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162 Commits
Author SHA1 Message Date
Firewooddoge 4b310d407f Fix other-language block names showing as unlocalized .name keys (#132) 2026-10-25 10:55:33 +01:00
Worive f2e85073d3 Fix alveary inventory drops on chunk unload (#134) 2026-10-03 12:46:01 -05:00
ABKQPO 0bd9a7978a Expose mutation resource condition values (#135) 2026-09-15 21:06:15 +02:00
boubou19 e47fc90433 reduce allocations of arrays to once per call (#133) 2026-08-25 19:19:42 -04:00
boubou19 452064ef1d More enum .values() caching (#131) 2026-08-14 01:10:34 +02:00
boubou19 59c8c36520 Cache enum .values() (#130) 2026-08-10 20:56:48 +02:00
Ryan Nasers ea1c4edae4 Fixes the display of blocks in NEI for the double slab blocks (#129) 2026-08-10 08:22:57 +07:00
Firewooddoge 4c46626cdb Fix Japanese block names showing as unlocalized .name keys (#128) 2026-08-08 14:30:36 +07:00
Alex VermetteandAlex Vermette d6fa8d8b74 fix: implement stacked block slab (#127)
Co-authored-by: Alex Vermette <vermz@hotmail.ca>
2026-07-27 13:20:40 -04:00
UltraProdigy 704861b666 Delete Forestry CONTRIBUTING.md (#126) 2026-07-04 19:02:06 +00:00
Algent db25dcce48 Dupe Fix - Make bag logic more lag resistant (#121) 2026-07-04 18:57:41 +00:00
FourIsTheNumber 4b364a93db Use extended interface (#125) 2026-07-01 18:27:50 -04:00
Yannick Marcotte-Gourde a217884480 Fix Worktable NEI fill regression (#124) 2026-06-28 15:19:53 -04:00
tiffit 90f7c36a1e Add NEI overlays for the carpenter and fabricator (#123) 2026-06-19 21:58:09 +02:00
FourIsTheNumber 974e44f5cd Add API method for protection amount on IArmorApiarist (#122) 2026-06-15 01:19:34 -04:00
Ed Rakhmankulov bbb374cd5e added ability to open backpacks enabled by NoHotbarNeeded (#105) 2026-05-24 14:59:08 +02:00
Eldrinn-Elantey 3470c6c7d1 Add OreDictionary entry for fertile tree pollen (#120) 2026-05-09 14:26:25 +02:00
Alexdoru b1377d5642 return the correct butterfly when rendering (#119) 2026-05-01 17:36:27 +02:00
Yoshy b50910496e Fix crash when rendering creative tab (#118) 2026-05-01 00:39:25 -04:00
AlexdoruandUltraProdigy cc4b16e2a5 fix crash if block is null in TileWood#getPickBlock (#114)
Co-authored-by: UltraProdigy <187078471+UltraProdigy@users.noreply.github.com>
2026-04-28 22:19:46 +00:00
Faltsolph 3b63133790 change an integer to a float in a division to avoid possible rounding error in apiary comb production formula (#117) 2026-04-28 21:29:29 +00:00
Alexdoruandboubou19 6d8d7110e1 Fix world client leaks in butterfly and analyzer renderer (#116)
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2026-04-27 23:43:29 +02:00
Martin Robertz 98fa57844e update 2026-04-27 12:42:21 +02:00
Ranzu adbb300523 Added color localization for the missing items inside the worktable gui (#115) 2026-04-25 16:16:40 +02:00
Alexdoru 839882b783 Fix WorldClient memory leak in butterfly renderer (#113) 2026-04-09 21:49:41 +02:00
Martin Robertz 2635d036aa update+gradle+deps+bs 2026-04-03 16:23:52 +02:00
Guillaume Mercier cf8f2f54c5 Add fertilizer registry (#112) 2026-04-01 20:02:06 +02:00
4844bc937b Fix alveary climate change calculations (#109)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: UltraProdigy <187078471+UltraProdigy@users.noreply.github.com>
2026-03-14 08:12:51 +00:00
Alexdoru 88f50d91e1 BFS leaf decay (#111) 2026-03-13 16:50:52 +01:00
Alexdoru 3bc6720dec Prevent loading chunks while ticking blocks (#110) 2026-03-12 21:33:00 +01:00
UltraProdigy 1083f52a30 Optimize Image & Workflow (#108) 2026-03-07 10:30:44 +01:00
Alexdoru 3fb58ad6a5 Cache frequent Enum#values() calls (#107) 2026-03-03 21:22:36 +01:00
Martin Robertz 7e1398438d update 2026-02-21 23:38:35 +01:00
Ranzu a02df943ed Work on localization and color properties (#106) 2026-02-21 23:33:53 +01:00
CN_132DAS f88742e7ab Allow bees use EFR flowers (#104) 2025-12-14 19:54:18 +01:00
Martin Robertz fb2ff8aef3 update 2025-11-04 22:38:13 +01:00
3f41c5e8f8 Add null guards to BlockUtil reflections to prevent NullPointerExceptions (#103)
Co-authored-by: Teteros <Teteros@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2025-11-04 21:39:04 +01:00
Martin Robertz 81b1de6925 update 2025-10-25 15:59:10 +02:00
DarkShadow44andMartin Robertz 278d091b08 Drop contents of Alveary when it's broken (#102)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2025-10-25 15:58:35 +02:00
querns 1552ad1b68 Adds configurable display of backpack fullness (#101) 2025-10-25 15:45:46 +02:00
Alexdoru bf94b22345 add public getters to use in gt5u (#100) 2025-08-08 17:15:06 +00:00
Alexdoru c89b61682a use EnumChatFormatting and not Realms enum to avoid crash (#99) 2025-07-21 11:00:21 +02:00
Dream Master 43fc136fe3 update 2025-07-18 10:15:39 +07:00
boubou19 ea52fa0d55 Speed up forge event registration (#98) 2025-07-17 18:49:32 +00:00
Martin Robertz 725d556718 update 2025-07-10 11:11:16 +02:00
Yoshy d88c007fbb Add missing = in Localisation (#97) 2025-07-09 22:28:25 +00:00
Martin Robertz 485333c6aa update 2025-06-20 23:40:15 +02:00
slprime 240802082e Change NEIHandler Tooltip Position (#96) 2025-06-16 07:46:05 +02:00
Martin Robertz 6f182e932d update 2025-06-03 20:22:19 +02:00
d08b42f18c Protect some calls that lead to loadChunk with blockExists (#91)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
2025-06-01 21:05:22 +00:00
Martin Robertz 57cc915a1e update 2025-05-25 15:29:38 +02:00
DrParadox7 d7c5940596 Disable flowers that cannot be planted (#94) 2025-05-25 15:28:01 +02:00
Martin Robertz 79a6af701b update 2025-05-17 12:17:12 +02:00
dibbydoda 4c0b503b8b Add thunder substrate for rainmaker (#95) 2025-05-17 11:39:34 +02:00
thedarkcolour 2a6f3771a3 Fix multiblock components to drop inventory contents when broken (#93) 2025-04-20 05:39:48 +00:00
Maya 04a7c96b4d update 2025-04-19 09:19:48 -05:00
dibbydoda 6d0a001b9e Habitat locator mouse hover shows Hellish temperature in the Nether (#92) 2025-04-19 09:19:35 -05:00
Maya e2c2ff8d30 update 2025-03-10 16:18:15 -05:00
Demiu 586f5bf093 Fix alveary climate logic (#90) 2025-03-10 16:16:16 -05:00
Maya 755301d313 update 2025-02-22 22:50:41 -06:00
Discreater 33f3389b84 Add missing localization (#89) 2025-02-22 22:50:30 -06:00
Maya c9167b8316 update 2025-02-14 00:22:07 -06:00
Yannick Marcotte-Gourde 1ed646b147 Don't crash if someone tries to color number values stored in lang files (#88) 2025-02-14 00:21:59 -06:00
Martin Robertz 7a7930d7eb update 2024-12-31 14:25:14 +01:00
glowredman 3dccc7e06d Add Localizations (#87) 2024-12-30 18:18:18 -06:00
Martin Robertz 18e26956ef update 2024-12-18 17:51:39 +01:00
combusterfandMarcel Sondaar 713b0f9d9e fix: Use GT ash instead of letting unification screw everything up. (#86)
Co-authored-by: Marcel Sondaar <noreply@combuster.nl>
2024-12-18 07:23:38 +01:00
Martin Robertz c6f2e3c7b3 update 2024-11-22 21:37:18 +01:00
chochem c6d8518d82 fix apatite ore crash (#85) 2024-11-21 17:11:44 +00:00
Dream Master 98711e5d34 update 2024-11-18 12:00:06 +01:00
Glease 5caab59507 close item inventory if parent item is gone (#84) 2024-11-18 11:38:20 +01:00
Martin Robertz 41d47d99ca update 2024-11-16 15:40:01 +01:00
Alexander Anishin 3c6d5d04d0 Fix NPE in logic of radioactive effect (#83) 2024-11-16 12:04:33 +01:00
Martin Robertz 137927b3e6 update 2024-09-12 08:20:39 +02:00
Nico SpiskeandMartin Robertz 8aa7e05bbe Add ability to display bee lore and add Discoverd by tag (#79)
* [minor] add ability to display bee lore and add Discoverd by tag

* [minor] better formatting, logic for bees, trees and butterflies.

* [minor] changes according to review

---------

Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-12 07:34:49 +02:00
chochem 16414da3f2 Remove duplicate items (#82)
* remove some items if dreamcraft is loaded

* sa
2024-09-11 19:27:41 +02:00
11eb4b62df Fix broken reflection into GT post-renaming (#80)
* fix reflection

* spotlessApply (#81)

Co-authored-by: GitHub GTNH Actions <>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-09-08 22:50:17 +02:00
Martin Robertz a172cb379f update 2024-08-31 11:27:01 +02:00
Connor-Colenso c979d1fa79 Fix Alveary Mutation Overflow (#76) 2024-08-30 15:09:10 +01:00
Astatine5985 ef5825edcf Bee Mutation Logic Fix (#75) 2024-08-29 21:55:11 +02:00
9570cb2982 Change Radioactive Bee Effect (#72)
* Change up how the radioactive bee works to make it a bit more reasonable.

* Remove debug code

* Fix the range of bees being off by one block. nextInt is [0,n), so we need to do n+1 to get our boundary included.

* Remove unnecessary check, fix alveary block under not using correct y and unprotect other blocks under. Also fix canMineBlock being the wrong way round.

* Fix under block protection for non-alvearies

* spotlessApply (#73)

Co-authored-by: GitHub GTNH Actions <>

* Fix condition

---------

Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-06-26 16:49:46 +02:00
Martin Robertz f89a074393 update 2024-06-22 22:09:49 +02:00
chochem 19457080bf dont extend the filter to any meta while optimizing (#74) 2024-06-22 17:30:54 +01:00
Oleg Ivanov d6ec27209b Add ingredients search setting to the worktable (#70) 2024-05-26 16:03:16 +02:00
Martin Robertz a0435886ab update 2024-05-26 12:52:39 +02:00
Ethryan 2ab8613bec Adding a Coin Bag for all those coins. (#71) 2024-05-26 12:48:21 +02:00
Martin Robertz 9d31dedd35 update 2024-05-04 11:43:39 +02:00
slprime 2dd539c3df NEI incorrect tooltip with search 2024-05-04 11:38:09 +02:00
Martin Robertz fd2ac7d172 update 2024-04-16 22:22:28 +02:00
NotAPenguin 466110d461 Fix wrong length check (#68) 2024-04-15 17:47:49 +01:00
Martin Robertz ecf0d7165c update 2024-03-27 09:49:21 +01:00
DrParadox7 dde3514dce Add Butterfly Leaf Spawn Config (#67)
Added `butterfly.entities.disable.leaf.spawns` config to Lepidopterology.cfg.

When set to _True_, it will stop any butterfly from spontaneously spawning from Forestry's leaves [_False_ by default].

Pregnant butterflies remain unaffected for fans of the hobby.
2024-03-26 18:14:34 -07:00
Martin Robertz 0f24a4e043 update 2024-03-04 20:29:49 +01:00
leumasme 3ed2ecfdd0 Fix multifarm not harvesting coffee and tea
Also fixes fermenter recipes for these crops
2024-03-04 16:50:39 +01:00
Martin Robertz be548b06cc update 2024-03-03 09:42:06 +01:00
Jason Mitchell 7db0dc7767 Thread safe (#64)
* update readme and bs

* Thread safe
2024-03-02 21:43:31 +01:00
Jason Mitchell 2e20b14e06 Allocation reduction (#62)
* Allocation reduction
2024-02-18 08:30:15 -08:00
Raven Szewczyk 576afde7b7 [ci skip] upgraded build system 2024-02-04 19:58:32 +00:00
bombcar 7f133a5e2a [bs] fix buildscripts for jenkins (#61) 2024-01-09 12:11:19 -06:00
Raven Szewczyk 0135b39309 [ci skip] upgraded build system 2024-01-08 21:25:44 +00:00
glowredman 2bcd3bb46c Misc cleanup
- add missing `serialVersionUID` fields
- addess vararg warnings
2023-12-29 13:26:43 +01:00
glowredman 646988aae8 Addess some deprecation warnings 2023-12-29 13:26:43 +01:00
glowredman 331c8a8c7b Fix generics 2023-12-29 13:26:43 +01:00
glowredman 68ab1b98bd Add default cases to switch statements 2023-12-29 13:26:43 +01:00
glowredman 9140f84d57 Remove VersionChecker 2023-12-29 13:26:43 +01:00
glowredman bf23ca2317 Update gradle.properties 2023-12-29 13:26:43 +01:00
bombcar 0e4f38b3d1 update buildscript 2023-12-20 19:29:15 +01:00
bombcar eeb29cd7f0 add a name for butterflyGE 2023-12-20 19:29:15 +01:00
DrParadox7 103cd87cbe Mail blacklist implements Set 2023-11-12 18:14:46 +01:00
DrParadox7 1da67c79f3 Rework wildcard imports 2023-11-12 18:14:46 +01:00
DrParadox7 3023b12d83 Update BS 2023-11-12 18:14:46 +01:00
DrParadox7 05c4914c79 Mails are now checked for prohibited items
Added blacklist for Mail envelopes.

It's mainly there to prevent players bypassing the stamp cost by sending out inventories rather than items.
2023-11-12 18:14:46 +01:00
miozune bf6bf6846a Update dependency types (#56) 2023-08-12 10:37:19 +02:00
Martin Robertz ba6f1d6249 sa 2023-07-18 20:31:15 +02:00
Martin Robertz 64e861af85 deps 2023-07-18 20:31:06 +02:00
Martin Robertz 27a4d86108 bs 2023-07-18 20:30:42 +02:00
hacatuandJakub afc859c6e9 Fix Additive Production (#55)
* Fixed Secondary Species Primary Production
Calling Math.round on probabilities is a logical error

* gradle spotlessApply

* Fixed computation of BeeModifiers to be consistent with additive modifiers

Needs work in other mods (Binnie and MagicBees)

* Fixed doubled base production modifier, fixed tooltips for frames with negative modifiers

* Fixed floating point bug if productionModifier is negative

* Fixed floating point bug if productionModifier + tier is negative

* Float constant suffix

* Actually fix base production modifier

* Improve tooltip coloring, correct production modifier self capping, add float suffixes

* More tooltip improvments

* Nerf base production (apiaries in shambles)

* Halve forestry frame production boost

Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>

* Added flowering modifier to tooltips

I believe one of the blood magic frames has a non-default flowering modifier

* Fixed flowering modifier in tooltip and made default values visible

---------

Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
2023-07-18 20:28:03 +02:00
初夏同学 6292b4569f Fix a bug when NBTString does not exist. (#54) 2023-07-02 09:48:59 +09:00
Runakai1GitHub GTNH Actionsgithub-actions[bot]
99ebd8efe0 Fix Alveary Simulation of Temperatures (#52)
* Fix Alveary Simulation of Temperatures

* Spottless

* spotlessApply (#53)

Co-authored-by: GitHub GTNH Actions <>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-06-18 14:56:09 +02:00
Dane Strandboge 29df6ceb1b Auto-apply stats tooltips to all IHiveFrame items (#51)
* Auto-apply stats tooltips to all IHiveFrame items

* allow generated tooltip to be overridden

* link event in api, update production tooltip
2023-04-28 18:54:35 +02:00
AlastorsandJason Mitchell 39c822df8a Fixes the incompatability with the newest NEI
Thanks Mitchbama

Co-Authored-By: Jason Mitchell <1894689+mitchej123@users.noreply.github.com>
2023-04-26 17:49:04 -07:00
Jakub 9e9ae6bcad Support GT_Block_Machines in mutation requirements (#48) 2023-04-07 17:50:43 +02:00
Jakub 661a5598ea New bees formula (#45)
* New formula

* Make production modifier globally additive
2023-03-29 17:26:15 +02:00
Jakub d96669f5f7 Add a way to simulate night (#46)
* Add a way to simulate night

* Add default value to avoid crashes

* Delighted -> Unlighted
2023-03-27 21:01:10 +02:00
Quetz4l ca9ebbc0ed add setting to config-> disable butterflies spawn (#44)
* bs

* add setting to config-> disable butterflies spawn
+ default disable is false

* changed name DISABLE_BUTTERFLY to disableButterfly

* changed Boolean to boolean
(for disableButterfly)
2023-03-20 21:48:43 +01:00
Ethryan 7e60669620 Fix typo (#43) 2023-02-19 22:32:10 +01:00
f2b402955a Update Forestry.java (#41)
* Update Forestry.java

* spotlessApply (#42)

Co-authored-by: GitHub GTNH Actions <>

* Update Forestry.java

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-02-16 11:14:18 +01:00
hacatu 983b5bc8dd Fixed Secondary Species Primary Production (#40)
Calling Math.round on probabilities is a logical error
2023-02-16 10:17:58 +01:00
Raven Szewczyk 7817587067 [ci skip] upgraded build system 2023-01-31 09:52:49 +00:00
Jason Mitchell 79fb06bca6 [ci skip] Add git-blame-ignore-revs for spotlessApply 2023-01-29 12:03:50 -08:00
Jason Mitchell 94aa9346b1 [ci skip] spotlessApply with the new settings 2023-01-29 12:03:50 -08:00
Jason Mitchell 4711be8028 [ci skip] Update buildscript to RetroFuturaGradle 2023-01-29 12:03:12 -08:00
miozune 10df035419 Fix BOP Turnip Seeds extracted into 0mB of Seed Oil (#39)
* Fix BOP Turnip Seeds extracted into 0mB of Seed Oil

* Use `GameRegistry#findItemStack`
2022-10-25 19:54:42 +02:00
Jakub 5f622686f3 Fix typo (#38) 2022-10-21 22:57:06 +02:00
Glease fce7efd59a fix potential memory leak (#36) 2022-10-19 08:50:23 +01:00
Jakub 6158afeb86 Add Jubiliance description (#35)
* Add Jubilance description

* Update GuiBeealyzer.java

* Translatable strings
2022-10-16 13:45:10 +02:00
Jakub e94f967c38 Move IAlleleBeeAcceleratableEffect from GT (#34) 2022-10-13 16:05:44 +02:00
Jason Mitchell 3ee9facc9b Let the people have their giant sequoia with slightly less tedium. (#32)
* Let the people have their giant sequoia with slightly less tedium.
2022-10-09 16:52:11 -07:00
Jakub 67026cf3cc Apply new bee production chance formula (#31)
* Apply new formula

* Update build.gradle

* Update

* Use function
2022-10-08 17:28:06 +02:00
Glease 47f33cb8ec forget invalid recipe entries (#30) 2022-10-05 17:57:58 +02:00
bjin2000 22d4978e6c fix swarmer's hive spawn (#29) 2022-09-24 12:43:17 +02:00
miozune c507872364 Vegetable is not fruit (#28) 2022-08-25 16:15:40 +02:00
miozune c5c3aee2fb Carrot is not fruit (#27)
* Carrot is not fruit

* updateBuildScript & spotlessApply
2022-08-25 14:10:35 +02:00
DianeXD 6973dbc80d Add missing temperature/humidity adjustment logic (#25)
Don't adjust to a relatively better environment
2022-08-19 14:24:11 +02:00
glowredman c7b65abfd8 Cofh dep (#24)
* Revert "Make CoFHCore required (#23)"

This reverts commit 03ac4a850a.

