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https://github.com/GTNewHorizons/Hardcore-Ender-Expansion.git
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@@ -45,7 +45,7 @@ public class BlockSpookyLog extends Block{
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public void dropBlockAsItemWithChance(World world, int x, int y, int z, int meta, float chance, int fortune){
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super.dropBlockAsItemWithChance(world,x,y,z,meta,chance,fortune);
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if (meta > 0 && !world.isRemote && world.rand.nextInt(4) == 0){
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if (meta > 0 && !world.isRemote && world.rand.nextInt(3) == 0){
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EntityPlayer closest = null;
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double curDist = 8D;
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@@ -66,7 +66,7 @@ public class BlockSpookyLog extends Block{
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if ((is = closest.inventory.getStackInSlot(a)) == null)continue;
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if (is.getItem() == ItemList.ghost_amulet && is.getItemDamage() == 1){
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if (world.rand.nextInt(5) <= 1)dropBlockAsItem(world,x,y,z,new ItemStack(ItemList.ectoplasm));
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dropBlockAsItem(world,x,y,z,new ItemStack(ItemList.ectoplasm));
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PacketPipeline.sendToPlayer(closest,new C08PlaySound(C08PlaySound.GHOST_DEATH,closest.posX,closest.posY,closest.posZ,1.8F,0.9F+world.rand.nextFloat()*0.3F));
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@@ -324,7 +324,7 @@ ec.reg.432=Each log has a 1 in 8 (12.5%%) chance of dropping a $i:~dry_splinter.
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ec.reg.433=In the Deep variation of $d:InfestedForest:Infested Forest$, some trees have faces.
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ec.reg.434=When nobody looks at a face, it will move around the tree or move to another nearby tree.
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ec.reg.435=If a log with a face is broken, it has a 1 in 4 (25%%) chance of spawning a Forest Ghost.
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ec.reg.436=$i:~ghost_amulet will stop the Forest Ghost from spawning, and the face will have a 3 in 5 (60%%) chance to drop $i:~endoplasm.
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ec.reg.436=$i:~ghost_amulet will stop the Forest Ghost from spawning, and the face will have a 1 in 4 (25%%) chance to drop $i:~endoplasm.
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ec.reg.440=Spooky Leaves are foliage of the Spooky Trees.
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ec.reg.441=If not connected to a $b:~spooky_log, they leaves very quickly decay.
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@@ -333,7 +333,7 @@ ec.reg.450=Crafting material dropped by $b:~spooky_log.
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ec.reg.451=Each $b:~spooky_log has 1 in 8 (12.5%%) chance of dropping a $i:~dry_splinter.
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ec.reg.460=An amulet that banishes the Forest Ghost.
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ec.reg.461=When in the inventory, Forest Ghost will not spawn and the $b:~spooky_log face will have 3 in 5 (60%%) chance to drop $i:~endoplasm.
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ec.reg.461=When in the inventory, Forest Ghost will not spawn and the $b:~spooky_log face will have 1 in 4 (25%%) chance to drop $i:~endoplasm.
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ec.reg.462=In order to create it, one piece of $i:~end_powder, Emerald and String all have to be thrown into $i:~bucket_ender_goo:Ender Goo$.
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ec.reg.463=Then it has to be purified in $b:~essence_altar/1.
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@@ -517,4 +517,4 @@ ec.reg.860=Mage that lives in the $d:EnchantedIsland:Enchanted Island$ (Laborato
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ec.reg.861=It only attacks players when attacked. Taking damage makes it teleport with a short cooldown, it will also often teleport when taking another hit would kill it.
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ec.reg.862=During its attack, it shoots several consecutive projectiles of $b:~energy_cluster:Corrupted Energy$, which go through blocks and severely damage anything that is too close.
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ec.reg.863=When killed by a player, it has a small chance to drop $i:~auricion.
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ec.reg.864=Any level of Looting increases the chance to get the drop.
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ec.reg.864=Any level of Looting increases the chance to get the drop.
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