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Change mining level of Bound Pickaxe, Axe and Shovel to 7 (#103)
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@@ -49,7 +49,7 @@ public class BoundAxe extends ItemAxe implements IBindable {
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this.damageVsEntity = 5;
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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setEnergyUsed(5);
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this.setHarvestLevel("axe", 5);
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this.setHarvestLevel("axe", 7);
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}
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public void setEnergyUsed(int i) {
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@@ -50,7 +50,7 @@ public class BoundPickaxe extends ItemPickaxe implements IBindable {
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this.damageVsEntity = 5;
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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this.setEnergyUsed(5);
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setHarvestLevel("pickaxe", 5);
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setHarvestLevel("pickaxe", 7);
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}
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public void setEnergyUsed(int i) {
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@@ -51,7 +51,7 @@ public class BoundShovel extends ItemSpade implements IBindable {
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this.damageVsEntity = 5;
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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setEnergyUsed(5);
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setHarvestLevel("shovel", 5);
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setHarvestLevel("shovel", 7);
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}
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public void setEnergyUsed(int i) {
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