================== Release 1.8.2 (1.7.10) 26 June 2015 ------------------ [b]Bugfixes[/b] Fixed Stardust Ore block crashing the game (affected worlds should load fine) ================== Release 1.8.1 (1.7.10) 30 May 2015 ------------------ [b]Important[/b] See Beta 1.8.1 changelog for original update information [b]Additions[/b] New IMC message to blacklist mod integration Partial support for modified recipes (the Compendium will try to find the recipe and update the display) [b]Changes[/b] Large update notification improvements - shorter text, less annoying, customizable using /hee command Fiery Essence Altar can now smelt in Furnaces even without fuel Increased Extraction Table capacity Removed code for old world data compatibility, if you have not ignored updates for half a year don't worry about it Brewing with Redstone in Enhanced Brewing Stand is now cheaper Explosions that are not caused by mobs no longer check the mobGriefing rule [b]Bugfixes[/b] Fixed Enhanced TNT duplication and ghost bugs Custom Music Discs should now play in most modded Jukeboxes Fixed Jukebox crash when custom music is disabled Fixed Altar particle effects Work around AM2 crashes ================== Beta 1.8.1 (1.7.10) 24 April 2015 ------------------ [b]Important[/b] THIS IS A BETA! Please, use it for testing and report any bugs and strange behavior to the GitHub issue tracker; if you intend to try out the beta publicly (videos, streams), tweet me @chylexMC and if I can, I'll take a look :) Large amount of the code changed, there is a chance I overlooked something so please report anything strange immediately! Removed the old API in favor of IMC messages, this will crash mods that still use it [b]Additions[/b] New IMC messages for Instability Orb item and mob management [b]Changes[/b] Removed Essence Altar socket mechanics in favor of enhancements, make sure you picked up the gems before Ender Dragon will try to return to 0,0 and freeze only if there is nobody nearby Tweaked Instability Orb - exploding Orbs will hurt players, items and some of nearby Orbs, and TNT explosions will no longer prevent Orb explosions Increased chance for Hidden Cellar to spawn rooms that aren't empty Enhanced Brewing Stand potions extend by greater steps (less Redstone required) [b]Bugfixes[/b] Mod entities can be named using Name Tags Fixed a potential problem with Orb and derpy mods that don't follow recipe conventions Energy Wand shows correct decimal places Curse of Teleportation no longer causes desync when a mob is spawned directly on it ================== Release 1.8 (1.7.10) 2 April 2015 ------------------ [b]Additions[/b] Brand new IMC system, which allows inter-mod communication as well as user-defined commands - find out more at http://hee-api.chylex.com New concept in works - Ender Causatum (currently has no visible effect) Added colored text links to the Compendium, clicking them will direct you to the appropriate object Added config option to remove vanilla music delay [b]Changes[/b] The old API is deprecated because of the new IMC system, and will be removed in next update Experience Table can now convert precious materials and gems Improved /heeadmin command with help pages and colors :D Removed Infestation effect in favor of the Causatum Update notifications have additional text when using very old versions [b]Bugfixes[/b] Basic Essence Altar drops the correct item Dragon Essence Altar will no longer crash when it has an item with removed enchantments Fixed the 'Click to view' text not showing properly Regeneration effect in Charms was giving reversed effect The Dragon will no longer unload during the fight ================== Release 1.7.1 (1.7.10) 22 February 2015 ------------------ [b]Additions[/b] Added Achievement screen to the Ender Compendium Around a dozen brand new Achievements! Blocks can now be enhanced by right-clicking on them while holding End Powder New enhancements for Essence Altars, Enhanced Brewing Stands and Spatial Dash Gems Biome Islands have several new deviations (adds much more variation to each biome) Added Flameweed and Shadow Orchids to Biome Islands New Thaumcraft aspects on blocks, items and mobs (thanks SoundLogic) [b]Changes[/b] Ender Compendium has a first-time help and page indicators One-sided Knowledge Fragments will now point you to the place where you can unlock them Biome Compass uses End Powder instead of Stardust Gems now have a short use cooldown, and slower absorption of Energy from the environment Enhancing attempts will no longer destroy the ingredients, only End Powder itself Enhanced Brewing Stand will only brew potions to tier III, until enhanced with Tier Essence Altars are a bit faster and more efficient Removed Soul Charm and Corporeal Mirage Orb, as they were obsolete Removed Essence Altar sockets in favor of new enhancements (the