Add redstone signal support for item conduit. (#265)

Co-authored-by: M R S E <25187502+Sanduhr32@users.noreply.github.com>
This commit is contained in:
Fib4ikandM R S E authored and GitHub committed 2026-10-06 19:19:44 +02:00
1 parent 8dcda4e822
commit d27f30951a
2 files changed
+2 -1

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@@ -320,7 +320,7 @@ public class ConduitUtil {
}
int signalStrength = getInternalSignalForColor(bundle, col);
if (signalStrength < 15 && DyeColor.RED == col && bundle != null && bundle.getEntity() != null) {
if (signalStrength < 15 && bundle != null && bundle.getEntity() != null) {
TileEntity te = bundle.getEntity();
signalStrength = Math
.max(signalStrength, te.getWorldObj().getStrongestIndirectPower(te.xCoord, te.yCoord, te.zCoord));
@@ -175,6 +175,7 @@ public class ItemSettings extends BaseSettingsPanel {
private void updateButtons() {
rsB.onGuiInit();
rsB.setMode(itemConduit.getExtractionRedstoneMode(gui.getDir()));
colorB.onGuiInit();
loopB.onGuiInit();
loopB.setSelected(itemConduit.isSelfFeedEnabled(gui.getDir()));