3 Commits
Author SHA1 Message Date
Jason Mitchell 18c787153c Fixes for [Client thread/ERROR]: Couldn't render entity (#104) 2026-08-15 15:43:01 -07:00
Jason Mitchell 7c2c6b7966 Add back the randomly aging (non 0 meta) fires. (#33) 2023-09-10 11:11:57 -07:00
Jason Mitchell acbc864d76 Infused fire (#31)
* BS + SA

* Intellij Cleanups

* Add missing overrides

* Cleanup fire code

* Less allocations

* Get rid of BlockTuple -> Far fewer allocations (It was only used for Ordo Fire which isn't very useful for NH)
Neuter Ordo fire (will be reworked once we figure out what it should do)
Mixin to fix fire rendering on water -- call the subclass's canCatchFire instead of the base class
Properly tether the fire spread to 15 blocks from the source, which never burns out.

* rm

* Spotless
2023-09-10 07:17:59 -07:00