socket blocks can still be taken away) [b]Bugfixes[/b] Fixed Dragon Egg not working correctly in modded recipes Fixed a bug in Dragon achievement savefile, which caused people to not get achievements if the Dragon unloaded Haunted Miner would count logs, glass and other smeltable blocks as ores Blocks and items in Ender Compendium would render above other elements Burning Mountains will not keep spawning mobs when you get into very large altitudes Fixed a certain combination of TNT Enhancements to cause explosions which would not destroy the TNT, and cause client desync Enhanced TNT would not drop the enhanced item Music system was rewritten, End music will no longer suddenly cut out and Jukeboxes work better with HEE Music Discs too Endermen spawning in Overworld are now replaced correctly (internal change) General fixes (Compendium texts not showing or not being wrapped, occasionally missing text) ================== Release 1.7 (1.7.10) 18 January 2015 ------------------ [b]Important[/b] The 1.6 redesign is finished, time to work on expanding beyond Biome Islands! [b]Additions[/b] A squealing secret New Tables and redesign of old Tables - Decomposition Table, Experience Table, Accumulation Table, Extraction Table Added Transport Beacon, as one of three new Endstone Blob variations Added Homeland Cache, Curse Amulet, Arcane Shards, Blank Gems (Transference Gem is now craftable!) More variety in Hidden Cellar, varied loot based on Biome Island New command - /heeadmin version New config option (overrideWorldGen) to prevent other mods from adding generated elements to the End Ores and ingots are now in the Ore Dictionary [b]Changes[/b] Redesign of Ender Dragon - attacks, balance, everything! Last revision of worldgen - most elements now change frequency based on distance (for ex. Dungeon Towers become less frequent and Endium becomes more frequent the further you go) Tons of tweaks (config comments, Compendium key conflict check, name generator improvements, better debug options) More tweaks (Cluster cleanup and fixes, End Powder no longer needs sneaking, tweaked Compendium fragment logic and fixed negative mouse acceleration) And more tweaks (lots and lots of balancing, and other stuff) General refactoring and performance improvements (primarily regarding Laboratory generation) Renamed Fire Shard to Infernium [b]Bugfixes[/b] Biome Compass updates when the End is regenerated Fixed Endstone Blob generation derps Fixed Decomposition Table yielding items with wrong damage Fixed Stats crashing the game Fixed crash that would happen when another mod stopped Endermen from picking blocks up Curse of Tranquility will no longer crash when applied to a player Enhanced TNT will no longer lose data when placed next to a redstone power source End Portal now renders correctly on AMD/ATI cards (the fix was applied to vanilla 1.8) Invalid Monster Spawners will no longer crash ================== Release 1.6.7 (1.7.10) 18 December 2014 ------------------ [b]Additions[/b] New mechanics for the Dungeon Puzzle and Fire Fiend (see changes) Brand new mechanic - Curses! New items - Spectral Tear, Living Matter Several new achievements [b]Changes[/b] Dungeon Puzzle is now back, and completely redesigned - including the Fire Fiend boss fight! Compendium texts are now in language files, making translations possible (might make a new translation website for that) Significantly sped up mod startup, especially with many other mods installed Using AT instead of reflection (performance improvements) Outdated Forge is no longer supported, use 10.13.2.* or newer [b]Bugfixes[/b] Void Chest rendering in the Ender Compendium fixed Dungeon Towers should no longer spawn inside Biome Islands Fixed Dragon Essence Altar pedestal crash with unenchanted items Fixed rare crash with portal particles Fixed Decomposition Table blacklist occasionally yielding nothing with multiple recipes Custom spawners no longer function after moving them Mining Spots in Burning Mountains were heavily optimized and should no longer cause unnecessary recursion ================== Release 1.6.6 (1.7.10) 3 December 2014 ------------------ [b]Additions[/b] New Enchanted Island biome variation - Laboratory New blocks - Laboratory Obsidian, Laboratory Glass, Laboratory Floor, Laboratory Stairs New items - Obsidian Fragment, Obsidian Rod, Auricion, Energy Wand Core, Energy Wand New mob - Endermage New icon background in Ender Compendium (golden outline = all fragments unlocked) Ender Compendium now contains all Charm recipes Ghost Amulet has to be purified using Dragon Essence Altar New creative tab for Charms Obsidian, variations and stairs are craftable [b]Changes[/b] Redesigned some elements in Ender Compendium, it is much faster and easier to use It is no longer required to sneak while pressing Ender Compendium key to open