* throw exception if CoFHAPI|energy could not be found

* spaces -> tabs
2022-07-31 09:48:07 +02:00
Jason Mitchell 19ae8891f6 [ci skip] Migrate github actions to GTNH-Actions-Workflows 2022-07-16 10:48:13 -07:00
Jakub 03ac4a850a Make CoFHCore required (#23) 2022-07-15 23:12:07 +01:00
slprime cfa2feab1c Highlight missing item in worktable (#22)
* highlight missing item in worktable

* fix crash without recipe
2022-06-29 22:59:03 +02:00
DianeXD 06baad945a Add overlay identifier (#21)
* Add overlay identifier

* Use recipeID
2022-06-03 13:37:08 +02:00
Jakub Szewczyk 14f61b5917 Fix planting in wrong dimension (#20)
* Update buildscript

* Pass the world object directly to avoid using the wrong dimension
2022-04-27 11:21:57 +02:00
Glease b58e4c57c7 Drastically reduce getBlock calls in orchard mode (#19)
* Drastically reduce getBlock calls in orchard mode

* improve caching
2022-03-26 15:55:35 +01:00
bombcar bfa39a7738 update buildscript (#18)
* update buildscript

* reformat

* Read gtnh mavne
2022-02-12 22:09:09 +01:00
bombcar 460804ae35 correct dependencies (#17) 2022-02-09 06:59:41 +01:00
bombcar 8f6e9a89e4 Updatebuild (#16)
* update buildscript

