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https://github.com/GTNewHorizons/Draconic-Evolution.git
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Fix blurriness and flickering caused by PlacedItem list caching by removing it (#112)
Co-authored-by: boubou19 <miisterunknown@gmail.com>
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-194
@@ -1,194 +0,0 @@
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package com.brandon3055.draconicevolution.client.render.tile;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.texture.ITickable;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.world.ChunkEvent;
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import net.minecraftforge.event.world.WorldEvent;
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import org.lwjgl.opengl.GL11;
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import com.brandon3055.draconicevolution.client.render.item.RenderMobSoul;
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import com.brandon3055.draconicevolution.common.items.MobSoul;
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import com.brandon3055.draconicevolution.common.tileentities.TilePlacedItem;
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import com.brandon3055.draconicevolution.common.utils.ItemNBTHelper;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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public class PlacedItemDisplayListCache {
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private static final long GLINT_TTL_MS = 33L;
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private static final long ANIMATED_TTL_MS = 50L;
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private static final long MOBSOUL_TTL_MS = 1000L;
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private static final long PRUNE_INTERVAL_MS = 1000L;
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private final Map<TilePlacedItem, CacheEntry> displayListCache = new HashMap<>();
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private int atlasVersion;
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private long nextPruneMs;
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public PlacedItemDisplayListCache() {
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MinecraftForge.EVENT_BUS.register(this);
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}
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public CacheEntry getOrCompile(TilePlacedItem tile, ItemStack stack, int meta, Runnable renderBody) {
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CacheEntry entry = displayListCache.get(tile);
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if (entry == null || !entry.isValid(stack, meta, tile.rotation, atlasVersion) || entry.needsRefresh()) {
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dispose(tile);
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entry = compile(tile, stack, meta, renderBody);
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}
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return entry;
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}
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private CacheEntry compile(TilePlacedItem tile, ItemStack stack, int meta, Runnable renderBody) {
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int listId = GL11.glGenLists(1);
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boolean mobSoul = stack.getItem() instanceof MobSoul;
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boolean previousRotationFlag = RenderMobSoul.applyTimeRotation;
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GL11.glNewList(listId, GL11.GL_COMPILE);
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try {
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if (mobSoul) RenderMobSoul.applyTimeRotation = false;
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renderBody.run();
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GL11.glEndList();
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} catch (RuntimeException | Error t) {
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GL11.glEndList();
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GL11.glDeleteLists(listId, 1);
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RenderItem.renderInFrame = false;
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throw t;
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} finally {
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RenderMobSoul.applyTimeRotation = previousRotationFlag;
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}
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CacheEntry entry = new CacheEntry(
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listId,
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stack,
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stack.stackSize,
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meta,
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tile.rotation,
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getTTL(stack, mobSoul),
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mobSoul,
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atlasVersion);
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displayListCache.put(tile, entry);
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return entry;
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}
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private long getTTL(ItemStack stack, boolean mobSoul) {
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if (mobSoul) {
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// "Any" soul swaps mob every second while named souls only need per-frame rotation outside the list
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return isAnyMobSoul(stack) ? MOBSOUL_TTL_MS : Long.MAX_VALUE;
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}
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if (stack.hasEffect()) return GLINT_TTL_MS; // Glint scroll (~30 fps)
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if (stack.getItem().getIconIndex(stack) instanceof ITickable) return ANIMATED_TTL_MS; // 20 Hz sprite ticks
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return Long.MAX_VALUE; // static (event-invalidated)
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}
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private boolean isAnyMobSoul(ItemStack stack) {
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return "Any".equals(ItemNBTHelper.getString(stack, "Name", "Pig"));
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}
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public void dispose(TilePlacedItem tile) {
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CacheEntry entry = displayListCache.remove(tile);
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if (entry != null) GL11.glDeleteLists(entry.listId, 1);
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}
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private void pruneInvalidEntries() {
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if (displayListCache.isEmpty()) return;
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long now = Minecraft.getSystemTime();
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if (now < nextPruneMs) return;
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nextPruneMs = now + PRUNE_INTERVAL_MS;
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Iterator<Map.Entry<TilePlacedItem, CacheEntry>> it = displayListCache.entrySet().iterator();
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while (it.hasNext()) {
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Map.Entry<TilePlacedItem, CacheEntry> entry = it.next();
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TilePlacedItem tile = entry.getKey();
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if (tile.isInvalid() || tile.getWorldObj() == null || tile.getStack() == null) {
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GL11.glDeleteLists(entry.getValue().listId, 1);
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it.remove();
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}
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}
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}
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private void clearAll() {
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for (CacheEntry entry : displayListCache.values()) {
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GL11.glDeleteLists(entry.listId, 1);
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}
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displayListCache.clear();
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}
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@SubscribeEvent
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public void onRenderWorldLast(RenderWorldLastEvent event) {
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pruneInvalidEntries();
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}
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@SubscribeEvent
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public void onTextureStitch(TextureStitchEvent.Post event) {
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atlasVersion++;
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clearAll();
