mirror of
https://github.com/GTNewHorizons/BloodMagic.git
synced 2026-10-26 14:24:11 +00:00
Make blood orb stacks in NEI size 0 (#142)
This commit is contained in:
1 parent
6f45c3efae
commit
aec32b9149
2 files changed
+2
-2
No files matched your search
@@ -43,7 +43,7 @@ public class NEIBloodOrbShapedHandler extends ShapedRecipeHandler {
|
||||
ArrayList<ItemStack> orbs = new ArrayList<>();
|
||||
for (Item item : getBloodOrbs()) {
|
||||
if (((IBloodOrb) item).getOrbLevel() >= i) {
|
||||
orbs.add(new ItemStack(item));
|
||||
orbs.add(new ItemStack(item, 0));
|
||||
}
|
||||
}
|
||||
PositionedStack stack = new PositionedStack(orbs, 25 + x * 18, 6 + y * 18, false);
|
||||
|
||||
+1
-1
@@ -42,7 +42,7 @@ public class NEIBloodOrbShapelessHandler extends ShapelessRecipeHandler {
|
||||
ArrayList<ItemStack> orbs = new ArrayList<>();
|
||||
for (Item item : NEIConfig.getBloodOrbs()) {
|
||||
if (((IBloodOrb) item).getOrbLevel() >= i) {
|
||||
orbs.add(new ItemStack(item));
|
||||
orbs.add(new ItemStack(item, 0));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user