matrixMode(5889);
GlStateManager.loadIdentity();
float f = 0.07F;
if (mc.gameSettings.anaglyph)
{
GlStateManager.translate((float)(-(/*xOffset*/0 * 2 - 1)) * f, 0.0F, 0.0F);
}
float fovModifier = ((float) ClientMethodHandles.getFOVModifier.invokeExact(mc.entityRenderer, ClientTickHandler.partialTicks, false));
float farPlane = ((float) ClientMethodHandles.farPlaneDistance_getter.invokeExact(mc.entityRenderer));
Project.gluPerspective(fovModifier, (float)mc.displayWidth / (float)mc.displayHeight, 0.05F, farPlane * 2.0F);
GlStateManager.matrixMode(5888);
GlStateManager.loadIdentity();
if (mc.gameSettings.anaglyph)
{
GlStateManager.translate((float)(/*xOffset*/0 * 2 - 1) * 0.1F, 0.0F, 0.0F);
}
GlStateManager.pushMatrix();
ClientMethodHandles.hurtCameraEffect.invokeExact(mc.entityRenderer, ClientTickHandler.partialTicks);
if (mc.gameSettings.viewBobbing)
{
ClientMethodHandles.setupViewBobbing.invokeExact(mc.entityRenderer, ClientTickHandler.partialTicks);
}
boolean flag = mc.getRenderViewEntity() instanceof EntityLivingBase && ((EntityLivingBase)mc.getRenderViewEntity()).isPlayerSleeping();
if (mc.gameSettings.thirdPersonView == 0 && !flag && !mc.gameSettings.hideGUI && !mc.playerController.isSpectator())
{
ClientMethodHandles.enableLightmap.invokeExact(mc.entityRenderer);
renderItemInFirstPerson();
ClientMethodHandles.disableLightmap.invokeExact(mc.entityRenderer);
}
GlStateManager.popMatrix();
if (mc.gameSettings.thirdPersonView == 0 && !flag)
{
mc.getItemRenderer().renderOverlays(ClientTickHandler.partialTicks);
ClientMethodHandles.hurtCameraEffect.invokeExact(mc.entityRenderer, ClientTickHandler.partialTicks);
}
if (mc.gameSettings.viewBobbing)
{
ClientMethodHandles.setupViewBobbing.invokeExact(mc.entityRenderer, ClientTickHandler.partialTicks);
}
// End EntityRenderer.renderHand copy
renderItemInFirstPerson(mc.thePlayer, evt.getPartialTicks(), evt.getInterpolatedPitch(), evt.getHand(), evt.getSwingProgress(), evt.getItemStack(), evt.getEquipProgress());
} catch (Throwable throwable) {
FMLLog.warning("[Botania]: Failed to render lexicon");
throwable.printStackTrace();
Botania.LOGGER.warn("Failed to render lexicon");
}
}
private void renderItemInFirstPerson() throws Throwable {
private void renderItemInFirstPerson(AbstractClientPlayer player, float partialTicks, float interpPitch, EnumHand hand, float swingProgress, ItemStack stack, float equipProgress) throws Throwable {
// Cherry picked from ItemRenderer.renderItemInFirstPerson
float prevEquippedProgress = 0;//((float) ClientMethodHandles.prevEquippedProgress_getter.invokeExact(Minecraft.getMinecraft().getItemRenderer()));
float equippedProgress = 0;//((float) ClientMethodHandles.equippedProgress_getter.invokeExact(Minecraft.getMinecraft().getItemRenderer()));
float f = 1.0F - (prevEquippedProgress + (equippedProgress - prevEquippedProgress) * ClientTickHandler.partialTicks);
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
float f1 = player.getSwingProgress(ClientTickHandler.partialTicks);
float f2 = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * ClientTickHandler.partialTicks;
float f3 = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * ClientTickHandler.partialTicks;
this.func_178101_a(f2, f3);
this.func_178109_a(player);
this.func_178110_a(player, ClientTickHandler.partialTicks);
GlStateManager.enableRescaleNormal();
boolean flag = hand == EnumHand.MAIN_HAND;
EnumHandSide enumhandside = flag ? player.getPrimaryHand() : player.getPrimaryHand().opposite();
GlStateManager.pushMatrix();
this.func_178105_d(f1);
this.transformFirstPersonItem(f, f1);
doRender();
boolean flag1 = enumhandside == EnumHandSide.RIGHT;
float f = -0.4F * MathHelper.sin(MathHelper.sqrt_float(swingProgress) * (float)Math.PI);
float f1 = 0.2F * MathHelper.sin(MathHelper.sqrt_float(swingProgress) * ((float)Math.PI * 2F));
float f2 = -0.2F * MathHelper.sin(swingProgress * (float)Math.PI);
int i = flag1 ? 1 : -1;
GlStateManager.translate((float)i * f, f1, f2);
this.transformSideFirstPerson(enumhandside, equipProgress);
this.transformFirstPerson(enumhandside, swingProgress);
doRender(enumhandside, partialTicks, stack);
GlStateManager.popMatrix();
GlStateManager.disableRescaleNormal();
RenderHelper.disableStandardItemLighting();
}
private void doRender() {
private void doRender(EnumHandSide side, float partialTicks, ItemStack stack) {
Minecraft mc = Minecraft.getMinecraft();
GlStateManager.pushMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
mc.renderEngine.bindTexture(texture);
float opening;
float pageFlip;
float ticks = ClientTickHandler.ticksWithLexicaOpen;
if(ticks > 0 && ticks < 10) {
if(Minecraft.getMinecraft().currentScreen instanceof GuiLexicon)
ticks += ClientTickHandler.partialTicks;
else ticks -= ClientTickHandler.partialTicks;
ticks += partialTicks;
else ticks -= partialTicks;
}
GlStateManager.translate(0.3F + 0.02F * ticks, 0.475F + 0.01F * ticks, -0.2F - 0.01F * ticks);
GlStateManager.rotate(87.5F + ticks * 5, 0F, 1F, 0F);
GlStateManager.rotate(87.5F + ticks * (side == EnumHandSide.RIGHT ? 5 : 10), 0F, 1F, 0F);
GlStateManager.rotate(ticks * 2.85F, 0F, 0F, 1F);
opening = ticks / 12F;
@@ -154,13 +101,12 @@ public class RenderLexicon {
GlStateManager.rotate(180F, 0F, 0F, 1F);
GlStateManager.translate(-0.3F, -0.21F, -0.07F);
GlStateManager.scale(0.0035F, 0.0035F, -0.0035F);
boolean bevo = Minecraft.getMinecraft().thePlayer.getName().equalsIgnoreCase("BevoLJ");
boolean saice = Minecraft.getMinecraft().thePlayer.getName().equalsIgnoreCase("saice");
boolean bevo = mc.thePlayer.getName().equalsIgnoreCase("BevoLJ");
boolean saice = mc.thePlayer.getName().equalsIgnoreCase("saice");
String title = ModItems.lexicon.getItemStackDisplayName(null);
String origTitle = title;
ItemStack stack = PlayerHelper.getFirstHeldItemClass(Minecraft.getMinecraft().thePlayer, Item.class);
if(stack != null)
title = stack.getDisplayName();
if(title.equals(origTitle) && bevo)
@@ -189,56 +135,37 @@ public class RenderLexicon {
GlStateManager.translate(0F, 10F, 0F);
font.drawString(I18n.format("botaniamisc.lexiconcover" + (bevo ? 4 : 5)), 0, 0, 0x79ff92);
}
GlStateManager.color(1F, 1F, 1F);
}
GlStateManager.popMatrix();
}
// Copy - ItemRenderer.func_178101_a
private void func_178101_a(float angle, float p_178101_2_) {
GlStateManager.pushMatrix();
GlStateManager.rotate(angle, 1.0F, 0.0F, 0.0F);
GlStateManager.rotate(p_178101_2_, 0.0F, 1.0F, 0.0F);
RenderHelper.enableStandardItemLighting();
GlStateManager.popMatrix();
// Copy - ItemRenderer.transformSideFirstPerson
// Arg - Side, EquipProgress
private void transformSideFirstPerson(EnumHandSide p_187459_1_, float p_187459_2_)
{
int i = p_187459_1_ == EnumHandSide.RIGHT ? 1 : -1;
GlStateManager.translate((float)i * 0.56F, -0.52F + p_187459_2_ * -0.6F, -0.72F);
}
// Copy - ItemRenderer.func_178109_a
private void func_178109_a(AbstractClientPlayer clientPlayer) {
int i = Minecraft.getMinecraft().theWorld.getCombinedLight(new BlockPos(clientPlayer.posX, clientPlayer.posY + (double)clientPlayer.getEyeHeight(), clientPlayer.posZ), 0);
float f = (float)(i & 65535);
float f1 = (float)(i >> 16);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, f, f1);
}
// Copy - ItemRenderer.func_178110_a
private void func_178110_a(EntityPlayerSP entityplayerspIn, float partialTicks) {
float f = entityplayerspIn.prevRenderArmPitch + (entityplayerspIn.renderArmPitch - entityplayerspIn.prevRenderArmPitch) * partialTicks;
float f1 = entityplayerspIn.prevRenderArmYaw + (entityplayerspIn.renderArmYaw - entityplayerspIn.prevRenderArmYaw) * partialTicks;
GlStateManager.rotate((entityplayerspIn.rotationPitch - f) * 0.1F, 1.0F, 0.0F, 0.0F);
GlStateManager.rotate((entityplayerspIn.rotationYaw - f1) * 0.1F, 0.0F, 1.0F, 0.0F);
}
// Copy - ItemRenderer.func_178105_d
private void func_178105_d(float p_178105_1_) {
float f = -0.4F * MathHelper.sin(MathHelper.sqrt_float(p_178105_1_) * (float)Math.PI);
float f1 = 0.2F * MathHelper.sin(MathHelper.sqrt_float(p_178105_1_) * (float)Math.PI * 2.0F);
float f2 = -0.2F * MathHelper.sin(p_178105_1_ * (float)Math.PI);
GlStateManager.translate(f, f1, f2);
}
// Copy with modification - ItemRenderer.transformFirstPersonItem
private void transformFirstPersonItem(float equipProgress, float swingProgress) {
GlStateManager.translate(1.2F, -1F, -0.71999997F); // Botania - x(0.56) -> 1; y(-0.52) -> -1
GlStateManager.translate(0.0F, equipProgress * -0.6F, 0.0F);
GlStateManager.rotate(90.0F, 0.0F, 1.0F, 0.0F); // Botania - 45 -> 90
GlStateManager.rotate(-20, 0, 0, 1); // Botania - added
float f = MathHelper.sin(swingProgress * swingProgress * (float)Math.PI);
float f1 = MathHelper.sin(MathHelper.sqrt_float(swingProgress) * (float)Math.PI);
GlStateManager.rotate(f * -20.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.rotate(f1 * -20.0F, 0.0F, 0.0F, 1.0F);
// Copy with modification - ItemRenderer.transformFirstPerson
// Arg - Side, SwingProgress
private void transformFirstPerson(EnumHandSide p_187453_1_, float p_187453_2_)
{
int i = p_187453_1_ == EnumHandSide.RIGHT ? 1 : -1;
// Botania - added
GlStateManager.translate(p_187453_1_ == EnumHandSide.RIGHT ? 0.5F : 0.3F, -0.25F, 0.2F);
GlStateManager.rotate(90F, 0F, 1F, 0F);
GlStateManager.rotate(12F, 0F, 0F, -1F);
// End add
float f = MathHelper.sin(p_187453_2_ * p_187453_2_ * (float)Math.PI);
GlStateManager.rotate((float)i * (45.0F + f * -20.0F), 0.0F, 1.0F, 0.0F);
float f1 = MathHelper.sin(MathHelper.sqrt_float(p_187453_2_) * (float)Math.PI);
GlStateManager.rotate((float)i * f1 * -20.0F, 0.0F, 0.0F, 1.0F);
GlStateManager.rotate(f1 * -80.0F, 1.0F, 0.0F, 0.0F);
// GlStateManager.scale(0.4F, 0.4F, 0.4F); Botania - removed
GlStateManager.rotate((float)i * -45.0F, 0.0F, 1.0F, 0.0F);
}
}
@@ -34,8 +34,10 @@ import java.awt.*;
public final class SubTileRadiusRenderHandler {
private SubTileRadiusRenderHandler() {}
@SubscribeEvent
public void onWorldRenderLast(RenderWorldLastEvent event) {
public static void onWorldRenderLast(RenderWorldLastEvent event) {
Minecraft mc = Minecraft.getMinecraft();
RayTraceResult pos = mc.objectMouseOver;
@@ -64,7 +66,7 @@ public final class SubTileRadiusRenderHandler {
GlStateManager.pushMatrix();
GlStateManager.disableTexture2D();
GL11.glPushAttrib(GL11.GL_LIGHTING);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GlStateManager.disableLighting();
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
@@ -79,7 +81,7 @@ public final class SubTileRadiusRenderHandler {
GlStateManager.popMatrix();
}
private void renderRectangle(AxisAlignedBB aabb) {
private static void renderRectangle(AxisAlignedBB aabb) {
double renderPosX, renderPosY, renderPosZ;
try {
@@ -124,7 +126,7 @@ public final class SubTileRadiusRenderHandler {
GlStateManager.popMatrix();
}
private void renderCircle(BlockPos center, double radius) {
private static void renderCircle(BlockPos center, double radius) {
double renderPosX, renderPosY, renderPosZ;
try {
@@ -17,6 +17,9 @@ import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
@@ -49,7 +52,7 @@ public final class TooltipAdditionDisplayHandler {
GuiScreen gui = mc.currentScreen;
if(gui != null && gui instanceof GuiContainer && mc.thePlayer != null && mc.thePlayer.inventory.getItemStack() == null) {
GuiContainer container = (GuiContainer) gui;
Slot slot = ReflectionHelper.getPrivateValue(GuiContainer.class, container, LibObfuscation.THE_SLOT);
Slot slot = container.getSlotUnderMouse();
if(slot != null && slot.getHasStack()) {
ItemStack stack = slot.getStack();
if(stack != null) {
@@ -122,19 +125,20 @@ public final class TooltipAdditionDisplayHandler {
GlStateManager.shadeModel(GL11.GL_SMOOTH);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glBegin(GL11.GL_TRIANGLE_FAN);
VertexBuffer buf = Tessellator.getInstance().getBuffer();
buf.begin(GL11.GL_TRIANGLE_FAN, DefaultVertexFormats.POSITION_COLOR);
float a = 0.5F + 0.2F * ((float) Math.cos((double) (ClientTickHandler.ticksInGame + ClientTickHandler.partialTicks) / 10) * 0.5F + 0.5F);
GlStateManager.color(0F, 0.5F, 0F, a);
GL11.glVertex2i(cx, cy);
GlStateManager.color(0F, 1F, 0F, 1F);
buf.pos(cx, cy, 0).color(0F, 0.5F, 0F, a).endVertex();
for(float i = angles; i > 0; i--) {
double rad = (i - 90) / 180F * Math.PI;
GL11.glVertex2d(cx + Math.cos(rad) * r, cy + Math.sin(rad) * r);
buf.pos(cx + Math.cos(rad) * r, cy + Math.sin(rad) * r, 0).color(0F, 1F, 0F, 1F).endVertex();
}
GL11.glVertex2i(cx, cy);
GL11.glEnd();
buf.pos(cx, cy, 0).color(0F, 1F, 0F, 0F).endVertex();
Tessellator.getInstance().draw();
GlStateManager.disableBlend();
GlStateManager.enableTexture2D();
@@ -187,14 +191,14 @@ public final class TooltipAdditionDisplayHandler {
String rank = I18n.format("botania.rank" + level).replaceAll("&", "\u00a7");
GL11.glPushAttrib(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GlStateManager.disableLighting();
font.drawStringWithShadow(rank, mouseX + offx, mouseY - offy - 12, 0xFFFFFF);
if(!ss) {
rank = I18n.format("botania.rank" + (level + 1)).replaceAll("&", "\u00a7");
font.drawStringWithShadow(rank, mouseX + offx + width - font.getStringWidth(rank), mouseY - offy - 12, 0xFFFFFF);
}
GlStateManager.enableLighting();
GlStateManager.enableDepth();
GL11.glPopAttrib();
}
@@ -23,7 +23,7 @@ import vazkii.botania.common.item.ItemRegenIvy;
public final class TooltipHandler {
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onTooltipEvent(ItemTooltipEvent event) {
public static void onTooltipEvent(ItemTooltipEvent event) {
if(event.getItemStack().getItem() == Item.getItemFromBlock(Blocks.DIRT) && event.getItemStack().getItemDamage() == 1) {
