mirror of
https://github.com/GTNewHorizons/CodeChickenCore.git
synced 2026-10-26 22:33:58 +00:00
Compare commits
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No files matched your search
+12
-1
@@ -79,6 +79,11 @@ accessTransformersFile =
|
||||
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
|
||||
usesMixins = false
|
||||
|
||||
# Set to a non-empty string to configure mixins in a separate source set under src/VALUE, instead of src/main.
|
||||
# This can speed up compile times thanks to not running the mixin annotation processor on all input sources.
|
||||
# Mixin classes will have access to "main" classes, but not the other way around.
|
||||
separateMixinSourceSet =
|
||||
|
||||
# Adds some debug arguments like verbose output and class export.
|
||||
usesMixinDebug = false
|
||||
|
||||
@@ -111,9 +116,15 @@ minimizeShadowedDependencies = true
|
||||
# If disabled, won't rename the shadowed classes.
|
||||
relocateShadowedDependencies = true
|
||||
|
||||
# Adds the GTNH maven, CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
|
||||
# Adds CurseMaven, Modrinth, and some more well-known 1.7.10 repositories.
|
||||
includeWellKnownRepositories = true
|
||||
|
||||
# A list of repositories to exclude from the includeWellKnownRepositories setting. Should be a space separated
|
||||
# list of strings, with the acceptable keys being(case does not matter):
|
||||
# cursemaven
|
||||
# modrinth
|
||||
excludeWellKnownRepositories =
|
||||
|
||||
# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
|
||||
# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
|
||||
# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
|
||||
|
||||
Vendored
BIN
Binary file not shown.
+1
-1
@@ -1,6 +1,6 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
@@ -84,7 +86,8 @@ done
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
|
||||
' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
Vendored
+2
@@ -13,6 +13,8 @@
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ pluginManagement {
|
||||
}
|
||||
|
||||
plugins {
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.23'
|
||||
id 'com.gtnewhorizons.gtnhsettingsconvention' version '1.0.27'
|
||||
}
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@ public class ClassConstantPoolParser {
|
||||
if (strLen == bytes.length) {
|
||||
for (int j = index + 3; j < index + 3 + strLen; j++) {
|
||||
if (basicClass[j] != bytes[j - (index + 3)]) {
|
||||
break label;
|
||||
continue label;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -23,11 +23,12 @@ import org.objectweb.asm.tree.InsnList;
|
||||
import org.objectweb.asm.tree.InsnNode;
|
||||
import org.objectweb.asm.tree.MethodInsnNode;
|
||||
import org.objectweb.asm.tree.MethodNode;
|
||||
import org.objectweb.asm.util.ASMifier;
|
||||
import org.objectweb.asm.util.Textifier;
|
||||
import org.objectweb.asm.util.TraceClassVisitor;
|
||||
|
||||
public class RedirectorTransformer implements IClassTransformer {
|
||||
import codechicken.core.launch.CodeChickenCorePlugin;
|
||||
|
||||
public class RedirectorTransformer implements IClassTransformer, Opcodes {
|
||||
|
||||
private static final boolean DUMP_CLASSES = Boolean.parseBoolean(System.getProperty("ccl.dumpClass", "false"));
|
||||
private static final String RenderStateClass = "codechicken/lib/render/CCRenderState";
|
||||
@@ -90,66 +91,63 @@ public class RedirectorTransformer implements IClassTransformer {
|
||||
cr.accept(cn, 0);
|
||||
boolean changed = false;
|
||||
|
||||
// spotless:off
|
||||
for (MethodNode mn : cn.methods) {
|
||||
for (AbstractInsnNode node : mn.instructions.toArray()) {
|
||||
if (node instanceof FieldInsnNode fNode) {
|
||||
if (node.getOpcode() == Opcodes.GETSTATIC && redirectedFields.contains(fNode.name)
|
||||
&& fNode.owner.equals(RenderStateClass)) {
|
||||
mn.instructions.insertBefore(
|
||||
fNode,
|
||||
new MethodInsnNode(
|
||||
Opcodes.INVOKESTATIC,
|
||||
fNode.owner,
|
||||
"instance",
|
||||
"()Lcodechicken/lib/render/CCRenderState;"));
|
||||
fNode.setOpcode(Opcodes.GETFIELD);
|
||||
if (node.getOpcode() == GETSTATIC && RenderStateClass.equals(fNode.owner) && redirectedFields.contains(fNode.name)) {
|
||||
mn.instructions.insertBefore(fNode,
|
||||
new MethodInsnNode(
|
||||
INVOKESTATIC,
|
||||
fNode.owner,
|
||||
"instance",
|
||||
"()Lcodechicken/lib/render/CCRenderState;",
|
||||
false));
|
||||
fNode.setOpcode(GETFIELD);
|
||||
changed = true;
|
||||
} else if (node.getOpcode() == Opcodes.PUTSTATIC
|
||||
&& (redirectedFields.contains(fNode.name) && fNode.owner.equals(RenderStateClass))) {
|
||||
InsnList beforePut = new InsnList();
|
||||
beforePut.add(
|
||||
new MethodInsnNode(
|
||||
Opcodes.INVOKESTATIC,
|
||||
fNode.owner,
|
||||
"instance",
|
||||
"()Lcodechicken/lib/render/CCRenderState;"));
|
||||
beforePut.add(new InsnNode(Opcodes.SWAP));
|
||||
mn.instructions.insertBefore(fNode, beforePut);
