Render Placed Item Fix (#50)

This commit is contained in:
Fabboz authored and GitHub committed 2024-08-27 18:34:40 +02:00
1 parent 7691b37d60
commit 8e8a3b2f64
1 file changed
+2 -3
@@ -72,12 +72,11 @@ public class RenderTilePlacedItem extends TileEntitySpecialRenderer {
GL11.glTranslatef(0.0F, -0.18F, 0.0F);
}
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glPushAttrib(GL11.GL_COLOR_BUFFER_BIT);
RenderItem.renderInFrame = true;
RenderManager.instance.renderEntityWithPosYaw(itemEntity, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
RenderItem.renderInFrame = false;
GL11.glDisable(GL11.GL_BLEND);
GL11.glPopAttrib();
}
private void metaAdjustItemTool(int meta) {