event.getToolTip().add(I18n.format("botaniamisc.coarseDirt0"));
event.getToolTip().add(I18n.format("botaniamisc.coarseDirt1"));
@@ -14,6 +14,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.ItemStack;
@@ -220,16 +221,19 @@ public final class RenderHelper {
GlStateManager.depthMask(true);
GL11.glStencilMask(0x00);
GL11.glStencilFunc(GL11.GL_EQUAL, 1, 0xFF);
GL11.glBegin(GL11.GL_TRIANGLE_FAN);
GlStateManager.color(0F, 0.5F, 0.5F, a);
GL11.glVertex2i(centerX, centerY);
GlStateManager.color(0F, 1F, 0.5F, a);
VertexBuffer buf = Tessellator.getInstance().getBuffer();
buf.begin(GL11.GL_TRIANGLE_FAN, DefaultVertexFormats.POSITION_COLOR);
buf.pos(centerX, centerY, 0).color(0, 0.5F, 0.5F, a).endVertex();
for(int i = degs; i > 0; i--) {
double rad = (i - 90) / 180F * Math.PI;
GL11.glVertex2d(centerX + Math.cos(rad) * r, centerY + Math.sin(rad) * r);
buf.pos(centerX + Math.cos(rad) * r, centerY + Math.sin(rad) * r, 0).color(0F, 1F, 0.5F, a).endVertex();
}
GL11.glVertex2i(centerX, centerY);
GL11.glEnd();
buf.pos(centerX, centerY, 0).color(0F, 1F, 0.5F, a).endVertex();
Tessellator.getInstance().draw();
GlStateManager.disableBlend();
GlStateManager.enableTexture2D();
GlStateManager.shadeModel(GL11.GL_FLAT);
@@ -241,7 +245,7 @@ public final class RenderHelper {
KeyBinding[] keys = Minecraft.getMinecraft().gameSettings.keyBindings;
for(KeyBinding otherKey : keys)
if(otherKey.getKeyDescription().equals(keyName)) {
key = Keyboard.getKeyName(otherKey.getKeyCode());
key = otherKey.getDisplayName();
break;
}
@@ -11,8 +11,6 @@
package vazkii.botania.client.core.helper;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraftforge.fml.common.FMLLog;
import org.apache.logging.log4j.Level;
import org.lwjgl.opengl.ARBFragmentShader;
import org.lwjgl.opengl.ARBShaderObjects;
import org.lwjgl.opengl.ARBVertexShader;
@@ -20,6 +18,7 @@ import org.lwjgl.opengl.GL11;
import vazkii.botania.api.internal.ShaderCallback;
import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.Botania;
import vazkii.botania.common.core.handler.ConfigHandler;
import java.io.BufferedReader;
@@ -109,13 +108,13 @@ public final class ShaderHelper {
ARBShaderObjects.glLinkProgramARB(program);
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
FMLLog.log(Level.ERROR, getLogInfo(program));
Botania.LOGGER.error(getLogInfo(program));
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
FMLLog.log(Level.ERROR, getLogInfo(program));
Botania.LOGGER.error(getLogInfo(program));
return 0;
}
@@ -12,6 +12,7 @@ package vazkii.botania.client.core.proxy;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.multiplayer.PlayerControllerMP;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.renderer.entity.RenderPlayer;
@@ -25,12 +26,10 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraft.world.WorldSettings.GameType;
import net.minecraftforge.client.model.animation.AnimationTESR;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
@@ -63,11 +62,13 @@ import vazkii.botania.client.core.handler.RenderLexicon;
import vazkii.botania.client.core.handler.SubTileRadiusRenderHandler;
import vazkii.botania.client.core.handler.TooltipHandler;
import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.client.fx.FXLightning;
import vazkii.botania.client.fx.FXSparkle;
import vazkii.botania.client.fx.FXWisp;
import vazkii.botania.client.gui.lexicon.GuiLexicon;
import vazkii.botania.client.gui.lexicon.GuiLexiconEntry;
import vazkii.botania.client.gui.lexicon.GuiLexiconIndex;
import vazkii.botania.client.render.entity.LayerGaiaHead;
import vazkii.botania.client.render.entity.RenderBabylonWeapon;
import vazkii.botania.client.render.entity.RenderCorporeaSpark;
import vazkii.botania.client.render.entity.RenderDoppleganger;
@@ -95,7 +96,7 @@ import vazkii.botania.client.render.tile.RenderTilePrism;
import vazkii.botania.client.render.tile.RenderTilePylon;
import vazkii.botania.client.render.tile.RenderTileRedString;
import vazkii.botania.client.render.tile.RenderTileRuneAltar;
import vazkii.botania.client.render.tile.RenderTileSkullOverride;
import vazkii.botania.client.render.tile.RenderTileGaiaHead;
import vazkii.botania.client.render.tile.RenderTileSparkChanger;
import vazkii.botania.client.render.tile.RenderTileSpreader;
import vazkii.botania.client.render.tile.RenderTileStarfield;
@@ -103,6 +104,8 @@ import vazkii.botania.client.render.tile.RenderTileTerraPlate;
import vazkii.botania.client.render.tile.RenderTileTeruTeruBozu;
import vazkii.botania.client.render.tile.RenderTileTinyPotato;
import vazkii.botania.client.render.world.SkyblockRenderEvents;
import vazkii.botania.common.Botania;
import vazkii.botania.common.block.subtile.functional.BergamuteEventHandler;
import vazkii.botania.common.block.tile.TileAlfPortal;
import vazkii.botania.common.block.tile.TileAltar;
import vazkii.botania.common.block.tile.TileAvatar;
@@ -166,6 +169,11 @@ public class ClientProxy extends CommonProxy {
public static boolean jingleTheBells = false;
public static boolean dootDoot = false;
private static final ModelBiped EMPTY_MODEL = new ModelBiped();
static {
EMPTY_MODEL.setInvisible(true);
}
@Override
public void preInit(FMLPreInitializationEvent event) {
PersistentVariableHelper.setCacheFile(new File(Minecraft.getMinecraft().mcDataDir, "BotaniaVars.dat"));
@@ -173,8 +181,7 @@ public class ClientProxy extends CommonProxy {
PersistentVariableHelper.load();
PersistentVariableHelper.save();
} catch (IOException e) {
FMLLog.severe("Botania's persistent Variables couldn't load!");
e.printStackTrace();
Botania.LOGGER.fatal("Persistent Variables couldn't load!!");
}
super.preInit(event);
@@ -192,23 +199,24 @@ public class ClientProxy extends CommonProxy {
ModChallenges.init();
MinecraftForge.EVENT_BUS.register(new ClientTickHandler());
MinecraftForge.EVENT_BUS.register(new HUDHandler());
MinecraftForge.EVENT_BUS.register(new LightningHandler());
MinecraftForge.EVENT_BUS.register(ClientTickHandler.class);
MinecraftForge.EVENT_BUS.register(HUDHandler.class);
MinecraftForge.EVENT_BUS.register(LightningHandler.class);
if(ConfigHandler.boundBlockWireframe)
MinecraftForge.EVENT_BUS.register(new BoundTileRenderer());
MinecraftForge.EVENT_BUS.register(new TooltipHandler());
MinecraftForge.EVENT_BUS.register(new DebugHandler());
MinecraftForge.EVENT_BUS.register(new SubTileRadiusRenderHandler());
MinecraftForge.EVENT_BUS.register(new MultiblockRenderHandler());
MinecraftForge.EVENT_BUS.register(new SkyblockRenderEvents());
MinecraftForge.EVENT_BUS.register(BoundTileRenderer.class);
MinecraftForge.EVENT_BUS.register(TooltipHandler.class);
MinecraftForge.EVENT_BUS.register(DebugHandler.class);
MinecraftForge.EVENT_BUS.register(SubTileRadiusRenderHandler.class);
MinecraftForge.EVENT_BUS.register(MultiblockRenderHandler.class);
MinecraftForge.EVENT_BUS.register(SkyblockRenderEvents.class);
MinecraftForge.EVENT_BUS.register(new RenderLexicon());
MinecraftForge.EVENT_BUS.register(new BossBarHandler());
MinecraftForge.EVENT_BUS.register(BossBarHandler.class);
MinecraftForge.EVENT_BUS.register(BergamuteEventHandler.class);
if(ConfigHandler.useAdaptativeConfig)
MinecraftForge.EVENT_BUS.register(new AdaptorNotifier());
MinecraftForge.EVENT_BUS.register(AdaptorNotifier.class);
if(ConfigHandler.versionCheckEnabled)
new VersionChecker().init();
VersionChecker.init();
if(ConfigHandler.enableSeasonalFeatures) {
LocalDateTime now = LocalDateTime.now();
@@ -252,7 +260,7 @@ public class ClientProxy extends CommonProxy {
ClientRegistry.bindTileEntitySpecialRenderer(TileCocoon.class, new RenderTileCocoon());
ClientRegistry.bindTileEntitySpecialRenderer(TileLightRelay.class, new RenderTileLightRelay());
ClientRegistry.bindTileEntitySpecialRenderer(TileBellows.class, new RenderTileBellows());
ClientRegistry.bindTileEntitySpecialRenderer(TileGaiaHead.class, new RenderTileSkullOverride());
ClientRegistry.bindTileEntitySpecialRenderer(TileGaiaHead.class, new RenderTileGaiaHead());
ClientRegistry.bindTileEntitySpecialRenderer(TileTeruTeruBozu.class, new RenderTileTeruTeruBozu());
ClientRegistry.bindTileEntitySpecialRenderer(TileAvatar.class, new RenderTileAvatar());
@@ -278,10 +286,12 @@ public class ClientProxy extends CommonProxy {
render = skinMap.get("default");
render.addLayer(new ContributorFancinessHandler());
render.addLayer(new BaubleRenderHandler());
render.addLayer(new LayerGaiaHead(render.getMainModel().bipedHead));
render = skinMap.get("slim");
render.addLayer(new ContributorFancinessHandler());
render.addLayer(new BaubleRenderHandler());
render.addLayer(new LayerGaiaHead(render.getMainModel().bipedHead));
}
@Override
@@ -322,12 +332,11 @@ public class ClientProxy extends CommonProxy {
EntityPlayer player = mc.thePlayer;
if(entity == player) {
if(!(mc.playerController instanceof IExtendedPlayerController)) {
GameType type = ReflectionHelper.getPrivateValue(PlayerControllerMP.class, mc.playerController, LibObfuscation.CURRENT_GAME_TYPE);
NetHandlerPlayClient net = ReflectionHelper.getPrivateValue(PlayerControllerMP.class, mc.playerController, LibObfuscation.NET_CLIENT_HANDLER);
BotaniaPlayerController controller = new BotaniaPlayerController(mc, net);
boolean isFlying = player.capabilities.isFlying;
boolean allowFlying = player.capabilities.allowFlying;
controller.setGameType(type);
controller.setGameType(mc.playerController.getCurrentGameType());
player.capabilities.isFlying = isFlying;
player.capabilities.allowFlying = allowFlying;
mc.playerController = controller;
@@ -478,7 +487,7 @@ public class ClientProxy extends CommonProxy {
@Override
public void lightningFX(World world, Vector3 vectorStart, Vector3 vectorEnd, float ticksPerMeter, long seed, int colorOuter, int colorInner) {
LightningHandler.spawnLightningBolt(world, vectorStart, vectorEnd, ticksPerMeter, seed, colorOuter, colorInner);
Minecraft.getMinecraft().effectRenderer.addEffect(new FXLightning(world, vectorStart, vectorEnd, ticksPerMeter, seed, colorOuter, colorInner));
}
@Override
@@ -495,5 +504,10 @@ public class ClientProxy extends CommonProxy {
public int getClientRenderDistance() {
return Minecraft.getMinecraft().gameSettings.renderDistanceChunks;
}
@Override
public ModelBiped getEmptyModelBiped() {
return EMPTY_MODEL;
}
}
@@ -20,9 +20,7 @@ import java.util.Set;
public class GuiFactory implements IModGuiFactory {
@Override
public void initialize(Minecraft minecraftInstance) {
// NO-OP
}
public void initialize(Minecraft minecraftInstance) {}
@Override
public Class<? extends GuiScreen> mainConfigGuiClass() {
@@ -0,0 +1,248 @@
package vazkii.botania.client.fx;
import gnu.trove.map.hash.TIntIntHashMap;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import vazkii.botania.client.core.handler.LightningHandler;
import vazkii.botania.common.core.helper.Vector3;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
// Originally taken with permission from WRCBE - heavily modified
public class FXLightning extends Particle {
private static final int fadetime = 20;
private final TIntIntHashMap splitParents = new TIntIntHashMap();
private final double length;
private final Random rand;
private final int colorOuter;
private final int colorInner;
private List<FXLightningSegment> segments = new ArrayList<>();
private int segmentCount = 1;
private int splitCount;
private float speed = 1.5F;
public FXLightning(World world, Vector3 sourcevec, Vector3 targetvec, float ticksPerMeter, long seed, int colorOuter, int colorInner) {
super(world, sourcevec.x, sourcevec.y, sourcevec.z);
this.rand = new Random(seed);
this.speed = ticksPerMeter;
this.colorOuter = colorOuter;
this.colorInner = colorInner;
this.length = targetvec.subtract(sourcevec).mag();
this.particleMaxAge = fadetime + rand.nextInt(fadetime) - fadetime / 2;
this.particleAge = -(int) (length * speed);
segments.add(new FXLightningSegment(sourcevec, targetvec));
fractal(2, length / 1.5, 0.7F, 0.7F, 45);
fractal(2, length / 4, 0.5F, 0.8F, 50);
fractal(2, length / 15, 0.5F, 0.9F, 55);
fractal(2, length / 30, 0.5F, 1.0F, 60);
fractal(2, length / 60, 0, 0, 0);
fractal(2, length / 100, 0, 0, 0);
fractal(2, length / 400, 0, 0, 0);
calculateCollisionAndDiffs();
Collections.sort(segments, (o1, o2) -> Float.compare(o2.light, o1.light));
}
@Override
public void renderParticle(VertexBuffer wr, Entity entity, float partialTicks, float rotX, float rotZ, float rotYZ, float rotXY, float rotXZ) {
LightningHandler.queuedLightningBolts.offer(this);
}
public void renderBolt(int pass, boolean inner) {
ParticleRenderDispatcher.lightningCount++;
VertexBuffer wr = Tessellator.getInstance().getBuffer();
float boltAge = particleAge < 0 ? 0 : (float) particleAge / (float) particleMaxAge;
float mainAlpha;
if(pass == 0)
mainAlpha = (1 - boltAge) * 0.4F;
else mainAlpha = 1 - boltAge * 0.5F;
int expandTime = (int) (length * speed);
int renderstart = (int) ((expandTime / 2 - particleMaxAge + particleAge) / (float) (expandTime / 2) * segmentCount);
int renderend = (int) ((particleAge + expandTime) / (float) expandTime * segmentCount);
for(FXLightningSegment rendersegment : segments) {
if(rendersegment.segmentNo < renderstart || rendersegment.segmentNo > renderend)
continue;
Vector3 playerVec = getRelativeViewVector(rendersegment.startPoint.point).multiply(-1);
double width = 0.025F * (playerVec.mag() / 5 + 1) * (1 + rendersegment.light) * 0.5F;
Vector3 diff1 = playerVec.crossProduct(rendersegment.prevDiff).normalize().multiply(width / rendersegment.sinPrev);
Vector3 diff2 = playerVec.crossProduct(rendersegment.nextDiff).normalize().multiply(width / rendersegment.sinNext);
Vector3 startvec = rendersegment.startPoint.point;
