Improve FarmingStation portal texture rendering (#157)

This commit is contained in:
PT400C Jomcraft authored and GitHub committed 2024-04-24 21:26:51 +02:00
1 parent ccdef03296
commit 6d3a631bb0
1 file changed
+6 -1
@@ -35,7 +35,12 @@ public class FarmingStationRenderer extends TechneMachineRenderer<TileFarmStatio
bb = bb.translate(x, y, z);
tessellator.setColorOpaque_F(1, 1, 1);
tessellator.setBrightness(0xF000F0);
CubeRenderer.get().render(bb, override != null ? override : Blocks.portal.getBlockTextureFromSide(1));
IIcon ico = override != null ? override : Blocks.portal.getBlockTextureFromSide(1);
float x1 = ico.getInterpolatedU(3);
float x2 = ico.getInterpolatedU(13);
float y1 = ico.getInterpolatedV(6);
float y2 = ico.getInterpolatedV(10);
CubeRenderer.get().render(bb, x1, x2, y1, y2);
}
}