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delete gaia missile instead of repath it (#54)
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@@ -96,7 +96,7 @@ public class ItemFocusDeflect extends ItemModFocus {
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private static void checkBotaniaMagicMissile(Entity e) {
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if (!Loader.isModLoaded("Botania")) return;
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if (e instanceof EntityMagicMissile) {
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((EntityMagicMissile) e).setTarget(null);
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e.setDead();
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}
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}
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