Vector3 endvec = rendersegment.endPoint.point;
int color = inner ? colorInner : colorOuter;
int r = (color & 0xFF0000) >> 16;
int g = (color & 0xFF00) >> 8;
int b = (color & 0xFF);
int a = (int) (mainAlpha * rendersegment.light * 0xFF);
wr.pos(endvec.x - diff2.x, endvec.y - diff2.y, endvec.z - diff2.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(startvec.x - diff1.x, startvec.y - diff1.y, startvec.z - diff1.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(startvec.x + diff1.x, startvec.y + diff1.y, startvec.z + diff1.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(endvec.x + diff2.x, endvec.y + diff2.y, endvec.z + diff2.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
if(rendersegment.next == null) {
Vector3 roundend = rendersegment.endPoint.point.add(rendersegment.diff.normalize().multiply(width));
wr.pos(roundend.x - diff2.x, roundend.y - diff2.y, roundend.z - diff2.z).tex(0, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(endvec.x - diff2.x, endvec.y - diff2.y, endvec.z - diff2.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(endvec.x + diff2.x, endvec.y + diff2.y, endvec.z + diff2.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(roundend.x + diff2.x, roundend.y + diff2.y, roundend.z + diff2.z).tex(0, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
}
if(rendersegment.prev == null) {
Vector3 roundend = rendersegment.startPoint.point.subtract(rendersegment.diff.normalize().multiply(width));
wr.pos(startvec.x - diff1.x, startvec.y - diff1.y, startvec.z - diff1.z).tex(0.5, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(roundend.x - diff1.x, roundend.y - diff1.y, roundend.z - diff1.z).tex(0, 0).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(roundend.x + diff1.x, roundend.y + diff1.y, roundend.z + diff1.z).tex(0, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
wr.pos(startvec.x + diff1.x, startvec.y + diff1.y, startvec.z + diff1.z).tex(0.5, 1).lightmap(0xF0, 0xF0).color(r, g, b, a).endVertex();
}
}
}
private void fractal(int splits, double amount, double splitChance, double splitLength, double splitAngle) {
List<FXLightningSegment> oldSegments = segments;
segments = new ArrayList<>();
FXLightningSegment prev;
for(FXLightningSegment segment : oldSegments) {
prev = segment.prev;
Vector3 subsegment = segment.diff.multiply(1F / splits);
FXLightningBoltPoint[] newpoints = new FXLightningBoltPoint[splits + 1];
Vector3 startpoint = segment.startPoint.point;
newpoints[0] = segment.startPoint;
newpoints[splits] = segment.endPoint;
for(int i = 1; i < splits; i++) {
Vector3 randoff = segment.diff.perpendicular().normalize().rotate(rand.nextFloat() * 360, segment.diff);
randoff = randoff.multiply((rand.nextFloat() - 0.5F) * amount * 2);
Vector3 basepoint = startpoint.add(subsegment.multiply(i));
newpoints[i] = new FXLightningBoltPoint(basepoint, randoff);
}
for(int i = 0; i < splits; i++) {
FXLightningSegment next = new FXLightningSegment(newpoints[i], newpoints[i + 1], segment.light, segment.segmentNo * splits + i, segment.splitNo);
next.prev = prev;
if (prev != null)
prev.next = next;
if(i != 0 && rand.nextFloat() < splitChance) {
Vector3 splitrot = next.diff.xCrossProduct().rotate(rand.nextFloat() * 360, next.diff);
Vector3 diff = next.diff.rotate((rand.nextFloat() * 0.66F + 0.33F) * splitAngle, splitrot).multiply(splitLength);
splitCount++;
splitParents.put(splitCount, next.splitNo);
FXLightningSegment split = new FXLightningSegment(newpoints[i], new FXLightningBoltPoint(newpoints[i + 1].basepoint, newpoints[i + 1].offsetvec.add(diff)), segment.light / 2F, next.segmentNo, splitCount);
split.prev = prev;
segments.add(split);
}
prev = next;
segments.add(next);
}
if(segment.next != null)
segment.next.prev = prev;
}
segmentCount *= splits;
}
private float rayTraceResistance(Vector3 start, Vector3 end, float prevresistance) {
RayTraceResult mop = worldObj.rayTraceBlocks(start.toVec3D(), end.toVec3D());
if(mop == null)
return prevresistance;
if(mop.typeOfHit == RayTraceResult.Type.BLOCK) {
Block block = worldObj.getBlockState(mop.getBlockPos()).getBlock();
if(worldObj.isAirBlock(mop.getBlockPos()))
return prevresistance;
return prevresistance + block.getExplosionResistance(null) + 0.3F;
} else return prevresistance;
}
private void calculateCollisionAndDiffs() {
TIntIntHashMap lastactivesegment = new TIntIntHashMap();
Collections.sort(segments, (o1, o2) -> {
int comp = Integer.valueOf(o1.splitNo).compareTo(o2.splitNo);
if(comp == 0)
return Integer.valueOf(o1.segmentNo).compareTo(o2.segmentNo);
else return comp;
});
int lastSplitCalc = 0;
int lastActiveSegment = 0;// unterminated
float splitResistance = 0;
for(FXLightningSegment segment : segments) {
if(segment.splitNo > lastSplitCalc) {
lastactivesegment.put(lastSplitCalc, lastActiveSegment);
lastSplitCalc = segment.splitNo;
lastActiveSegment = lastactivesegment.get(splitParents.get(segment.splitNo));
splitResistance = lastActiveSegment < segment.segmentNo ? 50 : 0;
}
if(splitResistance >= 40 * segment.light)
continue;
splitResistance = rayTraceResistance(segment.startPoint.point, segment.endPoint.point, splitResistance);
lastActiveSegment = segment.segmentNo;
}
lastactivesegment.put(lastSplitCalc, lastActiveSegment);
lastSplitCalc = 0;
lastActiveSegment = lastactivesegment.get(0);
for(Iterator<FXLightningSegment> iterator = segments.iterator(); iterator.hasNext();) {
FXLightningSegment segment = iterator.next();
if(lastSplitCalc != segment.splitNo) {
lastSplitCalc = segment.splitNo;
lastActiveSegment = lastactivesegment.get(segment.splitNo);
}
if(segment.segmentNo > lastActiveSegment)
iterator.remove();
segment.calcEndDiffs();
}
}
private static Vector3 getRelativeViewVector(Vector3 pos) {
Entity renderEntity = Minecraft.getMinecraft().getRenderViewEntity();
return new Vector3((float) renderEntity.posX - pos.x, (float) renderEntity.posY + renderEntity.getEyeHeight() - pos.y, (float) renderEntity.posZ - pos.z);
}
}
@@ -0,0 +1,17 @@
package vazkii.botania.client.fx;
import vazkii.botania.common.core.helper.Vector3;
public class FXLightningBoltPoint {
public final Vector3 point;
public final Vector3 basepoint;
public final Vector3 offsetvec;
public FXLightningBoltPoint(Vector3 basepoint, Vector3 offsetvec) {
point = basepoint.add(offsetvec);
this.basepoint = basepoint;
this.offsetvec = offsetvec;
}
}
@@ -0,0 +1,71 @@
package vazkii.botania.client.fx;
import vazkii.botania.common.core.helper.Vector3;
public class FXLightningSegment {
public final FXLightningBoltPoint startPoint;
public final FXLightningBoltPoint endPoint;
public Vector3 diff;
public FXLightningSegment prev;
public FXLightningSegment next;
public Vector3 nextDiff;
public Vector3 prevDiff;
public float sinPrev;
public float sinNext;
public final float light;
public final int segmentNo;
public final int splitNo;
public FXLightningSegment(FXLightningBoltPoint start, FXLightningBoltPoint end, float light, int segmentnumber, int splitnumber) {
startPoint = start;
endPoint = end;
this.light = light;
segmentNo = segmentnumber;
splitNo = splitnumber;
calcDiff();
}
public FXLightningSegment(Vector3 start, Vector3 end) {
this(new FXLightningBoltPoint(start, new Vector3(0, 0, 0)), new FXLightningBoltPoint(end, new Vector3(0, 0, 0)), 1, 0, 0);
}
public void calcDiff() {
diff = endPoint.point.subtract(startPoint.point);
}
public void calcEndDiffs() {
if(prev != null) {
Vector3 prevdiffnorm = prev.diff.normalize();
Vector3 thisdiffnorm = diff.normalize();
prevDiff = thisdiffnorm.add(prevdiffnorm).normalize();
sinPrev = (float) Math.sin(thisdiffnorm.angle(prevdiffnorm.multiply(-1)) / 2);
} else {
prevDiff = diff.normalize();
sinPrev = 1;
}
if(next != null) {
Vector3 nextdiffnorm = next.diff.normalize();
Vector3 thisdiffnorm = diff.normalize();
nextDiff = thisdiffnorm.add(nextdiffnorm).normalize();
sinNext = (float) Math.sin(thisdiffnorm.angle(nextdiffnorm.multiply(-1)) / 2);
} else {
nextDiff = diff.normalize();
sinNext = 1;
}
}
@Override
public String toString() {
return startPoint.point.toString() + " " + endPoint.point.toString();
}
}
@@ -18,9 +18,9 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import org.lwjgl.opengl.GL11;
@@ -117,7 +117,7 @@ public class FXSparkle extends Particle {
}
@Override
public void renderParticle(VertexBuffer worldRendererIn, Entity p_180434_2_, float f, float f1, float f2, float f3, float f4, float f5) {
public void renderParticle(VertexBuffer worldRendererIn, Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
this.f = f;
this.f1 = f1;
this.f2 = f2;
@@ -142,7 +142,7 @@ public class FXSparkle extends Particle {
motionY -= 0.04D * particleGravity;
if (!noClip && !fake)
pushOutOfBlocks(posX, (getEntityBoundingBox().minY + getEntityBoundingBox().maxY) / 2.0D, posZ);
wiggleAround(posX, (getEntityBoundingBox().minY + getEntityBoundingBox().maxY) / 2.0D, posZ);
posX += motionX;
posY += motionY;
@@ -167,89 +167,75 @@ public class FXSparkle extends Particle {
particleGravity = value;
}
private boolean pushOutOfBlocks(double par1, double par3, double par5) {
int var7 = MathHelper.floor_double(par1);
int var8 = MathHelper.floor_double(par3);
int var9 = MathHelper.floor_double(par5);
double var10 = par1 - var7;
double var12 = par3 - var8;
double var14 = par5 - var9;
// Copy of Entity.pushOutOfBlocks with several important changes
private boolean wiggleAround(double x, double y, double z)
{
BlockPos blockpos = new BlockPos(x, y, z);
double d0 = x - (double)blockpos.getX();
double d1 = y - (double)blockpos.getY();
double d2 = z - (double)blockpos.getZ();
BlockPos bPos = new BlockPos(var7, var8, var9);
if (!worldObj.isAirBlock(bPos)) {
boolean var16 = !worldObj.isBlockNormalCube(bPos.west(), false);
boolean var17 = !worldObj.isBlockNormalCube(bPos.east(), false);
boolean var18 = !worldObj.isBlockNormalCube(bPos.down(), false);
boolean var19 = !worldObj.isBlockNormalCube(bPos.up(), false);
boolean var20 = !worldObj.isBlockNormalCube(bPos.north(), false);
boolean var21 = !worldObj.isBlockNormalCube(bPos.south(), false);
byte var22 = -1;
double var23 = 9999.0D;
// Botania - change collision box list check to !airblock check
if (!worldObj.isAirBlock(blockpos))
{
EnumFacing enumfacing = EnumFacing.UP;
double d3 = Double.MAX_VALUE;
if (var16 && var10 < var23) {
var23 = var10;
var22 = 0;
if (!this.worldObj.isBlockFullCube(blockpos.west()) && d0 < d3)
{
d3 = d0;
enumfacing = EnumFacing.WEST;
}
if (var17 && 1.0D - var10 < var23) {
var23 = 1.0D - var10;
var22 = 1;
if (!this.worldObj.isBlockFullCube(blockpos.east()) && 1.0D - d0 < d3)
{
d3 = 1.0D - d0;
enumfacing = EnumFacing.EAST;
}
if (var18 && var12 < var23) {
var23 = var12;
var22 = 2;
if (!this.worldObj.isBlockFullCube(blockpos.north()) && d2 < d3)
{
d3 = d2;
enumfacing = EnumFacing.NORTH;
}
if (var19 && 1.0D - var12 < var23) {
var23 = 1.0D - var12;
var22 = 3;
if (!this.worldObj.isBlockFullCube(blockpos.south()) && 1.0D - d2 < d3)
{
d3 = 1.0D - d2;
enumfacing = EnumFacing.SOUTH;
}
if (var20 && var14 < var23) {
var23 = var14;
var22 = 4;
if (!this.worldObj.isBlockFullCube(blockpos.up()) && 1.0D - d1 < d3)
{
d3 = 1.0D - d1;
enumfacing = EnumFacing.UP;
}
if (var21 && 1.0D - var14 < var23) {
var22 = 5;
float f = this.rand.nextFloat() * 0.05F + 0.01F; // Botania - made multiplier and add both smaller
float f1 = (float)enumfacing.getAxisDirection().getOffset();
float secondary = (rand.nextFloat() - rand.nextFloat()) * 0.1F; // Botania - Make and use a secondary movement variable below
if (enumfacing.getAxis() == EnumFacing.Axis.X)
{
this.motionX += (double)(f1 * f);
this.motionY = this.motionZ = secondary;
}
float var25 = rand.nextFloat() * 0.05F + 0.025F;
float var26 = (rand.nextFloat() - rand.nextFloat()) * 0.1F;
if (var22 == 0) {
motionX = -var25;
motionY=motionZ=var26;
else if (enumfacing.getAxis() == EnumFacing.Axis.Y)
{
this.motionY += (double)(f1 * f);
this.motionX = this.motionZ = secondary;
}
if (var22 == 1) {
motionX = var25;
motionY=motionZ=var26;
}
if (var22 == 2) {
motionY = -var25;
motionX=motionZ=var26;
}
if (var22 == 3) {
motionY = var25;
motionX=motionZ=var26;
}
if (var22 == 4) {
motionZ = -var25;
motionY=motionX=var26;
}
if (var22 == 5) {
motionZ = var25;
motionY=motionX=var26;
else if (enumfacing.getAxis() == EnumFacing.Axis.Z)
{
this.motionZ += (double)(f1 * f);
this.motionX = this.motionY = secondary;
}
return true;
} else return false;
}
return false;
}
public boolean corrupt = false;
@@ -32,7 +32,7 @@ public final class ParticleRenderDispatcher {
Profiler profiler = Minecraft.getMinecraft().mcProfiler;
GL11.glPushAttrib(GL11.GL_LIGHTING);
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GlStateManager.depthMask(false);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
@@ -18,8 +18,8 @@ import vazkii.botania.common.achievement.ModAchievements;
public class GuiAchievementsHacky extends GuiAchievements {
public GuiAchievementsHacky(GuiScreen p_i45026_1_, StatisticsManager p_i45026_2_) {
super(p_i45026_1_, p_i45026_2_);
public GuiAchievementsHacky(GuiScreen screen, StatisticsManager stats) {
super(screen, stats);
ReflectionHelper.setPrivateValue(GuiAchievements.class, this, ModAchievements.pageIndex, "currentPage");
}
@@ -17,17 +17,17 @@ import net.minecraft.item.ItemStack;
public class SlotLocked extends Slot {
public SlotLocked(IInventory p_i1824_1_, int p_i1824_2_, int p_i1824_3_, int p_i1824_4_) {
super(p_i1824_1_, p_i1824_2_, p_i1824_3_, p_i1824_4_);
public SlotLocked(IInventory inv, int index, int xPos, int yPos) {
super(inv, index, xPos, yPos);
}
@Override
public boolean canTakeStack(EntityPlayer p_82869_1_) {