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}
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@SubscribeEvent
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public void onChunkUnload(ChunkEvent.Unload event) {
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if (!event.world.isRemote) return;
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Chunk chunk = event.getChunk();
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Iterator<Map.Entry<TilePlacedItem, CacheEntry>> it = displayListCache.entrySet().iterator();
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while (it.hasNext()) {
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Map.Entry<TilePlacedItem, CacheEntry> e = it.next();
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TilePlacedItem tile = e.getKey();
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if ((tile.xCoord >> 4) == chunk.xPosition && (tile.zCoord >> 4) == chunk.zPosition) {
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GL11.glDeleteLists(e.getValue().listId, 1);
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it.remove();
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}
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}
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}
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@SubscribeEvent
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public void onWorldUnload(WorldEvent.Unload event) {
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if (!event.world.isRemote) return;
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clearAll();
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}
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public static class CacheEntry {
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public final int listId;
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public final ItemStack stack;
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public final int stackSize;
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public final int meta;
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public final float rotation;
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public final long ttlMs;
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public final boolean mobSoul;
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public final int atlasVersion;
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private long lastCompileMs;
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private CacheEntry(int listId, ItemStack stack, int stackSize, int meta, float rotation, long ttlMs,
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boolean mobSoul, int atlasVersion) {
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this.listId = listId;
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this.stack = stack;
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this.stackSize = stackSize;
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this.meta = meta;
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this.rotation = rotation;
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this.ttlMs = ttlMs;
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this.mobSoul = mobSoul;
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this.atlasVersion = atlasVersion;
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this.lastCompileMs = System.currentTimeMillis();
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}
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private boolean isValid(ItemStack stack, int meta, float rotation, int atlasVersion) {
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// checking the pointer of the stack is enough
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return this.stack == stack && this.stackSize == stack.stackSize
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&& this.meta == meta
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&& this.rotation == rotation
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&& this.atlasVersion == atlasVersion;
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}
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private boolean needsRefresh() {
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return ttlMs != Long.MAX_VALUE && System.currentTimeMillis() - lastCompileMs >= ttlMs;
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}
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}
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}
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+4
-20
@@ -14,8 +14,6 @@ import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import com.brandon3055.draconicevolution.client.render.item.RenderMobSoul;
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import com.brandon3055.draconicevolution.client.render.tile.PlacedItemDisplayListCache.CacheEntry;
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import com.brandon3055.draconicevolution.common.items.MobSoul;
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import com.brandon3055.draconicevolution.common.tileentities.TilePlacedItem;
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@@ -29,29 +27,17 @@ public class RenderTilePlacedItem extends TileEntitySpecialRenderer {
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private static final float MOBSOUL_CENTER_Z = 0.5F;
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private final EntityItem cachedEntity = new EntityItem(null, 0, 0, 0, new ItemStack(Items.apple));
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private final PlacedItemDisplayListCache displayListCache = new PlacedItemDisplayListCache();
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@Override
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public void renderTileEntityAt(TileEntity te, double x, double y, double z, float timeSinceLastTick) {
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if (!(te instanceof TilePlacedItem tile)) return;
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ItemStack stack = tile.getStack();
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if (stack == null) {
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displayListCache.dispose(tile);
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return;
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}
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// I think without this check it could have thrown a NPE if an item being displayed was removed
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if (stack == null || stack.getItem() == null) return;
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if (tile.getWorldObj() == null) return;
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int meta = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
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CacheEntry entry = displayListCache.getOrCompile(tile, stack, meta, () -> renderItem(tile));
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glTranslated(x, y, z);
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if (entry.mobSoul) {
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GL11.glTranslated(MOBSOUL_CENTER_X, MOBSOUL_CENTER_Y, MOBSOUL_CENTER_Z);
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GL11.glRotatef(RenderMobSoul.getRotationAngle(), 0F, 1F, 0F);
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GL11.glTranslated(-MOBSOUL_CENTER_X, -MOBSOUL_CENTER_Y, -MOBSOUL_CENTER_Z);
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}
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GL11.glCallList(entry.listId);
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GL11.glPopAttrib();
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renderItem(tile);
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GL11.glPopMatrix();
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}
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@@ -86,7 +72,6 @@ public class RenderTilePlacedItem extends TileEntitySpecialRenderer {
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GL11.glTranslatef(0.0F, -0.18F, 0.0F);
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}
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GL11.glPushAttrib(GL11.GL_COLOR_BUFFER_BIT);
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RenderItem.renderInFrame = true;
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try {
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this.cachedEntity.setEntityItemStack(stack);
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@@ -96,9 +81,8 @@ public class RenderTilePlacedItem extends TileEntitySpecialRenderer {
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} finally {
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this.cachedEntity.setEntityItemStack(null);
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this.cachedEntity.setWorld(null);
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RenderItem.renderInFrame = false;
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}
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RenderItem.renderInFrame = false;
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GL11.glPopAttrib();
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}
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private void metaAdjustItemTool(int meta) {
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