Dream Master
28f4def938
update+gradle+bs+deps+gitignore
2026-10-22 12:57:05 +02:00
Martin Robertz
63423b8913
update
2026-04-03 23:15:49 +02:00
Martin Robertz
3ec494d713
update
2026-02-14 23:29:20 +01:00
ah-OOG-ah
bbe1e7f50f
Allow Electric Hoe of Growth to bonemeal Infused Seeds ( #78 )
2025-12-07 14:27:24 +01:00
Maya
292be28f00
update
2025-03-11 09:37:29 -05:00
Martin Robertz
62a9677326
update
2024-12-22 01:20:18 +01:00
Dream Master
d4191557af
update
2024-10-13 21:04:51 +02:00
Abdiel Kavash
180509a1a9
Fix crashes related to high level enchantments. ( #38 )
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* Fix crashes with high level enchantments.
* bs+d
2024-04-13 00:55:55 +02:00
Raven Szewczyk
4a20fa3b06
[ci skip] upgraded build system
2024-01-08 21:29:54 +00:00
Martin Robertz
97e8cdf407
update gradle + deps + bs
2023-12-26 22:01:21 +01:00
Jason Mitchell
acbc864d76
Infused fire ( #31 )
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* BS + SA
* Intellij Cleanups
* Add missing overrides
* Cleanup fire code
* Less allocations
* Get rid of BlockTuple -> Far fewer allocations (It was only used for Ordo Fire which isn't very useful for NH)
Neuter Ordo fire (will be reworked once we figure out what it should do)
Mixin to fix fire rendering on water -- call the subclass's canCatchFire instead of the base class
Properly tether the fire spread to 15 blocks from the source, which never burns out.
* rm
* Spotless
2023-09-10 07:17:59 -07:00
Jason Mitchell
80a42e74a1
[ci skip] Update buildscript to RetroFuturaGradle
2023-01-28 19:00:46 -08:00
Johann Bernhardt
37f5fa4e02
Migrate to unified build script
2021-12-20 09:54:20 +01:00
Dream-MasterXXL
80c1960c7c
Revert "update gradle"
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This reverts commit 11c8199f4f .
2020-02-11 11:47:18 +01:00
Dream-MasterXXL
11c8199f4f
update gradle
2020-02-11 11:43:00 +01:00
TimeConqueror
8e64099df4
Cleaned gradle up and made it buildable
2020-02-10 13:04:05 +03:00
KryptonCaptain
169ee31b8e
Update gradle
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Removed a line causing compat crash with IMC
2016-12-01 02:31:15 +11:00
pixlepix
fbf220bd37
Added gradle wrapper jar
2014-02-23 13:41:22 -05:00