public boolean canTakeStack(EntityPlayer player) {
return false;
}
@Override
public boolean isItemValid(ItemStack p_75214_1_) {
public boolean isItemValid(ItemStack stack) {
return false;
}
@@ -11,30 +11,31 @@
package vazkii.botania.client.gui.bag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import vazkii.botania.client.gui.SlotLocked;
import javax.annotation.Nonnull;
public class ContainerFlowerBag extends Container {
final InventoryFlowerBag flowerBagInv;
private final InventoryFlowerBag flowerBagInv;
public ContainerFlowerBag(EntityPlayer player) {
public ContainerFlowerBag(InventoryPlayer playerInv, InventoryFlowerBag flowerBagInv) {
int i;
int j;
int slot = player.inventory.currentItem;
IInventory playerInv = player.inventory;
flowerBagInv = new InventoryFlowerBag(player, slot);
this.flowerBagInv = flowerBagInv;
for(i = 0; i < 2; ++i)
for(j = 0; j < 8; ++j) {
int k = j + i * 8;
addSlotToContainer(new SlotFlower(flowerBagInv, k, 17 + j * 18, 26 + i * 18, k));
addSlotToContainer(new SlotItemHandler(flowerBagInv, k, 17 + j * 18, 26 + i * 18));
}
for(i = 0; i < 3; ++i)
@@ -42,7 +43,7 @@ public class ContainerFlowerBag extends Container {
addSlotToContainer(new Slot(playerInv, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
for(i = 0; i < 9; ++i) {
if(player.inventory.currentItem == i)
if(playerInv.getStackInSlot(i) == flowerBagInv.bag)
addSlotToContainer(new SlotLocked(playerInv, i, 8 + i * 18, 142));
else addSlotToContainer(new Slot(playerInv, i, 8 + i * 18, 142));
}
@@ -51,29 +52,20 @@ public class ContainerFlowerBag extends Container {
@Override
public boolean canInteractWith(@Nonnull EntityPlayer player) {
boolean can = flowerBagInv.isUseableByPlayer(player);
if(!can)
onContainerClosed(player);
return can;
return player.getHeldItemMainhand() == flowerBagInv.bag
|| player.getHeldItemOffhand() == flowerBagInv.bag;
}
@Override
public void onContainerClosed(EntityPlayer player) {
super.onContainerClosed(player);
flowerBagInv.pushInventory();
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int p_82846_2_) {
public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) {
ItemStack itemstack = null;
Slot slot = inventorySlots.get(p_82846_2_);
Slot slot = inventorySlots.get(slotIndex);
if(slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if(p_82846_2_ < 16) {
if(slotIndex < 16) {
if(!mergeItemStack(itemstack1, 16, 52, true))
return null;
} else {
@@ -92,7 +84,7 @@ public class ContainerFlowerBag extends Container {
if(itemstack1.stackSize == itemstack.stackSize)
return null;
slot.onPickupFromSlot(p_82846_1_, itemstack1);
slot.onPickupFromSlot(player, itemstack1);
}
return itemstack;
@@ -15,9 +15,11 @@ import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.items.SlotItemHandler;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.block.ModBlocks;
@@ -27,19 +29,19 @@ public class GuiFlowerBag extends GuiContainer {
private static final ResourceLocation texture = new ResourceLocation(LibResources.GUI_FLOWER_BAG);
public GuiFlowerBag(EntityPlayer player) {
super(new ContainerFlowerBag(player));
public GuiFlowerBag(InventoryPlayer playerInv, InventoryFlowerBag flowerBagInv) {
super(new ContainerFlowerBag(playerInv, flowerBagInv));
}
@Override
protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) {
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = I18n.format("item.botania:flowerBag.name");
fontRendererObj.drawString(s, xSize / 2 - fontRendererObj.getStringWidth(s) / 2, 6, 4210752);
fontRendererObj.drawString(I18n.format("container.inventory"), 8, ySize - 96 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(texture);
int k = (width - xSize) / 2;
@@ -48,10 +50,10 @@ public class GuiFlowerBag extends GuiContainer {
List<Slot> slotList = inventorySlots.inventorySlots;
for(Slot slot : slotList)
if(slot instanceof SlotFlower) {
SlotFlower slotf = (SlotFlower) slot;
if(slot instanceof SlotItemHandler) {
SlotItemHandler slotf = (SlotItemHandler) slot;
if(!slotf.getHasStack()) {
ItemStack stack = new ItemStack(ModBlocks.flower, 0, slotf.color);
ItemStack stack = new ItemStack(ModBlocks.flower, 0, slotf.getSlotIndex()); // index matches colors
int x = guiLeft + slotf.xDisplayPosition;
int y = guiTop + slotf.yDisplayPosition;
RenderHelper.enableGUIStandardItemLighting();
@@ -62,9 +64,4 @@ public class GuiFlowerBag extends GuiContainer {
}
}
@Override
protected boolean checkHotbarKeys(int p_146983_1_) {
return false;
}
}
@@ -10,183 +10,42 @@
*/
package vazkii.botania.client.gui.bag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import vazkii.botania.common.item.ItemFlowerBag;
import vazkii.botania.common.item.ModItems;
import vazkii.botania.common.lib.LibItemNames;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import javax.annotation.Nonnull;
import java.util.Arrays;
public class InventoryFlowerBag implements IItemHandlerModifiable {
public class InventoryFlowerBag implements IInventory {
private final IItemHandlerModifiable bagInv;
final ItemStack bag;
private static final ItemStack[] FALLBACK_INVENTORY = new ItemStack[16];
final EntityPlayer player;
final int slot;
ItemStack[] stacks = null;
boolean invPushed = false;
ItemStack storedInv = null;
public InventoryFlowerBag(EntityPlayer player, int slot) {
this.player = player;
this.slot = slot;
}
public static boolean isFlowerBag(ItemStack stack) {
return stack != null && stack.getItem() == ModItems.flowerBag;
}
ItemStack getStack() {
ItemStack stack = player.inventory.getStackInSlot(slot);
if(stack != null)
storedInv = stack;
return stack;
}
ItemStack[] getInventory() {
if(stacks != null)
return stacks;
ItemStack stack = getStack();
if(isFlowerBag(getStack())) {
stacks = ItemFlowerBag.loadStacks(stack);
return stacks;
}
return FALLBACK_INVENTORY;
}
public void pushInventory() {
if(invPushed)
return;
ItemStack stack = getStack();
if(stack == null)
stack = storedInv;
if(stack != null) {
ItemStack[] inv = getInventory();
ItemFlowerBag.setStacks(stack, inv);
}
invPushed = true;
public InventoryFlowerBag(ItemStack bag) {
this.bag = bag;
this.bagInv = (IItemHandlerModifiable) bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
}
@Override
public int getSizeInventory() {
return 16;
public void setStackInSlot(int slot, ItemStack stack) {
bagInv.setStackInSlot(slot, stack);
}
@Override
public ItemStack getStackInSlot(int i) {
return getInventory()[i];
public int getSlots() {
return bagInv.getSlots();
}
@Override
public ItemStack decrStackSize(int i, int j) {
ItemStack[] inventorySlots = getInventory();
if (inventorySlots[i] != null) {
ItemStack stackAt;
if (inventorySlots[i].stackSize <= j) {
stackAt = inventorySlots[i];
inventorySlots[i] = null;
return stackAt;
} else {
stackAt = inventorySlots[i].splitStack(j);
if (inventorySlots[i].stackSize == 0)
inventorySlots[i] = null;
return stackAt;
}
}
return null;
public ItemStack getStackInSlot(int slot) {
return bagInv.getStackInSlot(slot);
}
@Override
public ItemStack removeStackFromSlot(int i) {
return getStackInSlot(i);
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
return bagInv.insertItem(slot, stack, simulate);
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack) {
ItemStack[] inventorySlots = getInventory();
inventorySlots[i] = itemstack;
public ItemStack extractItem(int slot, int amount, boolean simulate) {
return bagInv.extractItem(slot, amount, simulate);
}
@Override
public int getInventoryStackLimit() {
return isFlowerBag(getStack()) ? 64 : 0;
}
@Override
public boolean isUseableByPlayer(@Nonnull EntityPlayer entityplayer) {
return isFlowerBag(getStack());
}
@Override
public boolean isItemValidForSlot(int i, @Nonnull ItemStack itemstack) {
return isFlowerBag(getStack());
}
@Override
public int getField(int id) {
return 0;
}
@Override
public void setField(int id, int value) {}
@Override
public int getFieldCount() {
return 0;
}
@Override
public void clear() {
if (stacks != null) {
Arrays.fill(stacks, null);
}
}
@Override
public boolean hasCustomName() {
return false;
}
@Nonnull
@Override
public ITextComponent getDisplayName() {
return new TextComponentString(getName());
}
@Override
public void openInventory(@Nonnull EntityPlayer player) {
// NO-OP
}
@Override
public void closeInventory(@Nonnull EntityPlayer player) {
// NO-OP
}
@Nonnull
@Override
public String getName() {
return LibItemNames.FLOWER_BAG;
}
@Override
public void markDirty() {
// NO-OP
}
}
@@ -1,39 +0,0 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Mar 16, 2015, 7:20:05 PM (GMT)]
*/
package vazkii.botania.client.gui.bag;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import vazkii.botania.common.block.ModBlocks;
public class SlotFlower extends Slot {
final InventoryFlowerBag inv;
final int color;
public SlotFlower(InventoryFlowerBag p_i1824_1_, int p_i1824_2_, int p_i1824_3_, int p_i1824_4_, int color) {
super(p_i1824_1_, p_i1824_2_, p_i1824_3_, p_i1824_4_);
this.color = color;
inv = p_i1824_1_;
}
@Override
public void onSlotChange(ItemStack oldStack, ItemStack newStack) {
inv.setInventorySlotContents(color, newStack);
}
@Override
public boolean isItemValid(ItemStack stack) {
return stack.getItem() == Item.getItemFromBlock(ModBlocks.flower) && stack.getItemDamage() == color;
}
}
@@ -20,6 +20,7 @@ import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import vazkii.botania.api.mana.IManaItem;
import vazkii.botania.client.gui.SlotLocked;
@@ -27,16 +28,15 @@ import javax.annotation.Nonnull;
public class ContainerBaubleBox extends Container {
final InventoryBaubleBox baubleBoxInv;
final InventoryBaubles baubles;
private final InventoryBaubleBox baubleBoxInv;
private final InventoryBaubles baubles;
public ContainerBaubleBox(EntityPlayer player) {
public ContainerBaubleBox(EntityPlayer player, InventoryBaubleBox boxInv) {
int i;
int j;
int slot = player.inventory.currentItem;
IInventory playerInv = player.inventory;
baubleBoxInv = new InventoryBaubleBox(player, slot);
baubleBoxInv = boxInv;
baubles = new InventoryBaubles(player);
baubles.setEventHandler(this);
@@ -51,7 +51,7 @@ public class ContainerBaubleBox extends Container {
for(i = 0; i < 4; ++i)
for(j = 0; j < 6; ++j) {
int k = j + i * 6;
addSlotToContainer(new SlotAnyBauble(baubleBoxInv, k, 62 + j * 18, 8 + i * 18));
addSlotToContainer(new SlotItemHandler(baubleBoxInv, k, 62 + j * 18, 8 + i * 18));
}
for(i = 0; i < 3; ++i)
@@ -59,7 +59,7 @@ public class ContainerBaubleBox extends Container {
addSlotToContainer(new Slot(playerInv, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
for(i = 0; i < 9; ++i) {
if(player.inventory.currentItem == i)
if(playerInv.getStackInSlot(i) == baubleBoxInv.box)
addSlotToContainer(new SlotLocked(playerInv, i, 8 + i * 18, 142));
else addSlotToContainer(new Slot(playerInv, i, 8 + i * 18, 142));
}
@@ -68,39 +68,34 @@ public class ContainerBaubleBox extends Container {
@Override
public boolean canInteractWith(@Nonnull EntityPlayer player) {
boolean can = baubleBoxInv.isUseableByPlayer(player);
if(!can)
onContainerClosed(player);
return can;
return player.getHeldItemMainhand() == baubleBoxInv.box
|| player.getHeldItemOffhand() == baubleBoxInv.box;
}
@Override
public void onContainerClosed(EntityPlayer player) {
super.onContainerClosed(player);
baubleBoxInv.pushInventory();
if(!player.worldObj.isRemote)
PlayerHandler.setPlayerBaubles(player, baubles);
}
@Override
public void putStacksInSlots(ItemStack[] p_75131_1_) {
public void putStacksInSlots(ItemStack[] arr) {
baubles.blockEvents = true;
super.putStacksInSlots(p_75131_1_);
super.putStacksInSlots(arr);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int p_82846_2_) {
public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) {
ItemStack itemstack = null;
Slot slot = inventorySlots.get(p_82846_2_);
Slot slot = inventorySlots.get(slotIndex);
if(slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
System.out.println(p_82846_2_ + " " + itemstack);
if(p_82846_2_ < 28) {
if(slotIndex < 28) {
if(!mergeItemStack(itemstack1, 28, 64, true))
return null;
} else {
@@ -115,7 +110,7 @@ public class ContainerBaubleBox extends Container {
if(itemstack1.stackSize == itemstack.stackSize)
return null;
slot.onPickupFromSlot(p_82846_1_, itemstack1);
slot.onPickupFromSlot(player, itemstack1);
}
return itemstack;
@@ -22,17 +22,12 @@ public class GuiBaubleBox extends InventoryEffectRenderer {
private static final ResourceLocation texture = new ResourceLocation(LibResources.GUI_BAUBLE_BOX);
public GuiBaubleBox(EntityPlayer player) {
super(new ContainerBaubleBox(player));
public GuiBaubleBox(EntityPlayer player, InventoryBaubleBox box) {
super(new ContainerBaubleBox(player, box));
}
@Override
protected boolean checkHotbarKeys(int p_146983_1_) {
return false;
}
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(texture);
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
@@ -43,7 +38,7 @@ public class GuiBaubleBox extends InventoryEffectRenderer {
drawTexturedModalRect(guiLeft+slot.xDisplayPosition, guiTop+slot.yDisplayPosition, 200, 0, 16, 16);
}
GuiInventory.drawEntityOnScreen(guiLeft + 43, guiTop + 61, 20, guiLeft + 43 - p_146976_2_, guiTop + 45 - 30 - p_146976_3_, mc.thePlayer);
GuiInventory.drawEntityOnScreen(guiLeft + 43, guiTop + 61, 20, guiLeft + 43 - mouseX, guiTop + 45 - 30 - mouseY, mc.thePlayer);
}
}
@@ -10,182 +10,43 @@
*/
package vazkii.botania.client.gui.box;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import vazkii.botania.common.item.ItemBaubleBox;
import vazkii.botania.common.item.ModItems;
import vazkii.botania.common.lib.LibItemNames;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import javax.annotation.Nonnull;