|
||||
fNode.setOpcode(Opcodes.PUTFIELD);
|
||||
changed = true;
|
||||
|
||||
}
|
||||
} else if (node.getOpcode() == PUTSTATIC && RenderStateClass.equals(fNode.owner) && redirectedFields.contains(fNode.name)) {
|
||||
InsnList list = new InsnList();
|
||||
list.add(new MethodInsnNode(
|
||||
INVOKESTATIC,
|
||||
fNode.owner,
|
||||
"instance",
|
||||
"()Lcodechicken/lib/render/CCRenderState;",
|
||||
false));
|
||||
list.add(new InsnNode(SWAP));
|
||||
mn.instructions.insertBefore(fNode, list);
|
||||
fNode.setOpcode(PUTFIELD);
|
||||
changed = true;
|
||||
}
|
||||
} else if (node instanceof MethodInsnNode mNode) {
|
||||
if (node.getOpcode() == Opcodes.INVOKESTATIC && redirectedSimpleMethods.contains(mNode.name)
|
||||
&& mNode.owner.equals(RenderStateClass)) {
|
||||
mn.instructions.insertBefore(
|
||||
mNode,
|
||||
new MethodInsnNode(
|
||||
Opcodes.INVOKESTATIC,
|
||||
mNode.owner,
|
||||
"instance",
|
||||
"()Lcodechicken/lib/render/CCRenderState;"));
|
||||
mNode.setOpcode(Opcodes.INVOKEVIRTUAL);
|
||||
if (node.getOpcode() == INVOKESTATIC && RenderStateClass.equals(mNode.owner) && redirectedSimpleMethods.contains(mNode.name)) {
|
||||
mn.instructions.insertBefore(mNode,
|
||||
new MethodInsnNode(
|
||||
INVOKESTATIC,
|
||||
mNode.owner,
|
||||
"instance",
|
||||
"()Lcodechicken/lib/render/CCRenderState;",
|
||||
false));
|
||||
mNode.setOpcode(INVOKEVIRTUAL);
|
||||
mNode.name = mNode.name + "Instance";
|
||||
changed = true;
|
||||
} else if (node.getOpcode() == Opcodes.INVOKEVIRTUAL && mNode.owner.equals(RenderStateClass)
|
||||
&& (redirectedSimpleMethods.contains(mNode.name)
|
||||
|| redirectedMethods.contains(mNode.name))) {
|
||||
// Handle mods that updated to previously new API
|
||||
mNode.name = mNode.name + "Instance";
|
||||
changed = true;
|
||||
}
|
||||
} else if (node.getOpcode() == INVOKEVIRTUAL && RenderStateClass.equals(mNode.owner)
|
||||
&& (redirectedSimpleMethods.contains(mNode.name) || redirectedMethods.contains(mNode.name))) {
|
||||
// Handle mods that updated to previously new API
|
||||
mNode.name = mNode.name + "Instance";
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// spotless:on
|
||||
|
||||
if (changed) {
|
||||
ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
|
||||
cn.accept(cw);
|
||||
final byte[] bytes = cw.toByteArray();
|
||||
if (DUMP_CLASSES) {
|
||||
saveTransformedClass(bytes, transformedName);
|
||||
saveTransformedClass(basicClass, transformedName + "_original");
|
||||
saveTransformedClass(basicClass, transformedName + "_PRE");
|
||||
saveTransformedClass(bytes, transformedName + "_POST");
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
@@ -158,13 +156,9 @@ public class RedirectorTransformer implements IClassTransformer {
|
||||
|
||||
private File outputDir = null;
|
||||
|
||||
private void saveTransformedClass(final byte[] data, final String transformedName) {
|
||||
if (!DUMP_CLASSES) {
|
||||
return;
|
||||
}
|
||||
|
||||
private void saveTransformedClass(final byte[] data, final String classname) {
|
||||
if (outputDir == null) {
|
||||
outputDir = new File(Launch.minecraftHome, "ASM_REDIRECTOR");
|
||||
outputDir = new File(Launch.minecraftHome, "ASM_CCL" + File.separatorChar + "REDIRECTOR");
|
||||
try {
|
||||
FileUtils.deleteDirectory(outputDir);
|
||||
} catch (IOException ignored) {}
|
||||
@@ -173,40 +167,34 @@ public class RedirectorTransformer implements IClassTransformer {
|
||||
outputDir.mkdirs();
|
||||
}
|
||||
}
|
||||
|
||||
final String fileName = transformedName.replace('.', File.separatorChar);
|
||||
final String fileName = classname.replace('.', File.separatorChar);
|
||||
final File classFile = new File(outputDir, fileName + ".class");
|
||||
final File bytecodeFile = new File(outputDir, fileName + "_BYTE.txt");
|
||||
final File asmifiedFile = new File(outputDir, fileName + "_ASM.txt");
|
||||
final File outDir = classFile.getParentFile();
|
||||
if (!outDir.exists()) {
|
||||
// noinspection ResultOfMethodCallIgnored
|
||||
outDir.mkdirs();
|
||||
}
|
||||
if (classFile.exists()) {
|
||||
// noinspection ResultOfMethodCallIgnored
|
||||
classFile.delete();
|
||||
}
|
||||
try (final OutputStream output = Files.newOutputStream(classFile.toPath())) {
|
||||
output.write(data);
|
||||
CodeChickenCorePlugin.logger.info("Saved class (byte[]) to " + classFile.toPath());
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
CodeChickenCorePlugin.logger.error("Could not save class (byte[]) " + classname);
|
||||
}
|
||||
if (bytecodeFile.exists()) {
|
||||
// noinspection ResultOfMethodCallIgnored
|
||||
bytecodeFile.delete();
|
||||
}
|
||||
try (final OutputStream output = Files.newOutputStream(bytecodeFile.toPath())) {
|
||||
final ClassReader classReader = new ClassReader(data);
|
||||
classReader.accept(new TraceClassVisitor(null, new Textifier(), new PrintWriter(output)), 0);
|
||||
