glowredman
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fa8be308de
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Fully port ASM to Mixins (#11)
* Update buildscript
* Enable genericInjection
* Re-enable remapping for certain mixins
* Update buildscript
* Small fixes
- Add generic types
- Add diamond operators
- Fix typo in "NormalMap"
- Remove redundant assignments
- Access static field via class instead of instance
- Use List as type instead of ArrayList
- Add serialVersionUID
* Rename MixinEntityRender -> MixinRender
* Rewrite EntityRenderer ASM as Mixins
* Replace `@Accessor` mixins in favor of ATs
* Move compat to mixins
* Logger cleanup
* Rewrite ItemRenderer ASM as Mixins
* Unify names
* Rewrite RendererLivingEntity ASM as Mixins
* Use Log4J Logger
* Delete ACTRenderManager
* Rewrite ACTRenderSpider as Mixins
* Rewrite AbstractTexture ASM as Mixins
* Port TextureAtlasSprite ASM as Mixins
* Rewrite ThreadDownloadImageData ASM as Mixins
* Rewrite DynamicTexture ASM as Mixins
* Rewrite LayeredTexture ASM as Mixins
* Rewrite TextureManager ASM as Mixins
* Rewrite ITextureObject ASM as mixins
* Rewrite ITextureObject ASM as Mixins
* Clean up compileStubs
* Delete unused stuff
* Finishing touches
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2023-08-23 16:39:00 -07:00 |
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