54 Commits
Author SHA1 Message Date
Dream Master 28f4def938 update+gradle+bs+deps+gitignore 2026-10-22 12:57:05 +02:00
Martin Robertz d8b69c4311 deps 2026-06-28 13:56:16 +02:00
Martin Robertz c27af147bf update deps 2026-06-19 21:11:35 +02:00
6c25bcee2a Tablet of Necromancy Handler (#93)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2026-06-16 14:23:57 -04:00
Martin Robertz 1f3e772def update+deps+bs+gradle 2026-06-12 21:59:28 +02:00
Martin Robertz 99e23607f5 update deps 2026-04-03 23:17:45 +02:00
Martin Robertz 63423b8913 update 2026-04-03 23:15:49 +02:00
thehoblitandkoolkrafter5 f64efe15c8 Final Strike now scales linearly with level (#83)
Co-authored-by: koolkrafter5 <creepersrgreen@gmail.com>
2026-03-02 07:43:59 +01:00
Martin Robertz 0905f7b806 update 2026-02-22 10:55:25 +01:00
Martin Robertz 744c39aba8 update 2026-02-14 23:26:57 +01:00
ah-OOG-ah bbe1e7f50f Allow Electric Hoe of Growth to bonemeal Infused Seeds (#78) 2025-12-07 14:27:24 +01:00
Martin Robertz 8ff5a8cf52 update
(cherry picked from commit fa6c242780)
2025-10-04 02:22:47 +02:00
Martin Robertz 0272517b10 update 2025-10-01 18:21:40 +02:00
Martin Robertz 5268737e2e update 2025-09-21 21:33:20 +02:00
boubou19 e95d6c870c fix build (#69) 2025-09-21 17:32:34 +02:00
Martin Robertz 6d278db79d update 2025-09-21 16:40:29 +02:00
sisyphussyandMartin Robertz 4f2618d03b Dynamism Tablet Rewrite (#65)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2025-09-21 16:33:05 +02:00
sisyphussy c2cbc66645 Fix failed build tests (#67) 2025-09-18 19:09:54 +02:00
Martin Robertz df4a8cfca9 update 2025-09-18 10:21:03 +02:00
Dream Master 7fbffb3aa7 update 2025-07-24 10:45:52 +07:00
Dream Master 3e96d49fef update 2025-07-18 09:54:54 +07:00
Maya 38fb7fc71f update 2025-07-02 17:01:56 -06:00
mamePiandMartin Robertz 6479b0b635 Added functions into kami boots (#57)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2025-07-02 17:01:21 -06:00
Martin Robertz 5b388b5cba update 2025-06-08 10:43:59 +02:00
Martin Robertz 2a548be7d8 update 2025-05-04 12:56:02 +02:00
Martin Robertz 63bf13c964 update 2025-04-28 20:44:21 +02:00
Maya aeb6392d52 update 2025-04-23 14:51:43 -05:00
Maya bf664d00c8 update 2025-04-19 09:59:48 -05:00
RubilaxXxx 7f7c4083cc fix ichor pouch (#52) 2025-04-19 09:58:39 -05:00
Niclas KlugmannandMaya d3f9b102d6 Move Awakened Kami Armor to GT Hazard API (#49)
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
2025-04-08 21:22:27 +00:00
RubilaxXxx 0f74be83ac cleanse the mod of its ae2 dep. (#51) 2025-04-08 21:17:25 +00:00
Maya a61d4b6d9f update 2025-03-20 09:53:56 -05:00
Maya 292be28f00 update 2025-03-11 09:37:29 -05:00
Martin Robertz db796ae830 update 2025-01-24 19:44:45 +01:00
Martin Robertz 304fed71dd update 2025-01-03 22:09:04 +01:00
Martin Robertz 62a9677326 update 2024-12-22 01:20:18 +01:00
Dream Master d4191557af update 2024-10-13 21:04:51 +02:00
Martin Robertz 2058c309d4 update 2024-05-22 22:45:09 +02:00
Martin Robertz 8ce7293034 update 2024-04-19 20:05:19 +02:00
Abdiel Kavash 180509a1a9 Fix crashes related to high level enchantments. (#38)
* Fix crashes with high level enchantments.

* bs+d
2024-04-13 00:55:55 +02:00
Martin Robertz 22e8c36aae update deps+bs 2024-01-31 22:50:58 +01:00
Martin Robertz d54311fb11 update bs+deps 2024-01-12 20:58:37 +01:00
Martin Robertz 97e8cdf407 update gradle + deps + bs 2023-12-26 22:01:21 +01:00
Dream-MasterXXL 3660fb23b5 update deps 2023-10-09 23:01:57 +02:00
Raven Szewczyk b1388aeb80 Fix Robes of the Stratosphere rendering memory leak (#34)
* Update buildscript and dependencies

* Fix wildcard imports

* Fix Robes of the Stratosphere rendering memory leak
2023-10-09 22:00:13 +01:00
Martin Robertz d922bfbdbf update deps 2023-09-10 22:42:12 +02:00
Jason Mitchell acbc864d76 Infused fire (#31)
* BS + SA

* Intellij Cleanups

* Add missing overrides

* Cleanup fire code

* Less allocations

* Get rid of BlockTuple -> Far fewer allocations (It was only used for Ordo Fire which isn't very useful for NH)
Neuter Ordo fire (will be reworked once we figure out what it should do)
Mixin to fix fire rendering on water -- call the subclass's canCatchFire instead of the base class
Properly tether the fire spread to 15 blocks from the source, which never burns out.

* rm

* Spotless
2023-09-10 07:17:59 -07:00
abneyonline 587027c24e updated dependencies 2023-04-25 11:18:04 -05:00
Raven Szewczyk bd8e2d9b69 Update buildscript, fix potions crash on Java 12+ 2023-01-24 10:18:25 +00:00
bombcar acd53891c1 update buildscript 2022-02-14 10:11:30 -06:00