import java.util.Arrays;
public class InventoryBaubleBox implements IItemHandlerModifiable {
public class InventoryBaubleBox implements IInventory {
private final IItemHandlerModifiable boxInv;
final ItemStack box;
private static final ItemStack[] FALLBACK_INVENTORY = new ItemStack[16];
final EntityPlayer player;
final int slot;
ItemStack[] stacks = null;
boolean invPushed = false;
ItemStack storedInv = null;
public InventoryBaubleBox(EntityPlayer player, int slot) {
this.player = player;
this.slot = slot;
}
public static boolean isBaubleBox(ItemStack stack) {
return stack != null && stack.getItem() == ModItems.baubleBox;
}
ItemStack getStack() {
ItemStack stack = player.inventory.getStackInSlot(slot);
if(stack != null)
storedInv = stack;
return stack;
}
ItemStack[] getInventory() {
if(stacks != null)
return stacks;
ItemStack stack = getStack();
if(isBaubleBox(getStack())) {
stacks = ItemBaubleBox.loadStacks(stack);
return stacks;
}
return FALLBACK_INVENTORY;
}
public void pushInventory() {
if(invPushed)
return;
ItemStack stack = getStack();
if(stack == null)
stack = storedInv;
if(stack != null) {
ItemStack[] inv = getInventory();
ItemBaubleBox.setStacks(stack, inv);
}
invPushed = true;
public InventoryBaubleBox(ItemStack box) {
this.box = box;
this.boxInv = (IItemHandlerModifiable) box.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
}
@Override
public int getSizeInventory() {
return 16;
public void setStackInSlot(int slot, ItemStack stack) {
boxInv.setStackInSlot(slot, stack);
}
@Override
public ItemStack getStackInSlot(int i) {
return getInventory()[i];
public int getSlots() {
return boxInv.getSlots();
}
@Override
public ItemStack decrStackSize(int i, int j) {
ItemStack[] inventorySlots = getInventory();
if (inventorySlots[i] != null) {
ItemStack stackAt;
if (inventorySlots[i].stackSize <= j) {
stackAt = inventorySlots[i];
inventorySlots[i] = null;
return stackAt;
} else {
stackAt = inventorySlots[i].splitStack(j);
if (inventorySlots[i].stackSize == 0)
inventorySlots[i] = null;
return stackAt;
}
}
return null;
public ItemStack getStackInSlot(int slot) {
return boxInv.getStackInSlot(slot);
}
@Override
public ItemStack removeStackFromSlot(int i) {
return getStackInSlot(i);
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
return boxInv.insertItem(slot, stack, simulate);
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemstack) {
ItemStack[] inventorySlots = getInventory();
inventorySlots[slot] = itemstack;
}
@Override
public int getInventoryStackLimit() {
return isBaubleBox(getStack()) ? 64 : 0;
}
@Override
public boolean isUseableByPlayer(@Nonnull EntityPlayer entityplayer) {
return isBaubleBox(getStack());
}
@Override
public boolean isItemValidForSlot(int i, @Nonnull ItemStack itemstack) {
return isBaubleBox(getStack());
}
@Override
public int getField(int id) {
return 0;
}
@Override
public void setField(int id, int value) {}
@Override
public int getFieldCount() {
return 0;
}
@Override
public void clear() {
if (stacks != null)
Arrays.fill(stacks, null);
}
@Override
public boolean hasCustomName() {
return false;
}
@Nonnull
@Override
public ITextComponent getDisplayName() {
return new TextComponentString(getName());
}
@Override
public void openInventory(@Nonnull EntityPlayer player) {
// NO-OP
}
@Override
public void closeInventory(@Nonnull EntityPlayer player) {
// NO-OP
}
@Nonnull
@Override
public String getName() {
return LibItemNames.BAUBLE_BOX;
}
@Override
public void markDirty() {
// NO-OP
public ItemStack extractItem(int slot, int amount, boolean simulate) {
return boxInv.extractItem(slot, amount, simulate);
}
}
@@ -1,37 +0,0 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [25/11/2015, 19:59:22 (GMT)]
*/
package vazkii.botania.client.gui.box;
import baubles.api.IBauble;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import vazkii.botania.api.mana.IManaItem;
public class SlotAnyBauble extends Slot {
final InventoryBaubleBox inv;
public SlotAnyBauble(InventoryBaubleBox p_i1824_1_, int p_i1824_2_, int p_i1824_3_, int p_i1824_4_) {
super(p_i1824_1_, p_i1824_2_, p_i1824_3_, p_i1824_4_);
inv = p_i1824_1_;
}
@Override
public void onSlotChange(ItemStack oldStack, ItemStack newStack) {
inv.setInventorySlotContents(slotNumber, newStack);
}
@Override
public boolean isItemValid(ItemStack stack) {
return stack.getItem() instanceof IBauble || stack.getItem() instanceof IManaItem;
}
}
@@ -22,8 +22,8 @@ import javax.annotation.Nonnull;
public class ContainerCraftingHalo extends ContainerWorkbench {
public ContainerCraftingHalo(InventoryPlayer p_i1808_1_, World p_i1808_2_) {
super(p_i1808_1_, p_i1808_2_, BlockPos.ORIGIN);
public ContainerCraftingHalo(InventoryPlayer playerInv, World world) {
super(playerInv, world, BlockPos.ORIGIN);
craftMatrix = new InventoryCraftingHalo(this, 3, 3);
@@ -31,7 +31,7 @@ public class ContainerCraftingHalo extends ContainerWorkbench {
inventoryItemStacks.clear();
// Le copypasta
addSlotToContainer(new SlotCrafting(p_i1808_1_.player, craftMatrix, craftResult, 0, 124, 35));
addSlotToContainer(new SlotCrafting(playerInv.player, craftMatrix, craftResult, 0, 124, 35));
int l;
int i1;
@@ -47,20 +47,20 @@ public class ContainerCraftingHalo extends ContainerWorkbench {
{
for (i1 = 0; i1 < 9; ++i1)
{
addSlotToContainer(new Slot(p_i1808_1_, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18));
addSlotToContainer(new Slot(playerInv, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18));
}
}
for (l = 0; l < 9; ++l)
{
addSlotToContainer(new Slot(p_i1808_1_, l, 8 + l * 18, 142));
addSlotToContainer(new Slot(playerInv, l, 8 + l * 18, 142));
}
onCraftMatrixChanged(craftMatrix);
}
@Override
public boolean canInteractWith(@Nonnull EntityPlayer p_75145_1_) {
public boolean canInteractWith(@Nonnull EntityPlayer player) {
return true;
}
}
@@ -22,18 +22,18 @@ public class GuiCraftingHalo extends GuiContainer {
private static final ResourceLocation craftingTableGuiTextures = new ResourceLocation("textures/gui/container/crafting_table.png");
public GuiCraftingHalo(InventoryPlayer p_i1084_1_, World p_i1084_2_) {
super(new ContainerCraftingHalo(p_i1084_1_, p_i1084_2_));
public GuiCraftingHalo(InventoryPlayer playerInv, World world) {
super(new ContainerCraftingHalo(playerInv, world));
}
@Override
protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) {
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
fontRendererObj.drawString(I18n.format("container.crafting"), 28, 6, 4210752);
fontRendererObj.drawString(I18n.format("container.inventory"), 8, ySize - 96 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(craftingTableGuiTextures);
int k = (width - xSize) / 2;
@@ -15,8 +15,8 @@ import net.minecraft.inventory.InventoryCrafting;
public class InventoryCraftingHalo extends InventoryCrafting {
public InventoryCraftingHalo(Container p_i1807_1_, int p_i1807_2_, int p_i1807_3_) {
super(p_i1807_1_, p_i1807_2_, p_i1807_3_);
public InventoryCraftingHalo(Container container, int width, int height) {
super(container, width, height);
}
}
@@ -638,9 +638,7 @@ public class GuiLexicon extends GuiScreen {
return "index";
}
public void load(NBTTagCompound cmp) {
// NO-OP
}
public void load(NBTTagCompound cmp) {}
public GuiLexicon copy() {
return new GuiLexicon();
@@ -50,9 +50,7 @@ public class GuiLexiconHistory extends GuiLexiconIndex {
}
@Override
public void load(NBTTagCompound cmp) {
// NO-OP
}
public void load(NBTTagCompound cmp) {}
@Override
public String getNotesKey() {
@@ -28,7 +28,7 @@ import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.gui.lexicon.button.GuiButtonBack;
import vazkii.botania.client.gui.lexicon.button.GuiButtonInvisible;
import vazkii.botania.client.gui.lexicon.button.GuiButtonPage;
import vazkii.botania.common.lexicon.DLexiconEntry;
import vazkii.botania.common.lexicon.DogLexiconEntry;
import java.io.IOException;
import java.util.ArrayList;
@@ -160,7 +160,7 @@ public class GuiLexiconIndex extends GuiLexicon implements IParented {
if(entry == tutEntry)
tutPage = page;
if(entry instanceof DLexiconEntry)
if(entry instanceof DogLexiconEntry)
button.dog = true;
} else button.displayString = "";
}
@@ -56,12 +56,12 @@ public class GuiButtonInvisible extends GuiButtonLexicon {
par1Minecraft.renderEngine.bindTexture(dogResource);
float f = 1F / 64F;
GL11.glTranslated(dogPos, 0, 0);
GL11.glColor4f(1F, 1F, 1F, 1F);
GlStateManager.translate(dogPos, 0, 0);
GlStateManager.color(1F, 1F, 1F, 1F);
vazkii.botania.client.core.helper.RenderHelper.drawTexturedModalRect(0, yPosition, zLevel + 10, (dogPos % 100 < 50) ? 23 : 0, 0, 23, 19, f, f);
xPosition = (int) Math.max(xPosition, dogPos + 10);
GL11.glTranslated(-dogPos, 0, 0);
GlStateManager.translate(-dogPos, 0, 0);
}
hovered = par2 >= xPosition && par3 >= yPosition && par2 < xPosition + width && par3 < yPosition + height;
@@ -17,13 +17,13 @@ import vazkii.botania.api.sound.BotaniaSoundEvents;
public class GuiButtonLexicon extends GuiButton {
public GuiButtonLexicon(int p_i1021_1_, int p_i1021_2_, int p_i1021_3_, int p_i1021_4_, int p_i1021_5_, String p_i1021_6_) {
super(p_i1021_1_, p_i1021_2_, p_i1021_3_, p_i1021_4_, p_i1021_5_, p_i1021_6_);
public GuiButtonLexicon(int id, int x, int y, int width, int height, String text) {
super(id, x, y, width, height, text);
}
@Override
public void playPressSound(SoundHandler p_146113_1_) {
p_146113_1_.playSound(PositionedSoundRecord.getMasterRecord(BotaniaSoundEvents.lexiconPage, 1.0F));
public void playPressSound(SoundHandler handler) {
handler.playSound(PositionedSoundRecord.getMasterRecord(BotaniaSoundEvents.lexiconPage, 1.0F));
}
}
@@ -28,6 +28,12 @@ public class BreweryRecipeHandler implements IRecipeHandler<RecipeBrew> {
return "botania.brewery";
}
@Nonnull
@Override
public String getRecipeCategoryUid(@Nonnull RecipeBrew recipe) { // o is erased type param
return getRecipeCategoryUid();
}
@Nonnull
@Override
public IRecipeWrapper getRecipeWrapper(@Nonnull RecipeBrew recipe) {
@@ -28,6 +28,12 @@ public class ElvenTradeRecipeHandler implements IRecipeHandler<RecipeElvenTrade>
return "botania.elvenTrade";
}
@Nonnull
@Override
public String getRecipeCategoryUid(@Nonnull RecipeElvenTrade recipe) { // o is erased type param
return getRecipeCategoryUid();
}
@Nonnull
@Override
public IRecipeWrapper getRecipeWrapper(@Nonnull RecipeElvenTrade recipe) {
@@ -28,6 +28,12 @@ public class ManaPoolRecipeHandler implements IRecipeHandler<RecipeManaInfusion>
return "botania.manaPool";
}
@Nonnull
@Override
public String getRecipeCategoryUid(@Nonnull RecipeManaInfusion recipe) { // o is erased type param
return getRecipeCategoryUid();
}
@Nonnull
@Override
public IRecipeWrapper getRecipeWrapper(@Nonnull RecipeManaInfusion recipe) {
@@ -28,6 +28,12 @@ public class PetalApothecaryRecipeHandler implements IRecipeHandler<RecipePetals
return "botania.petals";
}
@Nonnull
@Override
public String getRecipeCategoryUid(@Nonnull RecipePetals recipe) { // o is erased type param
return getRecipeCategoryUid();
}
@Nonnull
@Override
public IRecipeWrapper getRecipeWrapper(@Nonnull RecipePetals recipe) {
@@ -28,6 +28,12 @@ public class PureDaisyRecipeHandler implements IRecipeHandler<RecipePureDaisy> {
return "botania.pureDaisy";
}
@Nonnull
@Override
public String getRecipeCategoryUid(@Nonnull RecipePureDaisy recipe) { // o is erased type param
return getRecipeCategoryUid();
}
@Nonnull
@Override
public IRecipeWrapper getRecipeWrapper(@Nonnull RecipePureDaisy recipe) {
@@ -28,6 +28,12 @@ public class RunicAltarRecipeHandler implements IRecipeHandler<RecipeRuneAltar>
return "botania.runicAltar";
}
@Nonnull
@Override
public String getRecipeCategoryUid(@Nonnull RecipeRuneAltar recipe) { // o is erased type param
return getRecipeCategoryUid();
}
@Nonnull
@Override
public IRecipeWrapper getRecipeWrapper(@Nonnull RecipeRuneAltar recipe) {
@@ -22,12 +22,11 @@ import net.minecraft.client.renderer.block.model.ModelManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.client.model.IPerspectiveAwareModel;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
@@ -35,21 +34,26 @@ import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.client.model.pipeline.VertexTransformer;
import net.minecraftforge.common.model.TRSRTransformation;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.common.FMLLog;
import org.apache.commons.lang3.tuple.Pair;
import vazkii.botania.api.BotaniaAPIClient;
import vazkii.botania.api.item.IFloatingFlower;
import vazkii.botania.api.state.BotaniaStateProps;
import vazkii.botania.common.Botania;
import vazkii.botania.common.block.ModBlocks;
import vazkii.botania.common.item.block.ItemBlockFloatingSpecialFlower;
import vazkii.botania.common.item.block.ItemBlockSpecialFlower;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix4f;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
public class FloatingFlowerModel implements IBakedModel, IResourceManagerReloadListener {
public class FloatingFlowerModel implements IBakedModel {
private static final String MUNDANE_PREFIX = "botania:shimmeringFlower_";
private final Table<IFloatingFlower.IslandType, String, CompositeBakedModel> CACHE = HashBasedTable.create();
@@ -80,11 +84,6 @@ public class FloatingFlowerModel implements IBakedModel, IResourceManagerReloadL
return builder.build();
}
@Override
public void onResourceManagerReload(@Nonnull IResourceManager resourceManager) {
CACHE.clear();
}
@Nonnull
@Override
public List<BakedQuad> getQuads(IBlockState state, EnumFacing face, long rand) {
@@ -132,7 +131,7 @@ public class FloatingFlowerModel implements IBakedModel, IResourceManagerReloadL
// Enhance!
