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-62
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@@ -1,62 +0,0 @@
name: Report Bug
description: "Report a bug."
body:
- type: markdown
attributes:
value: "A bug/crash report with sufficient information and logs to reproduce and track down."
- type: input
id: discord
attributes:
label: Your GTNH Discord Username
description: Leave empty if you don't have one, but this will make it harder to contact you if we need additional info.
placeholder: "Example: Fake#1234"
- type: input
id: version
attributes:
label: Mod Version
description: "What version of the Mod are you using?"
placeholder: "Example: 1.0.0"
validations:
required: true
- type: textarea
id: report
attributes:
label: Bug Report
description: "Relevant information, as well as relevant logs attached such as `logs/fml-client-latest.log."
placeholder: "Example: https://mclo.gs/ OR submit the file to github by dragging it to this textbox."
validations:
required: true
- type: dropdown
id: java
attributes:
label: Java Version
description: What Java version are you using? It's worth mentioning that if you play on Java9+ you should try update to latest minor release (e.g. prefer Java 17.0.6 over 17.0.2) of that version.
options:
- Java 8
- Java 9
- Java 11
- Java 17
- Java 19
- Java 20
- Java 21
- Other (Please Specify)
validations:
required: true
- type: textarea
id: modlist
attributes:
label: Mod List or GTNH Pack Version
description: "List of mods, ideally a minimal reproducible set (can be retrieved from latest.log). If using GTNH please indicate pack version and any changed mods, not the entire modlist."
placeholder: "List of mods or GTNH Pack version goes here"
validations:
required: true
- type: checkboxes
id: final
attributes:
label: Final Checklist
description: Certify that you read things
options:
- label: "I have searched the issues and haven't found a similar issue."
required: true
@@ -1,28 +0,0 @@
name: Feature Request
description: "Request a feature."
body:
- type: markdown
attributes:
value: "Please use this form to request features. We ask you check if it was already requested though"
- type: input
id: discord
attributes:
label: Your GTNH Discord Username
description: Leave empty if you don't have one, but this will make it harder to contact you if we need additional info.
placeholder: "Example: Wumpus#1234"
- type: textarea
id: request
attributes:
label: Feature Request
description: "Relevant information, as well as relevant images"
placeholder: "Example: https://mclo.gs/ OR submit the file to github by dragging it to this textbox."
validations:
required: true
- type: checkboxes
id: final
attributes:
label: Final Checklist
description: Certify that you read things
options:
- label: "I have searched the issues and haven't found a similar issue."
required: true
+2 -13
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@@ -14,7 +14,7 @@ modId = CodeChickenCore
modGroup = codechicken
# Whether to use modGroup as the maven publishing group.
# When false, com.github.GTNewHorizons is used.
# Due to a history of using JitPack, the default is com.github.GTNewHorizons for all mods.
useModGroupForPublishing = false
# Updates your build.gradle and settings.gradle automatically whenever an update is available.
@@ -79,11 +79,6 @@ accessTransformersFile =
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
# Mixin classes will have access to "main" classes, but not the other way around.
separateMixinSourceSet =
# Adds some debug arguments like verbose output and class export.
usesMixinDebug = false
@@ -116,15 +111,9 @@ minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
# Adds the GTNH maven, CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
includeWellKnownRepositories = true
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
# list of strings, with the acceptable keys being(case does not matter):
# cursemaven
# modrinth
excludeWellKnownRepositories =
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
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+1 -1
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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
Vendored
+2 -4
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@@ -15,8 +15,6 @@
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
@@ -86,7 +84,7 @@ done
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@@ -205,7 +203,7 @@ fi
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
Vendored
-2
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@@ -13,8 +13,6 @@
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
-1
View File
@@ -1,5 +1,4 @@
// Add any additional repositiroes for your dependencies here
repositories {
mavenLocal()
}
+1 -1
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@@ -17,7 +17,7 @@ pluginManagement {
}
plugins {
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.38'
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.23'
}
@@ -1,13 +1,13 @@
package codechicken.core;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Enumeration;
import java.util.HashSet;
import java.util.List;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
import java.util.zip.ZipInputStream;
import net.minecraft.launchwrapper.Launch;
@@ -114,18 +114,21 @@ public class ClassDiscoverer {
}
private void readFromZipFile(File file) throws IOException {
try (ZipFile zipFile = new ZipFile(file)) {
Enumeration<? extends ZipEntry> zipEntries = zipFile.entries();
while (zipEntries.hasMoreElements()) {
ZipEntry zipentry = zipEntries.nextElement();
String fullname = zipentry.getName().replace('\\', '/');
int pos = fullname.lastIndexOf('/');
String name = pos == -1 ? fullname : fullname.substring(pos + 1);
if (!zipentry.isDirectory() && matcher.matches(name)) {
checkAddClass(fullname);
}
FileInputStream fileinputstream = new FileInputStream(file);
ZipInputStream zipinputstream = new ZipInputStream(fileinputstream);
do {
ZipEntry zipentry = zipinputstream.getNextEntry();
if (zipentry == null) {
break;
}
}
String fullname = zipentry.getName().replace('\\', '/');
int pos = fullname.lastIndexOf('/');
String name = pos == -1 ? fullname : fullname.substring(pos + 1);
if (!zipentry.isDirectory() && matcher.matches(name)) {
checkAddClass(fullname);
}
} while (true);
fileinputstream.close();
}
private void readFromDirectory(File directory, File basedirectory) {
@@ -83,7 +83,7 @@ public class ClassConstantPoolParser {
if (strLen == bytes.length) {
for (int j = index + 3; j < index + 3 + strLen; j++) {
if (basicClass[j] != bytes[j - (index + 3)]) {
continue label;
break label;
}
}
return true;