object that is being looked at Compendium prices get higher the further you go, improved balance of prices and discovery rewards Changed Energy chunk size in the End, current Energy levels will reset Dragon Essence Altar no longer adds new enchantments, it just repairs and improves existing enchantments Updated tables to use Energy, currently only Decomposition Table is available Minor tweaks and refactoring (new type of Endstone Blob, Ravaged Dungeon improvements...) [b]Bugfixes[/b] Loot chests would not spawn variable damage items with damage 0 Many Charm Pouch fixes - drop crash, slot change, activation issues, charm order Charm of Magic Defense had wrong recipes Charm of Haste is now calculated correctly Compendium tooltip depth fix Fixed Homeland Endermen crashing when spawned using the egg Fixed uncommon NPE crash in Compendium NEI integration Fixed (worked around) AM2 crash with Homeland Endermen Fixed rare crash in Endstone Blob generation (decoration and fall populator) Important fixes with Enhanced TNT - interaction with nearby explosions and missing particles, and exploding when destroying trapped one in creative mode ================== Release 1.6.5 (1.7.10) 13 November 2014 ------------------ [b]Additions[/b] Void Chest that stores items you lost in the void! Persegrit, a new block featured in a new structure found inside the Enchanted Island biome! Read the Ender Compendium help again, there are some handy new features! New particle effects for Scorching Pickaxe, Death Flower, Homeland Endermen and fixed Temple Caller ones too Biome Compass now stores the last biome setting when you relog or throw it Config option to control amount of Endermen in the Overworld [b]Changes[/b] Energy is now omnipresent in the End, many changes to it have been made, which means old Energy Clusters will disappear from your world Complete rewrite of Endstone Blobs, with more improvements to come in future updates Ender Guardian attacks and abilities have been redesigned Altar Nexus has a new texture [b]Bugfixes[/b] Dragon Egg falling into the void now also teleports back to the portal Rewritten the Temple Caller to work better, also fixed the particle effect Finally made the Temple Caller change Dragon Lair generation Hopefully fixed Ender Dragon collision causing lag and console spam NEI integration should no longer crash under specific circumstances Many RNG uses had a bias towards negative coordinates Smooth text rendering in Ender Compendium has a second option, because of differences across GPU drivers Spooky Logs stopped ticking after switching places Enhanced Brewing Stands work again ================== Release 1.6.4 (1.7.10) 12 October 2014 ------------------ [b]Additions[/b] Biome Islands have Interactions, which are random events that make the islands more alive! Added Endium Ore, Ingot and Block! Added Homeland Endermen that spawn in Enchanted Island (Homeland), they are special! Added health regeneration and mob healing ability to Lice Added check for broken builds + config option (it is suggested to leave this option enabled) New ambient sounds in the Infested Forest (Deep) New notification system reports errors to the player/server operators [b]Changes[/b] Ravaged Brick hardness now depends on amount of spawners in the dungeon, mining is also quicker with Scorching Pickaxe Ender Dragon's crystal range now depends on difficulty and overpoweredMobs config option Meteoroid worldgen changed quite a bit, more changes will be done later Dragon Egg has been added to creative menu, and it teleports back to the portal when it gets destroyed Improved broken recipe handling and debugging Holding shift while using NEI on HEE items will not open the Compendium [b]Bugfixes[/b] Lice would lose abilities after reloading the world Removing activated Charm Pouch from the inventory kept the effects active Discovering new object had no sound effect End structures should no longer regenerate when the world is reloaded midst generation Fixed Biome Compass crash Fixed Infestation file crash (Hopefully) fixed occasional island generation crash ================== Release 1.6.3 (1.7.10) 22 September 2014 ------------------ [b]Additions[/b] New configuration option to enable debug logging, useful to debug defective recipes that crash the Orb [b]Changes[/b] Massively reworked Ender Compendium system, it is no longer an item (access using P) Tweaked Enhanced TNT's extra power enhancement radius Instability Orb can now drop many more items Fiery Essence Altar should now work with modded furnaces, as long as they extend TileEntityFurnace Tweaked textures of Knowledge Note (formerly Knowledge Fragment and Adventurer's Diary) [b]Bugfixes[/b] Fixed huge amounts of ore drops using Scorching Pickaxe with Nether Ores installed Fixed Enhanced TNT & Redstone Torch making the TNT disappear