Commit Graph
971 Commits
Author SHA1 Message Date
Eclipse-Sol 26c161f0e8 Improve upon Texture Filtering Work (#2096) 2026-09-15 16:00:43 -07:00
Jason Mitchell 75639d3b73 Flyby improvements (#2100) 2.2.14 2026-09-14 19:32:31 -07:00
Jason Mitchell a07cecb879 Fix some GLSM bypasses (#2099) 2026-09-14 14:22:19 -07:00
kurrycat 81b82748ce SDL: flush vertex attribs + deferred texture uploads before readback (#2095) 2026-09-13 11:00:20 -07:00
Arvid JunehagandMartin Robertz 8d0c90c423 Updated the list of blocks to get rotated (#2094)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2026-09-13 01:33:21 +00:00
kurrycat 8ce6a2f8c6 Fix cloud elevation setting (#2093) 2026-09-12 14:31:26 -07:00
DarkShadow44 2aa4ac7509 DH: Fix shaderpack fading (#2091) 2026-09-12 09:43:28 -07:00
DarkShadow44 8f98151049 Remove superflous glVertexAttribPointer call (#2090) 2026-09-12 09:16:27 -07:00
Eclipse-Sol 2b70318327 Fix issues with Schematica (#2088) 2026-09-09 17:51:39 -07:00
Jason Mitchell 3b4ebcf611 Update Celeritas (#2087) 2.2.13 2026-09-09 08:31:31 -07:00
Jason Mitchell 2845c9e078 FPS pacer work (#2086) 2026-09-08 23:01:21 -07:00
danyadev 6f054a09a9 properly clear PBRAtlasTexture (#2085) 2026-09-08 17:38:54 -07:00
Eldrinn Elantey 37a10eee3f Fix tile entity pass markers skipped on newer class files (#2075) 2.2.12 2026-09-06 16:03:08 -07:00
Caedis 744c1f971f Replace natural texture rotation hash (#2073) 2026-09-06 10:29:28 -07:00
Philip Xu 32d1c27b9c Fix for texture being mistakenly turned off by Iris (#2072) 2026-09-06 09:53:49 -07:00
Philip Xu f180894da7 Fixes TESR texts (travel anchors) depth test bug (#2071) 2026-09-06 09:44:29 -07:00
danyadev bb67f82701 optimize resource reload (#2070) 2026-09-06 09:43:18 -07:00
danyadev 73f5556595 support custom fonts on macos (#2066) 2.2.11 2026-09-05 21:09:41 -07:00
Jarnexis 19bc7cbaed Add Ukrainian (uk_UA) localization and translate documentation (#1990) 2026-09-06 03:40:54 +00:00
danyadev d189a644e2 Fix custom font rendering on BetterLoadingScreen splash (#2063) 2026-09-04 16:03:43 -07:00
danyadev 94ba40ae4d Activate FFP when enabling with program 0 (#2064) 2026-09-04 16:03:13 -07:00
Jason Mitchell 961b23fd2d Fix tests (#2065) 2026-09-04 15:45:27 -07:00
Nick Smith 61b5301f1a CTM Transitions - neighbor detection and influence (#2047) 2.2.10 2026-09-03 22:33:18 -07:00
Jakob Erber 0e539ae034 Synchronize CubicChunks tile entity mutations (#2031) 2026-09-03 22:32:49 -07:00
Chitak 985 e581326641 Fix animate-only-visible-textures setting (#2054) 2026-09-03 22:32:14 -07:00
kurrycat c707cc51f1 Use bound texture instead of hardcoded vanilla textures for cached vanilla model rendering (#2037) 2026-09-03 22:31:41 -07:00
Nick Smith 7d890bf3e7 Enable CTM mining/breaking overlays (#2052) 2026-09-03 22:30:39 -07:00
Eclipse-SolandJason Mitchell ffc324bab6 POM Support (#1927)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2026-09-03 22:28:20 -07:00
Jason Mitchell 0dfffca88e Flyby and OSX improvements (#2061) 2026-09-03 22:27:35 -07:00
Alexdoru a66db1517a fix world client leaks in bop fog handlers (#2056) 2.2.9 2026-09-02 11:15:25 -07:00
Jason Mitchell 269b7245d3 Make dynamic lights config less heavy (#2051) 2026-08-30 13:02:07 -07:00
Wokafishh 67f2484976 Blockrotations/Natural Textures (#2020) 2026-08-30 11:16:21 -07:00
KAMKEELandJason Mitchell 1c8687e6fd Add Secondary Color Support to Angelica (#2046)
Co-authored-by: Jason Mitchell <mitchej+github@gmail.com>
2026-08-30 10:26:08 -07:00
Jason Mitchell e6bbd155da Stop hardcoding some translations (#2049) 2026-08-30 09:40:27 -07:00
Ranzu 2f64fef6a6 Fix color leak getting into guis (Broken ColorUtils) (#2045) 2026-08-27 14:19:55 -07:00
boubou19 b0fd1ea46e Fix some CTM Allocations (#2044) 2026-08-27 11:59:02 -07:00
ah-OOG-ah 6d8cbf9c2f Add a flag to StateAwareTesselator for per-quad directional shading (#1989)
* Add a flag for no directional shading