@@ -23,12 +23,11 @@ import org.objectweb.asm.tree.InsnList;
import org.objectweb.asm.tree.InsnNode;
import org.objectweb.asm.tree.MethodInsnNode;
import org.objectweb.asm.tree.MethodNode;
import org.objectweb.asm.util.ASMifier;
import org.objectweb.asm.util.Textifier;
import org.objectweb.asm.util.TraceClassVisitor;
import codechicken.core.launch.CodeChickenCorePlugin;
public class RedirectorTransformer implements IClassTransformer, Opcodes {
public class RedirectorTransformer implements IClassTransformer {
private static final boolean DUMP_CLASSES = Boolean.parseBoolean(System.getProperty("ccl.dumpClass", "false"));
private static final String RenderStateClass = "codechicken/lib/render/CCRenderState";
@@ -59,12 +58,7 @@ public class RedirectorTransformer implements IClassTransformer, Opcodes {
"hasBrightness",
"brightness",
"side",
"lc",
"normalAttrib",
"colourAttrib",
"lightCoordAttrib",
"sideAttrib",
"lightingAttrib"
"lc"
);
Collections.addAll(redirectedSimpleMethods, "reset", "pullLightmap", "pushLightmap", "setDynamic", "draw");
@@ -96,63 +90,66 @@ public class RedirectorTransformer implements IClassTransformer, Opcodes {
cr.accept(cn, 0);
boolean changed = false;
// spotless:off
for (MethodNode mn : cn.methods) {
for (AbstractInsnNode node : mn.instructions.toArray()) {
if (node instanceof FieldInsnNode fNode) {
if (node.getOpcode() == GETSTATIC && RenderStateClass.equals(fNode.owner) && redirectedFields.contains(fNode.name)) {
mn.instructions.insertBefore(fNode,
new MethodInsnNode(
INVOKESTATIC,
fNode.owner,
"instance",
"()Lcodechicken/lib/render/CCRenderState;",
false));
fNode.setOpcode(GETFIELD);
if (node.getOpcode() == Opcodes.GETSTATIC && redirectedFields.contains(fNode.name)
&& fNode.owner.equals(RenderStateClass)) {
mn.instructions.insertBefore(
fNode,
new MethodInsnNode(
Opcodes.INVOKESTATIC,
fNode.owner,
"instance",
"()Lcodechicken/lib/render/CCRenderState;"));
fNode.setOpcode(Opcodes.GETFIELD);
changed = true;
} else if (node.getOpcode() == PUTSTATIC && RenderStateClass.equals(fNode.owner) && redirectedFields.contains(fNode.name)) {
InsnList list = new InsnList();
list.add(new MethodInsnNode(
INVOKESTATIC,
fNode.owner,
"instance",
"()Lcodechicken/lib/render/CCRenderState;",
false));
list.add(new InsnNode(SWAP));
mn.instructions.insertBefore(fNode, list);
fNode.setOpcode(PUTFIELD);
changed = true;
}
} else if (node.getOpcode() == Opcodes.PUTSTATIC
&& (redirectedFields.contains(fNode.name) && fNode.owner.equals(RenderStateClass))) {
InsnList beforePut = new InsnList();
beforePut.add(
new MethodInsnNode(
Opcodes.INVOKESTATIC,
fNode.owner,
"instance",
"()Lcodechicken/lib/render/CCRenderState;"));
beforePut.add(new InsnNode(Opcodes.SWAP));
mn.instructions.insertBefore(fNode, beforePut);
fNode.setOpcode(Opcodes.PUTFIELD);
changed = true;
}
} else if (node instanceof MethodInsnNode mNode) {
if (node.getOpcode() == INVOKESTATIC && RenderStateClass.equals(mNode.owner) && redirectedSimpleMethods.contains(mNode.name)) {
mn.instructions.insertBefore(mNode,
new MethodInsnNode(
INVOKESTATIC,
mNode.owner,
"instance",
"()Lcodechicken/lib/render/CCRenderState;",
false));
mNode.setOpcode(INVOKEVIRTUAL);
if (node.getOpcode() == Opcodes.INVOKESTATIC && redirectedSimpleMethods.contains(mNode.name)
&& mNode.owner.equals(RenderStateClass)) {
mn.instructions.insertBefore(
mNode,
new MethodInsnNode(
Opcodes.INVOKESTATIC,
mNode.owner,
"instance",
"()Lcodechicken/lib/render/CCRenderState;"));
mNode.setOpcode(Opcodes.INVOKEVIRTUAL);
mNode.name = mNode.name + "Instance";
changed = true;
} else if (node.getOpcode() == INVOKEVIRTUAL && RenderStateClass.equals(mNode.owner)
&& (redirectedSimpleMethods.contains(mNode.name) || redirectedMethods.contains(mNode.name))) {
// Handle mods that updated to previously new API
mNode.name = mNode.name + "Instance";
changed = true;
}
} else if (node.getOpcode() == Opcodes.INVOKEVIRTUAL && mNode.owner.equals(RenderStateClass)
&& (redirectedSimpleMethods.contains(mNode.name)
|| redirectedMethods.contains(mNode.name))) {
// Handle mods that updated to previously new API
mNode.name = mNode.name + "Instance";
changed = true;
}
}
}
}
// spotless:on
if (changed) {
ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
cn.accept(cw);
final byte[] bytes = cw.toByteArray();
if (DUMP_CLASSES) {
saveTransformedClass(basicClass, transformedName + "_PRE");
saveTransformedClass(bytes, transformedName + "_POST");
saveTransformedClass(bytes, transformedName);
saveTransformedClass(basicClass, transformedName + "_original");
}
return bytes;
}
@@ -161,9 +158,13 @@ public class RedirectorTransformer implements IClassTransformer, Opcodes {
private File outputDir = null;
private void saveTransformedClass(final byte[] data, final String classname) {
private void saveTransformedClass(final byte[] data, final String transformedName) {
if (!DUMP_CLASSES) {
return;
}
if (outputDir == null) {
outputDir = new File(Launch.minecraftHome, "ASM_CCL" + File.separatorChar + "REDIRECTOR");
outputDir = new File(Launch.minecraftHome, "ASM_REDIRECTOR");
try {
FileUtils.deleteDirectory(outputDir);
} catch (IOException ignored) {}
@@ -172,34 +173,40 @@ public class RedirectorTransformer implements IClassTransformer, Opcodes {
outputDir.mkdirs();
}
}
final String fileName = classname.replace('.', File.separatorChar);
final String fileName = transformedName.replace('.', File.separatorChar);
final File classFile = new File(outputDir, fileName + ".class");
final File bytecodeFile = new File(outputDir, fileName + "_BYTE.txt");
final File asmifiedFile = new File(outputDir, fileName + "_ASM.txt");
final File outDir = classFile.getParentFile();
if (!outDir.exists()) {
// noinspection ResultOfMethodCallIgnored
outDir.mkdirs();
}
if (classFile.exists()) {
// noinspection ResultOfMethodCallIgnored
classFile.delete();
}
try (final OutputStream output = Files.newOutputStream(classFile.toPath())) {
output.write(data);
CodeChickenCorePlugin.logger.info("Saved class (byte[]) to " + classFile.toPath());
} catch (IOException e) {
CodeChickenCorePlugin.logger.error("Could not save class (byte[]) " + classname);
e.printStackTrace();
}
if (bytecodeFile.exists()) {
// noinspection ResultOfMethodCallIgnored
bytecodeFile.delete();
}
try (final OutputStream output = Files.newOutputStream(bytecodeFile.toPath())) {
final ClassReader classReader = new ClassReader(data);
classReader.accept(new TraceClassVisitor(null, new Textifier(), new PrintWriter(output)), 0);
CodeChickenCorePlugin.logger.info("Saved class (bytecode) to " + bytecodeFile.toPath());
} catch (IOException e) {
CodeChickenCorePlugin.logger.error("Could not save class (bytecode) " + classname);
