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https://github.com/GTNewHorizons/IguanaTweaksTConstruct.git
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Fix projectile damage calculation, and check bolt head material
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@@ -1,4 +1,4 @@
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mod_version=2.1.7
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mod_version=2.1.8
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minecraft_version=1.7.10
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forge_version=10.13.4.1614-1.7.10
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tconstruct_version=1.8.4.build951
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@@ -10,6 +10,7 @@ import tconstruct.library.TConstructRegistry;
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import tconstruct.library.crafting.ToolBuilder;
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import tconstruct.library.crafting.ToolRecipe;
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import tconstruct.library.modifier.ItemModifier;
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import tconstruct.library.tools.DualMaterialToolPart;
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import tconstruct.library.tools.ToolCore;
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import tconstruct.library.util.IToolPart;
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import tconstruct.tools.TinkerTools;
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@@ -45,7 +46,7 @@ public class ModPartReplacement extends ItemModifier {
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return false;
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// check if any of the tools parts contain stone. we have to prevent exchanging that with disabled stone tools
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// because otherwise the replacement-logic would not be able to obtain neccessary information and crash.
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// because otherwise the replacement-logic would not be able to obtain necessary information and crash.
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if(Config.disableStoneTools)
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{
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if(tool.getHeadItem() != null && getToolPartMaterial(tags, HEAD) == 1)
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@@ -134,6 +135,7 @@ public class ModPartReplacement extends ItemModifier {
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return false;
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// do we have enough modifiers left if we exchange this part?
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// This probably doesn't work right for bolts (which replace two parts at a time).
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if(hasExtraModifier(oldMatId)) // paper or thaumium. sadly hardcoded.
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modifiers--;
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if(hasExtraModifier(newMatId))
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@@ -142,8 +144,18 @@ public class ModPartReplacement extends ItemModifier {
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return false;
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// is it the same material as the one we want to replace?
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if(newMatId == oldMatId)
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if (newMatId == oldMatId) {
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// Special case for bolts, which have two materials.
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if (tool == TinkerWeaponry.boltAmmo && replacementPartItem instanceof DualMaterialToolPart) {
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int newHeadMatId =
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((DualMaterialToolPart) replacementPartItem).getMaterialID2(parts[partIndex]);
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int oldHeadMatId = getToolPartMaterial(tags, HEAD);
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return newHeadMatId != oldHeadMatId;
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}
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return false;
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}
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return true;
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}
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@@ -123,6 +123,7 @@ public final class ReplacementLogic {
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// update damage
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updateTag(newTags, tags, "Attack");
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updateTag(newTags, tags, "BaseAttack");
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// update mining speed
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updateTag(newTags, tags, "MiningSpeed");
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