CodeChickenCorePlugin.logger.info("Saved class (bytecode) to " + bytecodeFile.toPath());
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
if (asmifiedFile.exists()) {
|
||||
asmifiedFile.delete();
|
||||
}
|
||||
try (final OutputStream output = Files.newOutputStream(asmifiedFile.toPath())) {
|
||||
final ClassReader classReader = new ClassReader(data);
|
||||
classReader.accept(new TraceClassVisitor(null, new ASMifier(), new PrintWriter(output)), 0);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
CodeChickenCorePlugin.logger.error("Could not save class (bytecode) " + classname);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,8 +6,10 @@ import java.io.PrintWriter;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Objects;
|
||||
import java.util.TreeMap;
|
||||
|
||||
public abstract class ConfigTagParent {
|
||||
@@ -21,25 +23,30 @@ public abstract class ConfigTagParent {
|
||||
}
|
||||
|
||||
public int compare(ConfigTag o1, ConfigTag o2) {
|
||||
if (o1.position != o2.position) return compareInt(o1.position, o2.position);
|
||||
if (o1.position != o2.position) return Integer.compare(o1.position, o2.position);
|
||||
if (o1.brace != o2.brace) return o1.brace ? 1 : -1; // braced one goes after
|
||||
switch (sortMode) {
|
||||
case 1:
|
||||
if (o1.value == o2.value) return 0;
|
||||
if (o1.value == null) return 1;
|
||||
if (o2.value == null) return -1;
|
||||
return o1.value.compareTo(o2.value);
|
||||
default:
|
||||
return o1.name.compareTo(o2.name);
|
||||
|
||||
if (sortMode == 1) {
|
||||
if (Objects.equals(o1.value, o2.value)) return 0;
|
||||
if (o1.value == null) return 1;
|
||||
if (o2.value == null) return -1;
|
||||
return o1.value.compareTo(o2.value);
|
||||
} else {
|
||||
return o1.name.compareTo(o2.name);
|
||||
}
|
||||
}
|
||||
|
||||
private int compareInt(int a, int b) {
|
||||
return a == b ? 0 : a < b ? -1 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
private TreeMap<String, ConfigTag> childtags = new TreeMap<String, ConfigTag>();
|
||||
/**
|
||||
* The immediate child tags of this tag
|
||||
*/
|
||||
private final TreeMap<String, ConfigTag> childtags = new TreeMap<>();
|
||||
/**
|
||||
* A map of all tags in the tree, meaning all tags in this tag and all tags in child tags (recursively). Allows for
|
||||
* quick access to any tag in the tree, without the need to traverse the tree part by part.
|
||||
*/
|
||||
private final Map<String, ConfigTag> allTagsInTree = new HashMap<>();
|
||||
public String comment;
|
||||
/**
|
||||
* 0 = name, 1 = value
|
||||
@@ -88,7 +95,7 @@ public abstract class ConfigTagParent {
|
||||
}
|
||||
|
||||
public boolean containsTag(String tagname) {
|
||||
return getTag(tagname, false) != null;
|
||||
return allTagsInTree.get(tagname) != null;
|
||||
}
|
||||
|
||||
public ConfigTag getNewTag(String tagname) {
|
||||
@@ -96,6 +103,12 @@ public abstract class ConfigTagParent {
|
||||
}
|
||||
|
||||
public ConfigTag getTag(String tagname, boolean create) {
|
||||
ConfigTag tag = allTagsInTree.get(tagname);
|
||||
if (tag == null && create) return getTagRecursive(tagname, create);
|
||||
return tag;
|
||||
}
|
||||
|
||||
public ConfigTag getTagRecursive(String tagname, boolean create) {
|
||||
int dotpos = tagname.indexOf(".");
|
||||
String basetagname = dotpos == -1 ? tagname : tagname.substring(0, dotpos);
|
||||
ConfigTag basetag = childtags.get(basetagname);
|
||||
@@ -115,6 +128,8 @@ public abstract class ConfigTagParent {
|
||||
}
|
||||
|
||||
public boolean removeTag(String tagname) {
|
||||
removeChildFromFlatMap(tagname);
|
||||
|
||||
ConfigTag tag = getTag(tagname, false);
|
||||
if (tag == null) return false;
|
||||
|
||||
@@ -131,6 +146,22 @@ public abstract class ConfigTagParent {
|
||||
|
||||
public void addChild(ConfigTag tag) {
|
||||
childtags.put(tag.name, tag);
|
||||
|
||||
addChildToFlatMap(tag.name, tag);
|
||||
}
|
||||
|
||||
private void addChildToFlatMap(String path, ConfigTag tag) {
|
||||
allTagsInTree.put(path, tag);
|
||||
|
||||
// Stupid cast but these two garbage classes are interlinked anyway
|
||||
if ((this instanceof ConfigTag t) && t.parent != null) t.parent.addChildToFlatMap(t.name + "." + path, tag);
|
||||
}
|
||||
|
||||
private void removeChildFromFlatMap(String path) {
|
||||
allTagsInTree.remove(path);
|
||||
|
||||
// Stupid cast but these two garbage classes are interlinked anyway
|
||||
if ((this instanceof ConfigTag t) && t.parent != null) t.parent.removeChildFromFlatMap(t.name + "." + path);
|
||||
}
|
||||
|
||||
public <T extends ConfigTag> ArrayList<T> getSortedTagList() {
|
||||
|
||||
@@ -5,7 +5,6 @@ import static codechicken.lib.math.MathHelper.phi;
|
||||
import codechicken.lib.vec.Matrix4;
|
||||
import codechicken.lib.vec.Quat;
|
||||
import codechicken.lib.vec.Rotation;
|
||||
import codechicken.lib.vec.Scale;
|
||||
import codechicken.lib.vec.Vector3;
|
||||
|
||||