e.printStackTrace();
}
if (asmifiedFile.exists()) {
asmifiedFile.delete();
}
try (final OutputStream output = Files.newOutputStream(asmifiedFile.toPath())) {
final ClassReader classReader = new ClassReader(data);
classReader.accept(new TraceClassVisitor(null, new ASMifier(), new PrintWriter(output)), 0);
} catch (IOException e) {
e.printStackTrace();
}
}
}
+13 -23
View File
@@ -162,11 +162,6 @@ public class GuiDraw {
}
public static void drawMultilineTip(FontRenderer font, int x, int y, List<String> list) {
drawMultilineTip(font, x, y, list, 0xf0100010, 0xf0100010, 0x505000ff, 0x5028007F);
}
public static void drawMultilineTip(FontRenderer font, int x, int y, List<String> list, int bgStart, int bgEnd,
int borderStart, int borderEnd) {
if (list.isEmpty()) return;
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
@@ -194,7 +189,7 @@ public class GuiDraw {
y = (int) MathHelper.clip(y, 8, displaySize().height - 8 - h);
gui.incZLevel(300);
drawTooltipBox(x - 4, y - 4, w + 7, h + 7, bgStart, bgEnd, borderStart, borderEnd);
drawTooltipBox(x - 4, y - 4, w + 7, h + 7);
for (String s : list) {
ITooltipLineHandler line = getTipLine(s);
if (line != null) {
@@ -215,23 +210,18 @@ public class GuiDraw {
}
public static void drawTooltipBox(int x, int y, int w, int h) {
drawTooltipBox(x, y, w, h, 0xf0100010, 0xf0100010, 0x505000ff, 0x5028007F);
}
int bg = 0xf0100010;
drawGradientRect(x + 1, y, w - 1, 1, bg, bg);
drawGradientRect(x + 1, y + h, w - 1, 1, bg, bg);
drawGradientRect(x + 1, y + 1, w - 1, h - 1, bg, bg); // center
drawGradientRect(x, y + 1, 1, h - 1, bg, bg);
drawGradientRect(x + w, y + 1, 1, h - 1, bg, bg);
int grad1 = 0x505000ff;
int grad2 = 0x5028007F;
drawGradientRect(x + 1, y + 2, 1, h - 3, grad1, grad2);
drawGradientRect(x + w - 1, y + 2, 1, h - 3, grad1, grad2);
public static void drawTooltipBox(int x, int y, int w, int h, int bgStart, int bgEnd, int borderStart,
int borderEnd) {
// spotless:off
// draw background
drawGradientRect(x + 1, y, w - 1, 1, bgStart, bgStart); // top
drawGradientRect(x + 1, y + h, w - 1, 1, bgEnd, bgEnd); // bottom
drawGradientRect(x + 1, y + 1, w - 1, h - 1, bgStart, bgEnd); // center
drawGradientRect(x, y + 1, 1, h - 1, bgStart, bgEnd); // left
drawGradientRect(x + w, y + 1, 1, h - 1, bgStart, bgEnd); // right
// draw inner border
drawGradientRect(x + 1, y + 2, 1, h - 3, borderStart, borderEnd); // left
drawGradientRect(x + w - 1, y + 2, 1, h - 3, borderStart, borderEnd); // right
drawGradientRect(x + 1, y + 1, w - 1, 1, borderStart, borderStart); // top
drawGradientRect(x + 1, y + h - 1, w - 1, 1, borderEnd, borderEnd); // bottom
// spotless:on
drawGradientRect(x + 1, y + 1, w - 1, 1, grad1, grad1);
drawGradientRect(x + 1, y + h - 1, w - 1, 1, grad2, grad2);
}
}
@@ -81,8 +81,8 @@ public class LightModel implements CCRenderState.IVertexOperation {
public boolean load(CCRenderState state) {
if (!state.computeLighting) return false;
state.pipeline.addDependency(CCRenderState.normalAttrib());
state.pipeline.addDependency(CCRenderState.colourAttrib());
state.pipeline.addDependency(CCRenderState.normalAttrib);
state.pipeline.addDependency(CCRenderState.colourAttrib);
return true;
}
@@ -40,7 +40,7 @@ public class PlanarLightMatrix extends PlanarLightModel {
@Override
public boolean load(CCRenderState state) {
state.pipeline.addDependency(CCRenderState.sideAttrib());
state.pipeline.addDependency(CCRenderState.sideAttrib);
return true;
}
@@ -20,8 +20,8 @@ public class PlanarLightModel implements CCRenderState.IVertexOperation {
public boolean load(CCRenderState state) {
if (!state.computeLighting) return false;
state.pipeline.addDependency(CCRenderState.sideAttrib());
state.pipeline.addDependency(CCRenderState.colourAttrib());
state.pipeline.addDependency(CCRenderState.sideAttrib);
state.pipeline.addDependency(CCRenderState.colourAttrib);
return true;
}
@@ -40,7 +40,7 @@ public class SimpleBrightnessModel implements CCRenderState.IVertexOperation {
@Override
public boolean load(CCRenderState state) {
state.pipeline.addDependency(CCRenderState.sideAttrib());
state.pipeline.addDependency(CCRenderState.sideAttrib);
return true;
}
@@ -20,12 +20,12 @@ public class BlockRenderer {
@Override
public <T> T getAttributes(CCRenderState.VertexAttribute<T> attr) {
return attr == CCRenderState.lightCoordAttrib() && lcComputed ? (T) lightCoords : null;
return attr == CCRenderState.lightCoordAttrib && lcComputed ? (T) lightCoords : null;
}
@Override
public boolean hasAttribute(CCRenderState.VertexAttribute<?> attr) {
return attr == CCRenderState.sideAttrib() || attr == CCRenderState.lightCoordAttrib() && lcComputed;
return attr == CCRenderState.sideAttrib || attr == CCRenderState.lightCoordAttrib && lcComputed;
}
@Override
@@ -136,12 +136,12 @@ public class BlockRenderer {
@Override
public <T> T getAttributes(VertexAttribute<T> attr) {
return attr == CCRenderState.lightCoordAttrib() ? (T) lightCoords : null;
return attr == CCRenderState.lightCoordAttrib ? (T) lightCoords : null;
}
@Override
public boolean hasAttribute(VertexAttribute<?> attr) {
return attr == CCRenderState.sideAttrib() || attr == CCRenderState.lightCoordAttrib();
return attr == CCRenderState.sideAttrib || attr == CCRenderState.lightCoordAttrib;
}
@Override
@@ -164,7 +164,7 @@ public class BlockRenderer {
/**
* Renders faces of a block-like model based on a sideMask. Eg for side 2, verts 8-11 will be rendered
*
*
* @param sideMask A mask of faces not to render
*/
// public static void renderFaces(int sideMask) {
@@ -184,7 +184,7 @@ public class BlockRenderer {
/**
* Renders faces of a cuboid with texture coordinates mapped to match a standard minecraft block
*
*
* @param bounds The bounding cuboid to render
* @param sideMask A mask of faces not to render
*/
@@ -68,7 +68,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
}
public Vector3[] normals() {
return getAttributes(CCRenderState.normalAttrib());
return getAttributes(CCRenderState.normalAttrib);
}
@Override
@@ -102,7 +102,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Each pixel corresponds to one unit of position when generating the model
*
*
* @param i Vertex index to start generating at
* @param x1 The minX bound of the box
* @param y1 The minY bound of the box
@@ -195,7 +195,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generates a box, uv mapped to be the same as a minecraft block with the same bounds
*
*
* @param i The vertex index to start generating at
* @param bounds The bounds of the block, 0 to 1
* @return The generated model. When rendering an icon will need to be supplied for the UV transformation.