Fixed crash when shift-clicking wrong items into Charm Pouch Fixed Louse server crash with rare drops Fixed Biome Compass texture replacing vanilla checkerboard for blocks/items without a texture Crying Soul music disc is now working ================== Release 1.6.2 (1.7.10) 10 August 2014 ------------------ [b]Additions[/b] New item - Fire Shard New mob modeled by vadis365 <3 - Haunted Miner Added many new types of Charms Brand new Burning Mountains Biome variation - Mine Music is back! Unfortunately, it is no longer loaded dynamically, so you can delete the folder with custom music [b]Changes[/b] Changed existing Biome Islands generation Scorching Pickaxe is now craftable Improvements to particle effects, try out Dragon Egg teleportation :D Done some more code refactoring and optimizations [b]Bugfixes[/b] Fixed possibility of breaking Dragon Egg Fixed Biome Islands getting cut off under certain circumstances Fixed Biome Compass showing biome icons outside End dimension Tweaked Temple Caller to hopefully make resetting the End less buggy ================== Pre-release 1.6.2 (1.7.10) 31 July 2014 ------------------ [b]Additions[/b] New blocks - Ravaged Brick (variations, slab, stairs), Cinder New items - Scorching Pickaxe (uncraftable atm), Charm Pouch, Runes and Charms New mob modeled by vadis365 <3 - Louse Huge overhaul of Biome Island generation, introducing different variations of each biome Implemented in-game configuration (with the exception of achievementStartId and decompositionBlacklist) Biome Compass has a (probably temporary) recipe now Added config to disable other mods' mobs [b]Changes[/b] Sphalerite with Stardust now drops plain Sphalerite block too Massively rewritten Biome Island generation to be pre-generated Dungeon Tower can now have Enhanced TNT in loot Removed some old compatibility code, if you skipped an update you may lose some things Done some code refactoring and optimizations [b]Bugfixes[/b] Fortune enchantment no longer affects Stardust Ore drops Fixed invalid metadata values for some blocks causing crashes Fixed infinite item bug with Baby Endermen and MineFactoryReloaded Fixed Dragon Essence Altar repairing some things that shouldn't be repaired Fixed a vanilla issue that made it possible to create Ender Dragon XP farms ================== Release 1.6.1 (1.7.2/1.6.4) 1 June 2014 ------------------ [b]Additions[/b] New particle effects for Igneous Rock New way of creating Ghost Amulets, they also no longer generate in Silverfish dungeons Enhancing is now done by right-clicking with End Powder while sneaking TNT enhancements! Readded Thaumcraft integration, some blocks and items still need aspects though [b]Changes[/b] Spectral Wand is no longer needed to see Energy Cluster stats Essence Altars now take 32 of the Essence when standing and 1 when sneaking Igneous Rock only burns entities when they hold them Removed Gem Fragment Modified GUIs with required amount of items [b]Bugfixes[/b] Fixed memory leak in packet handling Fixed crash with dragon fight achievement data loading Fixed bed explosion crash in the End if the dragon is dead Adventurer's Diary no longer shows "Format error" ================== Release 1.6 (1.7.2/1.6.4) 15 May 2014 ------------------ [b]Important[/b] This release requires Java 7! [b]Additions[/b] Meteoroids with Sphalerite generate in the End Decomposition blacklist can now blacklist entire mods Default forced entries for Decomposition blacklist (hardcoded into the mod) - minecraft:fire, ExtraUtilities:unstable_ingot, witchery:* New block - Sphalerite (+ variation with Stardust) New items - Spatial Dash Gem and Biome Compass Exploding a TNT next to Instability Orbs will prevent the orbs from exploding Updated Ender Compendium information You can right-click instead of clicking on the Back button in Ender Compendium New achievements, most old ones were removed WorldAPI can add dimension mobs Implemented mobGriefing gamerule where it wasn't implemented before [b]Changes[/b] Worldgen is now layered (kind of like an onion) Small modifications of some worldgen variables, mainly island caves Biome Islands are more massive End Powder Ore generates everywhere, Stardust Ore only in Biome Islands and Meteoroids Dungeon Tower no longer contain Gem Fragments in chests Optimized structure generation code Finally removed placed Stardust, it will disappear from your world if you haven't picked it up Dragon Essence Altar no longer creates spawn eggs, Fiery Essence Altar doesn't require Blaze Egg anymore Instability Orb doesn't get destroyed by explosions, instead the decomposition is delayed (however, items and mobs will still get hurt) Instability Orb creates less amount of particles Modified damage for Transference Gem's bad effects to 44% Brewing Infestation Remedy is now done in Enhanced Brewing Stand Renamed Endoplasm