public class CCModelLibrary {
|
||||
@@ -82,7 +81,12 @@ public class CCModelLibrary {
|
||||
i++;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static Matrix4 getRenderMatrix(Vector3 position, Rotation rotation, double scale) {
|
||||
return new Matrix4().translate(position).apply(new Scale(scale)).apply(rotation);
|
||||
return new Matrix4().translate(position).scale(scale).apply(rotation);
|
||||
}
|
||||
|
||||
public static Matrix4 getRenderMatrix(double posX, double posY, double posZ, Rotation rotation, double scale) {
|
||||
return new Matrix4().translate(posX, posY, posZ).scale(scale).apply(rotation);
|
||||
}
|
||||
}
|
||||
@@ -13,6 +13,7 @@ import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
@@ -26,87 +27,130 @@ import codechicken.lib.vec.Vector3;
|
||||
|
||||
public class RenderUtils {
|
||||
|
||||
static Vector3[] vectors = new Vector3[8];
|
||||
static RenderItem uniformRenderItem = new RenderItem() {
|
||||
|
||||
public boolean shouldBob() {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
static RenderItem uniformRenderItem;
|
||||
static EntityItem entityItem;
|
||||
|
||||
static {
|
||||
for (int i = 0; i < vectors.length; i++) vectors[i] = new Vector3();
|
||||
uniformRenderItem = new RenderItem() {
|
||||
|
||||
public boolean shouldBob() {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
uniformRenderItem.setRenderManager(RenderManager.instance);
|
||||
|
||||
entityItem = new EntityItem(null);
|
||||
entityItem.hoverStart = 0;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void renderFluidQuad(Vector3 point1, Vector3 point2, Vector3 point3, Vector3 point4, IIcon icon,
|
||||
double res) {
|
||||
// spotless:off
|
||||
renderFluidQuad(
|
||||
point2,
|
||||
vectors[0].set(point4).subtract(point1),
|
||||
vectors[1].set(point1).subtract(point2),
|
||||
icon,
|
||||
res);
|
||||
point2.x, point2.y, point2.z,
|
||||
point4.x - point1.x, point4.y - point1.y, point4.z - point1.z,
|
||||
point1.x - point2.x, point1.y - point2.y, point1.z - point2.z,
|
||||
icon, res);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws a tessellated quadrilateral bottom to top, left to right
|
||||
*
|
||||
*
|
||||
* @param base The bottom left corner of the quad
|
||||
* @param wide The bottom of the quad
|
||||
* @param high The left side of the quad
|
||||
* @param res Units per icon
|
||||
*/
|
||||
@Deprecated
|
||||
public static void renderFluidQuad(Vector3 base, Vector3 wide, Vector3 high, IIcon icon, double res) {
|
||||
Tessellator t = Tessellator.instance;
|
||||
renderFluidQuad(
|
||||
base.x, base.y, base.z,
|
||||
wide.x, wide.y, wide.z,
|
||||
wide.x, wide.y, wide.z,
|
||||
icon, res);
|
||||
}
|
||||
|
||||
double u1 = icon.getMinU();
|
||||
/**
|
||||
* Draws a tessellated quadrilateral bottom to top, left to right
|
||||
* <p>
|
||||
* base : The bottom left corner of the quad
|
||||
* <p>
|
||||
* wide : The bottom of the quad
|
||||
* <p>
|
||||
* high : The left side of the quad
|
||||
* <p>
|
||||
* res : Units per icon
|
||||
*/
|
||||
public static void renderFluidQuad(
|
||||
double baseX, double baseY, double baseZ,
|
||||
double wideX, double wideY, double wideZ,
|
||||
double highX, double highY, double highZ,
|
||||
IIcon icon, double res) {
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
|
||||
double u = icon.getMinU();
|
||||
double du = icon.getMaxU() - icon.getMinU();
|
||||
double v2 = icon.getMaxV();
|
||||
double v = icon.getMinV();
|
||||
double dv = icon.getMaxV() - icon.getMinV();
|
||||
|
||||
double wlen = wide.mag();
|
||||
double hlen = high.mag();
|
||||
double wideLen = Math.sqrt(wideX * wideX + wideY * wideY + wideZ * wideZ);
|
||||
double highLen = Math.sqrt(highX * highX + highY * highY + highZ * highZ);
|
||||
|
||||
double x = 0;
|
||||
while (x < wlen) {
|
||||
double rx = wlen - x;
|
||||
while (x < wideLen) {
|
||||
double rx = wideLen - x;
|
||||
if (rx > res) rx = res;
|
||||
|
||||
double y = 0;
|
||||
while (y < hlen) {
|
||||
double ry = hlen - y;
|
||||
while (y < highLen) {
|
||||
double ry = highLen - y;
|
||||
if (ry > res) ry = res;
|
||||
|
||||
Vector3 dx1 = vectors[2].set(wide).multiply(x / wlen);
|
||||
Vector3 dx2 = vectors[3].set(wide).multiply((x + rx) / wlen);
|
||||
Vector3 dy1 = vectors[4].set(high).multiply(y / hlen);
|
||||
Vector3 dy2 = vectors[5].set(high).multiply((y + ry) / hlen);
|
||||
final double mult1 = x / wideLen;
|
||||
double dx1X = wideX * mult1;
|
||||
double dx1Y = wideY * mult1;
|
||||
double dx1Z = wideZ * mult1;
|
||||
|
||||
t.addVertexWithUV(
|
||||
base.x + dx1.x + dy2.x,
|
||||
base.y + dx1.y + dy2.y,
|
||||
base.z + dx1.z + dy2.z,
|
||||
u1,
|
||||
v2 - ry / res * dv);
|
||||
t.addVertexWithUV(base.x + dx1.x + dy1.x, base.y + dx1.y + dy1.y, base.z + dx1.z + dy1.z, u1, v2);
|
||||
t.addVertexWithUV(
|
||||
base.x + dx2.x + dy1.x,
|
||||
base.y + dx2.y + dy1.y,
|
||||
