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Fix BattleSign in world text (#314)
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@@ -7,75 +7,70 @@ import cpw.mods.fml.common.network.ByteBufUtils;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.ChannelHandlerContext;
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import mantle.common.network.AbstractPacket;
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import tconstruct.TConstruct;
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import tconstruct.tools.logic.BattlesignLogic;
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public class SignDataPacket extends AbstractPacket {
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private int dimension, x, y, z, length;
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private static final int MAX_LINE_LENGTH = 256;
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private static final double MAX_EDIT_DISTANCE_SQ = 64D;
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private int x, y, z;
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private String[] text;
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public SignDataPacket() {}
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public SignDataPacket(int dimension, int x, int y, int z, String[] text) {
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public SignDataPacket(int x, int y, int z, String[] text) {
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this.text = text;
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this.dimension = dimension;
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this.x = x;
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this.y = y;
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this.z = z;
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this.length = text.length;
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}
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@Override
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public void encodeInto(ChannelHandlerContext ctx, ByteBuf buffer) {
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buffer.writeInt(dimension);
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buffer.writeInt(x);
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buffer.writeInt(y);
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buffer.writeInt(z);
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buffer.writeInt(length);
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for (int i = 0; i < length; i++) {
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ByteBufUtils.writeUTF8String(buffer, text[i]);
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buffer.writeInt(text.length);
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for (String line : text) {
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ByteBufUtils.writeUTF8String(buffer, line);
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}
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}
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@Override
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public void decodeInto(ChannelHandlerContext ctx, ByteBuf buffer) {
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dimension = buffer.readInt();
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x = buffer.readInt();
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y = buffer.readInt();
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z = buffer.readInt();
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length = buffer.readInt();
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text = new String[length];
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for (int i = 0; i < length; i++) {
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text[i] = ByteBufUtils.readUTF8String(buffer);
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int lineCount = Math.max(0, Math.min(buffer.readInt(), BattlesignLogic.LINE_COUNT));
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text = new String[lineCount];
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for (int i = 0; i < lineCount; i++) {
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String line = ByteBufUtils.readUTF8String(buffer);
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text[i] = line.length() > MAX_LINE_LENGTH ? line.substring(0, MAX_LINE_LENGTH) : line;
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}
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}
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@Override
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public void handleClientSide(EntityPlayer player) {
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TileEntity te = player.worldObj.getTileEntity(x, y, z);
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if (te instanceof BattlesignLogic) {
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BattlesignLogic logic = (BattlesignLogic) te;
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logic.setText(text);
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}
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}
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public void handleClientSide(EntityPlayer player) {}
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@Override
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public void handleServerSide(EntityPlayer player) {
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if (player.worldObj.blockExists(x, y, z)) {
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if (!player.worldObj.blockExists(x, y, z)) {
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return;
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}
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if (player.getDistanceSq(x + 0.5D, y + 0.5D, z + 0.5D) > MAX_EDIT_DISTANCE_SQ) {
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return;
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}
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TileEntity te = player.worldObj.getTileEntity(x, y, z);
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if (te instanceof BattlesignLogic) {
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BattlesignLogic logic = (BattlesignLogic) te;
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logic.setText(text);
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if (!(te instanceof BattlesignLogic)) {
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return;
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}
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TConstruct.packetPipeline.sendToDimension(new SignDataPacket(dimension, x, y, z, text), dimension);
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((BattlesignLogic) te).setText(text);
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te.markDirty();
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player.worldObj.markBlockForUpdate(x, y, z);
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}
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}
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