8 Commits
Author SHA1 Message Date
Martin Robertz c75c509fda update 2025-06-03 18:20:45 +02:00
Alexdoru b2c051b597 use one local variable for the Tesselator, so it can be transformed properly (#8) 2025-06-03 13:19:41 +02:00
Martin Robertz 5b34a69e2b update 2025-01-03 23:29:50 +01:00
Martin Robertz 582ed32314 update cc Render State 2025-01-03 23:29:30 +01:00
Martin Robertz f1324c86be update 2024-12-31 14:23:07 +01:00
glowredman 77d2debe5d Add Localizations (#7) 2024-12-30 18:18:59 -06:00
Martin Robertz cca754773a update 2024-06-28 21:59:47 +02:00
Jason Mitchell ebc1762cb6 Try a thread safe client map, and guard against a null world (#6) 2024-02-19 20:36:33 -08:00
11 changed files with 48 additions and 27 deletions

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+1 -1
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@@ -1,3 +1,3 @@
dependencies {
api 'com.github.GTNewHorizons:MrTJPCore:1.1.6:dev'
api 'com.github.GTNewHorizons:MrTJPCore:1.3.0:dev'
}
+13 -2
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@@ -14,7 +14,7 @@ modId = ForgeRelocation
modGroup = mrtjp.relocation
# Whether to use modGroup as the maven publishing group.
# Due to a history of using JitPack, the default is com.github.GTNewHorizons for all mods.
# When false, com.github.GTNewHorizons is used.
useModGroupForPublishing = false
# Updates your build.gradle and settings.gradle automatically whenever an update is available.
@@ -85,6 +85,11 @@ accessTransformersFile =
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
# Mixin classes will have access to "main" classes, but not the other way around.
separateMixinSourceSet =
# Adds some debug arguments like verbose output and class export.
usesMixinDebug = false
@@ -117,9 +122,15 @@ minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Adds the GTNH maven, CurseMaven, IC2/Player maven, and some more well-known 1.7.10 repositories.
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
includeWellKnownRepositories = true
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
# list of strings, with the acceptable keys being(case does not matter):
# cursemaven
# modrinth
excludeWellKnownRepositories =
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
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+1 -1
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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.6-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
Vendored
+5 -3
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@@ -15,6 +15,8 @@
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
@@ -55,7 +57,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@@ -84,7 +86,7 @@ done
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@@ -203,7 +205,7 @@ fi
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
Vendored
+2
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@@ -13,6 +13,8 @@
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
+1 -1
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@@ -17,7 +17,7 @@ pluginManagement {
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.14'
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.38'
}
@@ -1,2 +1,5 @@
tile.relocation.blockmovingrow.name=Moving Block
tile.mcframes.frame.name=Frame
tile.mcframes.motor|0.name=Debug Frame Motor
tile.mcframes.motor.name=Debug Frame Motor
tile.mcframes.motor|0.name=Debug Frame Motor
+8 -8
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@@ -191,9 +191,9 @@ object RenderFrame extends ISimpleBlockRenderingHandler {
) {
TextureUtils.bindAtlas(0)
val state = CCRenderState.instance
state.reset()
state.resetInstance()
state.lightMatrix.locate(w, x, y, z)
state.setBrightness(w, x, y, z)
state.setBrightnessInstance(w, x, y, z)
if (r.hasOverrideBlockTexture) {
getOrGenerateModel(0).render(
@@ -206,15 +206,15 @@ object RenderFrame extends ISimpleBlockRenderingHandler {
def renderInvBlock(r: RenderBlocks, meta: Int) {
TextureUtils.bindAtlas(0)
val state = CCRenderState.instance
state.reset()
state.setDynamic()
state.pullLightmap()
state.resetInstance()
state.setDynamicInstance()
state.pullLightmapInstance()
state.startDrawing()
state.startDrawingInstance()
RenderFrame.render(new Vector3(-0.5, -0.5, -0.5), 0)
state.render()
state.draw()
state.renderInstance()
state.drawInstance()
}
def registerIcons(reg: IIconRegister) {
@@ -17,17 +17,18 @@ import net.minecraft.client.Minecraft
import net.minecraft.init.Blocks
import net.minecraft.world.{ChunkCoordIntPair, World}
import net.minecraftforge.common.DimensionManager
import scala.collection.concurrent.TrieMap
import scala.collection.mutable.{
HashMap => MHashMap,
MultiMap => MMultiMap,
Set => MSet
}
import scala.ref.WeakReference
object MovementManager2 {
val serverRelocations = MHashMap[Int, WorldStructs]()
val clientRelocations = MHashMap[Int, WorldStructs]()
val clientRelocations = TrieMap[Int, WorldStructs]()
def relocationMap(isClient: Boolean) =
if (isClient) clientRelocations else serverRelocations
@@ -106,8 +107,10 @@ object MovementManager2 {
RelocationSPH.forceSendData()
}
def isMoving(w: World, x: Int, y: Int, z: Int) =
getWorldStructs(w).contains(x, y, z)
def isMoving(w: World, x: Int, y: Int, z: Int) = {
if (w == null) false
else getWorldStructs(w).contains(x, y, z)
}
def addStructToWorld(w: World, b: BlockStruct) {
getWorldStructs(w).addStruct(b)
@@ -32,7 +32,6 @@ object MovingRenderer {
private def mc = Minecraft.getMinecraft
private def world = mc.theWorld
private def tes = Tessellator.instance
private def render(x: Int, y: Int, z: Int, rpos: Vector3) {
val oldOcclusion = mc.gameSettings.ambientOcclusion
@@ -65,8 +64,9 @@ object MovingRenderer {
)
for (pass <- 0 to 1) {
tes.startDrawingQuads()
tes.setTranslation(
val tess = Tessellator.instance
tess.startDrawingQuads()
tess.setTranslation(
-TileEntityRendererDispatcher.staticPlayerX + MathLib
.clamp(-1f, 1f, rpos.x.toFloat),
-TileEntityRendererDispatcher.staticPlayerY + MathLib
@@ -77,7 +77,7 @@ object MovingRenderer {
rpos.z.toFloat
)
)
tes.setColorOpaque(1, 1, 1)
tess.setColorOpaque(1, 1, 1)
block.getRenderBlockPass
if (block.canRenderInPass(pass)) {
@@ -86,8 +86,8 @@ object MovingRenderer {
renderHack = true
}
tes.setTranslation(0, 0, 0)
tes.draw()
tess.setTranslation(0, 0, 0)
tess.draw()
}
RenderHelper.enableStandardItemLighting()
mc.entityRenderer.disableLightmap(frame)