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Fix MixinRendererLivingEntity_GlintClock expected count (#2248)
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+5
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@@ -162,10 +162,12 @@ public abstract class MixinRendererLivingEntity_GlintClock {
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Tracy.endZone();
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}
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// Either GL11 or GLSM owns this call; the group validates the required match.
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@Group(name = "angelica$globalGlintPhase", min = 1, max = 1)
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@Redirect(
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method = "doRender(Lnet/minecraft/entity/EntityLivingBase;DDDFF)V",
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at = @At(value = "INVOKE", target = "Lorg/lwjgl/opengl/GL11;glTranslatef(FFF)V", ordinal = 1, remap = false)
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at = @At(value = "INVOKE", target = "Lorg/lwjgl/opengl/GL11;glTranslatef(FFF)V", ordinal = 1, remap = false),
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expect = 0
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)
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private void angelica$globalGlintPhase(float x, float y, float z) {
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GlintClock.translateArmorGlint();
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@@ -179,7 +181,8 @@ public abstract class MixinRendererLivingEntity_GlintClock {
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target = "Lcom/gtnewhorizons/angelica/glsm/GLStateManager;glTranslatef(FFF)V",
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ordinal = 1,
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remap = false
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)
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),
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expect = 0
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)
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private void angelica$globalGlintPhaseGlsm(float x, float y, float z) {
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GlintClock.translateArmorGlint();
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