* clarify lcense
2022-02-07 20:22:25 -08:00
Martin Robertz 9c4de1a6fe Merge pull request #14 from GTNewHorizons/hive-npe
Fix NPE on rendering inside Hive
2022-01-19 12:04:44 +01:00
miozune af1c54b738 Fix NPE on rendering inside Hive 2022-01-19 19:16:50 +09:00
Jason Mitchell 5845a37558 update to explicit dependencies 2022-01-17 22:25:55 -08:00
Jason Mitchell 93cdba701c maven publish buildscript update 2022-01-17 22:25:42 -08:00
Martin Robertz fc9a2bce58 add bat files to ignorelist 2021-12-11 17:22:44 +01:00
boubou19 4410d607bb Merge pull request #13 from GTNewHorizons/update-build-script
Update build scripts and CI
2021-11-30 15:41:05 +01:00
Johann Bernhardt ffc523e1b9 Update build scripts and CI 2021-11-30 10:08:54 +01:00
Martin Robertz 6366eea2c7 Merge pull request #12 from GTNewHorizons/unified-build-script
Unified build script
2021-11-23 20:21:14 +01:00
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*.[bB][aA][tT] text eol=crlf
*.[cC][mM][dD] text eol=crlf
*.[pP][sS]1 text eol=crlf
*[aA][uU][tT][oO][gG][eE][nN][eE][rR][aA][tT][eE][dD]* binary
-9
View File
@@ -1,9 +0,0 @@
directory="run/crash-reports"
if [ -d $directory ]; then
echo "Crash reports detected:"
cat $directory/*
exit 1
else
echo "No crash reports detected"
exit 0
fi
-10
View File
@@ -1,10 +0,0 @@
if [ ! -z $(git diff --name-only HEAD HEAD~1 | grep build.gradle) ]; then
new_version="$(git log -n1 --format=format:"%H")"
sed --in-place "s!^//version:.*!//version: $new_version!g" build.gradle
git add build.gradle
git commit -m "[ci skip] update build script version to $new_version"
git push
echo "Updated buildscript version to $new_version";
else
echo "Ignored buildscript version update: no changes detected"
fi
+2 -34
View File
@@ -1,5 +1,3 @@
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Build and test
@@ -11,35 +9,5 @@ on:
jobs:
build-and-test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Run server for 1 minute
run: |
mkdir run
echo "eula=true" > run/eula.txt
timeout 10 ./gradlew runServer || true
- name: Test no crashes happend
run: |
chmod +x .github/scripts/test-no-crash-reports.sh
.github/scripts/test-no-crash-reports.sh
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/build-and-test.yml@master
secrets: inherit
+17
View File
@@ -0,0 +1,17 @@
name: Optimize images
on:
pull_request:
branches: [ master, main, release/** ]
paths:
- "**/*.png"
push:
branches: [ master, main, release/** ]
paths:
- "**/*.png"
jobs:
optimize-images:
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/optimize-images.yml@master
secrets: inherit
-44
View File
@@ -1,44 +0,0 @@
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Release latest build
on:
push:
branches: [ master, main ]
jobs:
build-and-release:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set release version
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Update latest tag
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "latest"
prerelease: false
title: "Latest build"
files: build/libs/*.jar
+7 -38
View File
@@ -1,45 +1,14 @@
# This workflow will build a Java project with Gradle and cache/restore any dependencies to improve the workflow execution time
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Release tagged build
on:
push:
tags:
- '*'
tags: [ '*' ]
permissions:
contents: write
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Set release version
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Set up JDK 8
uses: actions/setup-java@v2
with:
java-version: '8'
distribution: 'adopt'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Setup the workspace
run: ./gradlew setupCIWorkspace
- name: Build the mod
run: ./gradlew build
- name: Release under current tag
uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "${{ env.RELEASE_VERSION }}"
prerelease: false
title: "${{ env.RELEASE_VERSION }}"
files: build/libs/*.jar
release-tags:
uses: GTNewHorizons/GTNH-Actions-Workflows/.github/workflows/release-tags.yml@master
secrets: inherit
+5
View File
@@ -1,6 +1,7 @@
.gradle
.settings
/.idea/
/.vscode/
/run/
/build/
/eclipse/
@@ -26,3 +27,7 @@ whitelist.json
*.ipr
*.iws
src/main/resources/mixins.*.json
*.bat
*.DS_Store
!gradlew.bat
layout.json
Executable → Regular
View File
File mode changed.
+3
View File
@@ -0,0 +1,3 @@
# Any Github changes require admin approval
/.github/** @GTNewHorizons/admin
-29
View File
@@ -1,29 +0,0 @@
How to submit a bug report to Forestry
====================================
Please make sure the bug has not already been reported by [searching the issues](https://github.com/ForestryMC/ForestryMC/issues?q=is%3Aissue).
If you can, see if the bug still happens with the latest unstable build.
[The latest unstable builds are available here](http://jenkins.ic2.player.to/job/Forestry_Dev/)
For crashes, you must post a link to the full crash report.
[gist.github.com](gist.github.com) or [pastebin.com](www.pastebin.com) are good places to upload them.
Full crash reports are located in [the minecraft data folder](http://hopper.minecraft.net/help/finding-minecraft-data-folder/), in "crash-reports".
Thank you for reporting bugs!
How to contribute to Forestry
====================================
### Contributor License Agreement
Before pull requests can be accepted, the contributor needs to sign a contributor license agreement. (Essentially giving a license for using his code and/or media and for re-licensing it, for details read the agreement linked below.)
### How do I sign?
To keep the hassle for everyone involved to a minimum, Forestry uses CLAHub to manage the agreements. To get started, <a href="https://www.clahub.com/agreements/ForestryMC/ForestryMC">sign the Contributor License Agreement</a>.
### Why is this needed?
Without CLAs it at some point becomes essentially impossible to change the license of a project which accepts contributions from third parties. Without an explicit agreement every contributor would still own the copyright to his code. So as long as it (or parts of it) remain in the code base, he would have to agree to every license change. If enough time has passed, there may be dozens, perhaps even hundreds of contributors involved and it will be very hard to track down each and every one of them and get them to agree on a new license.
This would make it impossible to change the license to a more permissive one at a later date, so the code would be locked into CC BY-NC-ND 3.0 until it passes into the public domain about a hundred years from now. This situation is to be avoided and that’s why you are being bothered with this CLA.
Executable → Regular
+1 -676
View File
@@ -1,7 +1,7 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@@ -163,678 +163,3 @@ whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
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Some devices are designed to deny users access to install or run
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stand ready to extend this provision to those domains in future versions
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Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
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The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
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In the following three paragraphs, a "patent license" is any express
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If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
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then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
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conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
Executable → Regular
+2 -12
View File
@@ -3,17 +3,9 @@ Forestry
### What is it?
This is the GTNH fork of Forestry for 1.7.10. Do not report any issues to the original Forestry team. This fork is maintained by the GTNH team and is not supported by the original Forestry team.
Forestry is a modification for the game Minecraft and known primarily for its farms and bees.
### Homepage
[Wiki](http://forestry.sengir.net/)
[Latest Builds for 1.7.10](http://jenkins.ic2.player.to/job/Forestry_Dev/)
[IRC #forestry on esper.net](http://webchat.esper.net/?nick=ForestryGithub...&channels=forestry&prompt=1)
For those interested in developement, you can also visit #forestry-dev.
### Building
@@ -31,8 +23,6 @@ Beware of ugly code.
Bugfixes are generally welcome. If you want to contribute something which changes game mechanics, please talk to someone with commit privileges first. Nothing is more frustrating than putting a lot of work and effort into a new game mechanic and then having the PR rejected because it doesn’t fit gameplay-wise.
**If you submit a PR you must accept the [Contributor License Agreement](https://cla-assistant.io/ForestryMC/ForestryMC). There is no way around that, since otherwise changing the license later - even to something more permissive! - , becomes close to impossible.**
### License & Copyright
Forestry is (c) 2011 - 2014 SirSengir and licensed under LGPL v3. See the LICENSE.txt for all the gory details or go to http://www.gnu.org/licenses/lgpl-3.0.txt for more information. Forestry also contains code contributed by CovertJaguar, Player, MysteriousAges, Binnie, RichardG, cpw and others.
Forestry is (c) 2011 - 2014 SirSengir and licensed under LGPL v3. See the LICENSE.txt for all the gory details or go to http://www.gnu.org/licenses/lgpl-3.0.txt for more information. Forestry also contains code contributed by CovertJaguar, Player, MysteriousAges, Binnie, RichardG, cpw, the GTNH Team, and others.
Executable → Regular
+2 -517
View File
@@ -1,520 +1,5 @@
//version: eb0b030ab9cb1d0f9a31f11e69e1ceed1dab2c89
/*
DO NOT CHANGE THIS FILE!
Also, you may replace this file at any time if there is an update available.
Please check https://github.com/SinTh0r4s/ExampleMod1.7.10/blob/main/build.gradle for updates.
*/
import com.github.jengelman.gradle.plugins.shadow.tasks.ConfigureShadowRelocation
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
import java.util.concurrent.TimeUnit
buildscript {
repositories {
maven {
name = "forge"
url = "https://maven.minecraftforge.net"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
maven {
name = "Scala CI dependencies"
url = "https://repo1.maven.org/maven2/"
}
maven {
name = "jitpack"
url = "https://jitpack.io"
}
}
dependencies {
classpath 'com.github.GTNewHorizons:ForgeGradle:1.2.4'
}
}
//version: 1707058017
plugins {
id 'idea'
id 'scala'
id("org.ajoberstar.grgit") version("3.1.1")
id("com.github.johnrengelman.shadow") version("4.0.4")
id("com.palantir.git-version") version("0.12.3")
}
apply plugin: 'forge'
def projectJavaVersion = JavaLanguageVersion.of(8)
java {
toolchain {
languageVersion.set(projectJavaVersion)
}
}
idea {
module {
inheritOutputDirs = true
downloadJavadoc = true
downloadSources = true
}
}
checkPropertyExists("modName")
checkPropertyExists("modId")
checkPropertyExists("modGroup")
checkPropertyExists("autoUpdateBuildScript")
checkPropertyExists("minecraftVersion")
checkPropertyExists("forgeVersion")
checkPropertyExists("replaceGradleTokenInFile")
checkPropertyExists("gradleTokenModId")
checkPropertyExists("gradleTokenModName")
checkPropertyExists("gradleTokenVersion")
checkPropertyExists("gradleTokenGroupName")
checkPropertyExists("apiPackage")
checkPropertyExists("accessTransformersFile")
checkPropertyExists("usesMixins")
checkPropertyExists("mixinPlugin")
checkPropertyExists("mixinsPackage")
checkPropertyExists("coreModClass")
checkPropertyExists("containsMixinsAndOrCoreModOnly")
checkPropertyExists("usesShadowedDependencies")
checkPropertyExists("developmentEnvironmentUserName")
def checkPropertyExists(String propertyName) {
if (project.hasProperty(propertyName) == false) {
throw new GradleException("This project requires a property \"" + propertyName + "\"! Please add it your \"gradle.properties\". You can find all properties and their description here: https://github.com/SinTh0r4s/ExampleMod1.7.10/blob/main/gradle.properties")
}
}
String javaSourceDir = "src/main/java/"
String scalaSourceDir = "src/main/scala/"
String targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/")
String targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"modGroup\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
if(apiPackage) {
targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString().replaceAll("\\.", "/")
targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"apiPackage\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
}
if(accessTransformersFile) {
String targetFile = "src/main/resources/META-INF/" + accessTransformersFile
if(new File(targetFile).exists() == false) {
throw new GradleException("Could not resolve \"accessTransformersFile\"! Could not find " + targetFile)
}
}
if(usesMixins.toBoolean()) {
if(mixinsPackage.isEmpty() || mixinPlugin.isEmpty()) {
throw new GradleException("\"mixinPlugin\" requires \"mixinsPackage\" and \"mixinPlugin\" to be set!")
}
targetPackageJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinsPackage.toString().replaceAll("\\.", "/")
targetPackageScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinsPackage.toString().replaceAll("\\.", "/")
if((new File(targetPackageJava).exists() || new File(targetPackageScala).exists()) == false) {
throw new GradleException("Could not resolve \"mixinsPackage\"! Could not find " + targetPackageJava + " or " + targetPackageScala)
}
String targetFileJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".java"
String targetFileScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".scala"
String targetFileScalaJava = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + mixinPlugin.toString().replaceAll("\\.", "/") + ".java"
if((new File(targetFileJava).exists() || new File(targetFileScala).exists() || new File(targetFileScalaJava).exists()) == false) {
throw new GradleException("Could not resolve \"mixinPlugin\"! Could not find " + targetFileJava + " or " + targetFileScala + " or " + targetFileScalaJava)
}
}
if(coreModClass) {
String targetFileJava = javaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".java"
String targetFileScala = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".scala"
String targetFileScalaJava = scalaSourceDir + modGroup.toString().replaceAll("\\.", "/") + "/" + coreModClass.toString().replaceAll("\\.", "/") + ".java"
if((new File(targetFileJava).exists() || new File(targetFileScala).exists() || new File(targetFileScalaJava).exists()) == false) {
throw new GradleException("Could not resolve \"coreModClass\"! Could not find " + targetFileJava + " or " + targetFileScala + " or " + targetFileScalaJava)
}
}
configurations.all {
resolutionStrategy.cacheChangingModulesFor(0, TimeUnit.SECONDS)
// Make sure GregTech build won't time out
System.setProperty("org.gradle.internal.http.connectionTimeout", 120000 as String)
System.setProperty("org.gradle.internal.http.socketTimeout", 120000 as String)
}
// Fix Jenkins' Git: chmod a file should not be detected as a change and append a '.dirty' to the version
'git config core.fileMode false'.execute()
// Pulls version from git tag
version = minecraftVersion + "-" + gitVersion()
group = modGroup
archivesBaseName = modId
minecraft {
version = minecraftVersion + "-" + forgeVersion + "-" + minecraftVersion
runDir = "run"
if (replaceGradleTokenInFile) {
replaceIn replaceGradleTokenInFile
if(gradleTokenModId) {
replace gradleTokenModId, modId
}
if(gradleTokenModName) {
replace gradleTokenModName, modName
}
if(gradleTokenVersion) {
replace gradleTokenVersion, versionDetails().lastTag
}
if(gradleTokenGroupName) {
replace gradleTokenGroupName, modGroup
}
}
}
if(file("addon.gradle").exists()) {
apply from: "addon.gradle"
}
apply from: 'repositories.gradle'
configurations {
implementation.extendsFrom(shadowImplementation)
}
repositories {
maven {
name = "Overmind forge repo mirror"
url = "https://gregtech.overminddl1.com/"
}
if(usesMixins.toBoolean()) {
maven {
name = "sponge"
url = "https://repo.spongepowered.org/repository/maven-public"
}
maven {
url = "https://jitpack.io"
}
}
}
dependencies {
if(usesMixins.toBoolean()) {
annotationProcessor("org.ow2.asm:asm-debug-all:5.0.3")
annotationProcessor("com.google.guava:guava:24.1.1-jre")
annotationProcessor("com.google.code.gson:gson:2.8.6")
annotationProcessor("org.spongepowered:mixin:0.8-SNAPSHOT")
// using 0.8 to workaround a issue in 0.7 which fails mixin application
compile("org.spongepowered:mixin:0.7.11-SNAPSHOT") {
// Mixin includes a lot of dependencies that are too up-to-date
exclude module: "launchwrapper"
exclude module: "guava"
exclude module: "gson"
exclude module: "commons-io"
exclude module: "log4j-core"
}
compile("com.github.GTNewHorizons:SpongeMixins:1.3.3:dev")
}
}
apply from: 'dependencies.gradle'
def mixinConfigJson = "mixins." + modId + ".json"
def mixingConfigRefMap = "mixins." + modId + ".refmap.json"
def refMap = "${tasks.compileJava.temporaryDir}" + File.separator + mixingConfigRefMap
def mixinSrg = "${tasks.reobf.temporaryDir}" + File.separator + "mixins.srg"
task generateAssets {
if(usesMixins.toBoolean()) {
new File(projectDir.toString() + "/src/main/resources/", mixinConfigJson).text = """{
"required": true,
"minVersion": "0.7.11",
"package": "${modGroup}.${mixinsPackage}",
"plugin": "${modGroup}.${mixinPlugin}",
"refmap": "${mixingConfigRefMap}",
"target": "@env(DEFAULT)",
"compatibilityLevel": "JAVA_8"
}
"""
}
}
task relocateShadowJar(type: ConfigureShadowRelocation) {
target = tasks.shadowJar
prefix = modGroup + ".shadow"
}
shadowJar {
manifest {
attributes(getManifestAttributes())
}
minimize() // This will only allow shading for actually used classes
configurations = [project.configurations.shadowImplementation]
dependsOn(relocateShadowJar)
}
jar {
manifest {
attributes(getManifestAttributes())
}
if(usesShadowedDependencies.toBoolean()) {
dependsOn(shadowJar)
enabled = false
}
}
reobf {
if(usesMixins.toBoolean()) {
addExtraSrgFile mixinSrg
}
}
afterEvaluate {
if(usesMixins.toBoolean()) {
tasks.compileJava {
options.compilerArgs += [
"-AreobfSrgFile=${tasks.reobf.srg}",
"-AoutSrgFile=${mixinSrg}",
"-AoutRefMapFile=${refMap}",
// Elan: from what I understand they are just some linter configs so you get some warning on how to properly code
"-XDenableSunApiLintControl",
"-XDignore.symbol.file"
]
}
}
}
runClient {
def arguments = []
if(usesMixins.toBoolean()) {
arguments += [
"--mods=../build/libs/$modId-${version}.jar",
"--tweakClass org.spongepowered.asm.launch.MixinTweaker"
]
}
if(developmentEnvironmentUserName) {
arguments += [
"--username",
developmentEnvironmentUserName
]
}
args(arguments)
}
runServer {
def arguments = []
if (usesMixins.toBoolean()) {
arguments += [
"--mods=../build/libs/$modId-${version}.jar",
"--tweakClass org.spongepowered.asm.launch.MixinTweaker"
]
}
args(arguments)
}
tasks.withType(JavaExec).configureEach {
javaLauncher.set(
javaToolchains.launcherFor {
languageVersion = projectJavaVersion
}
)
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand "minecraftVersion": project.minecraft.version,
"modVersion": versionDetails().lastTag,
"modId": modId,
"modName": modName
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
def getManifestAttributes() {
def manifestAttributes = [:]
if(containsMixinsAndOrCoreModOnly.toBoolean() == false) {
manifestAttributes += ["FMLCorePluginContainsFMLMod": true]
}
if(accessTransformersFile) {
manifestAttributes += ["FMLAT" : accessTransformersFile.toString()]
}
if(coreModClass) {
manifestAttributes += ["FMLCorePlugin": modGroup + "." + coreModClass]
}
if(usesMixins.toBoolean()) {
manifestAttributes += [
"TweakClass" : "org.spongepowered.asm.launch.MixinTweaker",
"MixinConfigs" : mixinConfigJson,
"ForceLoadAsMod" : containsMixinsAndOrCoreModOnly.toBoolean() == false
]
}
return manifestAttributes
}
task sourcesJar(type: Jar) {
from (sourceSets.main.allJava)
from (file("$projectDir/LICENSE"))
getArchiveClassifier().set('sources')
}
task shadowDevJar(type: ShadowJar) {
from sourceSets.main.output
getArchiveClassifier().set("dev")
manifest {
attributes(getManifestAttributes())
}
minimize() // This will only allow shading for actually used classes
configurations = [project.configurations.shadowImplementation]
}
task relocateShadowDevJar(type: ConfigureShadowRelocation) {
target = tasks.shadowDevJar
prefix = modGroup + ".shadow"
}
task circularResolverJar(type: Jar) {
dependsOn(relocateShadowDevJar)
dependsOn(shadowDevJar)
enabled = false
}
task devJar(type: Jar) {
from sourceSets.main.output
getArchiveClassifier().set("dev")
manifest {
attributes(getManifestAttributes())
}
if(usesShadowedDependencies.toBoolean()) {
dependsOn(circularResolverJar)
enabled = false
}
}
task apiJar(type: Jar) {
from (sourceSets.main.allJava) {
include modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString() + '/**'
}
from (sourceSets.main.output) {
include modGroup.toString().replaceAll("\\.", "/") + "/" + apiPackage.toString() + '/**'
}
from (sourceSets.main.resources.srcDirs) {
include("LICENSE")
}
getArchiveClassifier().set('api')
}
artifacts {
archives sourcesJar
archives devJar
if(apiPackage) {
archives apiJar
}
}
install{
repositories{
mavenInstaller{
pom.withXml {
def repositoriesNode = asNode().appendNode("repositories")
project.repositories.each { repository ->
def repositoryNode = repositoriesNode.appendNode("repository")
repositoryNode.appendNode("name", repository.name)
repositoryNode.appendNode("url", repository.properties.get("url"))
}
}
}
}
}
// Updating
task updateBuildScript {
doLast {
if (updateBuildScript()) return
print("Build script already up-to-date!")
}
}
if (isNewBuildScriptVersionAvailable()) {
if (autoUpdateBuildScript.toBoolean()) {
updateBuildScript()
} else {
println("Build script update available! Run 'gradle updateBuildScript'")
}
}
static URL availableBuildScriptUrl() {
new URL("https://raw.githubusercontent.com/SinTh0r4s/ExampleMod1.7.10/main/build.gradle")
}
static boolean updateBuildScript() {
if (isNewBuildScriptVersionAvailable()) {
def buildscriptFile = new File("build.gradle")
availableBuildScriptUrl().withInputStream { i -> buildscriptFile.withOutputStream { it << i } }
print("Build script updated. Please REIMPORT the project or RESTART your IDE!")
return true
}
return false
}
static boolean isNewBuildScriptVersionAvailable() {
Map parameters = ["connectTimeout": 2000, "readTimeout": 2000]
String currentBuildScript = new File("build.gradle").getText()
String currentBuildScriptHash = getVersionHash(currentBuildScript)
String availableBuildScript = availableBuildScriptUrl().newInputStream(parameters).getText()
String availableBuildScriptHash = getVersionHash(availableBuildScript)
boolean isUpToDate = currentBuildScriptHash.empty || availableBuildScriptHash.empty || currentBuildScriptHash == availableBuildScriptHash
return !isUpToDate
}
static String getVersionHash(String buildScriptContent) {
String versionLine = buildScriptContent.find("^//version: [a-z0-9]*")
if(versionLine != null) {
return versionLine.split(": ").last()
}
return ""
}
configure(updateBuildScript) {
group = 'forgegradle'
description = 'Updates the build script to the latest version'
id 'com.gtnewhorizons.gtnhconvention'
}
+9 -9
View File
@@ -1,13 +1,13 @@
// Add your dependencies here
dependencies {
compile("com.github.GTNewHorizons:NotEnoughItems:master-SNAPSHOT:dev")
compile("com.github.GTNewHorizons:inventory-tweaks:master-SNAPSHOT:api")
compile("net.industrial-craft:industrialcraft-2:2.2.828-experimental:dev")
compile("com.mod-buildcraft:buildcraft:7.1.23:dev")
// buildcraft shades cofh-core
//compileOnly("curse.maven:cofh-core-69162:2388751")
compileOnly("curse.maven:craftguide-75557:2459320")
api("com.github.GTNewHorizons:GTNHLib:0.9.54:dev")
api('curse.maven:cofh-lib-220333:2388748')
compileOnlyApi('com.github.GTNewHorizons:Angelica:2.1.19:api')
devOnlyNonPublishable('com.github.GTNewHorizons:NotEnoughItems:2.8.107-GTNH:dev')
compileOnly('com.github.GTNewHorizons:inventory-tweaks:1.7.1:api')
compileOnly('com.github.GTNewHorizons:BuildCraft:7.1.57:api')
compileOnly('net.industrial-craft:industrialcraft-2:2.2.828-experimental:dev')
compileOnly('curse.maven:craftguide-75557:2459320')
devOnlyNonPublishable('net.xonich.mc:NoHotbarNeeded:0.0.3:dev')
}
+205 -27
View File
@@ -1,60 +1,238 @@
# ExampleMod tag to use as Blowdryer (Spotless, etc.) settings version, leave empty to disable.
# LOCAL to test local config updates.
gtnh.settings.blowdryerTag = 0.2.0
# Human-readable mod name, available for mcmod.info population.
modName = Forestry
# This is a case-sensitive string to identify your mod. Convention is to use lower case.
# Case-sensitive identifier string, available for mcmod.info population and used for automatic mixin JSON generation.
# Conventionally lowercase.
modId = Forestry
# Root package of the mod, used to find various classes in other properties,
# mcmod.info substitution, enabling assertions in run tasks, etc.
modGroup = forestry
# WHY is there no version field?
# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
# Whether to use modGroup as the maven publishing group.
# When false, com.github.GTNewHorizons is used.
useModGroupForPublishing = false