@@ -222,7 +222,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generates a box, uv mapped to be the same as a minecraft block with the same bounds
*
*
* @param i The vertex index to start generating at
* @param x1 minX
* @param y1 minY
@@ -311,7 +311,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Computes the normals of all faces in the model. Uses the cross product of the vectors along 2 sides of the face
*
*
* @param start The first vertex to generate normals for
* @param length The number of vertices to generate normals for. Note this must be a multiple of 3 for triangles or
* 4 for quads
@@ -321,7 +321,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
if (length % vp != 0 || start % vp != 0)
throw new IllegalArgumentException("Cannot generate normals across polygons");
Vector3[] normals = getOrAllocate(CCRenderState.normalAttrib());
Vector3[] normals = getOrAllocate(CCRenderState.normalAttrib);
for (int k = 0; k < length; k += vp) {
int i = k + start;
Vector3 diff1 = verts[i + 1].vec.copy().subtract(verts[i].vec);
@@ -336,14 +336,14 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Computes lighting using the normals add a light model If the model is rotated, the lighting will no longer be
* valid
*
*
* @return The model
*/
public CCModel computeLighting(LightModel light) {
Vector3[] normals = normals();
int[] colours = getAttributes(CCRenderState.lightingAttrib());
int[] colours = getAttributes(CCRenderState.lightingAttrib);
if (colours == null) {
colours = getOrAllocate(CCRenderState.lightingAttrib());
colours = getOrAllocate(CCRenderState.lightingAttrib);
Arrays.fill(colours, -1);
}
for (int k = 0; k < verts.length; k++) colours[k] = light.apply(colours[k], normals[k]);
@@ -351,18 +351,18 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
}
public CCModel setColour(int c) {
int[] colours = getOrAllocate(CCRenderState.colourAttrib());
int[] colours = getOrAllocate(CCRenderState.colourAttrib);
Arrays.fill(colours, c);
return this;
}
/**
* Computes the minecraft lighting coordinates for use with a LightMatrix
*
*
* @return The model
*/
public CCModel computeLightCoords() {
LC[] lcs = getOrAllocate(CCRenderState.lightCoordAttrib());
LC[] lcs = getOrAllocate(CCRenderState.lightCoordAttrib);
Vector3[] normals = normals();
for (int i = 0; i < verts.length; i++) lcs[i] = new LC().compute(verts[i].vec, normals[i]);
return this;
@@ -370,7 +370,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Averages all normals at the same position to produce a smooth lighting effect.
*
*
* @return The model
*/
public CCModel smoothNormals() {
@@ -461,7 +461,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Renders vertices start through start+length-1 of the model
*
*
* @param start The first vertex index to render
* @param end The vertex index to render until
* @param ops Operations to apply
@@ -520,7 +520,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param input An input stream to a obj file
* @param vertexMode The vertex mode to create the model for (GL_TRIANGLES or GL_QUADS)
* @param coordSystem The cooridnate system transformation to apply
@@ -624,7 +624,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param res The resource for the obj file
* @return A map of group names to models
*/
@@ -634,7 +634,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param res The resource for the obj file
* @param coordSystem The cooridnate system transformation to apply
* @return A map of group names to models
@@ -652,7 +652,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Parses vertices, texture coords, normals and polygons from a WaveFront Obj file
*
*
* @param res The resource for the obj file
* @param vertexMode The vertex mode to create the model for (GL_TRIANGLES or GL_QUADS)
* @param coordSystem The cooridnate system transformation to apply
@@ -678,7 +678,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
boolean hasNormals = polys.get(0)[2] > 0;
CCModel model = CCModel.newModel(vertexMode, polys.size());
if (hasNormals) model.getOrAllocate(CCRenderState.normalAttrib());
if (hasNormals) model.getOrAllocate(CCRenderState.normalAttrib);
for (int i = 0; i < polys.size(); i++) {
int[] ai = polys.get(i);
@@ -807,7 +807,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generate models rotated to the other 5 sides of the block
*
*
* @param models An array of 6 models
* @param side The side of this model
* @param point The rotation point
@@ -822,7 +822,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generate models rotated to the other 3 horizontal of the block
*
*
* @param models An array of 4 models
* @param side The side of this model
* @param point The rotation point
@@ -841,7 +841,7 @@ public class CCModel implements CCRenderState.IVertexSource, Copyable<CCModel> {
/**
* Generates copies of faces with clockwise vertices
*
*
* @return The model
*/
public static CCModel generateBackface(CCModel src, int srcpos, CCModel dst, int destpos, int length) {
@@ -5,6 +5,7 @@ import static codechicken.lib.math.MathHelper.phi;
import codechicken.lib.vec.Matrix4;
import codechicken.lib.vec.Quat;
import codechicken.lib.vec.Rotation;
import codechicken.lib.vec.Scale;
import codechicken.lib.vec.Vector3;
public class CCModelLibrary {
@@ -81,12 +82,7 @@ public class CCModelLibrary {
i++;
}
@Deprecated
public static Matrix4 getRenderMatrix(Vector3 position, Rotation rotation, double scale) {
return new Matrix4().translate(position).scale(scale).apply(rotation);
}
public static Matrix4 getRenderMatrix(double posX, double posY, double posZ, Rotation rotation, double scale) {
return new Matrix4().translate(posX, posY, posZ).scale(scale).apply(rotation);
return new Matrix4().translate(position).apply(new Scale(scale)).apply(rotation);
}
}
@@ -169,27 +169,7 @@ public class CCRenderState {
}
}
public static VertexAttribute<Vector3[]> normalAttrib() {
return instances.get().normalAttrib;
}
public static VertexAttribute<int[]> colourAttrib() {
return instances.get().colourAttrib;
}
public static VertexAttribute<LC[]> lightCoordAttrib() {
return instances.get().lightCoordAttrib;
}
public static VertexAttribute<int[]> sideAttrib() {
return instances.get().sideAttrib;
}
public static VertexAttribute<int[]> lightingAttrib() {
return instances.get().lightingAttrib;
}
public VertexAttribute<Vector3[]> normalAttrib = new VertexAttribute<>() {
public static VertexAttribute<Vector3[]> normalAttrib = new VertexAttribute<>() {
private Vector3[] normalRef;
@@ -217,7 +197,7 @@ public class CCRenderState {
else state.setNormalInstance(Rotation.axes[state.side]);
}
};
public VertexAttribute<int[]> colourAttrib = new VertexAttribute<>() {
public static VertexAttribute<int[]> colourAttrib = new VertexAttribute<>() {
private int[] colourRef;
