Crafting tables make tool stations

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mDiyo committed 2013-08-19 13:24:27 -07:00
1 parent f6eca78f15
commit 69aaf0cd3e
4 files changed
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@@ -6,3 +6,8 @@ Hysting:https://github.com/mDiyo/TinkersConstruct/blob/16working/capes/default_b
Xythyl:https://github.com/mDiyo/TinkersConstruct/blob/16working/capes/default_blue.png
andrejsavikin:https://github.com/mDiyo/TinkersConstruct/blob/16working/capes/default_blue.png
DentedLeftFender:http://www.mccapes.com/GalleryImages6x/0337da3471c1401dd2e8751d83f8a98e.png
pillbox:https://github.com/mDiyo/TinkersConstruct/blob/16working/capes/default_orange.png
Pokefenn:https://github.com/mDiyo/TinkersConstruct/blob/16working/capes/default_green.png
sondrex76:http://i.imgur.com/z0EUfp1.png
Steelflameblade:http://i.imgur.com/pz1O4pe.png
elkillo:https://github.com/mDiyo/TinkersConstruct/blob/16working/capes/default_green.png
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@@ -45,7 +45,7 @@ import cpw.mods.fml.relauncher.Side;
* @dependencies: IC2 API, MFR API
*/
@Mod(modid = "TConstruct", name = "TConstruct", version = "1.6.2_1.4.dev.29.1", dependencies = "required-after:Forge@[7.7.1.687,)")
@Mod(modid = "TConstruct", name = "TConstruct", version = "1.6.2_1.4.dev.29.2", dependencies = "required-after:Forge@[7.7.1.687,)")
@NetworkMod(serverSideRequired = false, clientSideRequired = true, channels = { "TConstruct" }, packetHandler = tconstruct.util.network.TPacketHandler.class)
public class TConstruct
{
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@@ -1621,7 +1621,7 @@ public class TContent implements IFuelHandler
/* Crafting */
GameRegistry.addRecipe(new ItemStack(toolStationWood, 1, 0), "p", "w", 'p', new ItemStack(blankPattern, 1, 0), 'w', Block.workbench);
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(toolStationWood, 1, 1), "p", "w", 'p', new ItemStack(blankPattern, 1, 0), 'w', "crafterWood"));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(toolStationWood, 1, 0), "p", "w", 'p', new ItemStack(blankPattern, 1, 0), 'w', "crafterWood"));
GameRegistry.addRecipe(new ItemStack(toolStationWood, 1, 1), "p", "w", 'p', new ItemStack(blankPattern, 1, 0), 'w', new ItemStack(Block.wood, 1, 0));
GameRegistry.addRecipe(new ItemStack(toolStationWood, 1, 2), "p", "w", 'p', new ItemStack(blankPattern, 1, 0), 'w', new ItemStack(Block.wood, 1, 1));
GameRegistry.addRecipe(new ItemStack(toolStationWood, 1, 3), "p", "w", 'p', new ItemStack(blankPattern, 1, 0), 'w', new ItemStack(Block.wood, 1, 2));