# Will update your build.gradle automatically whenever an update is available
# Updates your build.gradle and settings.gradle automatically whenever an update is available.
autoUpdateBuildScript = false
# Version of Minecraft to target
minecraftVersion = 1.7.10
# Version of Minecraft Forge to target
forgeVersion = 10.13.4.1614
# Select a username for testing your mod with breakpoints. You may leave this empty for a random user name each time you
# restart Minecraft in development. Choose this dependent on your mod:
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
developmentEnvironmentUserName = "Developer"
# Specify an MCP channel for dependency deobfuscation and the deobfParams task.
channel = stable
# Define a source file of your project with:
# public static final String VERSION = "GRADLETOKEN_VERSION";
# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's
# version in @Mod([...], version = VERSION, [...])
# Leave these properties empty to skip individual token replacements
replaceGradleTokenInFile = Constants.java
# Specify an MCP mappings version for dependency deobfuscation and the deobfParams task.
mappingsVersion = 12
# Defines other MCP mappings for dependency deobfuscation.
remoteMappings = https\://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/conf/
# Select a default username for testing your mod. You can always override this per-run by running
# `./gradlew runClient --username=AnotherPlayer`, or configuring this command in your IDE.
developmentEnvironmentUserName = Developer
# Enables modern Java syntax support. Valid values:
# - false: No modern syntax, Java 8 only
# - jabel: Jabel syntax-only support, compiles to J8 bytecode
# - jvmDowngrader: Full modern Java via JVM Downgrader (syntax + stdlib APIs)
# - modern: Native modern Java bytecode, no downgrading
enableModernJavaSyntax = jabel
# If set, ignores the above setting and compiles with the given toolchain. This may cause unexpected issues,
# and should *not* be used in most situations. -1 disables this.
# forceToolchainVersion = -1
# Target JVM version for JVM Downgrader bytecode downgrading.
# Only used when enableModernJavaSyntax = jvmDowngrader
# downgradeTargetVersion = 8
# Comma-separated list of Java versions for multi-release jar support (JVM Downgrader only).
# Classes will be available in META-INF/versions/N/ for each version N in this list.
# Default: "21,25" (J25+ gets native classes, J21-24 gets partial downgrade, J8-20 gets full downgrade).
# jvmDowngraderMultiReleaseVersions = 21,25
# Specifies how JVM Downgrader API stubs are provided. Options:
# - shade: Shade minimized stubs into the jar
# - gtnhlib: GTNHLib provides stubs at runtime (adds version constraint)
# - external: Another dependency provides stubs (no constraint, no warning)
# - (empty): Warning reminding you to configure stubs
# Note: 'shade' option requires you to verify license compliance, see: https://github.com/unimined/JvmDowngrader/blob/main/LICENSE.md
# jvmDowngraderStubsProvider =
# Enables injecting missing generics into the decompiled source code for a better coding experience.
# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types.
enableGenericInjection = true
# Generate a class with a String field for the mod version named as defined below.
# If generateGradleTokenClass is empty or not missing, no such class will be generated.
# If gradleTokenVersion is empty or missing, the field will not be present in the class.
generateGradleTokenClass = forestry.Tags
# Name of the token containing the project's current version to generate/replace.
gradleTokenVersion = VERSION
# [DEPRECATED] Mod ID replacement token.
gradleTokenModId =
# [DEPRECATED] Mod name replacement token.
gradleTokenModName =
gradleTokenVersion = GRADLETOKEN_VERSION
# [DEPRECATED] Mod Group replacement token.
gradleTokenGroupName =
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise you can
# [DEPRECATED]
# Multiple source files can be defined here by providing a comma-separated list: Class1.java,Class2.java,Class3.java
# public static final String VERSION = "GRADLETOKEN_VERSION";
# The string's content will be replaced with your mod's version when compiled. You should use this to specify your mod's
# version in @Mod([...], version = VERSION, [...]).
# Leave these properties empty to skip individual token replacements.
replaceGradleTokenInFile =
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
# leave this property empty.
# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
# Example value: (apiPackage = api) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.api
apiPackage = api
# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/
# Example value: mymodid_at.cfg
accessTransformersFile =
# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/META-INF/
# There can be multiple files in a space-separated list.
# Example value: mymodid_at.cfg nei_at.cfg
accessTransformersFile = forestry_at.cfg
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
# Mixin classes will have access to "main" classes, but not the other way around.
separateMixinSourceSet =
# Adds some debug arguments like verbose output and class export.
usesMixinDebug = false
# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
mixinPlugin =
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
# Specify the package that contains all of your Mixins. The package must exist or
# the build will fail. If you have a package property defined in your mixins.<modid>.json,
# it must match with this or the build will fail.
mixinsPackage =
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
# This parameter is for legacy compatability only
# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
# This parameter is for legacy compatibility only
# Example value: (coreModClass = asm.FMLPlugin) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.asm.FMLPlugin
coreModClass =
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class
# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
# If enabled, you may use 'shadowImplementation' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = false
# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated into your jar. It is your
# responsibility to check the license and request permission for distribution if required.
usesShadowedDependencies = false
# If disabled, won't remove unused classes from shadowed dependencies. Some libraries use reflection to access
# their own classes, making the minimization unreliable.
minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
includeWellKnownRepositories = true
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
# list of strings, with the acceptable keys being(case does not matter):
# cursemaven
# modrinth
excludeWellKnownRepositories =
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
usesMavenPublishing = true
# Maven repository to publish the mod to.
# mavenPublishUrl = https\://nexus.gtnewhorizons.com/repository/releases/
# Publishing to Modrinth requires you to set the MODRINTH_TOKEN environment variable to your current Modrinth API token.
#
# The project's ID on Modrinth. Can be either the slug or the ID.
# Leave this empty if you don't want to publish to Modrinth.
modrinthProjectId =
# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
# Syntax: scope1-type1:name1;scope2-type2:name2;...
# Where scope can be one of [required, optional, incompatible, embedded],
# type can be one of [project, version],
# and the name is the Modrinth project or version slug/id of the other mod.
# Example: required-project:fplib;optional-project:gasstation;incompatible-project:gregtech
# Note: UniMixins is automatically set as a required dependency if usesMixins = true.
modrinthRelations =
# Publishing to CurseForge requires you to set the CURSEFORGE_TOKEN environment variable to one of your CurseForge API tokens.
#
# The project's numeric ID on CurseForge. You can find this in the About Project box.
# Leave this empty if you don't want to publish on CurseForge.
curseForgeProjectId =
# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
# Syntax: type1:name1;type2:name2;...
# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
# and the name is the CurseForge project slug of the other mod.
# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
# Note: UniMixins is automatically set as a required dependency if usesMixins = true.
curseForgeRelations =
# Optional parameter to customize the produced artifacts. Use this to preserve artifact naming when migrating older
# projects. New projects should not use this parameter.
# customArchiveBaseName =
# Optional parameter to customize the default working directory used by the runClient* tasks. Relative to the project directory.
# runClientWorkingDirectory = run/client
# Optional parameter to customize the default working directory used by the runServer* tasks. Relative to the project directory.
# runServerWorkingDirectory = run/server
# Optional parameter to have the build automatically fail if an illegal version is used.
# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'.
# The check is ONLY performed if the version is a git tag.
# Note: the specified string must be escaped, so e.g. 1\\.1\\.\\d+ instead of 1\.1\.\d+
# versionPattern =
# Uncomment to prevent the source code from being published.
# noPublishedSources = true
# Uncomment this to disable Spotless checks.
# This should only be uncommented to keep it easier to sync with upstream/other forks.
# That is, if there is no other active fork/upstream, NEVER change this.
# disableSpotless = true
# Uncomment this to disable Checkstyle checks (currently wildcard import check).
# disableCheckstyle = true
# Override the IDEA build type. Valid values are: "" (leave blank, do not override), "idea" (force use native IDEA build), "gradle"
# (force use delegated build).
# This is meant to be set in $HOME/.gradle/gradle.properties.
# e.g. add "systemProp.org.gradle.project.ideaOverrideBuildType=idea" will override the build type to be native build.
# WARNING: If you do use this option, it will overwrite whatever you have in your existing projects. This might not be what you want!
# Usually there is no need to uncomment this here as other developers do not necessarily use the same build type as you.
# ideaOverrideBuildType = idea
# Whether IDEA should run spotless checks when pressing the Build button.
# This is meant to be set in $HOME/.gradle/gradle.properties.
# ideaCheckSpotlessOnBuild = true
# Non-GTNH properties
org.gradle.configuration-cache = true
org.gradle.parallel = true
+12
View File
@@ -0,0 +1,12 @@
#This file is generated by updateDaemonJvm
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1630f7ebef05444cb27a2709ea0249b3/redirect
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/fa1e318c287360478e3c83a9a3ef1007/redirect
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1630f7ebef05444cb27a2709ea0249b3/redirect
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/fa1e318c287360478e3c83a9a3ef1007/redirect
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/c2dd35c9d0aaf0ba6ad0791320f99dfc/redirect
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/e5810bd7fd1f8a586644409d395a7e55/redirect
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1630f7ebef05444cb27a2709ea0249b3/redirect
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/fa1e318c287360478e3c83a9a3ef1007/redirect
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/7b3c4877c0749019e6805bb61e421497/redirect
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/8e1d9ee5d0f13e442218f6884a306da1/redirect
toolchainVersion=25
Binary file not shown.
+3 -1
View File
@@ -1,5 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.9.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.0-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored
+178 -118
View File
@@ -1,7 +1,7 @@
#!/usr/bin/env sh
#!/bin/sh
#
# Copyright 2015 the original author or authors.
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -15,80 +15,114 @@
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
##
## Gradle start up script for UN*X
##
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/b631911858264c0b6e4d6603d677ff5218766cee/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
MAX_FD=maximum
warn () {
echo "$*"
}
} >&2
die () {
echo
echo "$*"
echo
exit 1
}
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD="$JAVA_HOME/bin/java"
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -97,92 +131,118 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
+27 -34
View File
@@ -13,8 +13,10 @@
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%" == "" @echo off
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,10 +27,14 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@@ -37,13 +43,13 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
@@ -51,48 +57,35 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
-12
View File
@@ -1,12 +0,0 @@
/*
*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
*******************************************************************************
*/
+1 -14
View File
@@ -1,18 +1,5 @@
// Add any additional repositiroes for your dependencies here
repositories {
maven {
name = "ic2"
url = "http://maven.ic2.player.to/"
metadataSources {
mavenPom()
artifact()
}
}
maven {
url "https://cursemaven.com"
}
maven {
url = "https://jitpack.io"
}
mavenLocal()
}
+23
View File
@@ -0,0 +1,23 @@
pluginManagement {
repositories {
maven {
// RetroFuturaGradle
name "GTNH Maven"
url "https://nexus.gtnewhorizons.com/repository/public/"
mavenContent {
includeGroup("com.gtnewhorizons")
includeGroupByRegex("com\\.gtnewhorizons\\..+")
}
}
gradlePluginPortal()
mavenCentral()
mavenLocal()
}
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '2.0.24'
}
+105 -92
View File
@@ -1,12 +1,10 @@
/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
* Copyright (c) 2011-2014 SirSengir. All rights reserved. This program and the accompanying materials are made
* available under the terms of the GNU Lesser Public License v3 which accompanies this distribution, and is available
* at http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
* Various Contributors including, but not limited to: SirSengir (original work), CovertJaguar, Player, Binnie,
* MysteriousAges
******************************************************************************/
package forestry;
@@ -14,12 +12,13 @@ import java.io.File;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.ModAPIManager;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLInterModComms;
import cpw.mods.fml.common.event.FMLInterModComms.IMCEvent;
@@ -31,14 +30,12 @@ import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.GameRegistry.Type;
import forestry.api.core.ForestryAPI;
import forestry.core.ClimateManager;
import forestry.core.EventHandlerCore;
import forestry.core.config.Config;
import forestry.core.config.Constants;
import forestry.core.config.GameMode;
import forestry.core.config.Version;
import forestry.core.errors.EnumErrorCode;
import forestry.core.errors.ErrorStateRegistry;
import forestry.core.gui.GuiHandler;
@@ -56,106 +53,122 @@ import forestry.plugins.PluginManager;
* @author SirSengir
*/
@Mod(
modid = Constants.MOD,
name = Constants.MOD,
version = Constants.VERSION,
guiFactory = "forestry.core.config.ForestryGuiConfigFactory",
dependencies = "required-after:Forge@[10.13.4.1566,);"
+ "after:Buildcraft|Core@[6.1.7,);"
+ "after:ExtrabiomesXL;"
+ "after:BiomesOPlenty;"
+ "after:IC2@[2.0.140,);"
+ "after:Natura@[2.2.0,);"
+ "after:HardcoreEnderExpansion;")
modid = Constants.MOD,
name = Constants.MOD,
version = Constants.VERSION,
guiFactory = "forestry.core.config.ForestryGuiConfigFactory",
dependencies = "required-after:Forge@[10.13.4.1566,);" + "required-after:gtnhlib@[0.9.41,);"
+ "after:Buildcraft|Core@[6.1.7,);"
+ "after:ExtrabiomesXL;"
+ "after:BiomesOPlenty;"
+ "after:IC2@[2.0.140,);"
+ "after:Natura@[2.2.0,);"
+ "after:HardcoreEnderExpansion;")
public class Forestry {
@Mod.Instance(Constants.MOD)
public static Forestry instance;
private File configFolder;
@Mod.Instance(Constants.MOD)
public static Forestry instance;
public Forestry() {
ForestryAPI.instance = this;
ForestryAPI.climateManager = new ClimateManager();
ForestryAPI.forestryConstants = new Constants();
ForestryAPI.errorStateRegistry = new ErrorStateRegistry();
EnumErrorCode.init();
}
private File configFolder;
public static PacketHandler packetHandler;
public Forestry() {
ForestryAPI.instance = this;
ForestryAPI.climateManager = new ClimateManager();
ForestryAPI.forestryConstants = new Constants();
ForestryAPI.errorStateRegistry = new ErrorStateRegistry();
EnumErrorCode.init();
}
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
packetHandler = new PacketHandler();
public static PacketHandler packetHandler;
// Register event handler
EventHandlerCore eventHandlerCore = new EventHandlerCore();
MinecraftForge.EVENT_BUS.register(eventHandlerCore);
FMLCommonHandler.instance().bus().register(eventHandlerCore);
MinecraftForge.EVENT_BUS.register(new MultiblockEventHandler());
public static boolean isDreamcraftLoaded;
configFolder = new File(event.getModConfigurationDirectory(), "forestry");
Config.load();
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
checkForCoFHLib();
packetHandler = new PacketHandler();
PluginManager.runSetup();
isDreamcraftLoaded = Loader.isModLoaded("dreamcraft");
ForestryAPI.activeMode = new GameMode(Config.gameMode);
// Register event handler
EventHandlerCore eventHandlerCore = new EventHandlerCore();
MinecraftForge.EVENT_BUS.register(eventHandlerCore);
FMLCommonHandler.instance().bus().register(eventHandlerCore);
MinecraftForge.EVENT_BUS.register(new MultiblockEventHandler());
PluginManager.runPreInit();
}
configFolder = new File(event.getModConfigurationDirectory(), "forestry");
Config.load();
@EventHandler
public void init(FMLInitializationEvent event) {
// Register gui handler
NetworkRegistry.INSTANCE.registerGuiHandler(this, new GuiHandler());
PluginManager.runSetup();
PluginManager.runInit();
}
ForestryAPI.activeMode = new GameMode(Config.gameMode);
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
PluginManager.runPostInit();
PluginManager.runPreInit();
}
// Register world generator
WorldGenerator worldGenerator = new WorldGenerator();
GameRegistry.registerWorldGenerator(worldGenerator, 0);
@EventHandler
public void init(FMLInitializationEvent event) {
// Register gui handler
NetworkRegistry.INSTANCE.registerGuiHandler(this, new GuiHandler());
// Register tick handlers
Proxies.common.registerTickHandlers(worldGenerator);
PluginManager.runInit();
}
// Handle IMC messages.
PluginManager.processIMCMessages(FMLInterModComms.fetchRuntimeMessages(ForestryAPI.instance));
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
PluginManager.runPostInit();
@EventHandler
public void serverStarting(FMLServerStartingEvent event) {
PluginManager.serverStarting(event.getServer());
}
// Parse Mail Blacklist
Config.parseMailBlacklist();
public File getConfigFolder() {
return configFolder;
}
// Register world generator
WorldGenerator worldGenerator = new WorldGenerator();
GameRegistry.registerWorldGenerator(worldGenerator, 0);
@EventHandler
public void processIMCMessages(IMCEvent event) {
PluginManager.processIMCMessages(event.getMessages());
}
// Register tick handlers
Proxies.common.registerTickHandlers(worldGenerator);
@EventHandler
public void missingMapping(FMLMissingMappingsEvent event) {
for (MissingMapping mapping : event.get()) {
if (mapping.type == Type.BLOCK) {
Block block = GameRegistry.findBlock(Constants.MOD, StringUtil.cleanTags(mapping.name));
if (block != null) {
mapping.remap(block);
Log.warning("Remapping block " + mapping.name + " to " + StringUtil.cleanBlockName(block));
}
} else {
Item item = GameRegistry.findItem(Constants.MOD, StringUtil.cleanTags(mapping.name));
if (item != null) {
mapping.remap(item);
Log.warning("Remapping item " + mapping.name + " to " + StringUtil.cleanItemName(item));
}
}
}
}
// Handle IMC messages.
PluginManager.processIMCMessages(FMLInterModComms.fetchRuntimeMessages(ForestryAPI.instance));
}
@EventHandler
public void serverStarting(FMLServerStartingEvent event) {
PluginManager.serverStarting(event.getServer());
}
public File getConfigFolder() {
return configFolder;
}
@EventHandler
public void processIMCMessages(IMCEvent event) {
PluginManager.processIMCMessages(event.getMessages());
}
@EventHandler
public void missingMapping(FMLMissingMappingsEvent event) {
for (MissingMapping mapping : event.get()) {
if (mapping.type == Type.BLOCK) {
Block block = GameRegistry.findBlock(Constants.MOD, StringUtil.cleanTags(mapping.name));
if (block != null) {
mapping.remap(block);
Log.warning("Remapping block " + mapping.name + " to " + StringUtil.cleanBlockName(block));
}
} else {
Item item = GameRegistry.findItem(Constants.MOD, StringUtil.cleanTags(mapping.name));
if (item != null) {
mapping.remap(item);
Log.warning("Remapping item " + mapping.name + " to " + StringUtil.cleanItemName(item));
}
}
}
}
private static void checkForCoFHLib() {
if (!ModAPIManager.INSTANCE.hasAPI("CoFHAPI|energy")) {
throw new RuntimeException(
"CoFHAPI|energy could not be found! This version of Forestry does not contain the RedstoneFlux API anymore, so you have to install either CoFHLib or CoFHCore.");
}
}
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -9,46 +9,47 @@ import java.util.ArrayList;
import java.util.HashMap;
import net.minecraft.item.ItemStack;
/**
*
*
* Some miscellaneous lists and settings for bees.
*
*
* @author SirSengir
*/
public class BeeManager {
/**
* 0 - Common Village Bees 1 - Uncommon Village Bees (20 % of spawns)
*/
public static ArrayList<IBeeGenome>[] villageBees;
/**
* 0 - Common Village Bees 1 - Uncommon Village Bees (20 % of spawns)
*/
public static ArrayList<IBeeGenome>[] villageBees;
/**
* List of items that can induce swarming. Integer denotes x in 1000 chance.
*/
public static HashMap<ItemStack, Integer> inducers = new HashMap<ItemStack, Integer>();
/**
* List of items that can induce swarming. Integer denotes x in 1000 chance.
*/
public static HashMap<ItemStack, Integer> inducers = new HashMap<ItemStack, Integer>();
/**
* Convenient access to AlleleManager.alleleRegistry.getSpeciesRoot("rootBees")
*/
public static IBeeRoot beeRoot;
/**
* Convenient access to AlleleManager.alleleRegistry.getSpeciesRoot("rootBees")
*/
public static IBeeRoot beeRoot;
/**
* Used to create new bees.
*/
public static IBeeFactory beeFactory;
/**
* Used to create new bees.
*/
public static IBeeFactory beeFactory;
/**
* Used to create new bee mutations.
*/
public static IBeeMutationFactory beeMutationFactory;
/**
* Used to create new bee mutations.
*/
public static IBeeMutationFactory beeMutationFactory;
/**
* Used to get Forestry's jubilance implementations.
*/
public static IJubilanceFactory jubilanceFactory;
/**
* Used to get Forestry's jubilance implementations.
*/
public static IJubilanceFactory jubilanceFactory;
/**
* Used to check whether a player is wearing Apiarist Armor.
*/
public static IArmorApiaristHelper armorApiaristHelper;
/**
* Used to check whether a player is wearing Apiarist Armor.
*/
public static IArmorApiaristHelper armorApiaristHelper;
}
@@ -8,24 +8,19 @@ package forestry.api.apiculture;
import forestry.api.genetics.IIndividual;
/**
* Easily extendable default IBeeListener.
* By itself, this IBeeListener does nothing.
* BeeListeners should inherit from this class unless they need to listen for everything.
* Easily extendable default IBeeListener. By itself, this IBeeListener does nothing. BeeListeners should inherit from
* this class unless they need to listen for everything.
*/
public class DefaultBeeListener implements IBeeListener {
@Override
public void wearOutEquipment(int amount) {
}
@Override
public void wearOutEquipment(int amount) {}
@Override
public void onQueenDeath() {
}
@Override
public boolean onPollenRetrieved(IIndividual pollen) {
return false;
}
@Override
public void onQueenDeath() {}
@Override
public boolean onPollenRetrieved(IIndividual pollen) {
return false;
}
}
@@ -1,55 +1,57 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
/**
* Easily extendable default IBeeModifier.
* By itself, this IBeeModifier does nothing.
* BeeModifiers should inherit from this class unless they modify everything.
* Easily extendable default IBeeModifier. By itself, this IBeeModifier does nothing. BeeModifiers should inherit from
* this class unless they modify everything.
*/
public class DefaultBeeModifier implements IBeeModifier {
public float getTerritoryModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getTerritoryModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier) {
return 1.0f;
}
public float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier) {
return 1.0f;
}
public float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier) {
return 1.0f;
}
public float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier) {
return 1.0f;
}
public float getProductionModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getProductionModifier(IBeeGenome genome, float currentModifier) {
return 0.0f;
}
public float getFloweringModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getFloweringModifier(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getGeneticDecay(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public float getGeneticDecay(IBeeGenome genome, float currentModifier) {