@@ -239,7 +219,7 @@ public class CCRenderState {
else state.setColourInstance(state.baseColour);
}
};
public VertexAttribute<int[]> lightingAttrib = new VertexAttribute<>() {
public static VertexAttribute<int[]> lightingAttrib = new VertexAttribute<>() {
private int[] colourRef;
@@ -265,7 +245,7 @@ public class CCRenderState {
state.setColourInstance(ColourRGBA.multiply(state.colour, colourRef[state.vertexIndex]));
}
};
public VertexAttribute<int[]> sideAttrib = new VertexAttribute<>() {
public static VertexAttribute<int[]> sideAttrib = new VertexAttribute<>() {
private int[] sideRef;
@@ -292,7 +272,7 @@ public class CCRenderState {
/**
* Uses the position of the lightmatrix to compute LC if not provided
*/
public VertexAttribute<LC[]> lightCoordAttrib = new VertexAttribute<>() {
public static VertexAttribute<LC[]> lightCoordAttrib = new VertexAttribute<>() {
private LC[] lcRef;
private final Vector3 vec = new Vector3(); // for computation
@@ -13,7 +13,6 @@ import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.fluids.Fluid;
@@ -27,130 +26,87 @@ import codechicken.lib.vec.Vector3;
public class RenderUtils {
static RenderItem uniformRenderItem;
static Vector3[] vectors = new Vector3[8];
static RenderItem uniformRenderItem = new RenderItem() {
public boolean shouldBob() {
return false;
}
};
static EntityItem entityItem;
static {
uniformRenderItem = new RenderItem() {
for (int i = 0; i < vectors.length; i++) vectors[i] = new Vector3();
public boolean shouldBob() {
return false;
}
};
uniformRenderItem.setRenderManager(RenderManager.instance);
entityItem = new EntityItem(null);
entityItem.hoverStart = 0;
}
@Deprecated
public static void renderFluidQuad(Vector3 point1, Vector3 point2, Vector3 point3, Vector3 point4, IIcon icon,
double res) {
// spotless:off
renderFluidQuad(
point2.x, point2.y, point2.z,
point4.x - point1.x, point4.y - point1.y, point4.z - point1.z,
point1.x - point2.x, point1.y - point2.y, point1.z - point2.z,
icon, res);
point2,
vectors[0].set(point4).subtract(point1),
vectors[1].set(point1).subtract(point2),
icon,
res);
}
/**
* Draws a tessellated quadrilateral bottom to top, left to right
*
*
* @param base The bottom left corner of the quad
* @param wide The bottom of the quad
* @param high The left side of the quad
* @param res Units per icon
*/
@Deprecated
public static void renderFluidQuad(Vector3 base, Vector3 wide, Vector3 high, IIcon icon, double res) {
renderFluidQuad(
base.x, base.y, base.z,
wide.x, wide.y, wide.z,
wide.x, wide.y, wide.z,
icon, res);
}
Tessellator t = Tessellator.instance;
/**
* Draws a tessellated quadrilateral bottom to top, left to right
* <p>
* base : The bottom left corner of the quad
* <p>
* wide : The bottom of the quad
* <p>
* high : The left side of the quad
* <p>
* res : Units per icon
*/
public static void renderFluidQuad(
double baseX, double baseY, double baseZ,
double wideX, double wideY, double wideZ,
double highX, double highY, double highZ,
IIcon icon, double res) {
Tessellator tessellator = Tessellator.instance;
double u = icon.getMinU();
double u1 = icon.getMinU();
double du = icon.getMaxU() - icon.getMinU();
double v = icon.getMinV();
double v2 = icon.getMaxV();
double dv = icon.getMaxV() - icon.getMinV();
double wideLen = Math.sqrt(wideX * wideX + wideY * wideY + wideZ * wideZ);
double highLen = Math.sqrt(highX * highX + highY * highY + highZ * highZ);
double wlen = wide.mag();
double hlen = high.mag();
double x = 0;
while (x < wideLen) {
double rx = wideLen - x;
while (x < wlen) {
double rx = wlen - x;
if (rx > res) rx = res;
double y = 0;
while (y < highLen) {
double ry = highLen - y;
while (y < hlen) {
double ry = hlen - y;
if (ry > res) ry = res;
final double mult1 = x / wideLen;
double dx1X = wideX * mult1;
double dx1Y = wideY * mult1;
double dx1Z = wideZ * mult1;
Vector3 dx1 = vectors[2].set(wide).multiply(x / wlen);
Vector3 dx2 = vectors[3].set(wide).multiply((x + rx) / wlen);
Vector3 dy1 = vectors[4].set(high).multiply(y / hlen);
Vector3 dy2 = vectors[5].set(high).multiply((y + ry) / hlen);
final double mult2 = (x + rx) / wideLen;
double dx2X = wideX * mult2;
double dx2Y = wideY * mult2;
double dx2Z = wideZ * mult2;
final double mult3 = y / highLen;
double dy1X = highX * mult3;
double dy1Y = highY * mult3;
double dy1Z = highZ * mult3;
final double mult4 = (y + ry) / highLen;
double dy2X = highX * mult4;
double dy2Y = highY * mult4;
double dy2Z = highZ * mult4;
tessellator.addVertexWithUV(
baseX + dx1X + dy2X,
baseY + dx1Y + dy2Y,
baseZ + dx1Z + dy2Z,
u,
v + ry / res * dv);
tessellator.addVertexWithUV(
baseX + dx1X + dy1X,
baseY + dx1Y + dy1Y,
baseZ + dx1Z + dy1Z,
u,
v);
tessellator.addVertexWithUV(
baseX + dx2X + dy1X,
baseY + dx2Y + dy1Y,
baseZ + dx2Z + dy1Z,
u + rx / res * du,
v);
tessellator.addVertexWithUV(
baseX + dx2X + dy2X,
baseY + dx2Y + dy2Y,
baseZ + dx2Z + dy2Z,
u + rx / res * du,
v + ry / res * dv);
t.addVertexWithUV(
base.x + dx1.x + dy2.x,
base.y + dx1.y + dy2.y,
base.z + dx1.z + dy2.z,
u1,
v2 - ry / res * dv);
t.addVertexWithUV(base.x + dx1.x + dy1.x, base.y + dx1.y + dy1.y, base.z + dx1.z + dy1.z, u1, v2);
t.addVertexWithUV(
base.x + dx2.x + dy1.x,
base.y + dx2.y + dy1.y,
base.z + dx2.z + dy1.z,
u1 + rx / res * du,
v2);
t.addVertexWithUV(
base.x + dx2.x + dy2.x,
base.y + dx2.y + dy2.y,
base.z + dx2.z + dy2.z,
u1 + rx / res * du,
v2 - ry / res * dv);
y += ry;
}
@@ -159,130 +115,132 @@ public class RenderUtils {
}
}
public static void translateToWorldCoords(Entity entity, float partialTicks) {
double interpPosX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks;
double interpPosY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks;
double interpPosZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks;
public static void translateToWorldCoords(Entity entity, float frame) {
double interpPosX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * frame;
double interpPosY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * frame;
double interpPosZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * frame;
GL11.glTranslated(-interpPosX, -interpPosY, -interpPosZ);
}
public static void drawCuboidOutline(Cuboid6 c) {
Tessellator tess = Tessellator.instance;
tess.startDrawing(3);
tess.addVertex(c.min.x, c.min.y, c.min.z);
tess.addVertex(c.max.x, c.min.y, c.min.z);
tess.addVertex(c.max.x, c.min.y, c.max.z);
tess.addVertex(c.min.x, c.min.y, c.max.z);
tess.addVertex(c.min.x, c.min.y, c.min.z);
tess.draw();
tess.startDrawing(3);
tess.addVertex(c.min.x, c.max.y, c.min.z);
tess.addVertex(c.max.x, c.max.y, c.min.z);
tess.addVertex(c.max.x, c.max.y, c.max.z);
tess.addVertex(c.min.x, c.max.y, c.max.z);
tess.addVertex(c.min.x, c.max.y, c.min.z);
tess.draw();
tess.startDrawing(1);
tess.addVertex(c.min.x, c.min.y, c.min.z);
tess.addVertex(c.min.x, c.max.y, c.min.z);