* Mark StateAwareTessellator as an API

* Reset internal state better
2.2.8
2026-08-19 18:16:04 +00:00
boubou19 096dd01446 Avoid rescanning atlas for each CTM tile (#2029) 2026-08-19 09:32:42 -07:00
Eclipse-SolandMartin Robertz 22c9479946 Many bug fixes (#2017)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2026-08-19 08:55:43 -07:00
Jason Mitchell b2f597a73a SDL presenter fixes and frame pacer adjustments (#2025) 2.2.7 2026-08-16 17:59:33 -07:00
Jason Mitchell 553dec5b6d Mark tiles at transform time instead of using reflection (#2024) 2026-08-16 16:05:04 -07:00
Jason Mitchell bc8116006c Tracy 0.14 (#2019) 2.2.6 2026-08-15 19:09:36 -07:00
Jason Mitchell bf9492dffb Defer ticking on TEs we eagerly create until they get a description packet (#2018) 2026-08-15 17:04:50 -07:00
Jason Mitchell 69aed42b89 Sign Fix (#2016) 2026-08-15 14:32:50 -07:00
KAMKEELandJason Mitchell ffe54f61b9 Fixes World Lighting to Text Rendering so its not Fullbright (#1976)
* Fixes World Lighting to Text Rendering so its not Fullbright

* Carry lightmap state per text segment

* Text lighting: per-segment lightmap uniform, fix GL_RESCALE_NORMAL
* per segment uniform instead of stride increase
* Shade text based on GL light state
* fix u_NormalScale
* GL_LIGHT > 1 usage warnings (not currently handled)

---------

Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2.2.5
2026-08-14 21:34:58 -07:00
Jason Mitchell c86e1de9f6 TE and world access thread safety for rendering, and remesh on first TE update packet. (#2014) 2026-08-14 20:21:13 -07:00
brandyn 6af401c834 fix starminer rotation & optimize starminer rotateCorpseByGravity (#2005)
* fix starminer rotation & optimize starminer rotateCorpseByGravity

fixes #487

* remove Object[] allocation

* add shared helper,  fix NPEs, fallbacks
2026-08-13 11:27:43 -07:00
Jason Mitchell b17bb42c49 vsync adjustments: on/mailbox/off + windows input lag fix + glsl parsing optimizations (#2009) 2.2.4 2026-08-12 21:20:10 -07:00
Jason Mitchell 3659b59db9 Adjust vsync and fps limiters, and fix WSR with player models (#2002) 2.2.3 2026-08-09 20:06:53 -07:00
Jason Mitchell 8c31eec525 SDL followup fixes (#2001)
* Deploy fixes
* Narrow transformer exclusions for Legends mods, and mixin priority for CustomNPC
* Journeymap 6 stencil/depth fix
* OpenLTW swizzle workaround
2026-08-09 13:43:46 -07:00