return 1.0f;
}
public boolean isSealed() {
return false;
}
public boolean isSealed() {
return false;
}
public boolean isSelfLighted() {
return false;
}
public boolean isSelfLighted() {
return false;
}
public boolean isSunlightSimulated() {
return false;
}
public boolean isSelfUnlighted() {
return false;
}
public boolean isHellish() {
return false;
}
public boolean isSunlightSimulated() {
return false;
}
public boolean isHellish() {
return false;
}
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -19,86 +19,94 @@ import forestry.api.genetics.ISpeciesRoot;
/**
* Enum representing the order of chromosomes in a bee's genome and what they control.
*
*
* @author SirSengir
*/
public enum EnumBeeChromosome implements IChromosomeType {
/**
* Species of the bee. Alleles here must implement {@link IAlleleBeeSpecies}.
*/
SPECIES(IAlleleBeeSpecies.class),
/**
* (Production) Speed of the bee.
*/
SPEED(IAlleleFloat.class),
/**
* Lifespan of the bee.
*/
LIFESPAN(IAlleleInteger.class),
/**
* Fertility of the bee. Determines number of offspring.
*/
FERTILITY(IAlleleInteger.class),
/**
* Temperature difference to its native supported one the bee can tolerate.
*/
TEMPERATURE_TOLERANCE(IAlleleTolerance.class),
/**
* Slightly incorrectly named. If true, a naturally dirunal bee can work during the night. If true, a naturally nocturnal bee can work during the day.
*/
NOCTURNAL(IAlleleBoolean.class),
/**
* Not used / superseded by fixed values for the species. Probably going to be replaced with a boolean for FIRE_RESIST.
*/
@Deprecated
HUMIDITY(IAllele.class),
/**
* Humidity difference to its native supported one the bee can tolerate.
*/
HUMIDITY_TOLERANCE(IAlleleTolerance.class),
/**
* If true the bee can work during rain.
*/
TOLERANT_FLYER(IAlleleBoolean.class),
/**
* If true, the bee can work without a clear view of the sky.
*/
CAVE_DWELLING(IAlleleBoolean.class),
/**
* Contains the supported flower provider.
*/
FLOWER_PROVIDER(IAlleleFlowers.class),
/**
* Determines pollination speed.
*/
FLOWERING(IAlleleInteger.class),
/**
* Determines the size of the bee's territory.
*/
TERRITORY(IAlleleArea.class),
/**
* Determines the bee's effect.
*/
EFFECT(IAlleleBeeEffect.class);
Class<? extends IAllele> clss;
EnumBeeChromosome(Class<? extends IAllele> clss) {
this.clss = clss;
}
@Override
public Class<? extends IAllele> getAlleleClass() {
return clss;
}
/**
* Species of the bee. Alleles here must implement {@link IAlleleBeeSpecies}.
*/
SPECIES(IAlleleBeeSpecies.class),
/**
* (Production) Speed of the bee.
*/
SPEED(IAlleleFloat.class),
/**
* Lifespan of the bee.
*/
LIFESPAN(IAlleleInteger.class),
/**
* Fertility of the bee. Determines number of offspring.
*/
FERTILITY(IAlleleInteger.class),
/**
* Temperature difference to its native supported one the bee can tolerate.
*/
TEMPERATURE_TOLERANCE(IAlleleTolerance.class),
/**
* Slightly incorrectly named. If true, a naturally dirunal bee can work during the night. If true, a naturally
* nocturnal bee can work during the day.
*/
NOCTURNAL(IAlleleBoolean.class),
/**
* Not used / superseded by fixed values for the species. Probably going to be replaced with a boolean for
* FIRE_RESIST.
*/
@Deprecated
HUMIDITY(IAllele.class),
/**
* Humidity difference to its native supported one the bee can tolerate.
*/
HUMIDITY_TOLERANCE(IAlleleTolerance.class),
/**
* If true the bee can work during rain.
*/
TOLERANT_FLYER(IAlleleBoolean.class),
/**
* If true, the bee can work without a clear view of the sky.
*/
CAVE_DWELLING(IAlleleBoolean.class),
/**
* Contains the supported flower provider.
*/
FLOWER_PROVIDER(IAlleleFlowers.class),
/**
* Determines pollination speed.
*/
FLOWERING(IAlleleInteger.class),
/**
* Determines the size of the bee's territory.
*/
TERRITORY(IAlleleArea.class),
/**
* Determines the bee's effect.
*/
EFFECT(IAlleleBeeEffect.class);
@Override
public String getName() {
return this.toString().toLowerCase(Locale.ENGLISH);
}
final Class<? extends IAllele> clss;
@Override
public ISpeciesRoot getSpeciesRoot() {
return BeeManager.beeRoot;
}
/**
* Cached values() array for frequent read-only operations, the array should NOT be mutated.
*/
public static final EnumBeeChromosome[] VALUES = values();
EnumBeeChromosome(Class<? extends IAllele> clss) {
this.clss = clss;
}
@Override
public Class<? extends IAllele> getAlleleClass() {
return clss;
}
@Override
public String getName() {
return this.toString().toLowerCase(Locale.ENGLISH);
}
@Override
public ISpeciesRoot getSpeciesRoot() {
return BeeManager.beeRoot;
}
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -10,17 +10,29 @@ import java.util.Locale;
import forestry.api.genetics.ISpeciesType;
public enum EnumBeeType implements ISpeciesType {
DRONE, PRINCESS, QUEEN, LARVAE, NONE;
public static final EnumBeeType[] VALUES = values();
DRONE,
PRINCESS,
QUEEN,
LARVAE,
NONE;
String name;
/**
* Cached values() array for frequent read-only operations, the array should NOT be mutated.
*/
public static final EnumBeeType[] VALUES = values();
EnumBeeType() {
this.name = this.toString().toLowerCase(Locale.ENGLISH);
}
private final String name;
public String getName() {
return name;
}
EnumBeeType() {
this.name = this.toString().toLowerCase(Locale.ENGLISH);
}
public String getName() {
return name;
}
public static EnumBeeType fromOrdinal(int ordinal) {
return VALUES[ordinal];
}
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -12,25 +12,36 @@ import net.minecraft.item.ItemStack;
import forestry.api.genetics.IFlowerRegistry;
public class FlowerManager {
/**
* <blockquote><pre>e.g. FlowerManager.flowerRegister.registerPlantableFlower(new ItemStack(Blocks.red_flower), 1.0, FlowerManager.FlowerTypeVanilla, FlowerManager.FlowerTypeSnow);</pre></blockquote>
*/
public static IFlowerRegistry flowerRegistry;
public static final String FlowerTypeVanilla = "flowersVanilla";
public static final String FlowerTypeNether = "flowersNether";
public static final String FlowerTypeCacti = "flowersCacti";
public static final String FlowerTypeMushrooms = "flowersMushrooms";
public static final String FlowerTypeEnd = "flowersEnd";
public static final String FlowerTypeJungle = "flowersJungle";
public static final String FlowerTypeSnow = "flowersSnow";
public static final String FlowerTypeWheat = "flowersWheat";
public static final String FlowerTypeGourd = "flowersGourd";
/**
* <blockquote>
*
* <pre>
* e.g.FlowerManager.flowerRegister.registerPlantableFlower(
* new ItemStack(Blocks.red_flower),
* 1.0,
* FlowerManager.FlowerTypeVanilla,
* FlowerManager.FlowerTypeSnow);
* </pre>
*
* </blockquote>
*/
public static IFlowerRegistry flowerRegistry;
/**
* @deprecated since Forestry 3.4. Use IFlowerRegistry.registerPlantableFlower instead.
* Completely unused since Forestry 4.0, kept for backward compatibility with older mods.
*/
@Deprecated
public static ArrayList<ItemStack> plainFlowers = new ArrayList<ItemStack>();
public static final String FlowerTypeVanilla = "flowersVanilla";
public static final String FlowerTypeNether = "flowersNether";
public static final String FlowerTypeCacti = "flowersCacti";
public static final String FlowerTypeMushrooms = "flowersMushrooms";
public static final String FlowerTypeEnd = "flowersEnd";
public static final String FlowerTypeJungle = "flowersJungle";
public static final String FlowerTypeSnow = "flowersSnow";
public static final String FlowerTypeWheat = "flowersWheat";
public static final String FlowerTypeGourd = "flowersGourd";
/**
* @deprecated since Forestry 3.4. Use IFlowerRegistry.registerPlantableFlower instead. Completely unused since
* Forestry 4.0, kept for backward compatibility with older mods.
*/
@Deprecated
public static ArrayList<ItemStack> plainFlowers = new ArrayList<ItemStack>();
}
@@ -0,0 +1,9 @@
package forestry.api.apiculture;
import forestry.api.genetics.IEffectData;
@SuppressWarnings("unused")
public interface IAlleleBeeAcceleratableEffect {
IEffectData doEffectAccelerated(IBeeGenome genome, IEffectData storedData, IBeeHousing housing, float did);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -9,28 +9,24 @@ import forestry.api.genetics.IAlleleEffect;
import forestry.api.genetics.IEffectData;
public interface IAlleleBeeEffect extends IAlleleEffect {
/**
* Called by apiaries to cause an effect in the world.
*
* @param genome
* Genome of the bee queen causing this effect
* @param storedData
* Object containing the stored effect data for the apiary/hive the bee is in.
* @param housing {@link IBeeHousing} the bee currently resides in.
* @return storedData, may have been manipulated.
*/
IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing);
/**
* Is called to produce bee effects.
*
* @param genome
* @param storedData
* Object containing the stored effect data for the apiary/hive the bee is in.
* @param housing {@link IBeeHousing} the bee currently resides in.
* @return storedData, may have been manipulated.
*/
IEffectData doFX(IBeeGenome genome, IEffectData storedData, IBeeHousing housing);
/**
* Called by apiaries to cause an effect in the world.
*
* @param genome Genome of the bee queen causing this effect
* @param storedData Object containing the stored effect data for the apiary/hive the bee is in.
* @param housing {@link IBeeHousing} the bee currently resides in.
* @return storedData, may have been manipulated.
*/
IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing);
/**
* Is called to produce bee effects.
*
* @param genome
* @param storedData Object containing the stored effect data for the apiary/hive the bee is in.
* @param housing {@link IBeeHousing} the bee currently resides in.
* @return storedData, may have been manipulated.
*/
IEffectData doFX(IBeeGenome genome, IEffectData storedData, IBeeHousing housing);
}
@@ -12,45 +12,44 @@ import net.minecraft.util.IIcon;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import forestry.api.genetics.IAlleleSpecies;
public interface IAlleleBeeSpecies extends IAlleleSpecies {
/**
* @return the IBeeRoot
*/
IBeeRoot getRoot();
/**
* @return the IBeeRoot
*/
IBeeRoot getRoot();
/**
* @return true if this species is only active at night.
*/
boolean isNocturnal();
/**
* @return true if this species is only active at night.
*/
boolean isNocturnal();
/**
* @return Map of possible products with the chance for drop each bee cycle. (0 - 1]
*/
Map<ItemStack, Float> getProductChances();
/**
* @return Map of possible products with the chance for drop each bee cycle. (0 - 1]
*/
Map<ItemStack, Float> getProductChances();
/**
* @return Map of possible specialities with the chance for drop each bee cycle. (0 - 1]
*/
Map<ItemStack, Float> getSpecialtyChances();
/**
* @return Map of possible specialities with the chance for drop each bee cycle. (0 - 1]
*/
Map<ItemStack, Float> getSpecialtyChances();
/**
* Only jubilant bees produce specialities.
* @return true if the bee is jubilant, false otherwise.
*/
boolean isJubilant(IBeeGenome genome, IBeeHousing housing);
/**
* Only jubilant bees produce specialities.
*
* @return true if the bee is jubilant, false otherwise.
*/
boolean isJubilant(IBeeGenome genome, IBeeHousing housing);
@SideOnly(Side.CLIENT)
IIcon getIcon(EnumBeeType type, int renderPass);
/**
* @deprecated since Forestry 3.6.
* @return Path of the texture to use for entity rendering.
*/
@Deprecated
String getEntityTexture();
@SideOnly(Side.CLIENT)
IIcon getIcon(EnumBeeType type, int renderPass);
/**
* @deprecated since Forestry 3.6.
* @return Path of the texture to use for entity rendering.
*/
@Deprecated
String getEntityTexture();
}
@@ -11,33 +11,40 @@ import forestry.api.genetics.IAlleleSpeciesCustom;
public interface IAlleleBeeSpeciesCustom extends IAlleleBeeSpecies, IAlleleSpeciesCustom {
/**
* Add a product for this bee species.
* Chance is between 0 and 1.
*/
IAlleleBeeSpeciesCustom addProduct(ItemStack product, Float chance);
/**
* Add a product for this bee species. Chance is between 0 and 1.
*/
IAlleleBeeSpeciesCustom addProduct(ItemStack product, Float chance);
/**
* Add a specialty product for this bee species.
* Bees only produce their specialty when they are Jubilant (see IJubilanceProvider)
* Chance is between 0 and 1.
*/
IAlleleBeeSpeciesCustom addSpecialty(ItemStack specialty, Float chance);
/**
* Add a specialty product for this bee species. Bees only produce their specialty when they are Jubilant (see
* IJubilanceProvider) Chance is between 0 and 1.
*/
IAlleleBeeSpeciesCustom addSpecialty(ItemStack specialty, Float chance);
/**
* Set the Jubilance Provider for this bee species.
* Bees only produce their specialty when they are Jubilant (see IJubilanceProvider)
*/
IAlleleBeeSpeciesCustom setJubilanceProvider(IJubilanceProvider provider);
/**
* Set the Jubilance Provider for this bee species. Bees only produce their specialty when they are Jubilant (see
* IJubilanceProvider)
*/
IAlleleBeeSpeciesCustom setJubilanceProvider(IJubilanceProvider provider);
/**
* Make this species only active at night.
*/
IAlleleBeeSpeciesCustom setNocturnal();
/**
* Get the Jubilance Provider for this bee species.
*/
default IJubilanceProvider getJubilanceProvider() {
return null;
}
/** Use this if you have custom icons for bees. */
IAlleleBeeSpeciesCustom setCustomBeeIconProvider(IBeeIconProvider beeIconProvider);
/**
* Make this species only active at night.
*/
IAlleleBeeSpeciesCustom setNocturnal();
/** Use this if you have custom icon colours for bees (other than the default static primary + secondary colours). */
IAlleleBeeSpeciesCustom setCustomBeeIconColourProvider(IBeeIconColourProvider beeIconColourProvider);
/** Use this if you have custom icons for bees. */
IAlleleBeeSpeciesCustom setCustomBeeIconProvider(IBeeIconProvider beeIconProvider);
/**
* Use this if you have custom icon colours for bees (other than the default static primary + secondary colours).
*/
IAlleleBeeSpeciesCustom setCustomBeeIconColourProvider(IBeeIconColourProvider beeIconColourProvider);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -9,49 +9,46 @@ import forestry.api.genetics.IBreedingTracker;
import forestry.api.genetics.IIndividual;
/**
* Can be used to garner information on bee breeding. See {@link forestry.api.genetics.ISpeciesRoot} for retrieval functions.
*
* Can be used to garner information on bee breeding. See {@link forestry.api.genetics.ISpeciesRoot} for retrieval
* functions.
*
* @author SirSengir
*/
public interface IApiaristTracker extends IBreedingTracker {
/**
* Register the birth of a queen. Will mark species as discovered.
*
* @param queen
* Created queen.
*/
void registerQueen(IIndividual queen);
/**
* Register the birth of a queen. Will mark species as discovered.
*
* @param queen Created queen.
*/
void registerQueen(IIndividual queen);
/**
* @return Amount of queens bred with this tracker.
*/
int getQueenCount();
/**
* @return Amount of queens bred with this tracker.
*/
int getQueenCount();
/**
* Register the birth of a princess. Will mark species as discovered.
*
* @param princess
* Created princess.
*/
void registerPrincess(IIndividual princess);
/**
* Register the birth of a princess. Will mark species as discovered.
*
* @param princess Created princess.
*/
void registerPrincess(IIndividual princess);
/**
* @return Amount of princesses bred with this tracker.
*/
int getPrincessCount();
/**
* @return Amount of princesses bred with this tracker.
*/
int getPrincessCount();
/**
* Register the birth of a drone. Will mark species as discovered.
*
* @param drone
* Created drone.
*/
void registerDrone(IIndividual drone);
/**
* @return Amount of drones bred with this tracker.
*/
int getDroneCount();
/**
* Register the birth of a drone. Will mark species as discovered.
*
* @param drone Created drone.
*/
void registerDrone(IIndividual drone);
/**
* @return Amount of drones bred with this tracker.
*/
int getDroneCount();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -13,27 +13,28 @@ import net.minecraft.item.ItemStack;
* When implemented by armor piece items, allows them to act as apiarist's armor.
*/
public interface IArmorApiarist {
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param entity Entity being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
*/
boolean protectEntity(EntityLivingBase entity, ItemStack armor, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param player Player being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
* @deprecated since Forestry 4.2. Use protectEntity
*/
@Deprecated
public boolean protectPlayer(EntityPlayer player, ItemStack armor, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param entity Entity being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
*/
boolean protectEntity(EntityLivingBase entity, ItemStack armor, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param player Player being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
* @deprecated since Forestry 4.2. Use protectEntity
*/
@Deprecated
public boolean protectPlayer(EntityPlayer player, ItemStack armor, String cause, boolean doProtect);
}
@@ -16,47 +16,51 @@ import net.minecraft.item.ItemStack;
*/
public interface IArmorApiaristHelper {
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param stack ItemStack to check
* @param entity Entity being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the item is valid Apiarist Armor and should protect the player from that attack
* @since Forestry 4.2
*/
boolean isArmorApiarist(ItemStack stack, EntityLivingBase entity, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param stack ItemStack to check
* @param entity Entity being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the item is valid Apiarist Armor and should protect the player from that attack
* @since Forestry 4.2
*/
boolean isArmorApiarist(ItemStack stack, EntityLivingBase entity, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param entity Entity being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return The number of valid Apiarist Armor pieces the player is wearing that are actually protecting
* @since Forestry 4.2
*/
int wearsItems(EntityLivingBase entity, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param entity Entity being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return The number of valid Apiarist Armor pieces the player is wearing that are actually protecting
* @since Forestry 4.2
*/
int wearsItems(EntityLivingBase entity, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param stack ItemStack to check
* @param player Player being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the item is valid Apiarist Armor and should protect the player from that attack
* @deprecated since Forestry 4.2. use the EntityLivingBase version
*/
@Deprecated
boolean isArmorApiarist(ItemStack stack, EntityPlayer player, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param stack ItemStack to check
* @param player Player being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return Whether or not the item is valid Apiarist Armor and should protect the player from that attack
* @deprecated since Forestry 4.2. use the EntityLivingBase version
*/
@Deprecated
boolean isArmorApiarist(ItemStack stack, EntityPlayer player, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
* @param player Player being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return The number of valid Apiarist Armor pieces the player is wearing that are actually protecting
* @deprecated since Forestry 4.2. use the EntityLivingBase version
*/
@Deprecated
int wearsItems(EntityPlayer player, String cause, boolean doProtect);
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param player Player being attacked
* @param cause Optional cause of attack, such as a bee effect identifier
* @param doProtect Whether or not to actually do the side effects of protection
* @return The number of valid Apiarist Armor pieces the player is wearing that are actually protecting
* @deprecated since Forestry 4.2. use the EntityLivingBase version
*/
@Deprecated
int wearsItems(EntityPlayer player, String cause, boolean doProtect);
}
@@ -0,0 +1,20 @@
package forestry.api.apiculture;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
public interface IArmorApiaristMulti extends IArmorApiarist {
/**
* Called to determine how many pieces an armor "counts for". For instance, if this returns 4, the single piece will
* act as full protection.
*
* @param entity Entity being attacked
* @param armor Armor item
* @param cause Optional cause of attack, such as a bee effect identifier
* @return Amount of effective protected slots
*/
default int getProtectionCount(EntityLivingBase entity, ItemStack armor, String cause) {
return 1;
}
}
+46 -45
View File
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -18,69 +18,70 @@ import forestry.api.genetics.IIndividualLiving;
/**
* Other implementations than Forestry's default one are not supported.
*
*
* @author SirSengir
*/
public interface IBee extends IIndividualLiving {
/**
* @return Bee's genetic information.
*/
IBeeGenome getGenome();
/**
* @return Bee's genetic information.
*/
IBeeGenome getGenome();
/**
* @return Genetic information of the bee's mate, null if unmated.
*/
IBeeGenome getMate();
/**
* @return Genetic information of the bee's mate, null if unmated.
*/
IBeeGenome getMate();
/**
* @return true if the individual is originally of natural origin.
*/
boolean isNatural();
/**
* @return true if the individual is originally of natural origin.
*/
boolean isNatural();
/**
* @return generation this individual is removed from the original individual.
*/
int getGeneration();
/**
* @return generation this individual is removed from the original individual.
*/
int getGeneration();
/**
* Set the natural flag on this bee.
* @param flag
*/
void setIsNatural(boolean flag);
/**
* Set the natural flag on this bee.
*
* @param flag
*/
void setIsNatural(boolean flag);
IEffectData[] doEffect(IEffectData[] storedData, IBeeHousing housing);
IEffectData[] doEffect(IEffectData[] storedData, IBeeHousing housing);
IEffectData[] doFX(IEffectData[] storedData, IBeeHousing housing);
IEffectData[] doFX(IEffectData[] storedData, IBeeHousing housing);
/**
* @return true if the bee may spawn offspring
*/
boolean canSpawn();
/**
* @return true if the bee may spawn offspring
*/
boolean canSpawn();
/**
* Determines whether the queen can work.
* @param housing the {@link IBeeHousing} the bee currently resides in.
* @return an empty set if the queen can work, a set of error states if the queen can not work
*/
Set<IErrorState> getCanWork(IBeeHousing housing);
/**
* Determines whether the queen can work.
*
* @param housing the {@link IBeeHousing} the bee currently resides in.
* @return an empty set if the queen can work, a set of error states if the queen can not work
*/
Set<IErrorState> getCanWork(IBeeHousing housing);
List<BiomeGenBase> getSuitableBiomes();
List<BiomeGenBase> getSuitableBiomes();
ItemStack[] getProduceList();
ItemStack[] getProduceList();
ItemStack[] getSpecialtyList();
ItemStack[] getSpecialtyList();
ItemStack[] produceStacks(IBeeHousing housing);
ItemStack[] produceStacks(IBeeHousing housing);
IBee spawnPrincess(IBeeHousing housing);
IBee spawnPrincess(IBeeHousing housing);
IBee[] spawnDrones(IBeeHousing housing);
IBee[] spawnDrones(IBeeHousing housing);
void plantFlowerRandom(IBeeHousing housing);
void plantFlowerRandom(IBeeHousing housing);
IIndividual retrievePollen(IBeeHousing housing);
boolean pollinateRandom(IBeeHousing housing, IIndividual pollen);
IIndividual retrievePollen(IBeeHousing housing);
boolean pollinateRandom(IBeeHousing housing, IIndividual pollen);
}
@@ -9,31 +9,33 @@ import forestry.api.genetics.IClassification;
public interface IBeeFactory {
/**
* Creates a new bee species.
* Automatically registered with AlleleManager.alleleRegistry.registerAllele()
* See IAlleleBeeSpeciesCustom and IAlleleSpeciesCustom for adding additional properties to the returned species.
*
* @param uid Unique Identifier for this species
* @param dominant Whether this species is genetically dominant (false means it is recessive)
* @param authority Authority for the binomial name, e.g. "Sengir" on species of base Forestry.
* @param unlocalizedName Unlocalized name for this species
* @param unlocalizedDescription Unlocalized description for this species
* @param branch Classification of this species
* @param binomial Binomial name of the species sans genus ("Apis"). "humboldti" will have the bee species flavour name be "Apis humboldti". Feel free to use fun names or null.
* @param primaryColor The outline color of this species
* @param secondaryColor The body color of this species
* @return a new bee species allele.
*/
IAlleleBeeSpeciesCustom createSpecies(String uid, boolean dominant, String authority, String unlocalizedName, String unlocalizedDescription, IClassification branch, String binomial, int primaryColor, int secondaryColor);
/**
* Creates a new bee species. Automatically registered with AlleleManager.alleleRegistry.registerAllele() See
* IAlleleBeeSpeciesCustom and IAlleleSpeciesCustom for adding additional properties to the returned species.
*
* @param uid Unique Identifier for this species
* @param dominant Whether this species is genetically dominant (false means it is recessive)