to Ectoplasm Removed Infested Bat Wing, Shattered Enderman Relic Ender Eye drops Spatial Dash Gem Bunch of refactoring [b]Bugfixes[/b] Fixed Scorching Lens flame attack Fixed Silverfish kill crash (https://github.com/chylex/Hardcore-Ender-Expansion/issues/17) Fixed apostrophes in language files Optimized mod integration, you should no longer run out of memory on startup ================== Release 1.5a (1.6.4, 1.7.2) 21 Apr 2014 ------------------ [b]Bugfixes[/b] Fixed Ender Demon crash when in water Fixed Ender Demon not being hurt by lightning on peaceful and easy ================== Release 1.5 (1.6.4) 16 Apr 2014 ------------------ [b]Important[/b] Backported HEE 1.5 for MC 1.7.2 back to 1.6.4 Most features should be identical, with the exception of music system, and the API The 1.6.4 version also fixes crash caused by bad handling of biome blocks with ID > 127 ================== Release 1.5 (1.7.2) 15 Apr 2014 ------------------ [b]Important[/b] Because of a bug in 1.7.2, all HEE music is disabled! [b]Additions[/b] Added Energy Cluster (and Corrupted Energy), which is the fuel for Temple Caller, Transference Gem and Enderman Relic Added Spectral Wand and Energy Extraction Table to interact with clusters Completed Ender Compendium with new information + added fragments into loot [b]Changes[/b] Modified Decomposition Table texture Redesigned Transference Gem (again) to use Energy instead, slightly lowered durability Removed Transference Gem's regeneration in the End dimension [b]Bugfixes[/b] Soul Charm renders correctly in the End Ender Compendium sometimes shows help when clicking on a fragment ================== Beta 1.5 (1.7.2) 18 Mar 2014 ------------------ [b]Additions[/b] Basic API (chylex.hee.api.HeeAPI) Transference Gem requires Ender Pearls Added Decomposition Table, and redesigned Stardust usage Added blacklist for Decomposition Table in config Achievement IDs are configurable in config [b]Changes[/b] Sped up Instability Orb and added sound Slightly increased Fiery Essence drops and effectivity Lowered experience dropped by Stardust Ore, and made it more random Spooky Logs with faces now change position quicker Temple Caller is now made using Dragon Essence Altar, reduced chance to be loot [b]Bugfixes[/b] Rewritten and fixed the algorithm, which detects whether player can see a certain point ================== Release 1.4.3 (1.6.4) 9 Mar 2014 ------------------ [b]Changes[/b] Massively lowered amount of experience from the Ender Dragon Increased Ender Demon's strength [b]Bugfixes[/b] Fixed Knowledge Fragments causing world to hang if nothing can be unlocked Fixed Essence Altar not dropping socket contents Fixed some knowledge unlocked by Ender Dragon ================== Release 1.4.2 (1.6.4) 2 Mar 2014 ------------------ [b]Changes[/b] Massively increased amount of worldgen features Changed internal names of blocks and items [b]Bugfixes[/b] Fixed dragon battle music restarting ================== Release 1.4.1 (1.6.4) 20 Feb 2014 ------------------ [b]Bugfixes[/b] Fixed crash when unlocking knowledge and player was null ================== Release 1.4 (1.6.4) 18 Feb 2014 ------------------ [b]Additions[/b] Ender Compendium, the source of all knowledge about the End! Knowledge Fragments in dungeons and villager trades [b]Changes[/b] Ghost Amulet is slightly more common Silverfish Dungeons are closer to caves, and will turn Stone Bricks into Silverfish when the spawner is broken Items on Essence Altar pedestals have smaller collision box Dead Death Flower added to creative menu Renamed Brainless Enderman to Paralyzed Enderman Paralyzed Endermen drop less Ender Pearls [b]Bugfixes[/b] Fixed Essence Altar disappearing at certain angles Items on Essence Altar pedestals have smaller collision box Logs and leaves now catch on fire ================== Release 1.3.3 (1.6.4) 27 Jan 2014 ------------------ [b]Additions[/b] Added NEI compatibility for enhancement recipes Music Discs! New music that plays randomly while in End (2 tracks from qwertygiy, every 7 to 14 minutes) Updated Thaumcraft aspects [b]Changes[/b] Stardust has ~65% chance of dropping itself it uncrafting fails Tweaked mob health and Scorching Lens abilities Temple blocks are unbreakable, instead of setting to Adventure mode The Dragon Egg no longer teleports on block update (piston techniques still won't work) Spectral Essence is acquirable, but doesn't do anything yet [b]Bugfixes[/b] Fixed item duplication bug with Stardust, dropping items that aren't consumed in crafting Pick block on Stardust returns correct item Temple Caller works with MCPC+ Fixed Temple Caller when the mod was installed after killing vanilla dragon ================== Release 1.3.2 (1.6.4) 19 Jan 2014 ------------------ [b]Additions[/b] Started work on Spectral Essence + altar (doesn't do anything yet) [b]Changes[/b] Higher