tess.addVertex(c.max.x, c.min.y, c.min.z);
tess.addVertex(c.max.x, c.max.y, c.min.z);
tess.addVertex(c.max.x, c.min.y, c.max.z);
tess.addVertex(c.max.x, c.max.y, c.max.z);
tess.addVertex(c.min.x, c.min.y, c.max.z);
tess.addVertex(c.min.x, c.max.y, c.max.z);
tess.draw();
Tessellator var2 = Tessellator.instance;
var2.startDrawing(3);
var2.addVertex(c.min.x, c.min.y, c.min.z);
var2.addVertex(c.max.x, c.min.y, c.min.z);
var2.addVertex(c.max.x, c.min.y, c.max.z);
var2.addVertex(c.min.x, c.min.y, c.max.z);
var2.addVertex(c.min.x, c.min.y, c.min.z);
var2.draw();
var2.startDrawing(3);
var2.addVertex(c.min.x, c.max.y, c.min.z);
var2.addVertex(c.max.x, c.max.y, c.min.z);
var2.addVertex(c.max.x, c.max.y, c.max.z);
var2.addVertex(c.min.x, c.max.y, c.max.z);
var2.addVertex(c.min.x, c.max.y, c.min.z);
var2.draw();
var2.startDrawing(1);
var2.addVertex(c.min.x, c.min.y, c.min.z);
var2.addVertex(c.min.x, c.max.y, c.min.z);
var2.addVertex(c.max.x, c.min.y, c.min.z);
var2.addVertex(c.max.x, c.max.y, c.min.z);
var2.addVertex(c.max.x, c.min.y, c.max.z);
var2.addVertex(c.max.x, c.max.y, c.max.z);
var2.addVertex(c.min.x, c.min.y, c.max.z);
var2.addVertex(c.min.x, c.max.y, c.max.z);
var2.draw();
}
public static void renderFluidCuboid(CCRenderState state, Cuboid6 bound, IIcon tex, double res) {
renderFluidCuboid(bound, tex, res);
renderFluidQuad( // bottom
new Vector3(bound.min.x, bound.min.y, bound.min.z),
new Vector3(bound.max.x, bound.min.y, bound.min.z),
new Vector3(bound.max.x, bound.min.y, bound.max.z),
new Vector3(bound.min.x, bound.min.y, bound.max.z),
tex,
res);
renderFluidQuad( // top
new Vector3(bound.min.x, bound.max.y, bound.min.z),
new Vector3(bound.min.x, bound.max.y, bound.max.z),
new Vector3(bound.max.x, bound.max.y, bound.max.z),
new Vector3(bound.max.x, bound.max.y, bound.min.z),
tex,
res);
renderFluidQuad( // -x
new Vector3(bound.min.x, bound.max.y, bound.min.z),
new Vector3(bound.min.x, bound.min.y, bound.min.z),
new Vector3(bound.min.x, bound.min.y, bound.max.z),
new Vector3(bound.min.x, bound.max.y, bound.max.z),
tex,
res);
renderFluidQuad( // +x
new Vector3(bound.max.x, bound.max.y, bound.max.z),
new Vector3(bound.max.x, bound.min.y, bound.max.z),
new Vector3(bound.max.x, bound.min.y, bound.min.z),
new Vector3(bound.max.x, bound.max.y, bound.min.z),
tex,
res);
renderFluidQuad( // -z
new Vector3(bound.max.x, bound.max.y, bound.min.z),
new Vector3(bound.max.x, bound.min.y, bound.min.z),
new Vector3(bound.min.x, bound.min.y, bound.min.z),
new Vector3(bound.min.x, bound.max.y, bound.min.z),
tex,
res);
renderFluidQuad( // +z
new Vector3(bound.min.x, bound.max.y, bound.max.z),
new Vector3(bound.min.x, bound.min.y, bound.max.z),
new Vector3(bound.max.x, bound.min.y, bound.max.z),
new Vector3(bound.max.x, bound.max.y, bound.max.z),
tex,
res);
}
public static void renderFluidCuboid(Cuboid6 bound, IIcon tex, double res) {
final double minX = bound.min.x;
final double minY = bound.min.y;
final double minZ = bound.min.z;
final double maxX = bound.max.x;
final double maxY = bound.max.y;
final double maxZ = bound.max.z;
renderFluidQuad( // bottom
minX, minY, minZ,
maxX - minX, 0, 0,
0, 0, maxZ - minZ,
tex, res);
renderFluidQuad( // top
minX, maxY, minZ,
0, 0, maxZ - minZ,
maxX - minX, 0, 0,
tex, res);
renderFluidQuad( // -x
minX, maxY, minZ,
0, minY - maxY, 0,
0, 0, maxZ - minZ,
tex, res);
renderFluidQuad( // +x
maxX, maxY, maxZ,
0, minY - maxY, 0,
0, 0, minZ - maxZ,
tex, res);
renderFluidQuad( // -z
maxX, maxY, minZ,
0, minY - maxY, 0,
minX - maxX, 0, 0,
tex, res);
renderFluidQuad( // +z
minX, maxY, maxZ,
0, minY - maxY, 0,
maxX - minX, 0, 0,
tex, res);
renderFluidCuboid(CCRenderState.instance(), bound, tex, res);
}
// spotless:on
public static void renderBlockOverlaySide(int x, int y, int z, int side, double tx1, double tx2, double ty1,
double ty2) {
double[] points = new double[] { x - 0.009, x + 1.009, y - 0.009, y + 1.009, z - 0.009, z + 1.009 };
Tessellator tessellator = Tessellator.instance;
final double minX = x - 0.009;
final double maxX = x + 1.009;
final double minY = y - 0.009;
final double maxY = y + 1.009;
final double minZ = z - 0.009;
final double maxZ = z + 1.009;
switch (side) {
case 0:
tessellator.addVertexWithUV(minX, minY, minZ, tx1, ty1);
tessellator.addVertexWithUV(maxX, minY, minZ, tx2, ty1);
tessellator.addVertexWithUV(maxX, minY, maxZ, tx2, ty2);
tessellator.addVertexWithUV(minX, minY, maxZ, tx1, ty2);
tessellator.addVertexWithUV(points[0], points[2], points[4], tx1, ty1);
tessellator.addVertexWithUV(points[1], points[2], points[4], tx2, ty1);
tessellator.addVertexWithUV(points[1], points[2], points[5], tx2, ty2);
tessellator.addVertexWithUV(points[0], points[2], points[5], tx1, ty2);
break;
case 1:
tessellator.addVertexWithUV(maxX, maxY, minZ, tx2, ty1);
tessellator.addVertexWithUV(minX, maxY, minZ, tx1, ty1);
tessellator.addVertexWithUV(minX, maxY, maxZ, tx1, ty2);
tessellator.addVertexWithUV(maxX, maxY, maxZ, tx2, ty2);
tessellator.addVertexWithUV(points[1], points[3], points[4], tx2, ty1);
tessellator.addVertexWithUV(points[0], points[3], points[4], tx1, ty1);
tessellator.addVertexWithUV(points[0], points[3], points[5], tx1, ty2);
tessellator.addVertexWithUV(points[1], points[3], points[5], tx2, ty2);
break;
case 2:
tessellator.addVertexWithUV(minX, maxY, minZ, tx2, ty1);
tessellator.addVertexWithUV(maxX, maxY, minZ, tx1, ty1);
tessellator.addVertexWithUV(maxX, minY, minZ, tx1, ty2);
tessellator.addVertexWithUV(minX, minY, minZ, tx2, ty2);
tessellator.addVertexWithUV(points[0], points[3], points[4], tx2, ty1);
tessellator.addVertexWithUV(points[1], points[3], points[4], tx1, ty1);
tessellator.addVertexWithUV(points[1], points[2], points[4], tx1, ty2);
tessellator.addVertexWithUV(points[0], points[2], points[4], tx2, ty2);
break;
case 3:
tessellator.addVertexWithUV(maxX, maxY, maxZ, tx2, ty1);
tessellator.addVertexWithUV(minX, maxY, maxZ, tx1, ty1);
tessellator.addVertexWithUV(minX, minY, maxZ, tx1, ty2);
tessellator.addVertexWithUV(maxX, minY, maxZ, tx2, ty2);
tessellator.addVertexWithUV(points[1], points[3], points[5], tx2, ty1);
tessellator.addVertexWithUV(points[0], points[3], points[5], tx1, ty1);
tessellator.addVertexWithUV(points[0], points[2], points[5], tx1, ty2);
tessellator.addVertexWithUV(points[1], points[2], points[5], tx2, ty2);
break;
case 4:
tessellator.addVertexWithUV(minX, maxY, maxZ, tx2, ty1);
tessellator.addVertexWithUV(minX, maxY, minZ, tx1, ty1);
tessellator.addVertexWithUV(minX, minY, minZ, tx1, ty2);
tessellator.addVertexWithUV(minX, minY, maxZ, tx2, ty2);
tessellator.addVertexWithUV(points[0], points[3], points[5], tx2, ty1);
tessellator.addVertexWithUV(points[0], points[3], points[4], tx1, ty1);
tessellator.addVertexWithUV(points[0], points[2], points[4], tx1, ty2);