* @param authority Authority for the binomial name, e.g. "Sengir" on species of base Forestry.
* @param unlocalizedName Unlocalized name for this species
* @param unlocalizedDescription Unlocalized description for this species
* @param branch Classification of this species
* @param binomial Binomial name of the species sans genus ("Apis"). "humboldti" will have the bee
* species flavour name be "Apis humboldti". Feel free to use fun names or null.
* @param primaryColor The outline color of this species
* @param secondaryColor The body color of this species
* @return a new bee species allele.
*/
IAlleleBeeSpeciesCustom createSpecies(String uid, boolean dominant, String authority, String unlocalizedName,
String unlocalizedDescription, IClassification branch, String binomial, int primaryColor,
int secondaryColor);
/**
* Creates a new bee branch.
* Must be registered with AlleleManager.alleleRegistry.getClassification("family.apidae").addMemberGroup();
*
* @param uid Unique Identifier for this branch
* @param scientific approximates a "genus" in real life. Real life examples: "Micrapis", "Megapis"
* @return a new bee branch
*/
IClassification createBranch(String uid, String scientific);
/**
* Creates a new bee branch. Must be registered with
* AlleleManager.alleleRegistry.getClassification("family.apidae").addMemberGroup();
*
* @param uid Unique Identifier for this branch
* @param scientific approximates a "genus" in real life. Real life examples: "Micrapis", "Megapis"
* @return a new bee branch
*/
IClassification createBranch(String uid, String scientific);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -11,38 +11,37 @@ import forestry.api.genetics.IGenome;
/**
* Only the default implementation is supported.
*
*
* @author SirSengir
*
*
*/
public interface IBeeGenome extends IGenome {
IAlleleBeeSpecies getPrimary();
IAlleleBeeSpecies getSecondary();
IAlleleBeeSpecies getPrimary();
float getSpeed();
IAlleleBeeSpecies getSecondary();
int getLifespan();
float getSpeed();
int getFertility();
int getLifespan();
EnumTolerance getToleranceTemp();
int getFertility();
EnumTolerance getToleranceHumid();
EnumTolerance getToleranceTemp();
boolean getNocturnal();
EnumTolerance getToleranceHumid();
boolean getTolerantFlyer();
boolean getNocturnal();
boolean getCaveDwelling();
boolean getTolerantFlyer();
IFlowerProvider getFlowerProvider();
boolean getCaveDwelling();
int getFlowering();
IFlowerProvider getFlowerProvider();
int[] getTerritory();
int getFlowering();
IAlleleBeeEffect getEffect();
int[] getTerritory();
IAlleleBeeEffect getEffect();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -16,32 +16,37 @@ import forestry.api.genetics.IHousing;
public interface IBeeHousing extends IHousing, IClimateProvider, IErrorLogicSource {
/**
* Used by BeeManager.beeRoot.createBeeHousingModifier(IBeeHousing housing)
* to combine bee modifiers from several sources that can change over time.
* @return IBeeModifiers from the housing, frames, etc.
*/
Iterable<IBeeModifier> getBeeModifiers();
/**
* Used by BeeManager.beeRoot.createBeeHousingModifier(IBeeHousing housing) to combine bee modifiers from several
* sources that can change over time.
*
* @return IBeeModifiers from the housing, frames, etc.
*/
Iterable<IBeeModifier> getBeeModifiers();
/**
* Used by BeeManager.beeRoot.createBeeHousingListener(IBeeHousing housing)
* to combine bee listeners from several sources that can change over time.
* @return IBeeListeners from the housing, multiblock parts, etc.
*/
Iterable<IBeeListener> getBeeListeners();
/**
* Used by BeeManager.beeRoot.createBeeHousingListener(IBeeHousing housing) to combine bee listeners from several
* sources that can change over time.
*
* @return IBeeListeners from the housing, multiblock parts, etc.
*/
Iterable<IBeeListener> getBeeListeners();
IBeeHousingInventory getBeeInventory();
IBeekeepingLogic getBeekeepingLogic();
IBeeHousingInventory getBeeInventory();
int getBlockLightValue();
boolean canBlockSeeTheSky();
IBeekeepingLogic getBeekeepingLogic();
World getWorld();
GameProfile getOwner();
int getBlockLightValue();
/**
* @since Forestry 4.2
* @return exact coordinates where bee FX should spawn from
*/
Vec3 getBeeFXCoordinates();
boolean canBlockSeeTheSky();
World getWorld();
GameProfile getOwner();
/**
* @since Forestry 4.2
* @return exact coordinates where bee FX should spawn from
*/
Vec3 getBeeFXCoordinates();
}
@@ -9,18 +9,20 @@ import net.minecraft.item.ItemStack;
public interface IBeeHousingInventory {
ItemStack getQueen();
ItemStack getDrone();
ItemStack getQueen();
void setQueen(ItemStack itemstack);
void setDrone(ItemStack itemstack);
ItemStack getDrone();
/**
* Adds products to the housing's inventory.
*
* @param product ItemStack with the product to add.
* @param all if true, success requires that all products are added
* @return boolean indicating success or failure.
*/
boolean addProduct(ItemStack product, boolean all);
void setQueen(ItemStack itemstack);
void setDrone(ItemStack itemstack);
/**
* Adds products to the housing's inventory.
*
* @param product ItemStack with the product to add.
* @param all if true, success requires that all products are added
* @return boolean indicating success or failure.
*/
boolean addProduct(ItemStack product, boolean all);
}
@@ -9,5 +9,6 @@ package forestry.api.apiculture;
* Custom colour provider for bees with complicated colors.
*/
public interface IBeeIconColourProvider {
int getIconColour(int renderPass);
int getIconColour(int renderPass);
}
@@ -9,6 +9,8 @@ import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
public interface IBeeIconProvider {
void registerIcons(IIconRegister register);
IIcon getIcon(EnumBeeType type, int renderPass);
void registerIcons(IIconRegister register);
IIcon getIcon(EnumBeeType type, int renderPass);
}
@@ -9,21 +9,22 @@ import forestry.api.genetics.IIndividual;
public interface IBeeListener {
/**
* Called when the bees wear out the housing's equipment.
* @param amount Integer indicating the amount worn out.
*/
void wearOutEquipment(int amount);
/**
* Called when the bees wear out the housing's equipment.
*
* @param amount Integer indicating the amount worn out.
*/
void wearOutEquipment(int amount);
/**
* Called after the children have been spawned, and before the new princess is spawned.
*/
void onQueenDeath();
/**
* Called when the bees have retrieved some pollen.
* @return true if this bee listener handled the pollen.
*/
boolean onPollenRetrieved(IIndividual pollen);
/**
* Called after the children have been spawned, and before the new princess is spawned.
*/
void onQueenDeath();
/**
* Called when the bees have retrieved some pollen.
*
* @return true if this bee listener handled the pollen.
*/
boolean onPollenRetrieved(IIndividual pollen);
}
@@ -6,65 +6,72 @@
package forestry.api.apiculture;
public interface IBeeModifier {
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base territory.
*/
float getTerritoryModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param mate Genome of the bee mate this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base territory.
*/
float getTerritoryModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the life span of queens.
*/
float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param mate Genome of the bee mate this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float modifying the production speed of queens.
*/
float getProductionModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float used to modify the life span of queens.
*/
float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the flowering of queens.
*/
float getFloweringModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @param currentModifier Current modifier.
* @return Float modifying the production speed of queens.
*/
float getProductionModifier(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the chance for a swarmer queen to die off.
*/
float getGeneticDecay(IBeeGenome genome, float currentModifier);
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the flowering of queens.
*/
float getFloweringModifier(IBeeGenome genome, float currentModifier);
/**
* @return Boolean indicating if housing can ignore rain
*/
boolean isSealed();
/**
* @param genome Genome of the bee this modifier is called for.
* @return Float modifying the chance for a swarmer queen to die off.
*/
float getGeneticDecay(IBeeGenome genome, float currentModifier);
/**
* @return Boolean indicating if housing can ignore darkness/night
*/
boolean isSelfLighted();
/**
* @return Boolean indicating if housing can ignore rain
*/
boolean isSealed();
/**
* @return Boolean indicating if housing can ignore not seeing the sky
*/
boolean isSunlightSimulated();
/**
* @return Boolean indicating if housing can ignore darkness/night. Cannot be used together with SelfUnlighted
*/
boolean isSelfLighted();
/**
* @return Boolean indicating whether this housing simulates the nether
*/
boolean isHellish();
/**
* @return Boolean indicating if housing can ignore lightness/day. Cannot be used together with SelfLighted
*/
default boolean isSelfUnlighted() {
return false;
}
/**
* @return Boolean indicating if housing can ignore not seeing the sky
*/
boolean isSunlightSimulated();
/**
* @return Boolean indicating whether this housing simulates the nether
*/
boolean isHellish();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -8,11 +8,13 @@ package forestry.api.apiculture;
import forestry.api.genetics.IMutation;
public interface IBeeMutation extends IMutation {
IBeeRoot getRoot();
/**
* @return float representing the chance for mutation to occur. note that this is 0 - 100 based, since it was an integer previously!
*/
float getChance(IBeeHousing housing, IAlleleBeeSpecies allele0, IAlleleBeeSpecies allele1, IBeeGenome genome0, IBeeGenome genome1);
IBeeRoot getRoot();
/**
* @return float representing the chance for mutation to occur. note that this is 0 - 100 based, since it was an
* integer previously!
*/
float getChance(IBeeHousing housing, IAlleleBeeSpecies allele0, IAlleleBeeSpecies allele1, IBeeGenome genome0,
IBeeGenome genome1);
}
@@ -8,5 +8,4 @@ package forestry.api.apiculture;
import forestry.api.genetics.IMutationCustom;
public interface IBeeMutationCustom extends IBeeMutation, IMutationCustom {
}
@@ -8,16 +8,17 @@ package forestry.api.apiculture;
import forestry.api.genetics.IAllele;
public interface IBeeMutationFactory {
/**
* Creates a new bee mutation.
* Automatically registered with BeeManager.beeRoot.registerMutation()
* See IBeeMutationCustom and IMutationCustom for adding additional properties to the returned mutation.
*
* @param parentBee0 A parent bee for this mutation
* @param parentBee1 A parent bee for this mutation
* @param result The resulting alleles for this mutation
* @param chance The chance that breeding the two parent bees will result in this mutation
* @return a new bee mutation.
*/
IBeeMutationCustom createMutation(IAlleleBeeSpecies parentBee0, IAlleleBeeSpecies parentBee1, IAllele[] result, int chance);
/**
* Creates a new bee mutation. Automatically registered with BeeManager.beeRoot.registerMutation() See
* IBeeMutationCustom and IMutationCustom for adding additional properties to the returned mutation.
*
* @param parentBee0 A parent bee for this mutation
* @param parentBee1 A parent bee for this mutation
* @param result The resulting alleles for this mutation
* @param chance The chance that breeding the two parent bees will result in this mutation
* @return a new bee mutation.
*/
IBeeMutationCustom createMutation(IAlleleBeeSpecies parentBee0, IAlleleBeeSpecies parentBee1, IAllele[] result,
int chance);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -19,114 +19,109 @@ import forestry.api.genetics.ISpeciesRoot;
public interface IBeeRoot extends ISpeciesRoot {
/**
* @return true if passed item is a Forestry bee. Equal to getType(ItemStack stack) != EnumBeeType.NONE
*/
@Override
boolean isMember(ItemStack stack);
/**
* @return true if passed item is a Forestry bee. Equal to getType(ItemStack stack) != EnumBeeType.NONE
*/
@Override
boolean isMember(ItemStack stack);
/**
* @return {@link IBee} pattern parsed from the passed stack's nbt data.
*/
@Override
IBee getMember(ItemStack stack);
/**
* @return {@link IBee} pattern parsed from the passed stack's nbt data.
*/
@Override
IBee getMember(ItemStack stack);
@Override
IBee getMember(NBTTagCompound compound);
@Override
IBee getMember(NBTTagCompound compound);
/* GENOME CONVERSION */
@Override
IBee templateAsIndividual(IAllele[] template);
/* GENOME CONVERSION */
@Override
IBee templateAsIndividual(IAllele[] template);
@Override
IBee templateAsIndividual(IAllele[] templateActive, IAllele[] templateInactive);
@Override
IBee templateAsIndividual(IAllele[] templateActive, IAllele[] templateInactive);
@Override
IBeeGenome templateAsGenome(IAllele[] template);
@Override
IBeeGenome templateAsGenome(IAllele[] template);
@Override
IBeeGenome templateAsGenome(IAllele[] templateActive, IAllele[] templateInactive);
@Override
IBeeGenome templateAsGenome(IAllele[] templateActive, IAllele[] templateInactive);
/* BREEDING TRACKER */
/**
* @param world
* @return {@link IApiaristTracker} associated with the passed world.
*/
IApiaristTracker getBreedingTracker(World world, GameProfile player);
/* BREEDING TRACKER */
/**
* @param world
* @return {@link IApiaristTracker} associated with the passed world.
*/
IApiaristTracker getBreedingTracker(World world, GameProfile player);
/* BEE SPECIFIC */
/**
* @return type of bee encoded on the itemstack. EnumBeeType.NONE if it isn't a bee.
*/
@Override
EnumBeeType getType(ItemStack stack);
/* BEE SPECIFIC */
/**
* @return type of bee encoded on the itemstack. EnumBeeType.NONE if it isn't a bee.
*/
@Override
EnumBeeType getType(ItemStack stack);
/**
* @return true if passed item is a drone. Equal to getType(ItemStack stack) == EnumBeeType.DRONE
*/
boolean isDrone(ItemStack stack);
/**
* @return true if passed item is a drone. Equal to getType(ItemStack stack) == EnumBeeType.DRONE
*/
boolean isDrone(ItemStack stack);
/**
* @return true if passed item is mated (i.e. a queen)
*/
boolean isMated(ItemStack stack);
/**
* @return true if passed item is mated (i.e. a queen)
*/
boolean isMated(ItemStack stack);
/**
* @param genome
* Valid {@link IBeeGenome}
* @return {@link IBee} from the passed genome
*/
IBee getBee(World world, IBeeGenome genome);
/**
* @param genome Valid {@link IBeeGenome}
* @return {@link IBee} from the passed genome
*/
IBee getBee(World world, IBeeGenome genome);
/**
* Creates an IBee suitable for a queen containing the necessary second genome for the mate.
*
* @param genome
* Valid {@link IBeeGenome}
* @param mate
* Valid {@link IBee} representing the mate.
* @return Mated {@link IBee} from the passed genomes.
*/
IBee getBee(World world, IBeeGenome genome, IBee mate);
/**
* Creates an IBee suitable for a queen containing the necessary second genome for the mate.
*
* @param genome Valid {@link IBeeGenome}
* @param mate Valid {@link IBee} representing the mate.
* @return Mated {@link IBee} from the passed genomes.
*/
IBee getBee(World world, IBeeGenome genome, IBee mate);
/* TEMPLATES */
@Override
ArrayList<IBee> getIndividualTemplates();
/* TEMPLATES */
@Override
ArrayList<IBee> getIndividualTemplates();
/* MUTATIONS */
@Override
Collection<IBeeMutation> getMutations(boolean shuffle);
/* MUTATIONS */
@Override
Collection<IBeeMutation> getMutations(boolean shuffle);
/* GAME MODE */
void resetBeekeepingMode();
/* GAME MODE */
void resetBeekeepingMode();
ArrayList<IBeekeepingMode> getBeekeepingModes();
ArrayList<IBeekeepingMode> getBeekeepingModes();
IBeekeepingMode getBeekeepingMode(World world);
IBeekeepingMode getBeekeepingMode(World world);
IBeekeepingMode getBeekeepingMode(String name);
IBeekeepingMode getBeekeepingMode(String name);
void registerBeekeepingMode(IBeekeepingMode mode);
void registerBeekeepingMode(IBeekeepingMode mode);
void setBeekeepingMode(World world, String name);
void setBeekeepingMode(World world, String name);
/* MISC */
/**
* Creates beekeepingLogic for a housing.
* Should be used when the housing is created, see IBeekeepingLogic
*/
IBeekeepingLogic createBeekeepingLogic(IBeeHousing housing);
/* MISC */
/**
* Creates beekeepingLogic for a housing. Should be used when the housing is created, see IBeekeepingLogic
*/
IBeekeepingLogic createBeekeepingLogic(IBeeHousing housing);
/**
* Combines multiple modifiers from an IBeeHousing into one.
* Stays up to date with changes to the housing's modifiers.
*/
IBeeModifier createBeeHousingModifier(IBeeHousing housing);
/**
* Combines multiple listeners from an IBeeHousing into one.
* Stays up to date with changes to the housing's listeners.
*/
IBeeListener createBeeHousingListener(IBeeHousing housing);
/**
* Combines multiple modifiers from an IBeeHousing into one. Stays up to date with changes to the housing's
* modifiers.
*/
IBeeModifier createBeeHousingModifier(IBeeHousing housing);
/**
* Combines multiple listeners from an IBeeHousing into one. Stays up to date with changes to the housing's
* listeners.
*/
IBeeListener createBeeHousingListener(IBeeHousing housing);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -10,52 +10,48 @@ import net.minecraft.entity.player.EntityPlayerMP;
import forestry.api.core.INBTTagable;
/**
* Stores beekeeping logic for bee housings.
* Get one with BeeManager.beeRoot.createBeekeepingLogic(IBeeHousing housing)
* Stores beekeeping logic for bee housings. Get one with BeeManager.beeRoot.createBeekeepingLogic(IBeeHousing housing)
* Save and load it to NBT using the INBTTagable methods.
*/
public interface IBeekeepingLogic extends INBTTagable {
/* SERVER */
/* SERVER */
/**
* Checks that the bees can work, setting error conditions on the housing where needed
* @return true if no errors are present and doWork should be called
*/
boolean canWork();
/**
* Checks that the bees can work, setting error conditions on the housing where needed
*
* @return true if no errors are present and doWork should be called
*/
boolean canWork();
/**
* Performs actual work, breeding, production, etc.
*/
void doWork();
/**
* Performs actual work, breeding, production, etc.
*/
void doWork();
/* CLIENT */
/* CLIENT */
/**
* Call this when the housing comes into view of the client. (i.e. when tile.getDescriptionPacket() is called)
*/
void syncToClient();
/**
* Call this when the housing comes into view of the client.
* (i.e. when tile.getDescriptionPacket() is called)
*/
void syncToClient();
void syncToClient(EntityPlayerMP player);
void syncToClient(EntityPlayerMP player);
/**
* Get the progress bar for breeding and production.
* To avoid network spam, this is only available server-side,
* and must be synced manually to the client when a GUI is open.
*/
int getBeeProgressPercent();
/**
* Get the progress bar for breeding and production. To avoid network spam, this is only available server-side, and
* must be synced manually to the client when a GUI is open.
*/
int getBeeProgressPercent();
/**
* Whether bee fx should be active.
* Internally, this is automatically synced to the client.
*/
boolean canDoBeeFX();
/**
* Display bee fx. Calls IBee.doFX(IEffectData[] storedData, IBeeHousing housing) on the queen.
* Internally, the queen is automatically synced to the client for the fx.
*/
void doBeeFX();
/**
* Whether bee fx should be active. Internally, this is automatically synced to the client.
*/
boolean canDoBeeFX();
/**
* Display bee fx. Calls IBee.doFX(IEffectData[] storedData, IBeeHousing housing) on the queen. Internally, the
* queen is automatically synced to the client for the fx.
*/
void doBeeFX();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -11,63 +11,64 @@ import net.minecraft.world.World;
public interface IBeekeepingMode {
/**
* @return Localized name of this beekeeping mode.
*/
String getName();
/**
* @return Localized name of this beekeeping mode.
*/
String getName();
/**
* @return Localized list of strings outlining the behaviour of this beekeeping mode.
*/
ArrayList<String> getDescription();
/**
* @return Localized list of strings outlining the behaviour of this beekeeping mode.
*/
ArrayList<String> getDescription();
/**
* @return Float used to modify the wear on comb frames.
*/
float getWearModifier();
/**
* @return Float used to modify the wear on comb frames.
*/
float getWearModifier();
/**
* @param queen
* @return fertility taking into account the birthing queen and surroundings.
*/
int getFinalFertility(IBee queen, World world, int x, int y, int z);
/**
* @param queen
* @return fertility taking into account the birthing queen and surroundings.
*/
int getFinalFertility(IBee queen, World world, int x, int y, int z);
/**
* @param queen
* @return true if the queen is genetically "fatigued" and should not be reproduced anymore.
*/
boolean isFatigued(IBee queen, IBeeHousing housing);
/**
* @param queen
* @return true if the queen is genetically "fatigued" and should not be reproduced anymore.
*/
boolean isFatigued(IBee queen, IBeeHousing housing);
/**
* @param queen
* @param housing
* @return true if the queen is being overworked in the bee housing (with chance). will trigger a negative effect.
*/
boolean isOverworked(IBee queen, IBeeHousing housing);
/**
* @param queen
* @param housing
* @return true if the queen is being overworked in the bee housing (with chance). will trigger a negative effect.
*/
boolean isOverworked(IBee queen, IBeeHousing housing);
/**
*
* @param queen
* @param offspring
* @param housing
* @return true if the genetic structure of the queen is breaking down during spawning of the offspring (with chance). will trigger a negative effect.
*/
boolean isDegenerating(IBee queen, IBee offspring, IBeeHousing housing);
/**
*
* @param queen
* @param offspring
* @param housing
* @return true if the genetic structure of the queen is breaking down during spawning of the offspring (with
* chance). will trigger a negative effect.
*/
boolean isDegenerating(IBee queen, IBee offspring, IBeeHousing housing);
/**
* @param queen
* @return true if an offspring of this queen is considered a natural
*/
boolean isNaturalOffspring(IBee queen);
/**
* @param queen
* @return true if an offspring of this queen is considered a natural
*/
boolean isNaturalOffspring(IBee queen);
/**
* @param queen
* @return true if this mode allows the passed queen or princess to be multiplied
*/
boolean mayMultiplyPrincess(IBee queen);
/**
* @param queen
* @return true if this mode allows the passed queen or princess to be multiplied
*/
boolean mayMultiplyPrincess(IBee queen);
/**
* @return the bee modifier for this mode
*/
IBeeModifier getBeeModifier();
/**
* @return the bee modifier for this mode
*/
IBeeModifier getBeeModifier();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
@@ -12,27 +12,27 @@ import net.minecraft.world.World;
/**
* Bees can be seeded either as hive drops or as mutation results.
*
*
* Add IHiveDrops with HiveManager.get___Hive.addDrop
*
*
* @author SirSengir
*/
public interface IHiveDrop {
ItemStack getPrincess(World world, int x, int y, int z, int fortune);
ItemStack getPrincess(World world, int x, int y, int z, int fortune);
Collection<ItemStack> getDrones(World world, int x, int y, int z, int fortune);
Collection<ItemStack> getDrones(World world, int x, int y, int z, int fortune);
Collection<ItemStack> getAdditional(World world, int x, int y, int z, int fortune);
Collection<ItemStack> getAdditional(World world, int x, int y, int z, int fortune);
/**
* Chance to drop. Default drops have 80 (= 80 %).
*
* @param world Minecraft world this is called for.
* @param x x-Coordinate of the broken hive.
* @param y y-Coordinate of the broken hive.
* @param z z-Coordinate of the broken hive.
* @return Chance for drop as an integer of 0 - 100.
*/
int getChance(World world, int x, int y, int z);
/**
* Chance to drop. Default drops have 80 (= 80 %).
*
* @param world Minecraft world this is called for.
* @param x x-Coordinate of the broken hive.
* @param y y-Coordinate of the broken hive.
* @param z z-Coordinate of the broken hive.
* @return Chance for drop as an integer of 0 - 100.
*/
int getChance(World world, int x, int y, int z);
}
@@ -1,24 +1,41 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.apiculture;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
public interface IHiveFrame {
/**
* Wears out a frame.
*
* @param housing IBeeHousing the frame is contained in.
* @param frame ItemStack containing the actual frame.
* @param queen Current queen in the caller.
* @param wear Integer denoting the amount worn out. The wear modifier of the current beekeeping mode has already been taken into account.
* @return ItemStack containing the actual frame with adjusted damage, or null if it has been broken.
*/
ItemStack frameUsed(IBeeHousing housing, ItemStack frame, IBee queen, int wear);
/**
* Wears out a frame.
*
* @param housing IBeeHousing the frame is contained in.
* @param frame ItemStack containing the actual frame.
* @param queen Current queen in the caller.
* @param wear Integer denoting the amount worn out. The wear modifier of the current beekeeping mode has already
* been taken into account.
* @return ItemStack containing the actual frame with adjusted damage, or null if it has been broken.