chance to get Silverfish Blood when using a Golden Sword Updated language files [b]Bugfixes[/b] Fixed dragon fireball crash ================== Release 1.3.1 (1.6.4) 12 Jan 2014 ------------------ [b]Additions[/b] Essence Altar sockets [b]Changes[/b] Tweaked OP mobs setting for the dragon Corporeal Mirage drops Endoplasm on death Fiery Essence Altar speeds up brewing too [b]Bugfixes[/b] Fixed MCPC+ crash Fixed incompatibility with some mod (OrbAcquirableItems crash) Fixed Forge Multipart crash ================== Release 1.3 (1.6.4) 30 Dec 2013 ------------------ [b]Additions[/b] Added Stardust & Stardust Ore, Potion of Instability, Ghost Amulet, Endoplasm, Corporeal Mirage Orb and Soul Charm with enhancements Burning Mountains Biome may now have Resource Pits Dry Splinter can be crafted into Spooky Log and Spooky Leaves Ender Eye breaks blocks when awoken on Medium and Hard difficulty New sound effects Config option to make all mobs overpowered (useful for modpacks with OP items) Admin commands - /heeadmin [b]Changes[/b] Ender Dragon has special attacks on Easy difficulty when below 60% health Tweaked dragon's Divebomb attack + velocity tweaks Forest Ghost tweaks to make him more reliable and scary Whole bunch of small tweaks after a big test (thanks vadis365 & ganymedes for participating) [b]Bugfixes[/b] Essence Altar orbs no longer light up other particles Fixed throwing Igneous Rock on a Dungeon Puzzle wall block Fixed Dragon being damaged by his own fireballs Fire Fiend drops correct amount of experience ================== Release 1.2.2 (1.6.4) 19 Dec 2013 ------------------ [b]Additions[/b] Randomly chosen rare variations of Biome Islands Angry Endermen spawn during the Endermanpocalypse too New configuration settings for Endermanpocalypse and Temple Caller [b]Changes[/b] Biome Island variations are much more common Tweaked Instability Orb item chances [b]Bugfixes[/b] Corrected amount of Ender Pearls dropped by Ender Guardian Fixed Spooky Logs with heads always summoning Ghosts Fixed some missing configuration in client ================== Release 1.2.1 (1.6.4) 5 Dec 2013 ------------------ [b]Additions[/b] Added Enderman Stash into the Enchanted Island biome Completed Enderman Relic functionality New items - Gem Fragment, Silverfish Blood, Infested Bat Wing, Dry Splinter, Infestation Remedy New mob - Brainless Enderman Ender Guardian drops Obsidian and Ender Pearls More custom music triggerers [b]Changes[/b] Biome Island structure improvements Tweaked generation mechanics of Biome Islands and Dungeon Tower Tuned down Ender Goo's aggresivity in the Overworld Improved Instability Orb item & entity list Ender Eye drops 2 Gem Fragments instead of Transference Gem Updated Forge registration names - will cause block & item mismatch warning! Less frequent update notifications [b]Bugfixes[/b] Fixed Enderman Heads dropping 2 heads from one Fixed rendering of falling blocks Biome Islands should generate correctly in all cases Fixed MCPC+ file glitch ================== Pre-release 1.2 (1.6.4) 28 Nov 2013 ------------------ [b]Additions[/b] Added new type of Biome Island! Added Silverfish dungeons into Infested Forest Biome & puzzle dungeon into Burning Mountains Biome New blocks - Ender Goo, Dungeon Puzzle New items - Spawn Eggs, Enderman Relic New mobs - Ender Guardian, Fire Fiend, Ender Demon More achievements! Endermanpocalypse Added more translatable names [b]Changes[/b] Water in Endstone Blobs changed to Ender Goo + some blob improvements Dungeon Towers slightly less common Silverfish spawn in Infested Forest Biome instead of Baby Endermen Infested Bats no longer hurt players and have random size Tweaked Dragon Egg teleportation randomness Improved Falling Obsidian visuals Baby Endermen have actual family instead of just spawning them Some code refactoring, optimizations and tweaks [b]Bugfixes[/b] Removed leftovers from old mod name Critical Endstone Blob generation fixes Critical Dungeon Tower generation fix (random missing walls) Fixed Dungeon Tower's Enderman Head rotations Baby Endermen won't keep following you if you have empty inventory Biome Island mobs no longer flicker on peaceful difficulty Fixed compatibility with IdFix and Railcraft (dragon egg glitch) ================== Release 1.1.2 (1.6.4) 1 Nov 2013 ------------------ [b]Additions[/b] Ender Eye has a boss health bar Update notifications Added several languages [b]Changes[/b] Death message shows Ender Dragon instead of the custom name Renamed Scorched Lens to Scorching Lens Fire Golem's fireballs create less fire [b]Bugfixes[/b] Fixed rare crashes with the Dragon Essence Altar and music loader Fixed Essence Altar particle opacity flickering Fixed Essence Altar glyphs rotating with daylight cycle off Fixed infestation effect curability after restarting Corrected Ender Eye's arm animation when