CompositeBakedModel model = new CompositeBakedModel(flowerModel, islandModel);
FMLLog.info("[Botania]: Cached floating flower model for islandtype %s and flowertype %s", islandType, identifier);
Botania.LOGGER.debug("Cached floating flower model for islandtype %s and flowertype %s", islandType, identifier);
CACHE.put(islandType, identifier, model);
return model;
}
@@ -147,22 +146,25 @@ public class FloatingFlowerModel implements IBakedModel, IResourceManagerReloadL
@Override public boolean isAmbientOcclusion() { return false; }
@Override public boolean isGui3d() { return true; }
@Override public boolean isBuiltInRenderer() { return false; }
@Nonnull
@Override public TextureAtlasSprite getParticleTexture() { return null; }
@Nonnull
@Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("minecraft:blocks/dirt"); }
@Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
private static class CompositeBakedModel implements IBakedModel {
private static class CompositeBakedModel implements IPerspectiveAwareModel {
private final IBakedModel base;
private final IBakedModel flower;
private final IBakedModel island;
private final List<BakedQuad> genQuads;
private final Map<EnumFacing, List<BakedQuad>> faceQuads = new EnumMap<>(EnumFacing.class);
public CompositeBakedModel(IBakedModel flower, IBakedModel island) {
this.base = flower;
this.flower = flower;
this.island = island;
ImmutableList.Builder<BakedQuad> genBuilder = ImmutableList.builder();
final TRSRTransformation transform = TRSRTransformation.blockCenterToCorner(new TRSRTransformation(new Vector3f(0F, 0.2F, 0F), null, new Vector3f(0.5F, 0.5F, 0.5F), null));
for(EnumFacing e : EnumFacing.VALUES)
faceQuads.put(e, new ArrayList<>());
// Add flower quads, scaled and translated
for(BakedQuad quad : flower.getQuads(null, null, 0)) {
@@ -170,54 +172,48 @@ public class FloatingFlowerModel implements IBakedModel, IResourceManagerReloadL
}
for(EnumFacing e : EnumFacing.VALUES) {
genBuilder.addAll(flower.getQuads(null, e, 0).stream().map(input -> transform(input, transform)).collect(Collectors.toList()));
faceQuads.get(e).addAll(flower.getQuads(null, e, 0).stream().map(input -> transform(input, transform)).collect(Collectors.toList()));
}
// Add island quads
genBuilder.addAll(island.getQuads(null, null, 0));
for(EnumFacing e : EnumFacing.VALUES) {
genBuilder.addAll(island.getQuads(null, e, 0));
faceQuads.get(e).addAll(island.getQuads(null, e, 0));
}
genQuads = genBuilder.build();
}
// Forward all to flower model
@Nonnull
@Override
public List<BakedQuad> getQuads(IBlockState state, EnumFacing face, long rand) {
return genQuads;
@Nonnull @Override public List<BakedQuad> getQuads(IBlockState state, EnumFacing face, long rand) {
return face == null ? genQuads : faceQuads.get(face);
}
@Override public boolean isAmbientOcclusion() {
return flower.isAmbientOcclusion();
}
@Override public boolean isGui3d() {
return flower.isGui3d();
}
@Override public boolean isBuiltInRenderer() {
return flower.isBuiltInRenderer();
}
@Nonnull @Override public TextureAtlasSprite getParticleTexture() {
return flower.getParticleTexture();
}
@Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() {
return flower.getItemCameraTransforms();
}
@Nonnull @Override public ItemOverrideList getOverrides() { return ItemOverrideList.NONE; }
@Override
public boolean isAmbientOcclusion() {
return base.isAmbientOcclusion();
public Pair<? extends IBakedModel, Matrix4f> handlePerspective(ItemCameraTransforms.TransformType cameraTransformType) {
if(island instanceof IPerspectiveAwareModel) {
Pair<? extends IBakedModel, Matrix4f> pair = ((IPerspectiveAwareModel) island).handlePerspective(cameraTransformType);
if(pair != null && pair.getRight() != null)
return Pair.of(this, pair.getRight());
}
return Pair.of(this, TRSRTransformation.identity().getMatrix());
}
@Override
public boolean isGui3d() {
return true;
}
@Override
public boolean isBuiltInRenderer() {
return base.isBuiltInRenderer();
}
@Nonnull
@Override
public TextureAtlasSprite getParticleTexture() {
return base.getParticleTexture();
}
@Nonnull
@Override
public ItemCameraTransforms getItemCameraTransforms() {
return base.getItemCameraTransforms();
}
@Nonnull
@Override public ItemOverrideList getOverrides() { return ItemOverrideList.NONE; }
}
private final ItemOverrideList itemHandler = new ItemOverrideList(ImmutableList.of()) {
@@ -12,6 +12,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.IPerspectiveAwareModel;
import org.apache.commons.lang3.tuple.Pair;
import vazkii.botania.common.core.handler.ConfigHandler;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix4f;
@@ -25,20 +26,18 @@ public class LexiconModel implements IPerspectiveAwareModel {
@Override
public Pair<? extends IBakedModel, Matrix4f> handlePerspective(ItemCameraTransforms.TransformType cameraTransformType) {
IBakedModel original = Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getModel(path);
/*if(cameraTransformType == ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND && ConfigHandler.lexicon3dModel)
return Pair.of(this, null); todo 1.9 */
if((cameraTransformType == ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND
|| cameraTransformType == ItemCameraTransforms.TransformType.FIRST_PERSON_LEFT_HAND)
&& ConfigHandler.lexicon3dModel)
return Pair.of(this, null);
return ((IPerspectiveAwareModel) original).handlePerspective(cameraTransformType);
}
@Nonnull
@Override public List<BakedQuad> getQuads(IBlockState state, EnumFacing side, long rand) { return ImmutableList.of(); }
@Nonnull @Override public List<BakedQuad> getQuads(IBlockState state, EnumFacing side, long rand) { return ImmutableList.of(); }
@Override public boolean isAmbientOcclusion() { return false; }
@Override public boolean isGui3d() { return false; }
@Override public boolean isBuiltInRenderer() { return false; }
@Nonnull
@Override public TextureAtlasSprite getParticleTexture() { return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("botania:items/lexicon"); }
@Nonnull
@Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
@Nonnull
@Override public ItemOverrideList getOverrides() { return ItemOverrideList.NONE; }
@Nonnull @Override public TextureAtlasSprite getParticleTexture() { return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite("botania:items/lexicon"); }
@Nonnull @Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
@Nonnull @Override public ItemOverrideList getOverrides() { return ItemOverrideList.NONE; }
}
@@ -66,7 +66,7 @@ public class ModelHourglass extends ModelBase {
base2.render(f);
Color c = new Color(color);
GL11.glColor3ub((byte) c.getRed(), (byte) c.getGreen(), (byte) c.getBlue());
GL11.glPushAttrib(GL11.GL_NORMALIZE);
GL11.glPushAttrib(GL11.GL_TRANSFORM_BIT);
GlStateManager.enableNormalize();
if(fract1 > 0) {
@@ -152,8 +152,6 @@ public class ModelPylonOld extends ModelBase implements IPylonModel {
}
@Override
public void renderGems(PylonVariant variant) {
// NO-OP
}
public void renderGems(PylonVariant variant) {}
}
@@ -121,19 +121,6 @@ public class PlatformModel implements IBakedModel {
@Override
public TileEntity getTileEntity(@Nonnull BlockPos pos) {
/* todo is this actually needed? if so this can't be an iblockaccess anymore
IBlockState state = getBlockState(pos);
if(state == null || !state.getBlock().hasTileEntity(state))
return null;
TileEntity tile = state.getBlock().createTileEntity(this, state);
if(tile == null)
return null;
tile.setWorldObj(this);
tile.setPos(pos);
return tile;*/
return compose.getTileEntity(pos);
}
@@ -159,13 +146,8 @@ public class PlatformModel implements IBakedModel {
@Nonnull
@Override
public Biome getBiomeGenForCoords(@Nonnull BlockPos pos) {
return compose.getBiomeGenForCoords(pos);
}
@Override
public boolean extendedLevelsInChunkCache() {
return compose.extendedLevelsInChunkCache();
public Biome getBiome(@Nonnull BlockPos pos) {
return compose.getBiome(pos);
}
@Override
@@ -9,7 +9,9 @@
package vazkii.botania.client.model;
import com.google.common.base.Function;
import com.google.common.base.Optional;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableSet;
@@ -27,6 +29,7 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
@@ -41,10 +44,10 @@ import net.minecraftforge.client.model.SimpleModelState;
import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.common.FMLLog;
import org.apache.commons.lang3.tuple.Pair;
import vazkii.botania.api.BotaniaAPIClient;
import vazkii.botania.api.state.BotaniaStateProps;
import vazkii.botania.common.Botania;
import vazkii.botania.common.block.ModBlocks;
import vazkii.botania.common.item.block.ItemBlockSpecialFlower;
@@ -54,6 +57,7 @@ import java.io.IOException;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.Optional;
public class SpecialFlowerModel implements IModelCustomData {
@@ -105,7 +109,7 @@ public class SpecialFlowerModel implements IModelCustomData {
for(String key : customData.keySet()) {
if("base".equals(key)) {
blockBuilder.put(Optional.absent(), getLocation(customData.get(key)));
blockBuilder.put(Optional.empty(), getLocation(customData.get(key)));
}
}
@@ -127,7 +131,7 @@ public class SpecialFlowerModel implements IModelCustomData {
if(e.isJsonPrimitive() && e.getAsJsonPrimitive().isString()) {
return new ModelResourceLocation(e.getAsString());
}
FMLLog.severe("Expect ModelResourceLocation, got: ", json);
Botania.LOGGER.error("Expect ModelResourceLocation, got: ", json);
return new ModelResourceLocation("builtin/missing", "missing");
}
@@ -153,64 +157,52 @@ public class SpecialFlowerModel implements IModelCustomData {
}
}
public static class SpecialFlowerBakedModel implements IPerspectiveAwareModel {
private static class SpecialFlowerBakedModel implements IPerspectiveAwareModel {
private final ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms;
private final ImmutableMap<Optional<String>, ModelResourceLocation> blockModels;
private final ImmutableMap<Optional<String>, ModelResourceLocation> itemModels;
private IBakedModel baseModel;
private ImmutableMap<String, IBakedModel> bakedBlockModels;
private ImmutableMap<String, IBakedModel> bakedItemModels;
private final IBakedModel baseModel;
private final LoadingCache<String, Optional<IBakedModel>> bakedBlockModels;
private final LoadingCache<String, Optional<IBakedModel>> bakedItemModels;
public SpecialFlowerBakedModel(ImmutableMap<Optional<String>, ModelResourceLocation> blockModels,
SpecialFlowerBakedModel(ImmutableMap<Optional<String>, ModelResourceLocation> blockModels,
ImmutableMap<Optional<String>, ModelResourceLocation> itemModels, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> cameraTransforms) {
this.blockModels = blockModels;
this.itemModels = itemModels;
this.transforms = cameraTransforms;
ModelResourceLocation baseModelPath = blockModels.getOrDefault(Optional.empty(),
new ModelResourceLocation("builtin/missing", "missing"));
this.baseModel = ModelLoaderRegistry.getModelOrMissing(baseModelPath)
.bake(new SimpleModelState(transforms), DefaultVertexFormats.ITEM, ModelLoader.defaultTextureGetter());
this.bakedBlockModels = CacheBuilder.newBuilder().build(new Loader(true));
this.bakedItemModels = CacheBuilder.newBuilder().build(new Loader(false));
}
private void refreshBakedModels() {
if(baseModel == null) {
// If not done already, bake and cache all models
baseModel = getBlockModel(Optional.absent());
private class Loader extends CacheLoader<String, Optional<IBakedModel>> {
ImmutableMap.Builder<String, IBakedModel> builder = ImmutableMap.builder();
for(Map.Entry<Optional<String>, ModelResourceLocation> e : blockModels.entrySet()) {
if(e.getKey().isPresent()) {
builder.put(e.getKey().get(), getBlockModel(e.getKey()));
}
}
private final boolean loadBlocks;
bakedBlockModels = builder.build();
ImmutableMap.Builder<String, IBakedModel> builder2 = ImmutableMap.builder();
for(Map.Entry<Optional<String>, ModelResourceLocation> e : itemModels.entrySet()) {
if(e.getKey().isPresent()) {
builder2.put(e.getKey().get(), getItemModel(e.getKey()));
}
}
bakedItemModels = builder2.build();
Loader(boolean blocks) {
this.loadBlocks = blocks;
}
}
private IBakedModel getBlockModel(Optional<String> opt) {
ModelResourceLocation loc = blockModels.get(opt);
if(loc == null) {
loc = new ModelResourceLocation("builtin/missing", "missing");
}
IModel model = ModelLoaderRegistry.getModelOrMissing(loc);
return model.bake(new SimpleModelState(transforms), DefaultVertexFormats.ITEM, ModelLoader.defaultTextureGetter());
}
@Override
public Optional<IBakedModel> load(@Nonnull String key) {
if (key == null) Botania.LOGGER.error("Null passed to special model cacheloader?!");
Map<Optional<String>, ModelResourceLocation> loadFrom = loadBlocks ? blockModels : itemModels;
private IBakedModel getItemModel(Optional<String> opt) {
ModelResourceLocation loc = itemModels.get(opt);
if(loc == null) {
loc = new ModelResourceLocation("builtin/missing", "missing");
ModelResourceLocation loc = loadFrom.get(Optional.of(key));
if(loc == null)
return Optional.empty();
IModel model = ModelLoaderRegistry.getModelOrMissing(loc);
if(model == ModelLoaderRegistry.getMissingModel())
return Optional.empty();
return Optional.of(model.bake(new SimpleModelState(transforms), DefaultVertexFormats.ITEM, ModelLoader.defaultTextureGetter()));
}
IModel model = ModelLoaderRegistry.getModelOrMissing(loc);
return model.bake(new SimpleModelState(transforms), DefaultVertexFormats.ITEM, ModelLoader.defaultTextureGetter());
}
@Nonnull
@@ -218,11 +210,17 @@ public class SpecialFlowerModel implements IModelCustomData {
public List<BakedQuad> getQuads(IBlockState state, EnumFacing face, long rand) {
if(state.getBlock() != ModBlocks.specialFlower)
return Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getMissingModel().getQuads(state, face, rand);
refreshBakedModels();
Botania.LOGGER.info("Getting " + (face == null ? "gen" : face.getName()) + " quads");
IExtendedBlockState extendedState = ((IExtendedBlockState) state);
IBakedModel ret = bakedBlockModels.get(extendedState.getValue(BotaniaStateProps.SUBTILE_ID));
if(ret == null)
ret = Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getMissingModel();
String subtileId = extendedState.getValue(BotaniaStateProps.SUBTILE_ID);
IBakedModel ret = Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getMissingModel();
if(subtileId != null) { // Todo remove - workaround for subtile ID being null?
Optional<IBakedModel> specialModel = bakedBlockModels.getUnchecked(extendedState.getValue(BotaniaStateProps.SUBTILE_ID));
if(specialModel.isPresent())
ret = specialModel.get();
}
return ret.getQuads(state, face, rand);
}
@@ -232,42 +230,41 @@ public class SpecialFlowerModel implements IModelCustomData {
return itemHandler;
}
private final ItemStack roseFallback = new ItemStack(Blocks.RED_FLOWER);
private final ItemOverrideList itemHandler = new ItemOverrideList(ImmutableList.of()) {
@Nonnull
@Override
public IBakedModel handleItemState(@Nonnull IBakedModel original, ItemStack stack, @Nonnull World world, @Nonnull EntityLivingBase living) {
refreshBakedModels();
IBakedModel item = bakedItemModels.get(ItemBlockSpecialFlower.getType(stack));
if(item == null) {
item = bakedBlockModels.get(ItemBlockSpecialFlower.getType(stack));
}
Optional<IBakedModel> item = bakedItemModels.getUnchecked(ItemBlockSpecialFlower.getType(stack));
return item == null ? Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getModelManager().getMissingModel() : item;
if(!item.isPresent())
item = bakedBlockModels.getUnchecked(ItemBlockSpecialFlower.getType(stack));
return item.isPresent()
? item.get()
: Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getItemModel(roseFallback);
}
};
@Override
public boolean isAmbientOcclusion() {
refreshBakedModels();
return baseModel.isAmbientOcclusion();
}
@Override
public boolean isGui3d() {
refreshBakedModels();
return baseModel.isGui3d();
}
@Override
public boolean isBuiltInRenderer() {
refreshBakedModels();
return baseModel.isBuiltInRenderer();
}
@Nonnull
@Override
public TextureAtlasSprite getParticleTexture() {
refreshBakedModels();
return baseModel.getParticleTexture();
}
@@ -14,44 +14,46 @@ import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHandSide;
import vazkii.botania.common.Botania;
import javax.annotation.Nonnull;
public class ModelArmorElementium extends ModelBiped {
public final ModelRenderer helm;
private final ModelRenderer helm;
public final ModelRenderer body;
public final ModelRenderer armR;
public final ModelRenderer armL;
private final ModelRenderer armR;
private final ModelRenderer armL;
public final ModelRenderer belt;
public final ModelRenderer bootR;
public final ModelRenderer bootL;
public final ModelRenderer helm1;
public final ModelRenderer helm2;
public final ModelRenderer helm3;
public final ModelRenderer fairy;
public final ModelRenderer helmWing1;
public final ModelRenderer helmWing2;
public final ModelRenderer helmWing3;
public final ModelRenderer helmWing4;
public final ModelRenderer body2;
public final ModelRenderer armRpauldron;
public final ModelRenderer wing1;
public final ModelRenderer wing2;
public final ModelRenderer armLpauldron;
public final ModelRenderer wing1_1;
public final ModelRenderer wing2_1;
public final ModelRenderer legR;
public final ModelRenderer legL;
public final ModelRenderer bootR1;
public final ModelRenderer wing1_2;
