Fix armor material registration, buff terrasteel armor slightly

This commit is contained in:
Vincent Lee committed 2016-06-04 20:00:10 -05:00
1 parent 05c6a07bc2
commit 14f0c43850
1 file changed
+8 -12
@@ -103,24 +103,20 @@ public final class BotaniaAPI {
public static final Set<Class<? extends Entity>> gravityRodBlacklist = new LinkedHashSet<>();
public static final ArmorMaterial manasteelArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "MANASTEEL",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"manasteel", 16, new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial manasteelArmorMaterial = EnumHelper.addArmorMaterial("MANASTEEL", "manasteel", 16,
new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 0);
public static final ToolMaterial manasteelToolMaterial = EnumHelper.addToolMaterial("MANASTEEL", 3, 300, 6.2F, 2F, 20);
public static final ArmorMaterial elementiumArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "B_ELEMENTIUM",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"b_elementium", 18, new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial elementiumArmorMaterial = EnumHelper.addArmorMaterial("B_ELEMENTIUM", "b_elementium", 18,
new int[] { 2, 6, 5, 2 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 0);
public static final ToolMaterial elementiumToolMaterial = EnumHelper.addToolMaterial("B_ELEMENTIUM", 3, 720, 6.2F, 2F, 20);
public static final ArmorMaterial terrasteelArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "TERRASTEEL",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"terrasteel", 34, new int[] {3, 8, 6, 3}, 26, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial terrasteelArmorMaterial = EnumHelper.addArmorMaterial("TERRASTEEL", "terrasteel", 34,
new int[] { 3, 8, 6, 3 }, 26, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 3F);
public static final ToolMaterial terrasteelToolMaterial = EnumHelper.addToolMaterial("TERRASTEEL", 4, 2300, 9F, 3F, 26);
public static final ArmorMaterial manaweaveArmorMaterial = EnumHelper.addEnum(ArmorMaterial.class, "MANAWEAVE",
new Class[] { String.class, int.class, int[].class, int.class, SoundEvent.class, float.class },
"manaweave", 5, new int[] { 1, 2, 2, 1 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_LEATHER, 1.0F); // todo 1.9.4 toughness
public static final ArmorMaterial manaweaveArmorMaterial = EnumHelper.addArmorMaterial("MANAWEAVE", "manaweave", 5,
new int[] { 1, 2, 2, 1 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_LEATHER, 0);
public static final EnumRarity rarityRelic = EnumHelper.addRarity("RELIC", TextFormatting.GOLD, "Relic");