quick fix : Redundant type cast

This commit is contained in:
Alexdoru authored and Jason Mitchell committed 2023-01-28 18:02:41 -08:00
1 parent 7e0c202772
commit 6bf15fdfe3
3 files changed
+17 -17

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@@ -236,14 +236,14 @@ public class TankLayerScan extends LogicComponent {
public int recurseStructureDown(int y) {
Iterator<CoordTuple> i = layerAirCoords.iterator();
if (i.hasNext()) {
CoordTuple coord = (CoordTuple) i.next();
CoordTuple coord = i.next();
if (checkAir(coord.x, y, coord.z)) {
boolean valid = true;
addAirBlock(coord.x, y, coord.z); // Don't skip first one
// Air blocks
while (i.hasNext()) {
coord = (CoordTuple) i.next();
coord = i.next();
if (checkAir(coord.x, y, coord.z)) {
addAirBlock(coord.x, y, coord.z);
} else {
@@ -255,7 +255,7 @@ public class TankLayerScan extends LogicComponent {
// Bricks
i = layerBlockCoords.iterator();
while (i.hasNext()) {
coord = (CoordTuple) i.next();
coord = i.next();
if (checkServant(coord.x, y, coord.z)) blockCoords.add(new CoordTuple(coord.x, y, coord.z));
else {
valid = false;
@@ -268,7 +268,7 @@ public class TankLayerScan extends LogicComponent {
// Bottom floor. All blocks, please vacate the elevator
boolean valid = true;
while (i.hasNext()) {
coord = (CoordTuple) i.next();
coord = i.next();
if (checkServant(coord.x, y, coord.z)) blockCoords.add(new CoordTuple(coord.x, y, coord.z));
else {
@@ -286,13 +286,13 @@ public class TankLayerScan extends LogicComponent {
public int recurseStructureUp(int y) {
Iterator<CoordTuple> i = layerBlockCoords.iterator();
if (i.hasNext()) {
CoordTuple coord = (CoordTuple) i.next();
CoordTuple coord = i.next();
if (checkServant(coord.x, y, coord.z)) {
boolean valid = true;
// Bricks
while (i.hasNext()) {
coord = (CoordTuple) i.next();
coord = i.next();
if (checkServant(coord.x, y, coord.z)) blockCoords.add(new CoordTuple(coord.x, y, coord.z));
else {
valid = false;
@@ -304,7 +304,7 @@ public class TankLayerScan extends LogicComponent {
if (valid) {
i = layerAirCoords.iterator();
while (i.hasNext()) {
coord = (CoordTuple) i.next();
coord = i.next();
if (checkAir(coord.x, y, coord.z)) {
addAirBlock(coord.x, y, coord.z);
} else {
@@ -136,8 +136,8 @@ public class CrosshairHandler {
}
private void drawAlternateCrosshairPart(float width, float height, int part) {
double w = (double) width;
double h = (double) height;
double w = width;
double h = height;
final double s = 8d;
final double z = -90;
@@ -153,12 +153,12 @@ public class TinkerWorldProxyClient extends TinkerWorldProxyCommon {
break;
case "mobSpell":
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, 0.0D, 0.0D, 0.0D);
((EntityFX) entityfx).setRBGColorF((float) par8, (float) par10, (float) par12);
entityfx.setRBGColorF((float) par8, (float) par10, (float) par12);
break;
case "mobSpellAmbient":
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, 0.0D, 0.0D, 0.0D);
((EntityFX) entityfx).setAlphaF(0.15F);
((EntityFX) entityfx).setRBGColorF((float) par8, (float) par10, (float) par12);
entityfx.setAlphaF(0.15F);
entityfx.setRBGColorF((float) par8, (float) par10, (float) par12);
break;
case "spell":
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
@@ -171,7 +171,7 @@ public class TinkerWorldProxyClient extends TinkerWorldProxyCommon {
entityfx = new EntitySpellParticleFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
((EntitySpellParticleFX) entityfx).setBaseSpellTextureIndex(144);
float f = mc.theWorld.rand.nextFloat() * 0.5F + 0.35F;
((EntityFX) entityfx).setRBGColorF(1.0F * f, 0.0F * f, 1.0F * f);
entityfx.setRBGColorF(1.0F * f, 0.0F * f, 1.0F * f);
break;
case "note":
entityfx = new EntityNoteFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
@@ -228,13 +228,13 @@ public class TinkerWorldProxyClient extends TinkerWorldProxyCommon {
break;
case "angryVillager":
entityfx = new EntityHeartFX(mc.theWorld, par2, par4 + 0.5D, par6, par8, par10, par12);
((EntityFX) entityfx).setParticleTextureIndex(81);
((EntityFX) entityfx).setRBGColorF(1.0F, 1.0F, 1.0F);
entityfx.setParticleTextureIndex(81);
entityfx.setRBGColorF(1.0F, 1.0F, 1.0F);
break;
case "happyVillager":
entityfx = new EntityAuraFX(mc.theWorld, par2, par4, par6, par8, par10, par12);
((EntityFX) entityfx).setParticleTextureIndex(82);
((EntityFX) entityfx).setRBGColorF(1.0F, 1.0F, 1.0F);
entityfx.setParticleTextureIndex(82);
entityfx.setRBGColorF(1.0F, 1.0F, 1.0F);
break;
}