Eclipse-Sol
3064818477
Link up block outline shader to iris shaders ( #1814 )
2026-06-05 11:25:31 -07:00
Eclipse-Sol
27524e6a89
Add double_plant handling to match modern ( #1815 )
2026-06-05 08:36:14 -07:00
Eclipse-Sol
5d5e910fc0
Match modern hand swap animations ( #1816 )
2026-06-05 08:35:07 -07:00
Eclipse-Sol
21ab526284
Fix shadow map from being clobbered on Windows ( #1789 )
2026-05-27 16:43:51 -07:00
Eclipse-Sol
2317379df2
Add gbuffer_lightning ( #1787 )
2026-05-27 16:41:51 -07:00
Eclipse-Sol
865de3cbab
Fix issues that directly affects Euphoria Patches + Complementary ( #1782 )
2026-05-26 14:11:33 -07:00
Eclipse-Sol and Jason Mitchell
f0b68f93af
Port modern's damage overlay ( #1777 )
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Co-authored-by: Jason Mitchell <mitchej@gmail.com >
2026-05-24 10:48:42 -07:00
Eclipse-Sol and Jason Mitchell
dd1d3aa518
Add NBT matching to list of valid block/item entries ( #1771 )
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Co-authored-by: Jason Mitchell <mitchej@gmail.com >
2026-05-23 23:08:48 -07:00
Eclipse-Sol
ef6b0742a9
Fix skeleton legs from being jammed into their pelvis ( #1747 )
2026-05-14 15:26:25 -07:00
Eclipse-Sol
624fe6b453
Add targeting of snow-covered blocks. ( #1696 )
2026-04-26 15:26:10 -07:00
Eclipse-Sol
4a2dcd0b22
Automate the collection of legacy IDs for very old shaderpacks. ( #1631 )
2026-04-18 09:53:06 -07:00
Eclipse-Sol
0db691db0b
Add FlatteningMap and EntityFlatteningMap ( #1635 )
2026-04-18 09:20:24 -07:00
Eclipse-Sol
3ebc8868c7
Fix item reset hopefully for the last time ( #1621 )
2026-03-30 19:32:47 -07:00
Eclipse-Sol
d3022a40d2
Create new deferred overlay system to fix z-fighting issues ( #1605 )
2026-03-30 15:50:18 -07:00
Eclipse-Sol
2645c803f9
Better horse support ( #1599 )
2026-03-30 15:41:53 -07:00
Eclipse-Sol
e9eb45f4f2
Centers the Wither Armor ( #1590 )
2026-03-27 18:37:17 -07:00
Eclipse-Sol
00ef355ce8
Fix sky lighting on drawCrossSquare rendered blocks. ( #1576 )
2026-03-25 18:58:40 -07:00
Eclipse-Sol
306d732d81
Fixes 3rd person enchant glints z-fighting with the item model ( #1569 )
2026-03-24 17:24:23 -07:00
Eclipse-Sol and Jason Mitchell
53996500d7
Fix modded enchant glints not being animated ( #1566 )
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Co-authored-by: Jason Mitchell <mitchej@gmail.com >
2026-03-23 22:41:29 -04:00
Eclipse-Sol
b179340a0f
Fix mob's eyes from z-fighting ( #1519 )
2026-03-19 09:33:52 -07:00
Eclipse-Sol
5f41c60bc2
Remove force blend as commit 0325a96b fixed this properly. ( #1409 )
2026-02-22 11:35:35 -08:00
Eclipse-Sol
f79ad7f22a
Fix arrows inheriting item material IDs ( #1347 )
2026-01-30 18:35:04 -08:00
Eclipse-Sol
90eabb5d40
Add hardcoded entities and player_cape ( #1327 )
2026-01-30 14:53:26 -08:00
Eclipse-Sol
b7015bf10e
Adds "name_tag" feature ( #1318 )
2026-01-25 20:00:49 -08:00
Eclipse-Sol
dcea970a77
Various Shader Fixes ( #1315 )
2026-01-25 16:56:54 -08:00
Eclipse-Sol
50b0d22dc2
Fix entity material handling. ( #1298 )
2026-01-23 20:24:27 -08:00
Eclipse-Sol
2f2fc22df3
Add support for dimension.properties ( #1283 )
2026-01-22 19:17:16 -08:00
Eclipse-Sol
2c808fae43
Update entity.properties formatting ( #1197 )
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* Update entity.properties formatting
1.7.10 doesn't have namespaces like modern does, this code updates this so that Angelica can handle names such as XPOrb or Creeper.
* Allows shaders to target Lightning Bolts
Lightning bolts within 1.7.10 are not registered, this allows shader devs to target the lightning bolt like it does in modern.
* Additional fixes
* Adds back getEntityId as a fallback
2025-12-27 09:04:37 -08:00
Eclipse-Sol
1649c3c0c6
Adds entity_flame ID to Angelic ( #1202 )
2025-12-26 13:05:08 -08:00
Eclipse-Sol
f0d45b0d62
Fix metadata parsing by removing space in split ( #1196 )
2025-12-23 01:53:31 +00:00