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1.0.1.10 updates
- api package-info.java cleanup (closes #80) - now you won't lose items in bauble crafting grid when switching back to vanilla inventory
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@@ -17,7 +17,7 @@ buildscript {
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apply plugin: 'forge'
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version = "1.7.10-1.0.1.9"
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version = "1.7.10-1.0.1.10"
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group= "com.azanor.baubles"
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archivesBaseName = "Baubles"
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@@ -1,4 +1,4 @@
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@API(owner = "Baubles", apiVersion = baubles.common.Baubles.VERSION, provides = "Baubles|API")
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@API(owner = "Baubles", apiVersion = "1.0.1.10", provides = "Baubles|API")
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package baubles.api;
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import cpw.mods.fml.common.API;
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@@ -26,7 +26,7 @@ public class Baubles {
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public static final String MODID = "Baubles";
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public static final String MODNAME = "Baubles";
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public static final String VERSION = "1.0.1.9";
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public static final String VERSION = "1.0.1.10";
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@SidedProxy(clientSide = "baubles.client.ClientProxy", serverSide = "baubles.common.CommonProxy")
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public static CommonProxy proxy;
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@@ -105,7 +105,6 @@ public class ContainerPlayerExpanded extends Container
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public void onContainerClosed(EntityPlayer player)
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{
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super.onContainerClosed(player);
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for (int i = 0; i < 4; ++i)
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{
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ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);
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@@ -119,7 +118,6 @@ public class ContainerPlayerExpanded extends Container
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this.craftResult.setInventorySlotContents(0, (ItemStack)null);
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if (!player.worldObj.isRemote) {
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PlayerHandler.setPlayerBaubles(player, baubles);
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// PlayerHandler.savePlayerBaubles(player);
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}
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}
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@@ -372,5 +370,7 @@ public class ContainerPlayerExpanded extends Container
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{
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return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot);
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}
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}
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@@ -20,6 +20,7 @@ public class PacketOpenNormalInventory implements IMessage, IMessageHandler<Pack
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@Override
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public IMessage onMessage(PacketOpenNormalInventory message, MessageContext ctx) {
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ctx.getServerHandler().playerEntity.openContainer.onContainerClosed(ctx.getServerHandler().playerEntity);
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ctx.getServerHandler().playerEntity.openContainer = ctx.getServerHandler().playerEntity.inventoryContainer;
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return null;
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}
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@@ -1,3 +1,7 @@
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1.0.1.10
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- api package-info.java cleanup (closes #80)
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- now you won't lose items in bauble crafting grid when switching back to vanilla inventory
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1.0.1.9
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- Update to Forge 10.13.2+
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- possible fix for baubles dropping near player spawn location instead of at where he died.
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