*/
ItemStack frameUsed(IBeeHousing housing, ItemStack frame, IBee queen, int wear);
IBeeModifier getBeeModifier();
IBeeModifier getBeeModifier();
/**
* Provides an override for the "Hold Shift" tooltip info for a frame.<br>
* Called by {@link forestry.apiculture.EventHandlerApiculture#addFrameTooltip(ItemTooltipEvent)}.
*
* @return The info to display for this frame, or null if default generated info.
*/
@Nullable
default List<String> getFrameTooltip() {
return null;
}
}
@@ -8,9 +8,10 @@ package forestry.api.apiculture;
import net.minecraft.block.Block;
public interface IJubilanceFactory {
/** The default Jubilance Provider is satisfied when the humidity and temperature are ideal for the bee. */
IJubilanceProvider getDefault();
/** The Requires Resource Jubilance Provider is satisfied when a specific block is under the hive. */
IJubilanceProvider getRequiresResource(Block block, int meta);
/** The default Jubilance Provider is satisfied when the humidity and temperature are ideal for the bee. */
IJubilanceProvider getDefault();
/** The Requires Resource Jubilance Provider is satisfied when a specific block is under the hive. */
IJubilanceProvider getRequiresResource(Block block, int meta);
}
@@ -7,9 +7,13 @@ package forestry.api.apiculture;
public interface IJubilanceProvider {
/**
* Returns true when conditions are right to make this species Jubilant.
* Jubilant bees can produce their Specialty products.
*/
boolean isJubilant(IAlleleBeeSpecies species, IBeeGenome genome, IBeeHousing housing);
/**
* Returns true when conditions are right to make this species Jubilant. Jubilant bees can produce their Specialty
* products.
*/
boolean isJubilant(IAlleleBeeSpecies species, IBeeGenome genome, IBeeHousing housing);
default String getDescription() {
return null;
}
}
@@ -7,7 +7,6 @@ package forestry.api.apiculture.hives;
public class HiveManager {
public static IHiveRegistry hiveRegistry;
public static IHiveGenHelper genHelper;
public static IHiveRegistry hiveRegistry;
public static IHiveGenHelper genHelper;
}
@@ -14,35 +14,37 @@ import forestry.api.core.EnumTemperature;
public interface IHiveDescription {
/**
* The hive generator for this hive.
*/
IHiveGen getHiveGen();
/**
* The hive generator for this hive.
*/
IHiveGen getHiveGen();
/**
* The hive block to be placed in the world.
*/
Block getBlock();
int getMeta();
/**
* The hive block to be placed in the world.
*/
Block getBlock();
/**
* returns true if the hive can be generated in these conditions.
* Used as a fast early-elimination check for hives that have no hope of spawning in the area.
*/
boolean isGoodBiome(BiomeGenBase biome);
boolean isGoodHumidity(EnumHumidity humidity);
boolean isGoodTemperature(EnumTemperature temperature);
int getMeta();
/**
* float representing the relative chance a hive will generate in a chunk.
* Default is 1.0, higher numbers result in more hives, smaller will result in fewer.
* Tree hives want around 3.0 to 4.0 since there are less locations to generate on.
*/
float getGenChance();
/**
* returns true if the hive can be generated in these conditions. Used as a fast early-elimination check for hives
* that have no hope of spawning in the area.
*/
boolean isGoodBiome(BiomeGenBase biome);
/**
* Called after successful hive generation.
* world, x, y, z give the location of the new hive.
**/
void postGen(World world, int x, int y, int z);
boolean isGoodHumidity(EnumHumidity humidity);
boolean isGoodTemperature(EnumTemperature temperature);
/**
* float representing the relative chance a hive will generate in a chunk. Default is 1.0, higher numbers result in
* more hives, smaller will result in fewer. Tree hives want around 3.0 to 4.0 since there are less locations to
* generate on.
*/
float getGenChance();
/**
* Called after successful hive generation. world, x, y, z give the location of the new hive.
**/
void postGen(World world, int x, int y, int z);
}
@@ -9,21 +9,19 @@ import net.minecraft.world.World;
public interface IHiveGen {
/**
* return a Y value that the hive should try to generate at.
* returns negative if the hive can't be placed anywhere.
*/
int getYForHive(World world, int x, int z);
/**
* return a Y value that the hive should try to generate at. returns negative if the hive can't be placed anywhere.
*/
int getYForHive(World world, int x, int z);
/**
* returns true if the hive can be generated at this location.
* Used for advanced conditions, like checking that the ground below the hive is a certain type.
*/
boolean isValidLocation(World world, int x, int y, int z);
/**
* returns true if the hive can safely replace the block at this location.
*/
boolean canReplace(World world, int x, int y, int z);
/**
* returns true if the hive can be generated at this location. Used for advanced conditions, like checking that the
* ground below the hive is a certain type.
*/
boolean isValidLocation(World world, int x, int y, int z);
/**
* returns true if the hive can safely replace the block at this location.
*/
boolean canReplace(World world, int x, int y, int z);
}
@@ -9,15 +9,14 @@ import net.minecraft.block.Block;
public interface IHiveGenHelper {
/**
* Returns a hiveGen for a hive that spawns on the ground.
* validGroundBlocks specifies which block materials it can spawn on.
*/
IHiveGen ground(Block... validGroundBlocks);
/**
* Returns a hiveGen for a hive that spawns in trees.
*/
IHiveGen tree();
/**
* Returns a hiveGen for a hive that spawns on the ground. validGroundBlocks specifies which block materials it can
* spawn on.
*/
IHiveGen ground(Block... validGroundBlocks);
/**
* Returns a hiveGen for a hive that spawns in trees.
*/
IHiveGen tree();
}
@@ -11,23 +11,24 @@ import forestry.api.apiculture.IHiveDrop;
public interface IHiveRegistry {
/* Forestry Hive Names */
public static final String forest = "Forestry:forest";
public static final String meadows = "Forestry:meadows";
public static final String desert = "Forestry:desert";
public static final String jungle = "Forestry:jungle";
public static final String end = "Forestry:end";
public static final String snow = "Forestry:snow";
public static final String swamp = "Forestry:swamp";
/* Forestry Hive Names */
public static final String forest = "Forestry:forest";
public static final String meadows = "Forestry:meadows";
public static final String desert = "Forestry:desert";
public static final String jungle = "Forestry:jungle";
public static final String end = "Forestry:end";
public static final String snow = "Forestry:snow";
public static final String swamp = "Forestry:swamp";
/**
* Adds a new hive to be generated in the world.
*/
void registerHive(String hiveName, IHiveDescription hiveDescription);
/**
* Adds a new hive to be generated in the world.
*/
void registerHive(String hiveName, IHiveDescription hiveDescription);
/**
* Add drops to a registered hive.
*/
void addDrops(String hiveName, IHiveDrop... drops);
void addDrops(String hiveName, List<IHiveDrop> drop);
/**
* Add drops to a registered hive.
*/
void addDrops(String hiveName, IHiveDrop... drops);
void addDrops(String hiveName, List<IHiveDrop> drop);
}
@@ -3,6 +3,7 @@
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion="4.1.0", owner="ForestryAPI|apiculture", provides="ForestryAPI|hives")
@API(apiVersion = "4.1.0", owner = "ForestryAPI|apiculture", provides = "ForestryAPI|hives")
package forestry.api.apiculture.hives;
import cpw.mods.fml.common.API;
@@ -1,8 +1,9 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion="5.0.0", owner="ForestryAPI|core", provides="ForestryAPI|apiculture")
@API(apiVersion = "5.0.0", owner = "ForestryAPI|core", provides = "ForestryAPI|apiculture")
package forestry.api.apiculture;
import cpw.mods.fml.common.API;
@@ -11,38 +11,38 @@ import forestry.api.genetics.AlleleManager;
import forestry.api.genetics.IFruitFamily;
public enum EnumFruitFamily implements IFruitFamily {
PRUNES("prunes", "Prunus domestica"),
POMES("pomes", "Pomum"),
JUNGLE("jungle", "Tropicus"),
NUX("nuts", "Nux");
private final String uid;
private final String scientific;
PRUNES("prunes", "Prunus domestica"),
POMES("pomes", "Pomum"),
JUNGLE("jungle", "Tropicus"),
NUX("nuts", "Nux");
EnumFruitFamily(String uid, String scientific) {
this.uid = uid;
this.scientific = scientific;
AlleleManager.alleleRegistry.registerFruitFamily(this);
}
private final String uid;
private final String scientific;
@Override
public String getUID() {
return "forestry." + uid;
}
EnumFruitFamily(String uid, String scientific) {
this.uid = uid;
this.scientific = scientific;
AlleleManager.alleleRegistry.registerFruitFamily(this);
}
@Override
public String getScientific() {
return this.scientific;
}
@Override
public String getUID() {
return "forestry." + uid;
}
@Override
public String getName() {
return StatCollector.translateToLocal("for.family." + uid);
}
@Override
public String getScientific() {
return this.scientific;
}
@Override
public String getDescription() {
return StatCollector.translateToLocal("for.family." + uid + ".description");
}
@Override
public String getName() {
return StatCollector.translateToLocal("for.family." + uid);
}
@Override
public String getDescription() {
return StatCollector.translateToLocal("for.family." + uid + ".description");
}
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -8,18 +8,22 @@ package forestry.api.arboriculture;
import forestry.api.genetics.ISpeciesType;
public enum EnumGermlingType implements ISpeciesType {
SAPLING("sapling"), BLOSSOM("blossom"), POLLEN("pollen"), GERMLING("germling"), NONE("none");
public static final EnumGermlingType[] VALUES = values();
private final String name;
SAPLING("sapling"),
BLOSSOM("blossom"),
POLLEN("pollen"),
GERMLING("germling"),
NONE("none");
EnumGermlingType(String name) {
this.name = name;
}
public static final EnumGermlingType[] VALUES = values();
public String getName() {
return name;
}
private final String name;
EnumGermlingType(String name) {
this.name = name;
}
public String getName() {
return name;
}
}
@@ -1,10 +1,14 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
public enum EnumGrowthConditions {
HOSTILE, PALTRY, NORMAL, GOOD, EXCELLENT
HOSTILE,
PALTRY,
NORMAL,
GOOD,
EXCELLENT
}
@@ -6,5 +6,10 @@
package forestry.api.arboriculture;
public enum EnumLeafType {
DECIDUOUS, CONIFERS, JUNGLE, WILLOW, MAPLE, PALM
DECIDUOUS,
CONIFERS,
JUNGLE,
WILLOW,
MAPLE,
PALM
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -21,78 +21,83 @@ import forestry.api.genetics.ISpeciesRoot;
public enum EnumTreeChromosome implements IChromosomeType {
/**
* Determines the following: - WorldGen, including the used wood blocks - {@link IFruitFamily}s supported. Limits which {@link IFruitProvider}
* will actually yield fruit with this species. - Native {@link EnumPlantType} for this tree. Combines with the PLANT chromosome.
*/
SPECIES(IAlleleTreeSpecies.class),
/**
* {@link IGrowthProvider}, determines conditions required by the tree to grow.
*/
GROWTH(IAlleleGrowth.class),
/**
* A float modifying the height of the tree. Taken into account at worldgen.
*/
HEIGHT(IAlleleFloat.class),
/**
* Chance for saplings.
*/
FERTILITY(IAlleleFloat.class),
/**
* {@link IFruitProvider}, determines if and what fruits are grown on the tree. Limited by the {@link IFruitFamily}s the species supports.
*/
FRUITS(IAlleleFruit.class),
/**
* Chance for fruit leaves and/or drops.
*/
YIELD(IAlleleFloat.class),
/**
* May add additional tolerances for {@link EnumPlantTypes}.
*/
PLANT(IAllelePlantType.class),
/**
* Determines the speed at which fruit will ripen on this tree.
*/
SAPPINESS(IAlleleFloat.class),
/**
* Territory for leaf effects. Unused.
*/
TERRITORY(IAlleleArea.class),
/**
* Leaf effect. Unused.
*/
EFFECT(IAlleleLeafEffect.class),
/**
* Amount of random ticks which need to elapse before a sapling will grow into a tree.
*/
MATURATION(IAlleleInteger.class),
/**
* Determines the following: - WorldGen, including the used wood blocks - {@link IFruitFamily}s supported. Limits
* which {@link IFruitProvider} will actually yield fruit with this species. - Native {@link EnumPlantType} for this
* tree. Combines with the PLANT chromosome.
*/
SPECIES(IAlleleTreeSpecies.class),
/**
* {@link IGrowthProvider}, determines conditions required by the tree to grow.
*/
GROWTH(IAlleleGrowth.class),
/**
* A float modifying the height of the tree. Taken into account at worldgen.
*/
HEIGHT(IAlleleFloat.class),
/**
* Chance for saplings.
*/
FERTILITY(IAlleleFloat.class),
/**
* {@link IFruitProvider}, determines if and what fruits are grown on the tree. Limited by the {@link IFruitFamily}s
* the species supports.
*/
FRUITS(IAlleleFruit.class),
/**
* Chance for fruit leaves and/or drops.
*/
YIELD(IAlleleFloat.class),
/**
* May add additional tolerances for {@link EnumPlantTypes}.
*/
PLANT(IAllelePlantType.class),
/**
* Determines the speed at which fruit will ripen on this tree.
*/
SAPPINESS(IAlleleFloat.class),
/**
* Territory for leaf effects. Unused.
*/
TERRITORY(IAlleleArea.class),
/**
* Leaf effect. Unused.
*/
EFFECT(IAlleleLeafEffect.class),
/**
* Amount of random ticks which need to elapse before a sapling will grow into a tree.
*/
MATURATION(IAlleleInteger.class),
GIRTH(IAlleleInteger.class),
/**
* Determines if the tree can burn.
*/
FIREPROOF(IAlleleBoolean.class),
;
Class<? extends IAllele> clss;
EnumTreeChromosome(Class<? extends IAllele> clss) {
this.clss = clss;
}
GIRTH(IAlleleInteger.class),
/**
* Determines if the tree can burn.
*/
FIREPROOF(IAlleleBoolean.class);
@Override
public Class<? extends IAllele> getAlleleClass() {
return clss;
}
final Class<? extends IAllele> clss;
@Override
public String getName() {
return this.toString().toLowerCase(Locale.ENGLISH);
}
/**
* Cached values() array for frequent read-only operations, the array should NOT be mutated.
*/
public static final EnumTreeChromosome[] VALUES = values();
@Override
public ISpeciesRoot getSpeciesRoot() {
return TreeManager.treeRoot;
}
EnumTreeChromosome(Class<? extends IAllele> clss) {
this.clss = clss;
}
@Override
public Class<? extends IAllele> getAlleleClass() {
return clss;
}
@Override
public String getName() {
return this.toString().toLowerCase(Locale.ENGLISH);
}
@Override
public ISpeciesRoot getSpeciesRoot() {
return TreeManager.treeRoot;
}
}
@@ -11,59 +11,83 @@ import java.util.Random;
import net.minecraft.nbt.NBTTagCompound;
public enum EnumWoodType {
LARCH, TEAK, ACACIA, LIME, CHESTNUT,
WENGE, BAOBAB, SEQUOIA(4.0f), KAPOK, EBONY,
MAHOGANY, BALSA(1.0f), WILLOW, WALNUT, GREENHEART(7.5f),
CHERRY, MAHOE, POPLAR, PALM, PAPAYA,
PINE(3.0f), PLUM, MAPLE, CITRUS, GIGANTEUM,
IPE, PADAUK, COCOBOLO, ZEBRAWOOD;
public static final float DEFAULT_HARDNESS = 2.0f;
public static final EnumWoodType[] VALUES = values();
LARCH,
TEAK,
ACACIA,
LIME,
CHESTNUT,
WENGE,
BAOBAB,
SEQUOIA(4.0f),
KAPOK,
EBONY,
MAHOGANY,
BALSA(1.0f),
WILLOW,
WALNUT,
GREENHEART(7.5f),
CHERRY,
MAHOE,
POPLAR,
PALM,
PAPAYA,
PINE(3.0f),
PLUM,
MAPLE,
CITRUS,
GIGANTEUM,
IPE,
PADAUK,
COCOBOLO,
ZEBRAWOOD;
private final float hardness;
public static final float DEFAULT_HARDNESS = 2.0f;
public static final EnumWoodType[] VALUES = values();
EnumWoodType() {
this.hardness = DEFAULT_HARDNESS;
}
private final float hardness;
EnumWoodType(float hardness) {
this.hardness = hardness;
}
EnumWoodType() {
this.hardness = DEFAULT_HARDNESS;
}
public float getHardness() {
return hardness;
}
EnumWoodType(float hardness) {
this.hardness = hardness;
}
/**
* @deprecated since Forestry 4.2. Woods use itemDamage instead of NBT now
*/
@Deprecated
public void saveToCompound(NBTTagCompound compound) {
compound.setInteger("WoodType", ordinal());
}
public float getHardness() {
return hardness;
}
/**
* @deprecated since Forestry 4.2. Woods use itemDamage instead of NBT now
*/
@Deprecated
public static EnumWoodType getFromCompound(NBTTagCompound compound) {
if (compound != null) {
int typeOrdinal = compound.getInteger("WoodType");
if (typeOrdinal >= 0 && typeOrdinal < VALUES.length) {
return VALUES[typeOrdinal];
}
}
/**
* @deprecated since Forestry 4.2. Woods use itemDamage instead of NBT now
*/
@Deprecated
public void saveToCompound(NBTTagCompound compound) {
compound.setInteger("WoodType", ordinal());
}
return EnumWoodType.LARCH;
}
/**
* @deprecated since Forestry 4.2. Woods use itemDamage instead of NBT now
*/
@Deprecated
public static EnumWoodType getFromCompound(NBTTagCompound compound) {
if (compound != null) {
int typeOrdinal = compound.getInteger("WoodType");
if (typeOrdinal >= 0 && typeOrdinal < VALUES.length) {
return VALUES[typeOrdinal];
}
}
public static EnumWoodType getRandom(Random random) {
return VALUES[random.nextInt(VALUES.length)];
}
return EnumWoodType.LARCH;
}
@Override
public String toString() {
return super.toString().toLowerCase(Locale.ENGLISH);
}
public static EnumWoodType getRandom(Random random) {
return VALUES[random.nextInt(VALUES.length)];
}
@Override
public String toString() {
return super.toString().toLowerCase(Locale.ENGLISH);
}
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -12,6 +12,5 @@ import forestry.api.genetics.IAllele;
*/
public interface IAlleleFruit extends IAllele {
IFruitProvider getProvider();
IFruitProvider getProvider();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -12,6 +12,5 @@ import forestry.api.genetics.IAllele;
*/
public interface IAlleleGrowth extends IAllele {
IGrowthProvider getProvider();
IGrowthProvider getProvider();
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -15,6 +15,5 @@ import forestry.api.genetics.IEffectData;
*/
public interface IAlleleLeafEffect extends IAlleleEffect {
IEffectData doEffect(ITreeGenome genome, IEffectData storedData, World world, int x, int y, int z);
IEffectData doEffect(ITreeGenome genome, IEffectData storedData, World world, int x, int y, int z);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -8,44 +8,41 @@ package forestry.api.arboriculture;
import java.util.Collection;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.EnumPlantType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import forestry.api.genetics.IAlleleSpecies;
import forestry.api.genetics.IFruitFamily;
public interface IAlleleTreeSpecies extends IAlleleSpecies {
ITreeRoot getRoot();
/**
* @return Native plant type of this species.
*/
EnumPlantType getPlantType();
ITreeRoot getRoot();
/**
* @return List of all {@link IFruitFamily}s which can grow on leaves generated by this species.
*/
Collection<IFruitFamily> getSuitableFruit();
/**
* @return Native plant type of this species.
*/
EnumPlantType getPlantType();
/**
* @return Tree generator for this species.
*/
ITreeGenerator getGenerator();
/**
* @return List of all {@link IFruitFamily}s which can grow on leaves generated by this species.
*/
Collection<IFruitFamily> getSuitableFruit();
/* TEXTURES AND OVERRIDES */
int getLeafColour(boolean pollinated);
/**
* @return Tree generator for this species.
*/
ITreeGenerator getGenerator();
@SideOnly(Side.CLIENT)
IIcon getLeafIcon(boolean pollinated, boolean fancy);
/* TEXTURES AND OVERRIDES */
int getLeafColour(boolean pollinated);
@SideOnly(Side.CLIENT)
IIcon getGermlingIcon(EnumGermlingType type, int renderPass);
@SideOnly(Side.CLIENT)
int getGermlingColour(EnumGermlingType type, int renderPass);
@SideOnly(Side.CLIENT)
IIcon getLeafIcon(boolean pollinated, boolean fancy);
@SideOnly(Side.CLIENT)
IIcon getGermlingIcon(EnumGermlingType type, int renderPass);
@SideOnly(Side.CLIENT)
int getGermlingColour(EnumGermlingType type, int renderPass);
}
@@ -12,10 +12,9 @@ import forestry.api.genetics.IFruitFamily;
public interface IAlleleTreeSpeciesCustom extends IAlleleSpeciesCustom, IAlleleTreeSpecies {
/** Add a fruit family for this tree. Trees can have multiple fruit families. */
IAlleleTreeSpeciesCustom addFruitFamily(IFruitFamily family);
/** Set the minecraft plant type for this tree. Default is Plains. */
IAlleleTreeSpeciesCustom setPlantType(EnumPlantType type);
/** Add a fruit family for this tree. Trees can have multiple fruit families. */
IAlleleTreeSpeciesCustom addFruitFamily(IFruitFamily family);
/** Set the minecraft plant type for this tree. Default is Plains. */
IAlleleTreeSpeciesCustom setPlantType(EnumPlantType type);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -8,5 +8,4 @@ package forestry.api.arboriculture;
import forestry.api.genetics.IBreedingTracker;
public interface IArboristTracker extends IBreedingTracker {
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -12,63 +12,61 @@ import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import forestry.api.genetics.IFruitFamily;
public interface IFruitProvider {
IFruitFamily getFamily();
IFruitFamily getFamily();
int getColour(ITreeGenome genome, IBlockAccess world, int x, int y, int z, int ripeningTime);
int getColour(ITreeGenome genome, IBlockAccess world, int x, int y, int z, int ripeningTime);
boolean markAsFruitLeaf(ITreeGenome genome, World world, int x, int y, int z);
boolean markAsFruitLeaf(ITreeGenome genome, World world, int x, int y, int z);
int getRipeningPeriod();
int getRipeningPeriod();
// / Products, Chance
ItemStack[] getProducts();
// / Products, Chance
ItemStack[] getProducts();
// / Specialty, Chance
ItemStack[] getSpecialty();
// / Specialty, Chance
ItemStack[] getSpecialty();
ItemStack[] getFruits(ITreeGenome genome, World world, int x, int y, int z, int ripeningTime);
ItemStack[] getFruits(ITreeGenome genome, World world, int x, int y, int z, int ripeningTime);
/**
* @return Short, human-readable identifier used in the treealyzer.
*/
String getDescription();
/**
* @return Short, human-readable identifier used in the treealyzer.
*/
String getDescription();
/* TEXTURE OVERLAY */
/**
* @param genome
* @param world
* @param x
* @param y
* @param z
* @param ripeningTime
* Elapsed ripening time for the fruit.
* @param fancy
* @return IIcon index of the texture to overlay on the leaf block.
*/
short getIconIndex(ITreeGenome genome, IBlockAccess world, int x, int y, int z, int ripeningTime, boolean fancy);
/* TEXTURE OVERLAY */
/**
* @param genome
* @param world
* @param x
* @param y
* @param z
* @param ripeningTime Elapsed ripening time for the fruit.
* @param fancy
* @return IIcon index of the texture to overlay on the leaf block.
*/
short getIconIndex(ITreeGenome genome, IBlockAccess world, int x, int y, int z, int ripeningTime, boolean fancy);
/**
* @return true if this fruit provider requires fruit blocks to spawn, false otherwise.
*/
boolean requiresFruitBlocks();
/**
* @return true if this fruit provider requires fruit blocks to spawn, false otherwise.
*/
boolean requiresFruitBlocks();
/**
* Tries to spawn a fruit block at the potential position when the tree generates.
*
* @param genome
* @param world
* @param x
* @param y
* @param z
* @return true if a fruit block was spawned, false otherwise.
*/
boolean trySpawnFruitBlock(ITreeGenome genome, World world, int x, int y, int z);
/**
* Tries to spawn a fruit block at the potential position when the tree generates.
*
* @param genome
* @param world
* @param x
* @param y
* @param z
* @return true if a fruit block was spawned, false otherwise.
*/
boolean trySpawnFruitBlock(ITreeGenome genome, World world, int x, int y, int z);
@SideOnly(Side.CLIENT)
void registerIcons(IIconRegister register);
@SideOnly(Side.CLIENT)
void registerIcons(IIconRegister register);
}
@@ -9,11 +9,12 @@ import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
/**
* Provides icons for saplings, pollen, etc.
* You must implement this yourself to use TreeManager.treeFactory.createSpecies()
* There is no default implementation because every sapling has a unique icon.
* Provides icons for saplings, pollen, etc. You must implement this yourself to use
* TreeManager.treeFactory.createSpecies() There is no default implementation because every sapling has a unique icon.
*/
public interface IGermlingIconProvider {
void registerIcons(IIconRegister register);
IIcon getIcon(EnumGermlingType type, int renderPass);
void registerIcons(IIconRegister register);
IIcon getIcon(EnumGermlingType type, int renderPass);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -9,30 +9,30 @@ import net.minecraft.world.World;
public interface IGrowthProvider {
/**
* Check to see whether a sapling at the given location with the given genome can grow into a tree.
*
* @param genome Genome of the tree this is called for.
* @param world Minecraft world the tree will inhabit.
* @param xPos x-Coordinate to attempt growth at.
* @param yPos y-Coordinate to attempt growth at.
* @param zPos z-Coordinate to attempt growth at.
* @param expectedGirth Trunk size of the tree to generate.
* @param expectedHeight Height of the tree to generate.
* @return true if the tree can grow at the given coordinates, false otherwise.
*/
boolean canGrow(ITreeGenome genome, World world, int xPos, int yPos, int zPos, int expectedGirth, int expectedHeight);
/**
* Check to see whether a sapling at the given location with the given genome can grow into a tree.
*
* @param genome Genome of the tree this is called for.
* @param world Minecraft world the tree will inhabit.
* @param xPos x-Coordinate to attempt growth at.
* @param yPos y-Coordinate to attempt growth at.
* @param zPos z-Coordinate to attempt growth at.
* @param expectedGirth Trunk size of the tree to generate.
* @param expectedHeight Height of the tree to generate.
