------------------------------------------------------ Version 2.2.8 ------------------------------------------------------ New - #1703 Forestry upgrades for DS armor (MatthiasM2) - #746 Add speed downgrade for item conduits. Allows conduits to pull only one item at a time (MatthiasM2) - #1731 All machines will now have progress tooltips on the progress animation (MatthiasM2) - #85 Add hardened conduit facades. Have a higher hardness and blast resistance (TNT-proof) than normal facades. - Add recipe to upgrade capacitors to the next tier Changes - All blocks now support the vanilla breaking animation properly - Conduit connectors combine into a single box, this fixes z-fighting issues (especially with texture packs) - Split internal and external conduit connector textures - Some more default hoes added to the config - Localized GUI names, WAILA configs, and the rest of the tooltips (Adaptivity) - Improve double chest support on the mod item filter snapshot - Add support for sending grinding balls via IMC - #1771 All Killer Joes will now have the same UUID, for server admin purposes - Wither skeletons will now drop Tcon necrotic bones and respect Tcon beheading - Improve efficiency of wireless chargers (MatthiasM2) - Refactor how all EIO blocks drop themselves, should resolve all™ issues with such in the future - It is now possible to use the yeta wrench shift+left click in creative mode (MatthiasM2) - Alloy smelter will now give smelting achievements (iron, fish) (MatthiasM2) - Wireless charger will now keep its stored energy when picked up (MatthiasM2) - EnderIO GUIs with tabs will move NEI items out of the way (MatthiasM2) Bugs - Fix crash with iguana tweaks level ups in farm - Fix some crashes with facades and WAILA - Painted slabs will no longer drop in creative mode (MatthiasM2) - Fix enchanter and yeta wrench tooltips (MatthiasM2) - Fix the alignment of the progress arrow in the slice'n'splice (MatthiasM2) - Fix IItemDuct methods not checking filters. This should allow machines pushing to conduits to be filtered properly - Fix wither skeletons not spawning and fix their equipment/rendering - Fix tooltips rendering underneath the IO config - Fix IO config changing NEI item lighting - #1630 Item conduits pulling and preserving invalid stacksizes (fixes issues with filing cabinets) - #1585 Fix blocks not dropping in explosions - #1821 Fix buffers ignoring redstone mode ------------------------------------------------------ Version 2.2.7 ------------------------------------------------------ New - IO labels on capacitor banks can now be expanded to any square size, no longer limited to one face (MatthiasM2) - Add chargeable item filter, allows RF containing items to be filtered based on their fullness (MatthiasM2) - Add blacklist option for ender fluid conduits (MatthiasM2) Changes - #1549 All appropriate blocks are now mined faster with a pickaxe - DS Armor solar upgrade can now charge other mods' armors (configurable) - Clean up all button/widget textures (RandomGenius) - Add some more default whitelisted hoes (MatthiasM2) - Added some more ExN recipes for the SAG Mill (MatthiasM2) - Update Russian translation (Adaptivity) - Update Chinese translation (mymagadsl) - Add warning comment to all XML files - Killer Joe now needs line-of-sight to hit mobs (configurable) (hilburn) - Change default vanilla SAG Mill recipes to use oredict (LordBlackhole) - Conduit facades painted as fused quartz/quite clear glass will have connected textures (MatthiasM2) - Capacitor Banks will stack in more cases, "NONE" face mode no longer saves to NBT (MatthiasM2) - Allow configuration of XP juice ID, uses OpenBlocks' value by default (MatthiasM2) - Wither skeleton is now a unique entity, this should allow powered spawners to spawn them in the overworld, and fix a host of other similar issues in other mods. Configurable. (hilburn) - Added recipes for Lumium and Signalum to default XML (MatthiasM2) - Show mob name in soul vial tooltip (MatthiasM2) - Allow naming of soul vials (MatthiasM2) - Show moo fluid name in soul vial tooltip (MatthiasM2) - Show mob health in soul vial tooltips (MatthiasM2) - Show sheep color in soul vial tooltips (MatthiasM2) - Add soul bound enchantment description (MatthiasM2) - Implement IInventoryConnection on item conduits. Should improve compatibility with TE (hilburn) - #1458 Add button to merge inventory with existing snapshot in the existing item filter (MatthiasM2) - Right clicking while sneaking with an existing item filter will add the content to the snapshot (MatthiasM2) - Fluid conduits will now show their information in WAILA (MatthiasM2) - Add detailed tooltips to fuel items while inside the Stirling Generator GUI (MatthiasM2) - Process IMC from mods that send