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Fix #602. Fixing the imprinter and infuser GUIs to work like the alyzers.
Imprinter and infuser would previously not run their output until the output slot was clicked (likely, only in SSP). Treealyzer and Beealyzer comment out a block of code (Flutterlyzer never had this in the first place) that was uncommented in these... doing the same here made the issue go away. Sign CLA
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@@ -1,3 +1,4 @@
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Account;Email;Date;
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samtrion;samtrion@gmail.com;2015-01-18
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GenuineSounds;GenuineSoundsLtd@gmail.com;2015-02-26
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airbreather;airbreather@linux.com;2015-04-10
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@@ -82,8 +82,6 @@ public class ItemBeealyzer extends ItemInventoried {
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@Override
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public void markDirty() {
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// if (!Proxies.common.isSimulating(player.worldObj))
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// return;
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tryAnalyze();
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}
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@@ -136,9 +136,6 @@ public class ItemImprinter extends ItemForestry {
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@Override
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public void markDirty() {
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if (!Proxies.common.isSimulating(player.worldObj)) {
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return;
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}
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tryImprint();
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}
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@@ -95,8 +95,6 @@ public class ItemTreealyzer extends ItemInventoried {
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@Override
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public void markDirty() {
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// if (!Proxies.common.isSimulating(player.worldObj))
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// return;
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tryAnalyze();
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}
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@@ -310,9 +310,6 @@ public class ItemInfuser extends ItemForestry {
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@Override
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public void markDirty() {
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if (!Proxies.common.isSimulating(player.worldObj)) {
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return;
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}
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trySeasoning();
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}
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@@ -324,9 +321,9 @@ public class ItemInfuser extends ItemForestry {
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@Override
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public boolean canSlotAccept(int slotIndex, ItemStack itemStack) {
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if (slotIndex == inputSlot) {
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ForestryItem.beverage.isItemEqual(itemStack);
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return ForestryItem.beverage.isItemEqual(itemStack);
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} else if (slotIndex >= ingredientSlot1 && slotIndex < ingredientSlot1 + ingredientSlotCount) {
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BeverageManager.infuserManager.isIngredient(itemStack);
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return BeverageManager.infuserManager.isIngredient(itemStack);
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}
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return false;
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}
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