mirror of
https://github.com/GTNewHorizons/ThaumicEnergistics.git
synced 2026-10-26 14:33:46 +00:00
Merge pull request #9 from repo-alt/AE2-RV3
fixed damageable ingredients usage and a bit cleanup
This commit is contained in:
3 files changed
+40
-10
No files matched your search
+1
-1
@@ -28,7 +28,7 @@ apply plugin: 'java'
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
version = "1.1.3.8-GTNH"
|
||||
version = "1.1.3.9-GTNH"
|
||||
group= "thaumicenergistics" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "thaumicenergistics"
|
||||
|
||||
|
||||
@@ -321,6 +321,35 @@ public class ArcaneCraftingPattern
|
||||
}
|
||||
return this.allResults;
|
||||
}
|
||||
|
||||
public void updateInventory(InventoryCrafting table)
|
||||
{
|
||||
if (this.ingredientsAE == null)
|
||||
this.ingredientsAE = new AEItemStack[ArcaneCraftingPattern.GRID_SIZE];
|
||||
boolean inventoryUnchanged = true;
|
||||
for (int i = 0; i < 9; ++i)
|
||||
{
|
||||
ItemStack s = table.getStackInSlot(i);
|
||||
if (s == null)
|
||||
{
|
||||
if (ingredientsAE[i] == null)
|
||||
continue;
|
||||
inventoryUnchanged = false;
|
||||
ingredientsAE[i] = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
AEItemStack aestack = (AEItemStack)AEApi.instance().storage().createItemStack(s);
|
||||
if (ingredientsAE[i] == null || ingredientsAE[i].hashCode() != aestack.hashCode())
|
||||
{
|
||||
ingredientsAE[i] = aestack;
|
||||
inventoryUnchanged = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!inventoryUnchanged)
|
||||
setupAEResults();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the aspect cost for the specified aspect.
|
||||
|
||||
@@ -178,7 +178,7 @@ public class TileArcaneAssembler
|
||||
/**
|
||||
* Holds the upgrades
|
||||
*/
|
||||
private UpgradeInventory upgradeInventory;
|
||||
private final UpgradeInventory upgradeInventory;
|
||||
|
||||
/**
|
||||
* Is the assembler busy crafting?
|
||||
@@ -203,12 +203,12 @@ public class TileArcaneAssembler
|
||||
/**
|
||||
* Data pertaining to the linked digi-vis source
|
||||
*/
|
||||
private DigiVisSourceData visSourceInfo = new DigiVisSourceData();
|
||||
private final DigiVisSourceData visSourceInfo = new DigiVisSourceData();
|
||||
|
||||
/**
|
||||
* Vis stored in the assembler.
|
||||
*/
|
||||
private AspectList storedVis = new AspectList();
|
||||
private final AspectList storedVis = new AspectList();
|
||||
|
||||
/**
|
||||
* Number of elapsed ticks.
|
||||
@@ -218,7 +218,7 @@ public class TileArcaneAssembler
|
||||
/**
|
||||
* Source of all actions.
|
||||
*/
|
||||
private MachineSource mySource;
|
||||
private final MachineSource mySource;
|
||||
|
||||
/**
|
||||
* True when the assembler is online.
|
||||
@@ -233,7 +233,7 @@ public class TileArcaneAssembler
|
||||
/**
|
||||
* How much discount each aspect is receiving.
|
||||
*/
|
||||
private Hashtable<Aspect, Float> visDiscount = new Hashtable<Aspect, Float>();
|
||||
private final Hashtable<Aspect, Float> visDiscount = new Hashtable<>();
|
||||
|
||||
/**
|
||||
* How much additional power is required due to warp.
|
||||
@@ -391,7 +391,7 @@ public class TileArcaneAssembler
|
||||
this.markForDelayedUpdate();
|
||||
}
|
||||
}
|
||||
catch( GridAccessException e )
|
||||
catch( GridAccessException ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -429,7 +429,7 @@ public class TileArcaneAssembler
|
||||
}
|
||||
}
|
||||
}
|
||||
catch( GridAccessException e )
|
||||
catch( GridAccessException ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -524,7 +524,7 @@ public class TileArcaneAssembler
|
||||
// Get the source
|
||||
visSource = this.visSourceInfo.tryGetSource( this.getProxy().getGrid() );
|
||||
}
|
||||
catch( GridAccessException e )
|
||||
catch( GridAccessException ignored)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1088,7 +1088,7 @@ public class TileArcaneAssembler
|
||||
// Mark they are no longer stale
|
||||
this.stalePatterns = false;
|
||||
}
|
||||
catch( GridAccessException e )
|
||||
catch( GridAccessException ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1176,6 +1176,7 @@ public class TileArcaneAssembler
|
||||
|
||||
// Set the pattern that is being crafted
|
||||
this.currentPattern = (ArcaneCraftingPattern)patternDetails;
|
||||
currentPattern.updateInventory(table);
|
||||
|
||||
// Set the target item
|
||||
this.internalInventory.setInventorySlotContents( TARGET_SLOT_INDEX, this.currentPattern.getResult().getItemStack() );
|
||||
|
||||
Reference in new issue
Block a user