them in Post-Init (Parker8283) - Show upgrade information in Stirling Generator GUI (MatthiasM2) - Localized recipe names and keybind names (Adaptivity) Bugs - Fix power monitor reading int values where it saved long values - #1556 Fix farming station allowing 2 of the same kind of tool in the inventory - Fix disabled mode not being accessible when a capacitor bank was against a generator - #1548 Fix wireless charger redstone control not affecting wireless lights - Fix farming station not accepting wooden axes (hilburn) - Fix farming station allowing broken Tcon tools to be used (hilburn) - Prevent crash when XP juice could not be found (MatthiasM2) - #1595 Fix all buffers showing as Item Buffer in WAILA - #1600 Travel Anchor crashes when painted as itself - Fix fluid containers not being drained when the top side is configured for push (MatthiasM2) - #1607 Fix farm damaging some items incorrectly - #1433 Fix crash when Mekanism cable broken while next to capacitor bank (MatthiasM2) - #1627 Fix not being able to extract from an unconfigured side on buffers (MatthiasM2) - Fix Stirling Generator not pushing out empty buckets (MatthiasM2) - Fix soul binder caching IIcons and rendering incorrectly after texture restitch - Fixed author list in mcmod.info (Adaptivity) - Fixed ExU colored blocks not rendering properly in facades (MatthiasM2) - Fixed light calculation of painted slabs to match vanilla (MatthiasM2) - #1673 Fix grinding ball percentage tooltip being invalid sometimes (MatthiasM2) - #1655 Fix conduit probe not copying redstone mode of fluid conduits (MatthiasM2) - #1609 Fix buffer buttons having incorrect tooltips (MatthiasM2) - #1701 Bucket interaction on tanks no longer takes side configuration into account (MatthiasM2) - Fix fused quartz/quite clear glass sides not rendering when they are occluded by different types of the same block - #1640 Fix soulbound having ridiculous values for enchantability - #1643 Fix Ender Rail breaking instantly ------------------------------------------------------ Version 2.2.6 ------------------------------------------------------ New - Add Buffer. Comes in 4 types: Item, Power, Omni, Creative. - Used to be a small inventory/power storage with a large throughput. - Can be used to "transform" between different conduit types. - Creative buffer will pull/push infinite items/power. - Can be painted and has connected textures with Chisel. - #32 Add connected photovoltaic panels. Will now form a multiblock and generate/emit power as a cohesive unit. - Add default recipe for the "Repair" enchant from Thaumcraft Changes - #1456 Wireless Charger can be deactivated with redstone - Add support for old and new chisel versions - Add farming support for cocoa (hilburn) - Add farming support for mana beans - disabled by default (hilburn) - Add farming station support for giant mushrooms (hilburn) - Add a percentage tooltip to the grinding ball remaining bar - **REMOVE AE2 rv1 SUPPORT COMPLETELY** - Farm axe detection should now support most modded axes - Add ExNihilo recipes to SAG mill default recipes (MatthiasM2) - Add "modes" for SAG mill bonuses, allow you to disable the main output bonus (MatthiasM2) - Add whitelist for hoes supported by farming station - #1490 Add SAG mill recipe for charged certus quartz crystals Bugs - Fix obelisk hovering item being stuttery - #1447 Capacitor bank render glitch when restitching textures - Fix obelisk bounds - Fix soulbound enchant being missing when ID set to -1 - #1466 Fix travel anchor teleport being one block off in certain directions - #1436 Fix crash when painted block placed at y=0 - #1489 Fix farming station trying to harvest certain non-bush blocks above berry bushes - #1500 Fix dupe bug with infernal mobs and killer joe - Fix small capacitor bank bug causing 2x as much power to be pulled as expected in some situations - #1501 Fix travel anchor dropping in creative - #1445 Fix cap banks refusing to be set to input mode when connected to certain blocks - Fix crash when tons (thousands) of cap banks edited at once. - #1416 Fix advanced item filter not matching some bees properly (hilburn) - Fix obelisk hovering item rendering being broken in fast graphics mode - Fix grinding ball duration bar not rendering sometimes - Fix fill gauge connecting on creative capacitor banks ------------------------------------------------------ Version 2.2.5 ------------------------------------------------------ Changes - Killer joe can now have its sword extracted - Killer joe will now update its render properly when a sword is added/removed Bugs - Update CoFHAPIProps.java version to prevent other RF API versions loading instead of EnderIO's - Fix right clicking redstone color buttons not making the clicky noise ------------------------------------------------------ Version 2.2.4 ------------------------------------------------------ Changes - #1413 Added support for Dense Ores in SAG Mill and Alloy Furnace - #1029 Add lock buttons to farm seed slots API - #1209 Add API interface to allow forced connection of redstone conduits - Added IMC support for defining if a block or tile entity should be connected to by insulated redstone conduits Bugs - #1409 Energy conduit and capacitor interaction bug - #1412 Null pointer Exception in console - #1421 Capacitor bank wont pull energy from a dim. transceiver - #1423 Crash using 'show range' button in aversion / attractor obelisk - Fixed infinite power bug ------------------------------------------------------ Version 2.2.3 ------------------------------------------------------ New - Added Dark Steel Ladder - Added new Capacitor Banks - 3 tiers - Configurable level / io display - Existing cap banks unchanged but are no longer craftable. Convert them to new version by placing in the crafting grid (power level is maintained) - Added preferences for Ore Dictionary outputs for the SAG Mill and Alloy Furnace. - Defaults to Thermal Foundation when available, see OreDictionaryPreferences_Core.xml - Added config option to add Ore Dictionary entries and registered names to tooltips (default is off) - Added support for increased Enderman Skull drops when using a TiC Cleaver or weapon with the beheading modifier - Values adjustable in config. Default sets Cleaver = The Ender, Beheading = looting on The Ender - Capacitor Banks can now be used to add the Flux upgrade to TiC tools Changes - #1378 Soul Vial filled in a Powered Spawner now produce identical item stacks to enable their use in auto crafting systems - Ender Fluid Conduit filters and auto extract can now be used when in/out mode - Updated implementation of RF API to send power to IEnergyReceivers that are not IEnergyHandlers - SAG Mill no longer produces dusts for metals that are not available - Corrected Experience Obelisk tooltip - Improved recipe support for Thermal Foundation/Expansion in the SAG Mill and Alloy Smelter - Painted items are now rendered with a border to make it easier to tell them from the paint source blocks - Painted glow stone hardness increased to stop instant breaking - Increased mining level of Dark Steel Pick so it can mine TiC Cobalt and Ardite ore (can be disabled in the config) - Halved the skull drop chance when mobs killed by a 'fake player', such as killer joe (can be changed in the config) - Added Soul Bound enchantment ID to the config - Dark Steel Pick will now apply the obsidian efficiency boost on all hard blocks (can be changed in the config) - Crafter can now be configured to buffer either single items or item stacks - Dimensional Transceiver can now be configured to buffer either single items or item stacks - Added 'show range' button to Attractor Obelisk - Update to support WAILA 1.5.6 Bugs - #1268 Capacitor bank not honoring input redstone settings - #1285 Ender Rail can no longer be rotated as the forge rotation code was messing with my bits - #1285 Ender Rail not adjusting the direction of RC locomotives when required - #1297 EnderLiquidConduit writing excessive warning messages - #1333 Sound locator sometimes creates thousands of entities per frame - Sound locator entities not being rendered in some cases - #1335 Dimensional Transceivers not saving channels after server restart - #1336 Soul Binder - Ghost Block - #1339 SAG Mill grinding balls reducing return rate for bonus outputs - #1347 Capacitor Bank energy duplication bug - #1348 Item conduits not connecting to tesseracts in receive only mode - #1351 Travel Anchor: Item needs to be added before text is displayed - #1354 ME conduit always connected regardless of visual state - #1357 Power Conduits replaced by growing tree's - #1361 Enlightened Fused Quartz is not blast resistant - #1366 Powered Spawner doesn't remain active when chunk loaded - #1371 Farming Stations don't harvest third/top block of sugar cane or cactus - #1373 Fluid Tank accepts fluid regardless of configuration - #1383 Travel Anchor crash - #1384 Disabling one side of machines disables the opposite side as well. - #1401 Crash when opening Vat GUI - RF Tools not charging in Killer Joe until he has attacked something - Farm and Dark Steel Axe where having non target trees with adjacent log blocks - Conduits not sending out TE updates properly ------------------------------------------------------ Version 2.2.2 ------------------------------------------------------ New - #779 Added solar upgrade for DS helm - #1098 Added Soulbound enchantment. Items with this enchantment will not be dropped when the player dies - Added send/recieve item filters to the