base.z + dx2.z + dy1.z,
|
||||
u1 + rx / res * du,
|
||||
v2);
|
||||
t.addVertexWithUV(
|
||||
base.x + dx2.x + dy2.x,
|
||||
base.y + dx2.y + dy2.y,
|
||||
base.z + dx2.z + dy2.z,
|
||||
u1 + rx / res * du,
|
||||
v2 - ry / res * dv);
|
||||
final double mult2 = (x + rx) / wideLen;
|
||||
double dx2X = wideX * mult2;
|
||||
double dx2Y = wideY * mult2;
|
||||
double dx2Z = wideZ * mult2;
|
||||
|
||||
final double mult3 = y / highLen;
|
||||
double dy1X = highX * mult3;
|
||||
double dy1Y = highY * mult3;
|
||||
double dy1Z = highZ * mult3;
|
||||
|
||||
final double mult4 = (y + ry) / highLen;
|
||||
double dy2X = highX * mult4;
|
||||
double dy2Y = highY * mult4;
|
||||
double dy2Z = highZ * mult4;
|
||||
|
||||
tessellator.addVertexWithUV(
|
||||
baseX + dx1X + dy2X,
|
||||
baseY + dx1Y + dy2Y,
|
||||
baseZ + dx1Z + dy2Z,
|
||||
u,
|
||||
v + ry / res * dv);
|
||||
tessellator.addVertexWithUV(
|
||||
baseX + dx1X + dy1X,
|
||||
baseY + dx1Y + dy1Y,
|
||||
baseZ + dx1Z + dy1Z,
|
||||
u,
|
||||
v);
|
||||
tessellator.addVertexWithUV(
|
||||
baseX + dx2X + dy1X,
|
||||
baseY + dx2Y + dy1Y,
|
||||
baseZ + dx2Z + dy1Z,
|
||||
u + rx / res * du,
|
||||
v);
|
||||
tessellator.addVertexWithUV(
|
||||
baseX + dx2X + dy2X,
|
||||
baseY + dx2Y + dy2Y,
|
||||
baseZ + dx2Z + dy2Z,
|
||||
u + rx / res * du,
|
||||
v + ry / res * dv);
|
||||
|
||||
y += ry;
|
||||
}
|
||||
@@ -115,132 +159,130 @@ public class RenderUtils {
|
||||
}
|
||||
}
|
||||
|
||||
public static void translateToWorldCoords(Entity entity, float frame) {
|
||||
double interpPosX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * frame;
|
||||
double interpPosY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * frame;
|
||||
double interpPosZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * frame;
|
||||
|
||||
public static void translateToWorldCoords(Entity entity, float partialTicks) {
|
||||
double interpPosX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks;
|
||||
double interpPosY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks;
|
||||
double interpPosZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks;
|
||||
GL11.glTranslated(-interpPosX, -interpPosY, -interpPosZ);
|
||||
}
|
||||
|
||||
public static void drawCuboidOutline(Cuboid6 c) {
|
||||
Tessellator var2 = Tessellator.instance;
|
||||
var2.startDrawing(3);
|
||||
var2.addVertex(c.min.x, c.min.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.min.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.min.y, c.max.z);
|
||||
var2.addVertex(c.min.x, c.min.y, c.max.z);
|
||||
var2.addVertex(c.min.x, c.min.y, c.min.z);
|
||||
var2.draw();
|
||||
var2.startDrawing(3);
|
||||
var2.addVertex(c.min.x, c.max.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.max.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.max.y, c.max.z);
|
||||
var2.addVertex(c.min.x, c.max.y, c.max.z);
|
||||
var2.addVertex(c.min.x, c.max.y, c.min.z);
|
||||
var2.draw();
|
||||
var2.startDrawing(1);
|
||||
var2.addVertex(c.min.x, c.min.y, c.min.z);
|
||||
var2.addVertex(c.min.x, c.max.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.min.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.max.y, c.min.z);
|
||||
var2.addVertex(c.max.x, c.min.y, c.max.z);
|
||||
var2.addVertex(c.max.x, c.max.y, c.max.z);
|
||||
var2.addVertex(c.min.x, c.min.y, c.max.z);
|
||||
var2.addVertex(c.min.x, c.max.y, c.max.z);
|
||||
var2.draw();
|
||||
Tessellator tess = Tessellator.instance;
|
||||
tess.startDrawing(3);
|
||||
tess.addVertex(c.min.x, c.min.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.min.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.min.y, c.max.z);
|
||||
tess.addVertex(c.min.x, c.min.y, c.max.z);
|
||||
tess.addVertex(c.min.x, c.min.y, c.min.z);
|
||||
tess.draw();
|
||||
tess.startDrawing(3);
|
||||
tess.addVertex(c.min.x, c.max.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.max.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.max.y, c.max.z);
|
||||
tess.addVertex(c.min.x, c.max.y, c.max.z);
|
||||
tess.addVertex(c.min.x, c.max.y, c.min.z);
|
||||
tess.draw();
|
||||
tess.startDrawing(1);
|
||||
tess.addVertex(c.min.x, c.min.y, c.min.z);
|
||||
tess.addVertex(c.min.x, c.max.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.min.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.max.y, c.min.z);
|
||||
tess.addVertex(c.max.x, c.min.y, c.max.z);
|
||||
tess.addVertex(c.max.x, c.max.y, c.max.z);
|
||||
tess.addVertex(c.min.x, c.min.y, c.max.z);
|
||||
tess.addVertex(c.min.x, c.max.y, c.max.z);
|
||||
tess.draw();
|
||||
}
|
||||
|
||||
public static void renderFluidCuboid(CCRenderState state, Cuboid6 bound, IIcon tex, double res) {
|
||||
renderFluidQuad( // bottom
|
||||
new Vector3(bound.min.x, bound.min.y, bound.min.z),
|
||||
new Vector3(bound.max.x, bound.min.y, bound.min.z),
|
||||
new Vector3(bound.max.x, bound.min.y, bound.max.z),
|
||||