tessellator.addVertexWithUV(points[0], points[2], points[5], tx2, ty2);
break;
case 5:
tessellator.addVertexWithUV(maxX, maxY, minZ, tx2, ty1);
tessellator.addVertexWithUV(maxX, maxY, maxZ, tx1, ty1);
tessellator.addVertexWithUV(maxX, minY, maxZ, tx1, ty2);
tessellator.addVertexWithUV(maxX, minY, minZ, tx2, ty2);
tessellator.addVertexWithUV(points[1], points[3], points[4], tx2, ty1);
tessellator.addVertexWithUV(points[1], points[3], points[5], tx1, ty1);
tessellator.addVertexWithUV(points[1], points[2], points[5], tx1, ty2);
tessellator.addVertexWithUV(points[1], points[2], points[4], tx2, ty2);
break;
}
}
@@ -318,76 +276,66 @@ public class RenderUtils {
GL11.glDisable(GL11.GL_BLEND);
}
public static double fluidDensityToAlpha(double d) {
return Math.pow(d, 0.4);
public static double fluidDensityToAlpha(double density) {
return Math.pow(density, 0.4);
}
/**
* Renders a fluid within a bounding box. If the fluid is a liquid it will render as a normal tank with height equal
* to fillRate/bound.height. If the fluid is a gas, it will render the full box with an alpha equal to fillRate.
* to density/bound.height. If the fluid is a gas, it will render the full box with an alpha equal to density.
* Warning, bound will be mutated if the fluid is a liquid
*
* @param stack The fluid to render.
* @param bound The bounding box within which the fluid is contained.
* @param fillRate The volume of fluid / the capacity of the tank. This is a double between 0 and 1.
* @param res The resolution to render at.
*
* @param stack The fluid to render.
* @param bound The box within which the fluid is contained.
* @param density The volume of fluid / the capacity of the tank. For gases this determines the alpha, for liquids
* this determines the height.
* @param res The resolution to render at.
*/
public static void renderFluidCuboid(CCRenderState state, FluidStack stack, Cuboid6 bound, double fillRate,
public static void renderFluidCuboid(CCRenderState state, FluidStack stack, Cuboid6 bound, double density,
double res) {
if (!shouldRenderFluid(stack)) return;
fillRate = MathHelper.clamp_double(fillRate, 0d, 1d);
int alpha = 255;
if (stack.getFluid().isGaseous()) {
alpha = (int) (fluidDensityToAlpha(fillRate) * 255);
} else {
bound.max.y = bound.min.y + (bound.max.y - bound.min.y) * fillRate;
}
if (stack.getFluid().isGaseous()) alpha = (int) (fluidDensityToAlpha(density) * 255);
else bound.max.y = bound.min.y + (bound.max.y - bound.min.y) * density;
IIcon tex = prepareFluidRender(state, stack, alpha);
state.startDrawingInstance();
renderFluidCuboid(bound, tex, res);
renderFluidCuboid(state, bound, tex, res);
state.drawInstance();
postFluidRender();
}
/**
* Renders a fluid within a bounding box. If the fluid is a liquid it will render as a normal tank with height equal
* to fillRate/bound.height. If the fluid is a gas, it will render the full box with an alpha equal to fillRate.
* Warning, bound will be mutated if the fluid is a liquid
*
* @param stack The fluid to render.
* @param bound The bounding box within which the fluid is contained.
* @param fillRate The volume of fluid / the capacity of the tank. This is a double between 0 and 1.
* @param res The resolution to render at.
*/
public static void renderFluidCuboid(FluidStack stack, Cuboid6 bound, double fillRate, double res) {
renderFluidCuboid(CCRenderState.instance(), stack, bound, fillRate, res);
public static void renderFluidCuboid(FluidStack stack, Cuboid6 bound, double density, double res) {
renderFluidCuboid(CCRenderState.instance(), stack, bound, density, res);
}
public static void renderFluidGauge(CCRenderState state, FluidStack stack, Rectangle4i rect, double fillRate,
public static void renderFluidGauge(CCRenderState state, FluidStack stack, Rectangle4i rect, double density,
double res) {
if (!shouldRenderFluid(stack)) return;
fillRate = MathHelper.clamp_double(fillRate, 0d, 1d);
int alpha = 255;
if (stack.getFluid().isGaseous()) {
alpha = (int) (fluidDensityToAlpha(fillRate) * 255);
} else {
int height = (int) (rect.h * fillRate);
if (stack.getFluid().isGaseous()) alpha = (int) (fluidDensityToAlpha(density) * 255);
else {
int height = (int) (rect.h * density);
rect.y += rect.h - height;
rect.h = height;
}
IIcon tex = prepareFluidRender(state, stack, alpha);
state.startDrawingInstance();
renderFluidQuad(rect.x, rect.y + rect.h, 0, rect.w, 0, 0, 0, -rect.h, 0, tex, res);
renderFluidQuad(
new Vector3(rect.x, rect.y + rect.h, 0),
new Vector3(rect.w, 0, 0),
new Vector3(0, -rect.h, 0),
tex,
res);
state.drawInstance();
postFluidRender();
}
public static void renderFluidGauge(FluidStack stack, Rectangle4i rect, double fillRate, double res) {
renderFluidGauge(CCRenderState.instance(), stack, rect, fillRate, res);
public static void renderFluidGauge(FluidStack stack, Rectangle4i rect, double density, double res) {
renderFluidGauge(CCRenderState.instance(), stack, rect, density, res);
}
/**
@@ -399,7 +347,7 @@ public class RenderUtils {
/**
* Renders items and blocks in the world at 0,0,0 with transformations that size them appropriately
*
*
* @param spin The spin angle of the item around the y axis in degrees
*/
public static void renderItemUniform(ItemStack item, double spin) {
+1 -29
View File
@@ -19,10 +19,7 @@ public class Matrix4 extends Transformation implements Copyable<Matrix4> {
.asDoubleBuffer();
// m<row><column>
public double m00, m01, m02, m03;
public double m10, m11, m12, m13;
public double m20, m21, m22, m23;
public double m30, m31, m32, m33;
public double m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33;
public Matrix4() {
m00 = m11 = m22 = m33 = 1;
@@ -68,15 +65,6 @@ public class Matrix4 extends Transformation implements Copyable<Matrix4> {
return this;
}
public Matrix4 translate(double x, double y, double z) {
m03 += m00 * x + m01 * y + m02 * z;
m13 += m10 * x + m11 * y + m12 * z;
m23 += m20 * x + m21 * y + m22 * z;
m33 += m30 * x + m31 * y + m32 * z;
return this;
}
public Matrix4 scale(Vector3 vec) {
m00 *= vec.x;
m10 *= vec.x;
@@ -94,22 +82,6 @@ public class Matrix4 extends Transformation implements Copyable<Matrix4> {
return this;
}
public Matrix4 scale(double scale) {
m00 *= scale;
m10 *= scale;
m20 *= scale;
m30 *= scale;
m01 *= scale;
m11 *= scale;
m21 *= scale;
m31 *= scale;
m02 *= scale;
m12 *= scale;
m22 *= scale;
m32 *= scale;
return this;
}
public Matrix4 rotate(double angle, Vector3 axis) {
double c = Math.cos(angle);
double s = Math.sin(angle);
@@ -14,14 +14,14 @@ public abstract class Transformation extends ITransformation<Vector3, Transforma
/**
* Applies this transformation to a normal (doesn't translate)
*
*
* @param normal The normal to transform
*/
public abstract void applyN(Vector3 normal);
/**
* Applies this transformation to a matrix as a multiplication on the right hand side.