falling asleep ================== Release 1.1.1 (1.6.4) 29 Oct 2013 ------------------ [b]Additions[/b] Added new altars Added Fiery Essence Added Altar Nexus purely for the Basic Essence Altar Fire Golem can teleport away when a fireball explodes nearby Scorched Lens' fire attack deals random knockback Enderman Head is wearable and will prevent Baby Endermen from stealing items All names are now in a .lang file, allowing more languages in the future Readded Thaumcraft 4 integration [b]Changes[/b] Renamed the mod to Hardcore Ender Expansion Completely redesigned Essence Altar mechanics and recipes Instability Orb Ore is slightly more common Reduced Knockback effect on the Ender Eye Balanced Fire Golem attack and reward ratio Lowered amount of experience from the dragon battle [b]Bugfixes[/b] Compatibility with mods that add derpy recipes Hopefully fixed occasionally buggy Biome Island generation ================== Release 1.1 (1.6.4) 18 Oct 2013 ------------------ [b]Additions[/b] Biome Islands! Currently 2 biomes available - Infested Forest, Burning Mountains Island blocks - End Stone Terrain, Spooky Log & Leaves, decorations (grass, ferns, bushes, flowers) Island mobs - Infested Bat, Baby Enderman, Fire Golem, Scorched Lens Added Instability Orb 2 new types of Obsidian Spikes - crumbling & iron bars Death Flower will spawn more Angry Endermen as it dies Death Flower in a flower pot will slowly die Music loader & player handles external music in .minecraft\config\HardcoreEnderdragonMusic\ [b]Changes[/b] The angry stage of dragon battle comes faster with each respawn Obsidian Spikes no longer shoot bombs Obsidian from main island towers, while flying, will damage players just like anvils Temple Caller much more rare in overworld, more common in Dungeon Towers Explosive effect on Ender Pearls has now radius of 2.7 Code refactoring to prevent potential errors when updating & remove unnecessary code [b]Bugfixes[/b] Fixed crash when deleting a world and then creating a new one with the same name Angry Endermen will not attack players in creative mode Prevented skipping angry stage of the dragon battle by not destroying enough crystals ================== Release 1.0.1 (1.6.4) 30 Sep 2013 ------------------ [b]Additions[/b] New config option to turn off music Igneous Rock makes nearby TNT blow up instantly [b]Changes[/b] Updated Igneous Rock and Igneous Rock Ore textures Removed Death Flower as item with different ID than the block (sorry!) Temple Caller much more rare in overworld, more common in Dungeon Towers ================== Release 1.0 (1.6.2) 6 Sep 2013 ------------------ [b]Additions[/b] Transference Gem can be enhanced with 3 effects Death Flower can be crafted into dyes Essence Altar allows transfering from multiple slots Exchange Nether Wart for Witch Spawn Egg using the Essence Altar Custom bubble particles when Igneous Rock is thrown in water Added a tab with mod's blocks and items to the Creative mode inventory [b]Changes[/b] Removed all (most) debugging messages Fire block is no longer overridden Huge balancing to the Essence Altar [b]Bugfixes[/b] Ender Pearls with Riding effect are much smoother and won't kick you for flying Prevented suffocation when using Ender Pearls with Double speed Enhanced Brewing Stand can't brew Instant Health and Strength potions Enhanced Brewing Stand can't apply redstone to Fire Resistance potions Portal in the temple becomes inactive after the egg is placed Ending (credits/win) screen no longer briefly showing when teleported to overworld via the temple Prevented breaking and placing blocks in the temple Temple Caller is now usable in Creative mode Cannot get Squid Spawn Egg from the Essence Altar Hopefully fixed rare Dungeon Tower deformations (needs more testing) Pick Block gives correct item when clicking a Death Flower ================== Pre-release 2 (1.6.2) 29 Aug 2013 ------------------ [b]Additions[/b] Achievements and challenges Dungeon towers with Ender Eye mini-boss Transference Gem Enderman Head (in dungeon towers + rare enderman drop) New types of Obsidian Configuration file with block and item IDs Thaumcraft integration [b]Changes[/b] Massive balancing of Enhanced Brewing Stand The Adventurer's Diary is slightly more rare Warning when people enter End in creative mode Tweaked the Summon attack [b]Bugfixes[/b] Fixed sounds that were not working in previous release Corrections in The Adventurer's Diary Tweaks to some Enhanced Ender Pearl effects Crash when clicking both buttons on a block while sneaking in creative mode ================== Pre-release 1 (1.6.2) 10 Aug 2013 ------------------ [b]Important[/b] Major rewrite and feature update :D Huge amount of tweaks, unlistable [b]Additions[/b] New special attack (the one with bats) Ender Crystals shoot bombs Blocks - Essence Altar, Enhanced Brewing