new Vector3(bound.min.x, bound.min.y, bound.max.z),
|
||||
tex,
|
||||
res);
|
||||
renderFluidQuad( // top
|
||||
new Vector3(bound.min.x, bound.max.y, bound.min.z),
|
||||
new Vector3(bound.min.x, bound.max.y, bound.max.z),
|
||||
new Vector3(bound.max.x, bound.max.y, bound.max.z),
|
||||
new Vector3(bound.max.x, bound.max.y, bound.min.z),
|
||||
tex,
|
||||
res);
|
||||
renderFluidQuad( // -x
|
||||
new Vector3(bound.min.x, bound.max.y, bound.min.z),
|
||||
new Vector3(bound.min.x, bound.min.y, bound.min.z),
|
||||
new Vector3(bound.min.x, bound.min.y, bound.max.z),
|
||||
new Vector3(bound.min.x, bound.max.y, bound.max.z),
|
||||
tex,
|
||||
res);
|
||||
renderFluidQuad( // +x
|
||||
new Vector3(bound.max.x, bound.max.y, bound.max.z),
|
||||
new Vector3(bound.max.x, bound.min.y, bound.max.z),
|
||||
new Vector3(bound.max.x, bound.min.y, bound.min.z),
|
||||
new Vector3(bound.max.x, bound.max.y, bound.min.z),
|
||||
tex,
|
||||
res);
|
||||
renderFluidQuad( // -z
|
||||
new Vector3(bound.max.x, bound.max.y, bound.min.z),
|
||||
new Vector3(bound.max.x, bound.min.y, bound.min.z),
|
||||
new Vector3(bound.min.x, bound.min.y, bound.min.z),
|
||||
new Vector3(bound.min.x, bound.max.y, bound.min.z),
|
||||
tex,
|
||||
res);
|
||||
renderFluidQuad( // +z
|
||||
new Vector3(bound.min.x, bound.max.y, bound.max.z),
|
||||
new Vector3(bound.min.x, bound.min.y, bound.max.z),
|
||||
new Vector3(bound.max.x, bound.min.y, bound.max.z),
|
||||
new Vector3(bound.max.x, bound.max.y, bound.max.z),
|
||||
tex,
|
||||
res);
|
||||
renderFluidCuboid(bound, tex, res);
|
||||
}
|
||||
|
||||
public static void renderFluidCuboid(Cuboid6 bound, IIcon tex, double res) {
|
||||
renderFluidCuboid(CCRenderState.instance(), bound, tex, res);
|
||||
final double minX = bound.min.x;
|
||||
final double minY = bound.min.y;
|
||||
final double minZ = bound.min.z;
|
||||
final double maxX = bound.max.x;
|
||||
final double maxY = bound.max.y;
|
||||
final double maxZ = bound.max.z;
|
||||
renderFluidQuad( // bottom
|
||||
minX, minY, minZ,
|
||||
maxX - minX, 0, 0,
|
||||
0, 0, maxZ - minZ,
|
||||
tex, res);
|
||||
renderFluidQuad( // top
|
||||
minX, maxY, minZ,
|
||||
0, 0, maxZ - minZ,
|
||||
maxX - minX, 0, 0,
|
||||
tex, res);
|
||||
renderFluidQuad( // -x
|
||||
minX, maxY, minZ,
|
||||
0, minY - maxY, 0,
|
||||
0, 0, maxZ - minZ,
|
||||
tex, res);
|
||||
renderFluidQuad( // +x
|
||||
maxX, maxY, maxZ,
|
||||
0, minY - maxY, 0,
|
||||
0, 0, minZ - maxZ,
|
||||
tex, res);
|
||||
renderFluidQuad( // -z
|
||||
maxX, maxY, minZ,
|
||||
0, minY - maxY, 0,
|
||||
minX - maxX, 0, 0,
|
||||
tex, res);
|
||||
renderFluidQuad( // +z
|
||||
minX, maxY, maxZ,
|
||||
0, minY - maxY, 0,
|
||||
maxX - minX, 0, 0,
|
||||
tex, res);
|
||||
}
|
||||
// spotless:on
|
||||
|
||||
public static void renderBlockOverlaySide(int x, int y, int z, int side, double tx1, double tx2, double ty1,
|
||||
double ty2) {
|
||||
double[] points = new double[] { x - 0.009, x + 1.009, y - 0.009, y + 1.009, z - 0.009, z + 1.009 };
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
final double minX = x - 0.009;
|
||||
final double maxX = x + 1.009;
|
||||
final double minY = y - 0.009;
|
||||
final double maxY = y + 1.009;
|
||||
final double minZ = z - 0.009;
|
||||
final double maxZ = z + 1.009;
|
||||
switch (side) {
|
||||
case 0:
|
||||
tessellator.addVertexWithUV(points[0], points[2], points[4], tx1, ty1);
|
||||
tessellator.addVertexWithUV(points[1], points[2], points[4], tx2, ty1);
|
||||
tessellator.addVertexWithUV(points[1], points[2], points[5], tx2, ty2);
|
||||
tessellator.addVertexWithUV(points[0], points[2], points[5], tx1, ty2);
|
||||
tessellator.addVertexWithUV(minX, minY, minZ, tx1, ty1);
|
||||
tessellator.addVertexWithUV(maxX, minY, minZ, tx2, ty1);
|
||||
tessellator.addVertexWithUV(maxX, minY, maxZ, tx2, ty2);
|
||||
tessellator.addVertexWithUV(minX, minY, maxZ, tx1, ty2);
|
||||
break;
|
||||
case 1:
|
||||
tessellator.addVertexWithUV(points[1], points[3], points[4], tx2, ty1);
|
||||
tessellator.addVertexWithUV(points[0], points[3], points[4], tx1, ty1);
|
||||
tessellator.addVertexWithUV(points[0], points[3], points[5], tx1, ty2);
|
||||
tessellator.addVertexWithUV(points[1], points[3], points[5], tx2, ty2);
|
||||
tessellator.addVertexWithUV(maxX, maxY, minZ, tx2, ty1);
|
||||
tessellator.addVertexWithUV(minX, maxY, minZ, tx1, ty1);
|
||||
tessellator.addVertexWithUV(minX, maxY, maxZ, tx1, ty2);
|
||||
tessellator.addVertexWithUV(maxX, maxY, maxZ, tx2, ty2);
|
||||
break;
|
||||
case 2:
|
||||
tessellator.addVertexWithUV(points[0], points[3], points[4], tx2, ty1);
|
||||
tessellator.addVertexWithUV(points[1], points[3], points[4], tx1, ty1);
|
||||
tessellator.addVertexWithUV(points[1], points[2], points[4], tx1, ty2);
|
||||
tessellator.addVertexWithUV(points[0], points[2], points[4], tx2, ty2);
|
||||
tessellator.addVertexWithUV(minX, maxY, minZ, tx2, ty1);