*
*
* @param mat The matrix to combine this transformation with
*/
public abstract void apply(Matrix4 mat);
@@ -39,14 +39,14 @@ public abstract class Transformation extends ITransformation<Vector3, Transforma
@Override
public boolean load(CCRenderState state) {
state.pipeline.addRequirement(CCRenderState.normalAttrib().operationID());
state.pipeline.addRequirement(CCRenderState.normalAttrib.operationID());
return !isRedundant();
}
@Override
public void operate(CCRenderState state) {
apply(state.vert.vec);
if (CCRenderState.normalAttrib().active) applyN(state.normal);
if (CCRenderState.normalAttrib.active) applyN(state.normal);
}
@Override
@@ -29,10 +29,10 @@ public class Vector3 implements Copyable<Vector3> {
public Vector3() {}
public Vector3(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
public Vector3(double d, double d1, double d2) {
x = d;
y = d1;
z = d2;
}
public Vector3(Vector3 vec) {
@@ -398,7 +398,7 @@ public class Vector3 implements Copyable<Vector3> {
/**
* Equals method with tolerance
*
*
* @return true if this is equal to v within +-1E-5
*/
public boolean equalsT(Vector3 v) {
@@ -79,25 +79,17 @@ public class WorldExtensionManager {
@SubscribeEvent
public void onChunkWatch(Watch event) {
WorldExtension[] extensions = worldMap.get(event.player.worldObj);
if (extensions != null) {
Chunk chunk = event.player.worldObj
.getChunkFromChunkCoords(event.chunk.chunkXPos, event.chunk.chunkZPos);
for (WorldExtension extension : extensions) extension.watchChunk(chunk, event.player);
}
Chunk chunk = event.player.worldObj.getChunkFromChunkCoords(event.chunk.chunkXPos, event.chunk.chunkZPos);
for (WorldExtension extension : worldMap.get(event.player.worldObj))
extension.watchChunk(chunk, event.player);
}
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onChunkUnWatch(UnWatch event) {
WorldExtension[] extensions = worldMap.get(event.player.worldObj);
if (extensions != null) {
Chunk chunk = event.player.worldObj
.getChunkFromChunkCoords(event.chunk.chunkXPos, event.chunk.chunkZPos);
for (WorldExtension extension : extensions) extension.unwatchChunk(chunk, event.player);
}
Chunk chunk = event.player.worldObj.getChunkFromChunkCoords(event.chunk.chunkXPos, event.chunk.chunkZPos);
for (WorldExtension extension : worldMap.get(event.player.worldObj))
extension.unwatchChunk(chunk, event.player);
}
@SubscribeEvent
@@ -118,7 +110,7 @@ public class WorldExtensionManager {
}
private static boolean initialised;
private static ArrayList<WorldExtensionInstantiator> extensionIntialisers = new ArrayList<>();
private static ArrayList<WorldExtensionInstantiator> extensionIntialisers = new ArrayList<WorldExtensionInstantiator>();
public static void registerWorldExtension(WorldExtensionInstantiator init) {
if (!initialised) init();
@@ -133,7 +125,7 @@ public class WorldExtensionManager {
FMLCommonHandler.instance().bus().register(new WorldExtensionEventHandler());
}
private static HashMap<World, WorldExtension[]> worldMap = new HashMap<>();
private static HashMap<World, WorldExtension[]> worldMap = new HashMap<World, WorldExtension[]>();
private static void onWorldLoad(World world) {
WorldExtension[] extensions = new WorldExtension[extensionIntialisers.size()];
@@ -4,15 +4,13 @@ import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.PrintStream;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.text.DecimalFormat;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import org.objectweb.asm.ClassVisitor;
import org.objectweb.asm.commons.Remapper;
import org.objectweb.asm.commons.RemappingClassAdapter;
import org.objectweb.asm.tree.ClassNode;
import com.google.common.base.Function;
@@ -183,40 +181,7 @@ public class ObfuscationRun implements ILogStreams {
public void remap(ClassNode cnode, ClassVisitor cv) {
cstMappper.transform(cnode);
cnode.accept(newRemapper(cv, obfMapper));
}
private static ClassVisitor newRemapper(ClassVisitor visitor, Remapper remapper) {
try {
return theConstructor.newInstance(visitor, remapper);
} catch (InstantiationException | IllegalAccessException | InvocationTargetException e) {
throw new RuntimeException(e);
}
}
private static final Constructor<? extends ClassVisitor> theConstructor;
static {
Class<? extends ClassVisitor> remapperClass;
try {
// noinspection unchecked
remapperClass = (Class<? extends ClassVisitor>) Class.forName("org.objectweb.asm.commons.ClassRemapper");
} catch (ClassNotFoundException e) {
try {
// noinspection unchecked
remapperClass = (Class<? extends ClassVisitor>) Class
.forName("org.objectweb.asm.commons.RemappingClassAdapter");
} catch (ClassNotFoundException ex) {
RuntimeException err = new RuntimeException(ex);
err.addSuppressed(e);
throw err;
}
}
try {
theConstructor = remapperClass.getConstructor(ClassVisitor.class, Remapper.class);
} catch (NoSuchMethodException e) {
throw new RuntimeException(e);
}
cnode.accept(new RemappingClassAdapter(cv, obfMapper));
}
public static List<String> getParents(ClassNode cnode) {