Commit Graph
30 Commits
Author SHA1 Message Date
Eclipse-Sol 3064818477 Link up block outline shader to iris shaders (#1814) 2026-06-05 11:25:31 -07:00
Eclipse-Sol 27524e6a89 Add double_plant handling to match modern (#1815) 2026-06-05 08:36:14 -07:00
Eclipse-Sol 5d5e910fc0 Match modern hand swap animations (#1816) 2026-06-05 08:35:07 -07:00
Eclipse-Sol 21ab526284 Fix shadow map from being clobbered on Windows (#1789) 2026-05-27 16:43:51 -07:00
Eclipse-Sol 2317379df2 Add gbuffer_lightning (#1787) 2026-05-27 16:41:51 -07:00
Eclipse-Sol 865de3cbab Fix issues that directly affects Euphoria Patches + Complementary (#1782) 2026-05-26 14:11:33 -07:00
Eclipse-SolandJason Mitchell f0b68f93af Port modern's damage overlay (#1777)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-05-24 10:48:42 -07:00
Eclipse-SolandJason Mitchell dd1d3aa518 Add NBT matching to list of valid block/item entries (#1771)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-05-23 23:08:48 -07:00
Eclipse-Sol ef6b0742a9 Fix skeleton legs from being jammed into their pelvis (#1747) 2026-05-14 15:26:25 -07:00
Eclipse-Sol 624fe6b453 Add targeting of snow-covered blocks. (#1696) 2026-04-26 15:26:10 -07:00
Eclipse-Sol 4a2dcd0b22 Automate the collection of legacy IDs for very old shaderpacks. (#1631) 2026-04-18 09:53:06 -07:00
Eclipse-Sol 0db691db0b Add FlatteningMap and EntityFlatteningMap (#1635) 2026-04-18 09:20:24 -07:00
Eclipse-Sol 3ebc8868c7 Fix item reset hopefully for the last time (#1621) 2026-03-30 19:32:47 -07:00
Eclipse-Sol d3022a40d2 Create new deferred overlay system to fix z-fighting issues (#1605) 2026-03-30 15:50:18 -07:00
Eclipse-Sol 2645c803f9 Better horse support (#1599) 2026-03-30 15:41:53 -07:00
Eclipse-Sol e9eb45f4f2 Centers the Wither Armor (#1590) 2026-03-27 18:37:17 -07:00
Eclipse-Sol 00ef355ce8 Fix sky lighting on drawCrossSquare rendered blocks. (#1576) 2026-03-25 18:58:40 -07:00
Eclipse-Sol 306d732d81 Fixes 3rd person enchant glints z-fighting with the item model (#1569) 2026-03-24 17:24:23 -07:00
Eclipse-SolandJason Mitchell 53996500d7 Fix modded enchant glints not being animated (#1566)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-03-23 22:41:29 -04:00
Eclipse-Sol b179340a0f Fix mob's eyes from z-fighting (#1519) 2026-03-19 09:33:52 -07:00
Eclipse-Sol 5f41c60bc2 Remove force blend as commit 0325a96b fixed this properly. (#1409) 2026-02-22 11:35:35 -08:00
Eclipse-Sol f79ad7f22a Fix arrows inheriting item material IDs (#1347) 2026-01-30 18:35:04 -08:00
Eclipse-Sol 90eabb5d40 Add hardcoded entities and player_cape (#1327) 2026-01-30 14:53:26 -08:00
Eclipse-Sol b7015bf10e Adds "name_tag" feature (#1318) 2026-01-25 20:00:49 -08:00
Eclipse-Sol dcea970a77 Various Shader Fixes (#1315) 2026-01-25 16:56:54 -08:00
Eclipse-Sol 50b0d22dc2 Fix entity material handling. (#1298) 2026-01-23 20:24:27 -08:00
Eclipse-Sol 2f2fc22df3 Add support for dimension.properties (#1283) 2026-01-22 19:17:16 -08:00
Eclipse-Sol 2c808fae43 Update entity.properties formatting (#1197)
* Update entity.properties formatting

1.7.10 doesn't have namespaces like modern does, this code updates this so that Angelica can handle names such as XPOrb or Creeper.

* Allows shaders to target Lightning Bolts

Lightning bolts within 1.7.10 are not registered, this allows shader devs to target the lightning bolt like it does in modern.

* Additional fixes

* Adds back getEntityId as a fallback
2025-12-27 09:04:37 -08:00
Eclipse-Sol 1649c3c0c6 Adds entity_flame ID to Angelic (#1202) 2025-12-26 13:05:08 -08:00
Eclipse-Sol f0d45b0d62 Fix metadata parsing by removing space in split (#1196) 2025-12-23 01:53:31 +00:00