|
||||
tessellator.addVertexWithUV(maxX, maxY, minZ, tx1, ty1);
|
||||
tessellator.addVertexWithUV(maxX, minY, minZ, tx1, ty2);
|
||||
tessellator.addVertexWithUV(minX, minY, minZ, tx2, ty2);
|
||||
break;
|
||||
case 3:
|
||||
tessellator.addVertexWithUV(points[1], points[3], points[5], tx2, ty1);
|
||||
tessellator.addVertexWithUV(points[0], points[3], points[5], tx1, ty1);
|
||||
tessellator.addVertexWithUV(points[0], points[2], points[5], tx1, ty2);
|
||||
tessellator.addVertexWithUV(points[1], points[2], points[5], tx2, ty2);
|
||||
tessellator.addVertexWithUV(maxX, maxY, maxZ, tx2, ty1);
|
||||
tessellator.addVertexWithUV(minX, maxY, maxZ, tx1, ty1);
|
||||
tessellator.addVertexWithUV(minX, minY, maxZ, tx1, ty2);
|
||||
tessellator.addVertexWithUV(maxX, minY, maxZ, tx2, ty2);
|
||||
break;
|
||||
case 4:
|
||||
tessellator.addVertexWithUV(points[0], points[3], points[5], tx2, ty1);
|
||||
tessellator.addVertexWithUV(points[0], points[3], points[4], tx1, ty1);
|
||||
tessellator.addVertexWithUV(points[0], points[2], points[4], tx1, ty2);
|
||||
tessellator.addVertexWithUV(points[0], points[2], points[5], tx2, ty2);
|
||||
tessellator.addVertexWithUV(minX, maxY, maxZ, tx2, ty1);
|
||||
tessellator.addVertexWithUV(minX, maxY, minZ, tx1, ty1);
|
||||
tessellator.addVertexWithUV(minX, minY, minZ, tx1, ty2);
|
||||
tessellator.addVertexWithUV(minX, minY, maxZ, tx2, ty2);
|
||||
break;
|
||||
case 5:
|
||||
tessellator.addVertexWithUV(points[1], points[3], points[4], tx2, ty1);
|
||||
tessellator.addVertexWithUV(points[1], points[3], points[5], tx1, ty1);
|
||||
tessellator.addVertexWithUV(points[1], points[2], points[5], tx1, ty2);
|
||||
tessellator.addVertexWithUV(points[1], points[2], points[4], tx2, ty2);
|
||||
tessellator.addVertexWithUV(maxX, maxY, minZ, tx2, ty1);
|
||||
tessellator.addVertexWithUV(maxX, maxY, maxZ, tx1, ty1);
|
||||
tessellator.addVertexWithUV(maxX, minY, maxZ, tx1, ty2);
|
||||
tessellator.addVertexWithUV(maxX, minY, minZ, tx2, ty2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -276,66 +318,76 @@ public class RenderUtils {
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
}
|
||||
|
||||
public static double fluidDensityToAlpha(double density) {
|
||||
return Math.pow(density, 0.4);
|
||||
public static double fluidDensityToAlpha(double d) {
|
||||
return Math.pow(d, 0.4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a fluid within a bounding box. If the fluid is a liquid it will render as a normal tank with height equal
|
||||
* to density/bound.height. If the fluid is a gas, it will render the full box with an alpha equal to density.
|
||||
* to fillRate/bound.height. If the fluid is a gas, it will render the full box with an alpha equal to fillRate.
|
||||
* Warning, bound will be mutated if the fluid is a liquid
|
||||
*
|
||||
* @param stack The fluid to render.
|
||||
* @param bound The box within which the fluid is contained.
|
||||
* @param density The volume of fluid / the capacity of the tank. For gases this determines the alpha, for liquids
|
||||
* this determines the height.
|
||||
* @param res The resolution to render at.
|
||||
*
|
||||
* @param stack The fluid to render.
|
||||
* @param bound The bounding box within which the fluid is contained.
|
||||
* @param fillRate The volume of fluid / the capacity of the tank. This is a double between 0 and 1.
|
||||
* @param res The resolution to render at.
|
||||
*/
|
||||
public static void renderFluidCuboid(CCRenderState state, FluidStack stack, Cuboid6 bound, double density,
|
||||
public static void renderFluidCuboid(CCRenderState state, FluidStack stack, Cuboid6 bound, double fillRate,
|
||||
double res) {
|
||||
if (!shouldRenderFluid(stack)) return;
|
||||
|
||||
fillRate = MathHelper.clamp_double(fillRate, 0d, 1d);
|
||||
int alpha = 255;
|
||||
if (stack.getFluid().isGaseous()) alpha = (int) (fluidDensityToAlpha(density) * 255);
|
||||
else bound.max.y = bound.min.y + (bound.max.y - bound.min.y) * density;
|
||||
if (stack.getFluid().isGaseous()) {
|
||||
alpha = (int) (fluidDensityToAlpha(fillRate) * 255);
|
||||
} else {
|
||||
bound.max.y = bound.min.y + (bound.max.y - bound.min.y) * fillRate;
|
||||
}
|
||||
|
||||
IIcon tex = prepareFluidRender(state, stack, alpha);
|
||||
state.startDrawingInstance();
|
||||
renderFluidCuboid(state, bound, tex, res);
|
||||
renderFluidCuboid(bound, tex, res);
|
||||
state.drawInstance();
|
||||
postFluidRender();
|
||||
}
|
||||
|
||||
public static void renderFluidCuboid(FluidStack stack, Cuboid6 bound, double density, double res) {
|
||||
renderFluidCuboid(CCRenderState.instance(), stack, bound, density, res);
|
||||
/**
|
||||
* Renders a fluid within a bounding box. If the fluid is a liquid it will render as a normal tank with height equal
|
||||
* to fillRate/bound.height. If the fluid is a gas, it will render the full box with an alpha equal to fillRate.