public final ModelRenderer wing2_2;
public final ModelRenderer bootL1;
public final ModelRenderer wing1_3;
public final ModelRenderer wing2_3;
private final ModelRenderer bootR;
private final ModelRenderer bootL;
private final ModelRenderer helm1;
private final ModelRenderer helm2;
private final ModelRenderer helm3;
private final ModelRenderer fairy;
private final ModelRenderer helmWing1;
private final ModelRenderer helmWing2;
private final ModelRenderer helmWing3;
private final ModelRenderer helmWing4;
private final ModelRenderer body2;
private final ModelRenderer armRpauldron;
private final ModelRenderer wing1;
private final ModelRenderer wing2;
private final ModelRenderer armLpauldron;
private final ModelRenderer wing1_1;
private final ModelRenderer wing2_1;
private final ModelRenderer legR;
private final ModelRenderer legL;
private final ModelRenderer bootR1;
private final ModelRenderer wing1_2;
private final ModelRenderer wing2_2;
private final ModelRenderer bootL1;
private final ModelRenderer wing1_3;
private final ModelRenderer wing2_3;
private final EntityEquipmentSlot slot;
@@ -212,7 +214,13 @@ public class ModelArmorElementium extends ModelBiped {
}
@Override
public void render(@Nonnull Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
public void render(@Nonnull Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if(entity instanceof EntityArmorStand) {
// Hack so helmets look right on armor stand
netHeadYaw = 0;
}
helm.showModel = slot == EntityEquipmentSlot.HEAD;
body.showModel = slot == EntityEquipmentSlot.CHEST;
armR.showModel = slot == EntityEquipmentSlot.CHEST;
@@ -235,56 +243,10 @@ public class ModelArmorElementium extends ModelBiped {
bipedLeftLeg = bootL;
}
prepareForRender(entity);
super.render(entity, f, f1, f2, f3, f4, f5);
super.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
}
public void prepareForRender(Entity entity) {
EntityLivingBase living = (EntityLivingBase) entity;
isSneak = living != null && living.isSneaking();
isChild = living != null && living.isChild();
if(living != null) {
ModelBiped.ArmPose mainPose = ArmPose.EMPTY;
ModelBiped.ArmPose offPose = ArmPose.EMPTY;
// Copy from RenderPlayer.setModelVisibilities
if(living.getHeldItemMainhand() != null) {
mainPose = ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction = living.getHeldItemMainhand().getItemUseAction();
if (enumaction == EnumAction.BLOCK) {
mainPose = ModelBiped.ArmPose.BLOCK;
} else if (enumaction == EnumAction.BOW) {
mainPose = ModelBiped.ArmPose.BOW_AND_ARROW;
}
}
}
if (living.getHeldItemOffhand() != null) {
offPose = ModelBiped.ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction1 = living.getHeldItemOffhand().getItemUseAction();
if (enumaction1 == EnumAction.BLOCK) {
offPose = ModelBiped.ArmPose.BLOCK;
}
}
}
if(living.getPrimaryHand() == EnumHandSide.RIGHT) {
rightArmPose = mainPose;
leftArmPose = offPose;
} else {
rightArmPose = offPose;
leftArmPose = mainPose;
}
// End copy RenderPlayer.setModelVisibilities
}
}
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
private void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
modelRenderer.rotateAngleX = x;
modelRenderer.rotateAngleY = y;
modelRenderer.rotateAngleZ = z;
@@ -14,6 +14,7 @@ import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHandSide;
@@ -23,25 +24,25 @@ import javax.annotation.Nonnull;
public class ModelArmorManasteel extends ModelBiped {
public final ModelRenderer helm;
private final ModelRenderer helm;
public final ModelRenderer body;
public final ModelRenderer armR;
public final ModelRenderer armL;
private final ModelRenderer armR;
private final ModelRenderer armL;
public final ModelRenderer belt;
public final ModelRenderer bootR;
public final ModelRenderer bootL;
public final ModelRenderer helm1;
public final ModelRenderer helm2;
public final ModelRenderer helm3;
public final ModelRenderer helm4;
public final ModelRenderer helm5;
public final ModelRenderer helm6;
public final ModelRenderer helm7;
public final ModelRenderer body2;
public final ModelRenderer armRpauldron;
public final ModelRenderer armLpauldron;
public final ModelRenderer legR;
public final ModelRenderer legL;
private final ModelRenderer bootR;
private final ModelRenderer bootL;
private final ModelRenderer helm1;
private final ModelRenderer helm2;
private final ModelRenderer helm3;
private final ModelRenderer helm4;
private final ModelRenderer helm5;
private final ModelRenderer helm6;
private final ModelRenderer helm7;
private final ModelRenderer body2;
private final ModelRenderer armRpauldron;
private final ModelRenderer armLpauldron;
private final ModelRenderer legR;
private final ModelRenderer legL;
private final EntityEquipmentSlot slot;
@@ -142,7 +143,12 @@ public class ModelArmorManasteel extends ModelBiped {
}
@Override
public void render(@Nonnull Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
public void render(@Nonnull Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if(entity instanceof EntityArmorStand) {
// Hack so helmets look right on armor stand
netHeadYaw = 0;
}
helm.showModel = slot == EntityEquipmentSlot.HEAD;
body.showModel = slot == EntityEquipmentSlot.CHEST;
armR.showModel = slot == EntityEquipmentSlot.CHEST;
@@ -165,56 +171,10 @@ public class ModelArmorManasteel extends ModelBiped {
bipedLeftLeg = bootL;
}
prepareForRender(entity);
super.render(entity, f, f1, f2, f3, f4, f5);
super.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
}
public void prepareForRender(Entity entity) {
EntityLivingBase living = (EntityLivingBase) entity;
isSneak = living != null && living.isSneaking();
isChild = living != null && living.isChild();
if(living != null) {
ModelBiped.ArmPose mainPose = ArmPose.EMPTY;
ModelBiped.ArmPose offPose = ArmPose.EMPTY;
// Copy from RenderPlayer.setModelVisibilities
if(living.getHeldItemMainhand() != null) {
mainPose = ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction = living.getHeldItemMainhand().getItemUseAction();
if (enumaction == EnumAction.BLOCK) {
mainPose = ModelBiped.ArmPose.BLOCK;
} else if (enumaction == EnumAction.BOW) {
mainPose = ModelBiped.ArmPose.BOW_AND_ARROW;
}
}
}
if (living.getHeldItemOffhand() != null) {
offPose = ModelBiped.ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction1 = living.getHeldItemOffhand().getItemUseAction();
if (enumaction1 == EnumAction.BLOCK) {
offPose = ModelBiped.ArmPose.BLOCK;
}
}
}
if(living.getPrimaryHand() == EnumHandSide.RIGHT) {
rightArmPose = mainPose;
leftArmPose = offPose;
} else {
rightArmPose = offPose;
leftArmPose = mainPose;
}
// End copy RenderPlayer.setModelVisibilities
}
}
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
private void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
modelRenderer.rotateAngleX = x;
modelRenderer.rotateAngleY = y;
modelRenderer.rotateAngleZ = z;
@@ -14,6 +14,7 @@ import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHandSide;
@@ -22,26 +23,26 @@ import javax.annotation.Nonnull;
public class ModelArmorManaweave extends ModelBiped {
public final ModelRenderer helm;
private final ModelRenderer helm;
public final ModelRenderer body;
public final ModelRenderer armR;
public final ModelRenderer armL;
public final ModelRenderer legR;
public final ModelRenderer legL;
public final ModelRenderer bootR;
public final ModelRenderer bootL;
public final ModelRenderer helm2;
public final ModelRenderer helm3;
public final ModelRenderer helm4;
public final ModelRenderer helmSeam1;
public final ModelRenderer helmSeam2;
public final ModelRenderer helmSeam3;
public final ModelRenderer helmSeam4;
public final ModelRenderer body2;
public final ModelRenderer armRpauldron;
public final ModelRenderer armLpauldron;
public final ModelRenderer skirtR;
public final ModelRenderer skirtL;
private final ModelRenderer armR;
private final ModelRenderer armL;
private final ModelRenderer legR;
private final ModelRenderer legL;
private final ModelRenderer bootR;
private final ModelRenderer bootL;
private final ModelRenderer helm2;
private final ModelRenderer helm3;
private final ModelRenderer helm4;
private final ModelRenderer helmSeam1;
private final ModelRenderer helmSeam2;
private final ModelRenderer helmSeam3;
private final ModelRenderer helmSeam4;
private final ModelRenderer body2;
private final ModelRenderer armRpauldron;
private final ModelRenderer armLpauldron;
private final ModelRenderer skirtR;
private final ModelRenderer skirtL;
private final EntityEquipmentSlot slot;
@@ -142,7 +143,12 @@ public class ModelArmorManaweave extends ModelBiped {
}
@Override
public void render(@Nonnull Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
public void render(@Nonnull Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if(entity instanceof EntityArmorStand) {
// Hack so helmets look right on armor stand
netHeadYaw = 0;
}
helm.showModel = slot == EntityEquipmentSlot.HEAD;
body.showModel = slot == EntityEquipmentSlot.CHEST;
armR.showModel = slot == EntityEquipmentSlot.CHEST;
@@ -165,56 +171,10 @@ public class ModelArmorManaweave extends ModelBiped {
bipedLeftLeg = bootL;
}
prepareForRender(entity);
super.render(entity, f, f1, f2, f3, f4, f5);
super.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
}
public void prepareForRender(Entity entity) {
EntityLivingBase living = (EntityLivingBase) entity;
isSneak = living != null && living.isSneaking();
isChild = living != null && living.isChild();
if(living != null) {
ModelBiped.ArmPose mainPose = ArmPose.EMPTY;
ModelBiped.ArmPose offPose = ArmPose.EMPTY;
// Copy from RenderPlayer.setModelVisibilities
if(living.getHeldItemMainhand() != null) {
mainPose = ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction = living.getHeldItemMainhand().getItemUseAction();
if (enumaction == EnumAction.BLOCK) {
mainPose = ModelBiped.ArmPose.BLOCK;
} else if (enumaction == EnumAction.BOW) {
mainPose = ModelBiped.ArmPose.BOW_AND_ARROW;
}
}
}
if (living.getHeldItemOffhand() != null) {
offPose = ModelBiped.ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction1 = living.getHeldItemOffhand().getItemUseAction();
if (enumaction1 == EnumAction.BLOCK) {
offPose = ModelBiped.ArmPose.BLOCK;
}
}
}
if(living.getPrimaryHand() == EnumHandSide.RIGHT) {
rightArmPose = mainPose;
leftArmPose = offPose;
} else {
rightArmPose = offPose;
leftArmPose = mainPose;
}
// End copy RenderPlayer.setModelVisibilities
}
}
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
private void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
modelRenderer.rotateAngleX = x;
modelRenderer.rotateAngleY = y;
modelRenderer.rotateAngleZ = z;
@@ -14,6 +14,7 @@ import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHandSide;
@@ -22,39 +23,39 @@ import javax.annotation.Nonnull;
public class ModelArmorTerrasteel extends ModelBiped {
public final ModelRenderer helm;
private final ModelRenderer helm;
public final ModelRenderer body;
public final ModelRenderer armr;
public final ModelRenderer armL;
private final ModelRenderer armr;
private final ModelRenderer armL;
public final ModelRenderer belt;
public final ModelRenderer bootR;
public final ModelRenderer bootL;
public final ModelRenderer helm2;
public final ModelRenderer helm3;
public final ModelRenderer helm4;
public final ModelRenderer helmLeaf1;
public final ModelRenderer helmLeaf2;
public final ModelRenderer helmLeaf3;
public final ModelRenderer helmLeaf4;
public final ModelRenderer helmLeaf5;
public final ModelRenderer helmLeaf6;
public final ModelRenderer helmbranch1;
public final ModelRenderer helmbranch2;
public final ModelRenderer helmbranch3;
public final ModelRenderer helmbranch4;
public final ModelRenderer body2;
public final ModelRenderer armRpauldron;
public final ModelRenderer armRbranch1;
public final ModelRenderer armRbranch2;
public final ModelRenderer armLpauldron;
public final ModelRenderer armLbranch1;
public final ModelRenderer armLbranch2;
public final ModelRenderer legR;
public final ModelRenderer legL;
public final ModelRenderer bootR1;
public final ModelRenderer bootRbranch;
public final ModelRenderer bootL2;
public final ModelRenderer bootLbranch;
private final ModelRenderer bootR;
private final ModelRenderer bootL;
private final ModelRenderer helm2;
private final ModelRenderer helm3;
private final ModelRenderer helm4;
private final ModelRenderer helmLeaf1;
private final ModelRenderer helmLeaf2;
private final ModelRenderer helmLeaf3;
private final ModelRenderer helmLeaf4;
private final ModelRenderer helmLeaf5;
private final ModelRenderer helmLeaf6;
private final ModelRenderer helmbranch1;
private final ModelRenderer helmbranch2;
private final ModelRenderer helmbranch3;
private final ModelRenderer helmbranch4;
private final ModelRenderer body2;
private final ModelRenderer armRpauldron;
private final ModelRenderer armRbranch1;
private final ModelRenderer armRbranch2;
private final ModelRenderer armLpauldron;
private final ModelRenderer armLbranch1;
private final ModelRenderer armLbranch2;
private final ModelRenderer legR;
private final ModelRenderer legL;
private final ModelRenderer bootR1;
private final ModelRenderer bootRbranch;
private final ModelRenderer bootL2;
private final ModelRenderer bootLbranch;
private final EntityEquipmentSlot slot;
@@ -233,7 +234,12 @@ public class ModelArmorTerrasteel extends ModelBiped {
}
@Override
public void render(@Nonnull Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
public void render(@Nonnull Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
if(entity instanceof EntityArmorStand) {
// Hack so helmets look right on armor stand
netHeadYaw = 0;
}
helm.showModel = slot == EntityEquipmentSlot.HEAD;
body.showModel = slot == EntityEquipmentSlot.CHEST;
armr.showModel = slot == EntityEquipmentSlot.CHEST;
@@ -256,56 +262,10 @@ public class ModelArmorTerrasteel extends ModelBiped {
bipedLeftLeg = bootL;
}
prepareForRender(entity);
super.render(entity, f, f1, f2, f3, f4, f5);
super.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
}
public void prepareForRender(Entity entity) {
EntityLivingBase living = (EntityLivingBase) entity;
isSneak = living != null && living.isSneaking();
isChild = living != null && living.isChild();
if(living != null) {
ModelBiped.ArmPose mainPose = ArmPose.EMPTY;
ModelBiped.ArmPose offPose = ArmPose.EMPTY;
// Copy from RenderPlayer.setModelVisibilities
if(living.getHeldItemMainhand() != null) {
mainPose = ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction = living.getHeldItemMainhand().getItemUseAction();
if (enumaction == EnumAction.BLOCK) {
mainPose = ModelBiped.ArmPose.BLOCK;
} else if (enumaction == EnumAction.BOW) {
mainPose = ModelBiped.ArmPose.BOW_AND_ARROW;
}
}
}
if (living.getHeldItemOffhand() != null) {
offPose = ModelBiped.ArmPose.ITEM;
if (living.getItemInUseCount() > 0) {
EnumAction enumaction1 = living.getHeldItemOffhand().getItemUseAction();
if (enumaction1 == EnumAction.BLOCK) {
offPose = ModelBiped.ArmPose.BLOCK;
}
}
}
if(living.getPrimaryHand() == EnumHandSide.RIGHT) {
rightArmPose = mainPose;
leftArmPose = offPose;
} else {
rightArmPose = offPose;
leftArmPose = mainPose;
}
// End copy RenderPlayer.setModelVisibilities
}
}
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
private void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
modelRenderer.rotateAngleX = x;
modelRenderer.rotateAngleY = y;
modelRenderer.rotateAngleZ = z;
@@ -0,0 +1,14 @@
package vazkii.botania.client.render;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public interface IModelRegister {
/**
* Do whatever needs to be done to register models
* For Blocks, statemapper registration needs to be done BEFORE itemblock registration
* Exceptions to that rule are noted
*/
@SideOnly(Side.CLIENT)
void registerModels();
}
@@ -0,0 +1,102 @@
package vazkii.botania.client.render.entity;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.layers.LayerRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.client.render.tile.RenderTileGaiaHead;
import vazkii.botania.common.block.tile.TileGaiaHead;
import vazkii.botania.common.item.ModItems;
import javax.annotation.Nonnull;
public class LayerGaiaHead implements LayerRenderer<EntityPlayer> {
private final ModelRenderer modelRenderer;
public LayerGaiaHead(ModelRenderer modelRenderer)
{
this.modelRenderer = modelRenderer;
}
// Copied from LayerCustomHead, edits noted
@Override
public void doRenderLayer(@Nonnull EntityPlayer player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
ItemStack itemstack = player.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
if (itemstack != null && itemstack.getItem() == ModItems.gaiaHead) // Botania - check for head
{
GlStateManager.pushMatrix();
if (player.isSneaking())
{
GlStateManager.translate(0.0F, 0.2F, 0.0F);
}
/*boolean flag = player instanceof EntityVillager || player instanceof EntityZombie && ((EntityZombie)player).isVillager();
if (player.isChild() && !(player instanceof EntityVillager))
{
float f = 2.0F;
float f1 = 1.4F;
GlStateManager.translate(0.0F, 0.5F * scale, 0.0F);
GlStateManager.scale(f1 / f, f1 / f, f1 / f);
GlStateManager.translate(0.0F, 16.0F * scale, 0.0F);
} Botania - N/A */
this.modelRenderer.postRender(0.0625F);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
float f2 = 1.1875F;
GlStateManager.scale(f2, -f2, -f2);
// Botania - remove if check for skull and else branch. Check done above.
