Jason Mitchell
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83698cb73c
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[ci skip] Update buildscript to RetroFuturaGradle
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2023-01-28 18:04:23 -08:00 |
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Jason Mitchell
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bc8f3f2cc7
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[ci skip] Migrate github actions to GTNH-Actions-Workflows
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2022-07-16 10:51:44 -07:00 |
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Jason Mitchell
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e81c664af7
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update to explicit dependencies
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2022-01-17 22:51:49 -08:00 |
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Jason Mitchell
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990a91fb1d
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maven publish buildscript update
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2022-01-17 22:48:14 -08:00 |
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Jason Mitchell
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8123c7618b
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Update hideItemPanelSlot to account for the bookmark panel on NEI-GTNH
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2021-04-10 20:21:31 -07:00 |
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Jason Mitchell
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cacadc9ad6
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bump version
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2020-02-23 09:53:53 -08:00 |
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Jason Mitchell
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2eb7c67a34
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Show casting progress for casting basins & tables
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2020-02-23 09:53:14 -08:00 |
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Jason Mitchell
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7a05a56577
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Update gradle, forge, readme
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2020-02-01 11:59:06 -08:00 |
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Jason Mitchell
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c89f116a6c
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Totally compatible now
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2019-12-30 20:35:29 -08:00 |
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Jason Mitchell
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381aa5f659
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Maybe fix lumber axe error
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2019-12-09 20:41:16 -08:00 |
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Jason Mitchell
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842b339a25
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Add a null check to avoid what looks like a battlesign related crash
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2018-03-11 10:19:11 -07:00 |
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Jason Mitchell
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14543da225
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Add a null check in case there is no current equipped item
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2018-01-29 22:31:02 -08:00 |
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Jason Mitchell
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d536b1077e
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Whoops, left this out.
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2018-01-01 10:24:53 -08:00 |
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Jason Mitchell
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cbf65f18d6
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Bump version and source compat to 1.7 instead of 1.8
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2017-12-22 11:08:58 -08:00 |
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Jason Mitchell
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d748363176
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Backport lumberaxe tree chop task from later versions
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2017-12-22 10:34:32 -08:00 |
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