Stand, Death Flower, ores for End Powder and Igneous Rock Items - Adventurer's Diary, Dragon Essence, End Powder, Enhanced Ender Pearls, Igneous Rock, Temple Caller Endstone Blobs around the main island New sounds from SoundJay.com [b]Bugfixes[/b] AI, Dragon Egg and other fixes Music no longer plays without the dragon ================== Beta 12 (1.6.2) 14 Jul 2013 ------------------ [b]Important[/b] Rewritten for Forge! Code refactoring, optimizations... [b]Additions[/b] Removed forced difficulty, added average difficulty value instead Tweaked rewards - added Dragon Essence instead of a chest Added End Powder and Essence Altar End portal shows particles before it's actually spawned [b]Changes[/b] Small tweaks, as always [b]Bugfixes[/b] Fixed non-legit ways of getting the Dragon Egg ================== Beta 11 (1.5.2) 19 May 2013 ------------------ [b]Additions[/b] Added occasional Fatality attack Added Angry Enderman [b]Changes[/b] Regular attacks more frequent Lower health makes the dragon more aggressive [b]Bugfixes[/b] Fixed biting during regular attacks ================== Beta 10 (1.5.1) 30 Mar 2013 ------------------ [b]Important[/b] Unstable [b]Changes[/b] Many code tweaks and changes, only 8 base classes used ================== Beta 9 (1.4.7) 20 Jan 2013 ------------------ [b]Additions[/b] Added chance of a freezeball right before regular fireball attack Added lightning effect to Summon attack [b]Changes[/b] Big coding changes, 4 less base classes used Improved stay'n'fire attack 1 in 4 chance of instant fireball attack after a special attack Slightly modified some values, like summon frequency Tweaked rewards - amount, levels, anvil price End music playlist tries to not play the same track twice [b]Bugfixes[/b] Fixed dragon not attacking as he used to Fixed speed of divebomb Fixed attack efficiency of 'infinity' ================== Beta 8 (1.4.6) 23 Dec 2012 ------------------ [b]Additions[/b] Stealth attack (non-special, silent bite&punch attack from behind if you don't pay attention to the dragon) New special attack, secret! New AI that evaluates each attack's efficiency and influences dragon's attack picking Only one legit way of getting the dragon egg [b]Changes[/b] A 'carefulness' element, influencing attacks too, but also key decisions for the dragon to survive Dragon's much more likely to get rid of weak and damaged players first Less random, more IQ Few tweaks for attacks - some of them are faster, played around with timing and AI... Rewritten reward system Extremely lowered amount of XP to combine items with books Easier to implement new attacks [b]Bugfixes[/b] Performance optimizations, many people had problems with FPS (like huge lagspikes destroying crystals) Wing speed fixed Many SMP fixes, thanks to ssp and smp merge in 1.3! ================== Beta 7 (1.3.1) 14 Aug 2012 ------------------ [b]Additions[/b] Biting can now make you bleed (adds nausea and blindness) Deleted End disappearing Removed unfinished features from final code, reducing amount of classes [b]Bugfixes[/b] Couple bugfixes, again AI tweaks Fixed most of SMP bugs like collisions and new obsidian ================== Beta 6 (1.2.5) 21 Jun 2012 ------------------ [b]Additions[/b] Obsidian scatters around (SSP only) The End disappears a while after you kill the dragon (SSP only) Fire below the dragon extinguishes and endermen stop attacking while the dragon's dying [b]Changes[/b] Whirlwind attack replacing unfinished Pickup attack AI tweaks, little collision and visual changes [b]Bugfixes[/b] Lot of SMP fixes Optimized code, especially for better SSP-SMP converting ================== Beta 5 (1.2.5) Unknown ------------------ [b]Additions[/b] Leaked attack - pickup (derpy update) [b]Changes[/b] More aggresive dragon Reward chest, more XP ================== Beta 4 (1.2.5) 17 Apr 2012 ------------------ [b]Additions[/b] 5 music tracks Chance of poisoning when the dragon bites you [b]Bugfixes[/b] Fixed divebomb, adjusted settings ================== Beta 3 (1.2.5) 11 Apr 2012 ------------------ [b]Additions[/b] New special attack - freezer More XP at death Water creates at death to prevent destroying xp orbs Surprise when you punch fireball Freezeballs - slowness II Freezeball attack when you're near TNT [b]Changes[/b] Adjusted settings and attacks [b]Bugfixes[/b] Fixed punch and collisions in SSP Fixed destroying endstone in divebomb ================== Beta 2 (1.2.5) 8 Apr 2012 ------------------ [b]Bugfixes[/b] Fixed enderobsidian SMP update ================== Beta 1 (1.2.4) 4 Apr 2012 ------------------ [b]Additions[/b] 4 special attacks - divebomb, stay'n'fire, bitemadness, punch Enderobsidian ================== First version (1.2.3) 1 Mar 2012 ------------------ [b]Additions[/b] Angry dragon mode Fireballs Crystals shooting TNT New reward And more... too old to be fully remembered :)