* @return true if the tree can grow at the given coordinates, false otherwise.
*/
boolean canGrow(ITreeGenome genome, World world, int xPos, int yPos, int zPos, int expectedGirth,
int expectedHeight);
EnumGrowthConditions getGrowthConditions(ITreeGenome genome, World world, int xPos, int yPos, int zPos);
EnumGrowthConditions getGrowthConditions(ITreeGenome genome, World world, int xPos, int yPos, int zPos);
/**
* @return Short, human-readable identifier used in the treealyzer.
*/
String getDescription();
/**
* @return Detailed description of growth behaviour used in the treealyzer.
*/
String[] getInfo();
/**
* @return Short, human-readable identifier used in the treealyzer.
*/
String getDescription();
/**
* @return Detailed description of growth behaviour used in the treealyzer.
*/
String[] getInfo();
}
@@ -8,13 +8,15 @@ package forestry.api.arboriculture;
import net.minecraft.util.IIcon;
/**
* Provides icons for leaves. Used by TreeManager.treeFactory.createSpecies()
* Get a default Forestry implementation from TreeManager.treeFactory.getLeafIconProvider() or implement your own.
* Provides icons for leaves. Used by TreeManager.treeFactory.createSpecies() Get a default Forestry implementation from
* TreeManager.treeFactory.getLeafIconProvider() or implement your own.
*
* If you implement your own, be sure to register the icons.
* Icon registration is not done here because these icons are heavily reused.
* If you implement your own, be sure to register the icons. Icon registration is not done here because these icons are
* heavily reused.
*/
public interface ILeafIconProvider {
IIcon getIcon(boolean pollinated, boolean fancy);
int getColor(boolean pollinated);
IIcon getIcon(boolean pollinated, boolean fancy);
int getColor(boolean pollinated);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -8,5 +8,6 @@ package forestry.api.arboriculture;
import net.minecraft.world.World;
public interface ILeafTickHandler {
boolean onRandomLeafTick(ITree tree, World world, int x, int y, int z, boolean isDestroyed);
boolean onRandomLeafTick(ITree tree, World world, int x, int y, int z, boolean isDestroyed);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -10,15 +10,16 @@ import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IToolGrafter {
/**
* Called by leaves to determine the increase in sapling droprate.
*
* @param stack ItemStack containing the grafter.
* @param world Minecraft world the player and the target block inhabit.
* @param x x-Coordinate of the broken leaf block.
* @param y y-Coordinate of the broken leaf block.
* @param z z-Coordinate of the broken leaf block.
* @return Float representing the factor the usual drop chance is to be multiplied by.
*/
float getSaplingModifier(ItemStack stack, World world, EntityPlayer player, int x, int y, int z);
/**
* Called by leaves to determine the increase in sapling droprate.
*
* @param stack ItemStack containing the grafter.
* @param world Minecraft world the player and the target block inhabit.
* @param x x-Coordinate of the broken leaf block.
* @param y y-Coordinate of the broken leaf block.
* @param z z-Coordinate of the broken leaf block.
* @return Float representing the factor the usual drop chance is to be multiplied by.
*/
float getSaplingModifier(ItemStack stack, World world, EntityPlayer player, int x, int y, int z);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -10,75 +10,74 @@ import java.util.EnumSet;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraftforge.common.EnumPlantType;
import com.mojang.authlib.GameProfile;
import net.minecraftforge.common.EnumPlantType;
import forestry.api.genetics.IEffectData;
import forestry.api.genetics.IIndividual;
import forestry.api.world.ITreeGenData;
public interface ITree extends IIndividual, ITreeGenData {
void mate(ITree other);
void mate(ITree other);
IEffectData[] doEffect(IEffectData[] storedData, World world, int x, int y, int z);
IEffectData[] doEffect(IEffectData[] storedData, World world, int x, int y, int z);
IEffectData[] doFX(IEffectData[] storedData, World world, int x, int y, int z);
IEffectData[] doFX(IEffectData[] storedData, World world, int x, int y, int z);
ITreeGenome getGenome();
ITreeGenome getGenome();
ITreeGenome getMate();
ITreeGenome getMate();
EnumSet<EnumPlantType> getPlantTypes();
EnumSet<EnumPlantType> getPlantTypes();
/**
* @since Forestry 4.0
*/
ITree[] getSaplings(World world, GameProfile playerProfile, int x, int y, int z, float modifier);
/**
* @since Forestry 4.0
*/
ITree[] getSaplings(World world, GameProfile playerProfile, int x, int y, int z, float modifier);
ItemStack[] getProduceList();
ItemStack[] getProduceList();
ItemStack[] getSpecialtyList();
ItemStack[] getSpecialtyList();
ItemStack[] produceStacks(World world, int x, int y, int z, int ripeningTime);
ItemStack[] produceStacks(World world, int x, int y, int z, int ripeningTime);
/**
* @return Boolean indicating whether a sapling can stay planted at the given position.
*/
boolean canStay(World world, int x, int y, int z);
/**
* @return Boolean indicating whether a sapling can stay planted at the given position.
*/
boolean canStay(World world, int x, int y, int z);
/**
* @return Boolean indicating whether a sapling at the given position can grow into a tree.
*/
boolean canGrow(World world, int x, int y, int z, int expectedGirth, int expectedHeight);
/**
* @return Boolean indicating whether a sapling at the given position can grow into a tree.
*/
boolean canGrow(World world, int x, int y, int z, int expectedGirth, int expectedHeight);
/**
* @return Integer denoting the maturity (block ticks) required for a sapling to attempt to grow into a tree.
*/
int getRequiredMaturity();
/**
* @return Integer denoting the maturity (block ticks) required for a sapling to attempt to grow into a tree.
*/
int getRequiredMaturity();
/**
* @return Integer denoting how resilient leaf blocks are against adverse influences (i.e. caterpillars).
*/
int getResilience();
/**
* @return Integer denoting the size of the tree trunk.
*/
int getGirth(World world, int x, int y, int z);
/**
* @return Integer denoting how resilient leaf blocks are against adverse influences (i.e. caterpillars).
*/
int getResilience();
/**
* @return Growth conditions at the given position.
*/
EnumGrowthConditions getGrowthCondition(World world, int x, int y, int z);
/**
* @return Integer denoting the size of the tree trunk.
*/
int getGirth(World world, int x, int y, int z);
WorldGenerator getTreeGenerator(World world, int x, int y, int z, boolean wasBonemealed);
/**
* @return Growth conditions at the given position.
*/
EnumGrowthConditions getGrowthCondition(World world, int x, int y, int z);
ITree copy();
WorldGenerator getTreeGenerator(World world, int x, int y, int z, boolean wasBonemealed);
boolean isPureBred(EnumTreeChromosome chromosome);
ITree copy();
boolean canBearFruit();
boolean isPureBred(EnumTreeChromosome chromosome);
boolean canBearFruit();
}
@@ -10,25 +10,28 @@ import java.awt.Color;
import forestry.api.genetics.IClassification;
public interface ITreeFactory {
/**
* Creates a new tree species.
* Automatically registered with AlleleManager.alleleRegistry.registerAllele()
* See IAlleleTreeSpeciesCustom and IAlleleSpeciesCustom for adding additional properties to the returned species.
*
* @param uid Unique Identifier for this species
* @param unlocalizedName Unlocalized name for this species
* @param authority Authority for the binomial name, e.g. "Sengir" on species of base Forestry.
* @param unlocalizedDescription Unlocalized description for this species
* @param dominant Whether this species is genetically dominant (false means it is recessive)
* @param branch Classification of this species
* @param binomial Binomial name of the species sans genus. "humboldti" will have the bee species flavour name be "Apis humboldti". Feel free to use fun names or null.
* @param leafIconProvider The leaf icon provider for this species
* @param germlingIconProvider The germling icon provider for this species
* @param generator The tree generator
* @return a new tree species allele.
*/
IAlleleTreeSpeciesCustom createSpecies(String uid, String unlocalizedName, String authority, String unlocalizedDescription, boolean dominant, IClassification branch, String binomial, ILeafIconProvider leafIconProvider, IGermlingIconProvider germlingIconProvider, ITreeGenerator generator);
/** Get one of the built-in Forestry leaf types. Default type is deciduous. */
ILeafIconProvider getLeafIconProvider(EnumLeafType enumLeafType, Color color, Color colorPollinated);
/**
* Creates a new tree species. Automatically registered with AlleleManager.alleleRegistry.registerAllele() See
* IAlleleTreeSpeciesCustom and IAlleleSpeciesCustom for adding additional properties to the returned species.
*
* @param uid Unique Identifier for this species
* @param unlocalizedName Unlocalized name for this species
* @param authority Authority for the binomial name, e.g. "Sengir" on species of base Forestry.
* @param unlocalizedDescription Unlocalized description for this species
* @param dominant Whether this species is genetically dominant (false means it is recessive)
* @param branch Classification of this species
* @param binomial Binomial name of the species sans genus. "humboldti" will have the bee species
* flavour name be "Apis humboldti". Feel free to use fun names or null.
* @param leafIconProvider The leaf icon provider for this species
* @param germlingIconProvider The germling icon provider for this species
* @param generator The tree generator
* @return a new tree species allele.
*/
IAlleleTreeSpeciesCustom createSpecies(String uid, String unlocalizedName, String authority,
String unlocalizedDescription, boolean dominant, IClassification branch, String binomial,
ILeafIconProvider leafIconProvider, IGermlingIconProvider germlingIconProvider, ITreeGenerator generator);
/** Get one of the built-in Forestry leaf types. Default type is deciduous. */
ILeafIconProvider getLeafIconProvider(EnumLeafType enumLeafType, Color color, Color colorPollinated);
}
@@ -7,32 +7,32 @@ package forestry.api.arboriculture;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraftforge.common.util.ForgeDirection;
import com.mojang.authlib.GameProfile;
import net.minecraftforge.common.util.ForgeDirection;
import forestry.api.world.ITreeGenData;
/**
* Implements the tree generation for a tree species.
*/
public interface ITreeGenerator {
WorldGenerator getWorldGenerator(ITreeGenData tree);
void setLogBlock(ITreeGenome genome, World world, int x, int y, int z, ForgeDirection facing);
WorldGenerator getWorldGenerator(ITreeGenData tree);
void setLeaves(ITreeGenome genome, World world, GameProfile owner, int x, int y, int z, boolean decorative);
void setLogBlock(ITreeGenome genome, World world, int x, int y, int z, ForgeDirection facing);
/**
* @deprecated since Forestry 4.2. use the genome version
*/
@Deprecated
void setLogBlock(World world, int x, int y, int z, ForgeDirection facing);
void setLeaves(ITreeGenome genome, World world, GameProfile owner, int x, int y, int z, boolean decorative);
/**
* @deprecated since Forestry 4.2. use the genome version
*/
@Deprecated
void setLeaves(World world, GameProfile owner, int x, int y, int z, boolean decorative);
/**
* @deprecated since Forestry 4.2. use the genome version
*/
@Deprecated
void setLogBlock(World world, int x, int y, int z, ForgeDirection facing);
/**
* @deprecated since Forestry 4.2. use the genome version
*/
@Deprecated
void setLeaves(World world, GameProfile owner, int x, int y, int z, boolean decorative);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -13,34 +13,34 @@ import forestry.api.genetics.IGenome;
public interface ITreeGenome extends IGenome {
IAlleleTreeSpecies getPrimary();
IAlleleTreeSpecies getPrimary();
IAlleleTreeSpecies getSecondary();
IAlleleTreeSpecies getSecondary();
IFruitProvider getFruitProvider();
IFruitProvider getFruitProvider();
IGrowthProvider getGrowthProvider();
IGrowthProvider getGrowthProvider();
float getHeight();
float getHeight();
float getFertility();
float getFertility();
/**
* @return Determines either a) how many fruit leaves there are or b) the chance for any fruit leave to drop a sapling. Exact usage determined by the
* IFruitProvider
*/
float getYield();
/**
* @return Determines either a) how many fruit leaves there are or b) the chance for any fruit leave to drop a
* sapling. Exact usage determined by the IFruitProvider
*/
float getYield();
float getSappiness();
float getSappiness();
EnumSet<EnumPlantType> getPlantTypes();
EnumSet<EnumPlantType> getPlantTypes();
/**
* @return Amount of random block ticks required for a sapling to mature into a fully grown tree.
*/
int getMaturationTime();
/**
* @return Amount of random block ticks required for a sapling to mature into a fully grown tree.
*/
int getMaturationTime();
int getGirth();
int getGirth();
IAlleleLeafEffect getEffect();
IAlleleLeafEffect getEffect();
}
@@ -1,45 +1,44 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
public interface ITreeModifier {
/**
*
* @param genome
* @return Float used to modify the height.
*/
float getHeightModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the height.
*/
float getHeightModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the yield.
*/
float getYieldModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the yield.
*/
float getYieldModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the sappiness.
*/
float getSappinessModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the sappiness.
*/
float getSappinessModifier(ITreeGenome genome, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the maturation.
*/
float getMaturationModifier(ITreeGenome genome, float currentModifier);
/**
* @param genome0
* @param genome1
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(ITreeGenome genome0, ITreeGenome genome1, float currentModifier);
/**
*
* @param genome
* @return Float used to modify the maturation.
*/
float getMaturationModifier(ITreeGenome genome, float currentModifier);
/**
* @param genome0
* @param genome1
* @return Float used to modify the base mutation chance.
*/
float getMutationModifier(ITreeGenome genome0, ITreeGenome genome1, float currentModifier);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -11,15 +11,16 @@ import forestry.api.genetics.IMutation;
import forestry.api.genetics.ISpeciesRoot;
public interface ITreeMutation extends IMutation {
/**
* @return {@link ISpeciesRoot} this mutation is associated with.
*/
ITreeRoot getRoot();
/**
* @return float representing the percent chance for mutation to occur, from 0.0 to 100.0.
* @since Forestry 4.0
*/
float getChance(World world, int x, int y, int z, IAlleleTreeSpecies allele0, IAlleleTreeSpecies allele1, ITreeGenome genome0, ITreeGenome genome1);
/**
* @return {@link ISpeciesRoot} this mutation is associated with.
*/
ITreeRoot getRoot();
/**
* @return float representing the percent chance for mutation to occur, from 0.0 to 100.0.
* @since Forestry 4.0
*/
float getChance(World world, int x, int y, int z, IAlleleTreeSpecies allele0, IAlleleTreeSpecies allele1,
ITreeGenome genome0, ITreeGenome genome1);
}
@@ -8,5 +8,4 @@ package forestry.api.arboriculture;
import forestry.api.genetics.IMutationCustom;
public interface ITreeMutationCustom extends ITreeMutation, IMutationCustom {
}
@@ -8,16 +8,17 @@ package forestry.api.arboriculture;
import forestry.api.genetics.IAllele;
public interface ITreeMutationFactory {
/**
* Creates a new tree mutation.
* Automatically registered with TreeManager.treeRoot.registerMutation()
* See ITreeMutationCustom and IMutationCustom for adding additional properties to the returned mutation.
*
* @param parentTree0 A parent tree for this mutation
* @param parentTree1 A parent tree for this mutation
* @param result The resulting alleles for this mutation
* @param chance The chance that breeding the two parent trees will result in this mutation
* @return a new tree mutation.
*/
ITreeMutationCustom createMutation(IAlleleTreeSpecies parentTree0, IAlleleTreeSpecies parentTree1, IAllele[] result, int chance);
/**
* Creates a new tree mutation. Automatically registered with TreeManager.treeRoot.registerMutation() See
* ITreeMutationCustom and IMutationCustom for adding additional properties to the returned mutation.
*
* @param parentTree0 A parent tree for this mutation
* @param parentTree1 A parent tree for this mutation
* @param result The resulting alleles for this mutation
* @param chance The chance that breeding the two parent trees will result in this mutation
* @return a new tree mutation.
*/
ITreeMutationCustom createMutation(IAlleleTreeSpecies parentTree0, IAlleleTreeSpecies parentTree1, IAllele[] result,
int chance);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -20,80 +20,80 @@ import forestry.api.genetics.ISpeciesRoot;
public interface ITreeRoot extends ISpeciesRoot {
@Override
boolean isMember(ItemStack itemstack);
@Override
boolean isMember(ItemStack itemstack);
@Override
ITree getMember(ItemStack itemstack);
@Override
ITree getMember(ItemStack itemstack);
@Override
ITree getMember(NBTTagCompound compound);
@Override
ITree getMember(NBTTagCompound compound);
@Override
ITree templateAsIndividual(IAllele[] template);
@Override
ITree templateAsIndividual(IAllele[] template);
@Override
ITree templateAsIndividual(IAllele[] templateActive, IAllele[] templateInactive);
@Override
ITree templateAsIndividual(IAllele[] templateActive, IAllele[] templateInactive);
@Override
ITreeGenome templateAsGenome(IAllele[] template);
@Override
ITreeGenome templateAsGenome(IAllele[] template);
@Override
ITreeGenome templateAsGenome(IAllele[] templateActive, IAllele[] templateInactive);
@Override
ITreeGenome templateAsGenome(IAllele[] templateActive, IAllele[] templateInactive);
/**
* @param world
* @return {@link IArboristTracker} associated with the passed world.
*/
@Override
IArboristTracker getBreedingTracker(World world, GameProfile player);
/**
* @param world
* @return {@link IArboristTracker} associated with the passed world.
*/
@Override
IArboristTracker getBreedingTracker(World world, GameProfile player);
/* TREE SPECIFIC */
/**
* Register a leaf tick handler.
* @param handler the {@link ILeafTickHandler} to register.
*/
void registerLeafTickHandler(ILeafTickHandler handler);
/* TREE SPECIFIC */
/**
* Register a leaf tick handler.
*
* @param handler the {@link ILeafTickHandler} to register.
*/
void registerLeafTickHandler(ILeafTickHandler handler);
Collection<ILeafTickHandler> getLeafTickHandlers();
Collection<ILeafTickHandler> getLeafTickHandlers();
/**
* @return type of tree encoded on the itemstack. EnumGermlingType.NONE if it isn't a tree.
*/
@Override
EnumGermlingType getType(ItemStack stack);
/**
* @return type of tree encoded on the itemstack. EnumGermlingType.NONE if it isn't a tree.
*/
@Override
EnumGermlingType getType(ItemStack stack);
ITree getTree(World world, int x, int y, int z);
ITree getTree(World world, int x, int y, int z);
ITree getTree(World world, ITreeGenome genome);
ITree getTree(World world, ITreeGenome genome);
boolean plantSapling(World world, ITree tree, GameProfile owner, int x, int y, int z);
boolean plantSapling(World world, ITree tree, GameProfile owner, int x, int y, int z);
@Override
IChromosome[] templateAsChromosomes(IAllele[] template);
@Override
IChromosome[] templateAsChromosomes(IAllele[] template);
@Override
IChromosome[] templateAsChromosomes(IAllele[] templateActive, IAllele[] templateInactive);
@Override
IChromosome[] templateAsChromosomes(IAllele[] templateActive, IAllele[] templateInactive);
boolean setFruitBlock(World world, IAlleleFruit allele, float sappiness, short[] indices, int x, int y, int z);
boolean setFruitBlock(World world, IAlleleFruit allele, float sappiness, short[] indices, int x, int y, int z);
/* GAME MODE */
ArrayList<ITreekeepingMode> getTreekeepingModes();
/* GAME MODE */
ArrayList<ITreekeepingMode> getTreekeepingModes();
ITreekeepingMode getTreekeepingMode(World world);
ITreekeepingMode getTreekeepingMode(World world);
ITreekeepingMode getTreekeepingMode(String name);
ITreekeepingMode getTreekeepingMode(String name);
void registerTreekeepingMode(ITreekeepingMode mode);
void registerTreekeepingMode(ITreekeepingMode mode);
void setTreekeepingMode(World world, String name);
void setTreekeepingMode(World world, String name);
/* TEMPLATES */
@Override
ArrayList<ITree> getIndividualTemplates();
/* MUTATIONS */
@Override
Collection<ITreeMutation> getMutations(boolean shuffle);
/* TEMPLATES */
@Override
ArrayList<ITree> getIndividualTemplates();
/* MUTATIONS */
@Override
Collection<ITreeMutation> getMutations(boolean shuffle);
}
@@ -1,6 +1,6 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.arboriculture;
@@ -9,14 +9,13 @@ import java.util.ArrayList;
public interface ITreekeepingMode extends ITreeModifier {
/**
* @return Localized name of this treekeeping mode.
*/
String getName();
/**
* @return Localized list of strings outlining the behaviour of this treekeeping mode.
*/
ArrayList<String> getDescription();
/**
* @return Localized name of this treekeeping mode.
*/
String getName();
/**
* @return Localized list of strings outlining the behaviour of this treekeeping mode.
*/
ArrayList<String> getDescription();
}
@@ -8,9 +8,14 @@ package forestry.api.arboriculture;
import net.minecraft.item.ItemStack;
public interface IWoodItemAccess {
ItemStack getLog(EnumWoodType woodType, boolean fireproof);
ItemStack getPlanks(EnumWoodType woodType, boolean fireproof);
ItemStack getSlab(EnumWoodType woodType, boolean fireproof);
ItemStack getFence(EnumWoodType woodType, boolean fireproof);
ItemStack getStairs(EnumWoodType woodType, boolean fireproof);
ItemStack getLog(EnumWoodType woodType, boolean fireproof);
ItemStack getPlanks(EnumWoodType woodType, boolean fireproof);
ItemStack getSlab(EnumWoodType woodType, boolean fireproof);
ItemStack getFence(EnumWoodType woodType, boolean fireproof);
ItemStack getStairs(EnumWoodType woodType, boolean fireproof);
}
@@ -7,23 +7,23 @@ package forestry.api.arboriculture;
public class TreeManager {
/**
* Convenient access to AlleleManager.alleleRegistry.getSpeciesRoot("rootTrees")
*/
public static ITreeRoot treeRoot;
/**
* Convenient access to AlleleManager.alleleRegistry.getSpeciesRoot("rootTrees")
*/
public static ITreeRoot treeRoot;
/**
* Convenient access to wood items.
*/
public static IWoodItemAccess woodItemAccess;
/**
* Convenient access to wood items.
*/
public static IWoodItemAccess woodItemAccess;
/**
* Used to create new trees.
*/
public static ITreeFactory treeFactory;
/**
* Used to create new trees.
*/
public static ITreeFactory treeFactory;
/**
* Used to create new tree mutations.
*/
public static ITreeMutationFactory treeMutationFactory;
/**
* Used to create new tree mutations.
*/
public static ITreeMutationFactory treeMutationFactory;
}
@@ -1,8 +1,9 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
@API(apiVersion = "4.2.1", owner = "ForestryAPI|core", provides = "ForestryAPI|arboriculture")
package forestry.api.arboriculture;
import cpw.mods.fml.common.API;
@@ -1,13 +1,12 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
public class ChipsetManager {
public static ISolderManager solderManager;
public static ICircuitRegistry circuitRegistry;
public static ISolderManager solderManager;
public static ICircuitRegistry circuitRegistry;
}
@@ -6,24 +6,25 @@
package forestry.api.circuits;
public enum CircuitSocketType implements ICircuitSocketType {
NONE("none"),
FARM("forestry.farm"),
ELECTRIC_ENGINE("forestry.electric.engine"),
MACHINE("forestry.machine");
private final String uid;
NONE("none"),
FARM("forestry.farm"),
ELECTRIC_ENGINE("forestry.electric.engine"),
MACHINE("forestry.machine");
CircuitSocketType(String uid) {
this.uid = uid;
}
private final String uid;
@Override
public String getUid() {
return uid;
}
CircuitSocketType(String uid) {
this.uid = uid;
}
@Override
public boolean equals(ICircuitSocketType socketType) {
return uid.equals(socketType.getUid());
}
@Override
public String getUid() {
return uid;
}
@Override
public boolean equals(ICircuitSocketType socketType) {
return uid.equals(socketType.getUid());
}
}
@@ -1,32 +1,31 @@
/*******************************************************************************
* Copyright 2011-2014 SirSengir
*
*
* This work (the API) is licensed under the "MIT" License, see LICENSE.txt for details.
******************************************************************************/
package forestry.api.circuits;
import java.util.List;
import net.minecraft.tileentity.TileEntity;
public interface ICircuit {
String getUID();
boolean requiresDiscovery();
String getUID();
int getLimit();
boolean requiresDiscovery();
String getName();
int getLimit();
boolean isCircuitable(Object tile);
String getName();
void onInsertion(int slot, Object tile);
boolean isCircuitable(Object tile);
void onLoad(int slot, Object tile);
void onInsertion(int slot, Object tile);
void onRemoval(int slot, Object tile);
void onLoad(int slot, Object tile);
void onTick(int slot, Object tile);
void onRemoval(int slot, Object tile);
void addTooltip(List<String> list);
void onTick(int slot, Object tile);
void addTooltip(List<String> list);
}
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