|
||||
* Warning, bound will be mutated if the fluid is a liquid
|
||||
*
|
||||
* @param stack The fluid to render.
|
||||
* @param bound The bounding box within which the fluid is contained.
|
||||
* @param fillRate The volume of fluid / the capacity of the tank. This is a double between 0 and 1.
|
||||
* @param res The resolution to render at.
|
||||
*/
|
||||
public static void renderFluidCuboid(FluidStack stack, Cuboid6 bound, double fillRate, double res) {
|
||||
renderFluidCuboid(CCRenderState.instance(), stack, bound, fillRate, res);
|
||||
}
|
||||
|
||||
public static void renderFluidGauge(CCRenderState state, FluidStack stack, Rectangle4i rect, double density,
|
||||
public static void renderFluidGauge(CCRenderState state, FluidStack stack, Rectangle4i rect, double fillRate,
|
||||
double res) {
|
||||
if (!shouldRenderFluid(stack)) return;
|
||||
|
||||
fillRate = MathHelper.clamp_double(fillRate, 0d, 1d);
|
||||
int alpha = 255;
|
||||
if (stack.getFluid().isGaseous()) alpha = (int) (fluidDensityToAlpha(density) * 255);
|
||||
else {
|
||||
int height = (int) (rect.h * density);
|
||||
if (stack.getFluid().isGaseous()) {
|
||||
alpha = (int) (fluidDensityToAlpha(fillRate) * 255);
|
||||
} else {
|
||||
int height = (int) (rect.h * fillRate);
|
||||
rect.y += rect.h - height;
|
||||
rect.h = height;
|
||||
}
|
||||
|
||||
IIcon tex = prepareFluidRender(state, stack, alpha);
|
||||
state.startDrawingInstance();
|
||||
renderFluidQuad(
|
||||
new Vector3(rect.x, rect.y + rect.h, 0),
|
||||
new Vector3(rect.w, 0, 0),
|
||||
new Vector3(0, -rect.h, 0),
|
||||
tex,
|
||||
res);
|
||||
renderFluidQuad(rect.x, rect.y + rect.h, 0, rect.w, 0, 0, 0, -rect.h, 0, tex, res);
|
||||
state.drawInstance();
|
||||
postFluidRender();
|
||||
}
|
||||
|
||||
public static void renderFluidGauge(FluidStack stack, Rectangle4i rect, double density, double res) {
|
||||
renderFluidGauge(CCRenderState.instance(), stack, rect, density, res);
|
||||
public static void renderFluidGauge(FluidStack stack, Rectangle4i rect, double fillRate, double res) {
|
||||
renderFluidGauge(CCRenderState.instance(), stack, rect, fillRate, res);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -347,7 +399,7 @@ public class RenderUtils {
|
||||
|
||||
/**
|
||||
* Renders items and blocks in the world at 0,0,0 with transformations that size them appropriately
|
||||
*
|
||||
*
|
||||
* @param spin The spin angle of the item around the y axis in degrees
|
||||
*/
|
||||
public static void renderItemUniform(ItemStack item, double spin) {
|
||||
|
||||
@@ -19,7 +19,10 @@ public class Matrix4 extends Transformation implements Copyable<Matrix4> {
|
||||
.asDoubleBuffer();
|
||||
|
||||
// m<row><column>
|
||||
public double m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33;
|
||||
public double m00, m01, m02, m03;
|
||||
public double m10, m11, m12, m13;
|
||||
public double m20, m21, m22, m23;
|
||||
public double m30, m31, m32, m33;
|
||||
|
||||
public Matrix4() {
|
||||
m00 = m11 = m22 = m33 = 1;
|
||||
@@ -65,6 +68,15 @@ public class Matrix4 extends Transformation implements Copyable<Matrix4> {
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4 translate(double x, double y, double z) {
|
||||
m03 += m00 * x + m01 * y + m02 * z;
|
||||
m13 += m10 * x + m11 * y + m12 * z;
|
||||
m23 += m20 * x + m21 * y + m22 * z;
|
||||
m33 += m30 * x + m31 * y + m32 * z;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4 scale(Vector3 vec) {
|
||||
m00 *= vec.x;
|
||||
m10 *= vec.x;
|
||||
@@ -82,6 +94,22 @@ public class Matrix4 extends Transformation implements Copyable<Matrix4> {
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4 scale(double scale) {
|
||||
m00 *= scale;
|
||||
m10 *= scale;
|
||||
m20 *= scale;
|
||||
m30 *= scale;
|
||||
m01 *= scale;
|
||||
m11 *= scale;
|
||||
m21 *= scale;
|
||||
m31 *= scale;
|
||||
m02 *= scale;
|
||||
m12 *= scale;
|
||||
m22 *= scale;
|
||||
m32 *= scale;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Matrix4 rotate(double angle, Vector3 axis) {
|
||||
double c = Math.cos(angle);
|
||||
double s = Math.sin(angle);
|
||||
|
||||
@@ -29,10 +29,10 @@ public class Vector3 implements Copyable<Vector3> {
|
||||
|
||||
public Vector3() {}
|
||||
|
||||
public Vector3(double d, double d1, double d2) {
|
||||
x = d;
|
||||
y = d1;
|
||||
z = d2;
|
||||
public Vector3(double x, double y, double z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public Vector3(Vector3 vec) {
|
||||
@@ -398,7 +398,7 @@ public class Vector3 implements Copyable<Vector3> {
|
||||
|
||||
/**
|
||||
* Equals method with tolerance
|
||||
*
|
||||
*
|
||||
* @return true if this is equal to v within +-1E-5
|
||||
*/
|
||||
public boolean equalsT(Vector3 v) {
|
||||
|
||||
Reference in new issue
Block a user