/*if (flag)
{
GlStateManager.translate(0.0F, 0.0625F, 0.0F);
} Botania - N/A */
/*GameProfile gameprofile = null;
if (itemstack.hasTagCompound())
{
NBTTagCompound nbttagcompound = itemstack.getTagCompound();
if (nbttagcompound.hasKey("SkullOwner", 10))
{
gameprofile = NBTUtil.readGameProfileFromNBT(nbttagcompound.getCompoundTag("SkullOwner"));
}
else if (nbttagcompound.hasKey("SkullOwner", 8))
{
String s = nbttagcompound.getString("SkullOwner");
if (!StringUtils.isNullOrEmpty(s))
{
gameprofile = TileEntitySkull.updateGameprofile(new GameProfile((UUID)null, s));
nbttagcompound.setTag("SkullOwner", NBTUtil.writeGameProfile(new NBTTagCompound(), gameprofile));
}
}
} Botania - Don't do skin stuff */
// Botania - use gaia TESR
ShaderHelper.useShader(ShaderHelper.doppleganger, RenderDoppleganger.defaultCallback);
((RenderTileGaiaHead) (TileEntitySpecialRenderer) TileEntityRendererDispatcher.instance.getSpecialRendererByClass(TileGaiaHead.class))
.renderSkull(-0.5F, 0.0F, -0.5F, EnumFacing.UP, 180.0F, itemstack.getMetadata(), null, -1, limbSwing);
ShaderHelper.releaseShader();
GlStateManager.popMatrix();
}
}
@Override
public boolean shouldCombineTextures() {
return false;
}
}
@@ -107,8 +107,8 @@ public class RenderBabylonWeapon extends Render<EntityBabylonWeapon> {
@Nonnull
@Override
protected ResourceLocation getEntityTexture(@Nonnull EntityBabylonWeapon p_110775_1_) {
return null;
protected ResourceLocation getEntityTexture(@Nonnull EntityBabylonWeapon entity) {
return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
}
@@ -19,8 +19,8 @@ import vazkii.botania.common.entity.EntityCorporeaSpark;
public class RenderCorporeaSpark extends RenderSparkBase<EntityCorporeaSpark> {
public RenderCorporeaSpark(RenderManager p_i46185_1_) {
super(p_i46185_1_);
public RenderCorporeaSpark(RenderManager manager) {
super(manager);
}
protected DataParameter<Integer> getInvisibilityParam() {
@@ -10,10 +10,13 @@
*/
package vazkii.botania.client.render.entity;
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelPlayer;
import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.resources.DefaultPlayerSkin;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.ARBShaderObjects;
import vazkii.botania.api.internal.ShaderCallback;
@@ -21,6 +24,8 @@ import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.common.entity.EntityDoppleganger;
import javax.annotation.Nonnull;
import java.util.Map;
import java.util.UUID;
public class RenderDoppleganger extends RenderBiped<EntityDoppleganger> {
@@ -73,7 +78,25 @@ public class RenderDoppleganger extends RenderBiped<EntityDoppleganger> {
@Nonnull
@Override
protected ResourceLocation getEntityTexture(@Nonnull EntityDoppleganger par1Entity) {
return DefaultPlayerSkin.getDefaultSkinLegacy();
Minecraft mc = Minecraft.getMinecraft();
if(!(mc.getRenderViewEntity() instanceof EntityPlayer))
return DefaultPlayerSkin.getDefaultSkinLegacy();
EntityPlayer view = (EntityPlayer) mc.getRenderViewEntity();
// Adapated from TileEntitySkullRenderer.renderTileEntityAt
Map<MinecraftProfileTexture.Type, MinecraftProfileTexture> map = mc.getSkinManager().loadSkinFromCache(view.getGameProfile());
if (map.containsKey(MinecraftProfileTexture.Type.SKIN))
{
return mc.getSkinManager().loadSkin(map.get(MinecraftProfileTexture.Type.SKIN), MinecraftProfileTexture.Type.SKIN);
}
else
{
UUID uuid = EntityPlayer.getUUID(view.getGameProfile());
return DefaultPlayerSkin.getDefaultSkin(uuid);
}
}
}
@@ -13,6 +13,7 @@ package vazkii.botania.client.render.entity;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.ResourceLocation;
import vazkii.botania.client.core.helper.RenderHelper;
import vazkii.botania.common.entity.EntityManaStorm;
@@ -39,8 +40,8 @@ public class RenderManaStorm extends Render<EntityManaStorm> {
@Nonnull
@Override
protected ResourceLocation getEntityTexture(@Nonnull EntityManaStorm p_110775_1_) {
return null;
protected ResourceLocation getEntityTexture(@Nonnull EntityManaStorm entity) {
return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
}
@@ -22,13 +22,13 @@ public class RenderPinkWither extends RenderWither {
private static final ResourceLocation resource = new ResourceLocation(LibResources.MODEL_PINK_WITHER);
public RenderPinkWither(RenderManager p_i46130_1_) {
super(p_i46130_1_);
public RenderPinkWither(RenderManager manager) {
super(manager);
}
@Nonnull
@Override
protected ResourceLocation getEntityTexture(EntityWither p_110775_1_) {
protected ResourceLocation getEntityTexture(EntityWither entity) {
return resource;
}
@@ -24,12 +24,12 @@ import javax.annotation.Nonnull;
public class RenderPoolMinecart extends RenderMinecart<EntityPoolMinecart> {
public RenderPoolMinecart(RenderManager p_i46155_1_) {
super(p_i46155_1_);
public RenderPoolMinecart(RenderManager manager) {
super(manager);
}
@Override
protected void renderCartContents(EntityPoolMinecart poolCart, float p_147910_2_, @Nonnull IBlockState state) {
protected void renderCartContents(EntityPoolMinecart poolCart, float partialTicks, @Nonnull IBlockState state) {
RenderTilePool.forceVariant = PoolVariant.DEFAULT;
RenderTilePool.forceManaNumber = poolCart.getMana();
TileEntityRendererDispatcher.instance.getSpecialRendererByClass(TilePool.class).renderTileEntityAt(null, poolCart.posX, poolCart.posY, poolCart.posZ, ClientTickHandler.partialTicks, -1);
@@ -29,8 +29,8 @@ import java.util.Random;
public abstract class RenderSparkBase<T extends Entity> extends Render<T> {
public RenderSparkBase(RenderManager p_i46185_1_) {
super(p_i46185_1_);
public RenderSparkBase(RenderManager manager) {
super(manager);
}
@Override
@@ -84,21 +84,17 @@ public abstract class RenderSparkBase<T extends Entity> extends Render<T> {
return MiscellaneousIcons.INSTANCE.sparkWorldIcon;
}
protected void colorSpinningIcon(T entity, float a) {
// NO-OP
}
protected void colorSpinningIcon(T entity, float a) {}
protected TextureAtlasSprite getSpinningIcon(T entity) {
return null;
}
protected void renderCallback(T entity, float pticks) {
// NO-OP
}
protected void renderCallback(T entity, float pticks) {}
@Nonnull
@Override
protected ResourceLocation getEntityTexture(@Nonnull Entity p_110775_1_) {
protected ResourceLocation getEntityTexture(@Nonnull Entity entity) {
return TextureMap.LOCATION_BLOCKS_TEXTURE;
}
@@ -31,13 +31,13 @@ public class RenderThornChakram extends Render<EntityThornChakram> {
}
@Override
public void doRender(@Nonnull EntityThornChakram c, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
public void doRender(@Nonnull EntityThornChakram c, double x, double y, double z, float entityYaw, float partialTicks) {
boolean fire = c.isFire();
TextureAtlasSprite iicon = null;//ModItems.thornChakram.getIconFromDamage(fire ? 1 : 0);
if(iicon != null) {
GlStateManager.pushMatrix();
GlStateManager.translate((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GlStateManager.translate((float)x, (float)y, (float)z);
GlStateManager.enableRescaleNormal();
GlStateManager.scale(0.5F, 0.5F, 0.5F);
bindEntityTexture(c);
@@ -31,17 +31,17 @@ import javax.annotation.Nonnull;
public class RenderTileEnchanter extends TileEntitySpecialRenderer<TileEnchanter> {
EntityItem item;
private EntityItem item;
@Override
public void renderTileEntityAt(@Nonnull TileEnchanter enchanter, double d0, double d1, double d2, float f, int digProgress) {
float alphaMod = 0F;
if(enchanter.stage == 2)
if(enchanter.stage == TileEnchanter.State.GATHER_MANA)
alphaMod = Math.min(20, enchanter.stageTicks) / 20F;
else if(enchanter.stage == 4)
else if(enchanter.stage == TileEnchanter.State.RESET)
alphaMod = (20 - enchanter.stageTicks) / 20F;
else if(enchanter.stage > 2)
else if(enchanter.stage == TileEnchanter.State.DO_ENCHANT)
alphaMod = 1F;
if(enchanter.itemToEnchant != null) {
@@ -85,7 +85,7 @@ public class RenderTileEnchanter extends TileEntitySpecialRenderer<TileEnchanter
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
if(enchanter.stage == 3 || enchanter.stage == 4) {
if(enchanter.stage == TileEnchanter.State.DO_ENCHANT || enchanter.stage == TileEnchanter.State.RESET) {
int ticks = enchanter.stageTicks + enchanter.stage3EndTicks;
int angle = ticks * 2;
float yTranslation = Math.min(20, ticks) / 20F * 1.15F;
@@ -108,7 +108,7 @@ public class RenderTileEnchanter extends TileEntitySpecialRenderer<TileEnchanter
GlStateManager.popMatrix();
}
public void renderIcon(int par1, int par2, TextureAtlasSprite par3Icon, int par4, int par5, int brightness) {
private void renderIcon(int par1, int par2, TextureAtlasSprite par3Icon, int par4, int par5, int brightness) {
Tessellator tessellator = Tessellator.getInstance();
tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
//tessellator.getBuffer().setBrightness(brightness);
@@ -0,0 +1,79 @@
/**
* This class was created by <Kihira>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [? (GMT)]
*/
package vazkii.botania.client.render.tile;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.boss.EntityDragon;
import net.minecraft.entity.boss.EntityWither;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.monster.SkeletonType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntitySkull;
import net.minecraft.util.EnumFacing;
import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.client.render.entity.RenderDoppleganger;
import vazkii.botania.common.Botania;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class RenderTileGaiaHead extends TileEntitySkullRenderer {
@Override
public void renderTileEntityAt(TileEntitySkull skull, double x, double y, double z, float partialTicks, int digProgress) {
ShaderHelper.useShader(ShaderHelper.doppleganger, RenderDoppleganger.defaultCallback);
// Null-safe copy of super
this.renderSkull((float)x, (float)y, (float)z,
skull == null ? EnumFacing.NORTH : EnumFacing.getFront(skull.getBlockMetadata() & 7),
skull == null ? 0 : skull.getSkullRotation() * 360 / 16.0F,
3, null, digProgress, partialTicks);
ShaderHelper.releaseShader();
}
@Override
public void setRendererDispatcher(@Nonnull TileEntityRendererDispatcher dispatcher) {
this.rendererDispatcher = dispatcher;
// Do not set `instance` to us, interferes with vanilla skulls
}
@Override
public void renderSkull(float x, float y, float z, @Nonnull EnumFacing facing, float rotation, int skullType, @Nullable GameProfile profile, int destroyStage, float animateTicks) {
Minecraft mc = Minecraft.getMinecraft();
Entity view = mc.getRenderViewEntity();
profile = null;
if(view instanceof EntityPlayer) {
skullType = 3;
profile = ((EntityPlayer) mc.getRenderViewEntity()).getGameProfile();
} else if (view instanceof EntitySkeleton) {
skullType = 0;
if (((EntitySkeleton) view).getSkeletonType() == SkeletonType.WITHER)
skullType = 1;
} else if(view instanceof EntityWither)
skullType = 1;
else if(view instanceof EntityZombie)
skullType = 2;
else if(view instanceof EntityCreeper)
skullType = 4;
else if(view instanceof EntityDragon)
skullType = 5;
super.renderSkull(x, y, z, facing, rotation, skullType, profile, destroyStage, animateTicks);
}
}
@@ -19,6 +19,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import org.lwjgl.opengl.GL11;
import vazkii.botania.api.mana.IPoolOverlayProvider;
import vazkii.botania.api.state.BotaniaStateProps;
@@ -68,7 +69,7 @@ public class RenderTilePool extends TileEntitySpecialRenderer<TilePool> {
float time = ClientTickHandler.ticksInGame + ClientTickHandler.partialTicks;
if(pool != null)
time += new Random(pool.getPos().getX() ^ pool.getPos().getY() ^ pool.getPos().getZ()).nextInt(100000);
color = Color.getHSBColor(time * 0.005F, 0.6F, 1F).hashCode();
color = Color.HSBtoRGB(time * 0.005F, 0.6F, 1F);
}
if (fab || forceManaNumber > -1) {
@@ -47,21 +47,18 @@ public class RenderTileRuneAltar extends TileEntitySpecialRenderer<TileRuneAltar
double time = ClientTickHandler.ticksInGame + partticks;
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
for(int i = 0; i < altar.getSizeInventory(); i++) {
GlStateManager.pushMatrix();
GlStateManager.scale(0.5F, 0.5F, 0.5F);
GlStateManager.translate(1F, 2.5F, 1F);
GlStateManager.translate(0.5F, 1.25F, 0.5F);
GlStateManager.rotate(angles[i] + (float) time, 0F, 1F, 0F);
GlStateManager.translate(2.25F, 0F, 0.5F);
GlStateManager.translate(1.125F, 0F, 0.25F);
GlStateManager.rotate(90F, 0F, 1F, 0F);
GlStateManager.translate(0D, 0.15 * Math.sin((time + i * 10) / 5D), 0F);
GlStateManager.translate(0D, 0.075 * Math.sin((time + i * 10) / 5D), 0F);
ItemStack stack = altar.getItemHandler().getStackInSlot(i);
Minecraft mc = Minecraft.getMinecraft();
if(stack != null) {
mc.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
mc.getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.GROUND);
}
GlStateManager.popMatrix();
}
@@ -1,77 +0,0 @@
/**
* This class was created by <Kihira>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [? (GMT)]
*/
package vazkii.botania.client.render.tile;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer;
import net.minecraft.tileentity.TileEntitySkull;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.client.model.ModelSkullOverride;
import vazkii.botania.client.render.entity.RenderDoppleganger;
import vazkii.botania.common.block.tile.TileGaiaHead;
public class RenderTileSkullOverride extends TileEntitySkullRenderer {
public static final ModelSkullOverride modelSkull = new ModelSkullOverride();
@Override
public void renderTileEntityAt(TileEntitySkull p_147500_1_, double p_147500_2_, double p_147500_4_, double p_147500_6_, float p_147500_8_, int digProgress) {
if (p_147500_1_ != null) {
render(p_147500_1_, (float) p_147500_2_, (float) p_147500_4_, (float) p_147500_6_, EnumFacing.getFront(p_147500_1_.getBlockMetadata() & 7), p_147500_1_.getSkullRotation() * 360 / 16.0F, p_147500_1_.getSkullType(), p_147500_1_.getPlayerProfile(), digProgress);
} else {
render(null, ((float) p_147500_2_), ((float) p_147500_4_), ((float) p_147500_6_), EnumFacing.NORTH, 0, 3, null, 0);
}
}
public void render(TileEntitySkull skull, float par1, float par2, float par3, EnumFacing par4, float par5, int par6, GameProfile gameProfile, int digProgress) {
boolean gaia = skull == null || skull instanceof TileGaiaHead;
if(gaia) {
Minecraft minecraft = Minecraft.getMinecraft();
ResourceLocation resourcelocation = minecraft.thePlayer.getLocationSkin();
bindTexture(resourcelocation);
GlStateManager.pushMatrix();
GlStateManager.disableCull();
if (par4 != EnumFacing.UP) {
switch (par4) {
case NORTH:
GlStateManager.translate(par1 + 0.5F, par2 + 0.25F, par3 + 0.74F);
break;
case SOUTH:
GlStateManager.translate(par1 + 0.5F, par2 + 0.25F, par3 + 0.26F);
par5 = 180.0F;
break;
case WEST:
GlStateManager.translate(par1 + 0.74F, par2 + 0.25F, par3 + 0.5F);
par5 = 270.0F;
break;
case EAST:
default:
GlStateManager.translate(par1 + 0.26F, par2 + 0.25F, par3 + 0.5F);
par5 = 90.0F;
}
} else GlStateManager.translate(par1 + 0.5F, par2, par3 + 0.5F);
GlStateManager.enableRescaleNormal();
GlStateManager.scale(-1.0F, -1.0F, 1.0F);
GlStateManager.enableAlpha();
ShaderHelper.useShader(ShaderHelper.doppleganger, RenderDoppleganger.defaultCallback);
modelSkull.render(null, 0F, 0F, 0F, par5, 0F, 0.0625F);
ShaderHelper.releaseShader();
GlStateManager.popMatrix();
} else super.renderSkull(par1, par2, par3, par4, par5, par6, gameProfile, digProgress, 0);
}
}
@@ -20,7 +20,7 @@ import vazkii.botania.common.world.WorldTypeSkyblock;
public final class SkyblockRenderEvents {
@SubscribeEvent
public void onRender(RenderWorldLastEvent event) {
public static void onRender(RenderWorldLastEvent event) {
World world = Minecraft.getMinecraft().theWorld;
if(ConfigHandler.enableFancySkybox && world.provider.getDimension() == 0 && (ConfigHandler.enableFancySkyboxInNormalWorlds || WorldTypeSkyblock.isWorldSkyblock(Minecraft.getMinecraft().theWorld))) {
if(!(world.provider.getSkyRenderer() instanceof SkyblockSkyRenderer))
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