Dimensional Transceiver - Added 'Capture Mode' to powered spawners to allow automated filling of Soul Vials - Added white/black lists for paint sources for the Painter. Thaumcraft silverwood/great wood planks whitelisted by default. See PainterPaintSources_Core.xml for details. - Added support for transparent facades. Facades that are not opaque will not stop conduits rendering Changes - #1257 Upgrading Dark Steel items with capacitors now increases the amount of damage absorbed by power as well as the amount of power stored - #900 New texture for quite clear glass block - #1011 Shift-clicking armor from a Capacitor Bank's charge slots will re-equip the item if possible - #1320 Charged Certus Quartz Ore now produces charged rather than normal certus quartz in the SAG Mill - Increased max stack size for Soul Vials and Broken Spawners to 64 - Reduced amount of powered stored in wireless charger from 1 mil to 200k API - #1254 Add method for tools to control hiding of facades - For this, a new API has been added, containing ITool - Added support for a large number of new IMC messages. Details in crazypants.enderio.api.IMC Config - Increased range of Aversion Obelisk and lower power use to tier three upgrade - #1261 Add max level configs for XP obelisk, killer joe, and soul binder - Added Thaumcraft Warded blocks to the default teleport black list - #1272 Number of items required for each enchantment level in the Enchanter can now be set in the config - Added config option to disable Dimensional Transceiver Bugs - Fix outer corners on connected texture blocks not being metadata sensitive when they should be - Fixed coolant tooltips - #1266 Certain types of blocks can't be repainted - #1273 Farming Stations not accepting enough power to keep up - #1284 Spawner not working when chunk loaded - #1280 The Ender Sword holds 1m RF but only shows 100k - #1298 Painted Blocks for biome specific Blocks render grey - #1300 Farming Station won't take MFR Rubber trees - #1312 Incorrect number of items used in Alloy Smelter recipe - #1313 Solar arrays cause an immense amount of packets to be sent - #1310 Crash using existing item filter ------------------------------------------------------ Version 2.2.1 ------------------------------------------------------ Changes - Added dense ME Conduits - Added config to stop staff of travelling going through unbreakable blocks - Added underground biomes support to SAG Mill - #1223 Various small GUI- and NEI-related improvements and tweaks (Tonius) - #1232 Painted Glowstone now implements IFacade and will have connected textures with chisel - #1238, #1251 Improved control and modification of grinding balls via the SAGMillRecipes_User.xml file - #1164 Conduit resistance increased Bugs - #1226 Redstone color not showing on MFR machines / BR ports - #1210 ME Conduits enabling without AE2 - #1230 ME Conduits overlap with Gas Conduits - #1228 Spoon upgrade still not working properly - #1239 Ender Rail uncraftable with Special Mobs - #1248 Farming Station performance issue when large tree farm has no axe - #1259 shift right click on vacuum chest with a wrench causes it to disappear - Power conduits will now connect to blocks implementing IEnergyConnection - Fixed SAG Mill recipes for BoP bone segments - Fixed lights becoming wireless on place - Fixed some blocks showing power in WAILA when they shouldn't ------------------------------------------------------ Version 2.2.0 ------------------------------------------------------ Changes - Updated Build Craft API compatibility to v6.1 - Build Craft API is no longer required and is not distributed with EIO - All MJ support removed - Still compatible with BC v6.0 though no MJ support or liquid fuel registration - Added ME Conduits - basic, carry 8 channels. Unfinished. (tterrag) - Added support for IAETool for wrench compatibility with AE - Added Computer Craft support to insulated redstone conduits (Vexatos) - Insulated Redstone Conduits can now be toggled between emitting a strong and weak signal via the GUI Default output has been reverted to a weak signal. - Added tool blacklist to prevent broken spawners dropping when using those tools - Allow dark pick to work on glass material blocks such as glowstone (tterrag) - Add comparator support to tanks and capacitor banks (tterrag) - Railcraft API no longer distributed with EIO - Thaumcraft API no longer distributed with EIO - Added support for Ender Zoo enchants to Enchanter - Added spawn costs for Ender Zoo mobs to powered spawner config - #1188 Updated zh_CN.lang (Mrkwtkr) - #1199 Create Korean translation (puyo061) - #1218 All conduits now keep connection settings when removing/replacing adjacent blocks Bugs - Fix NEI handler for vat showing fire if a recipe only has one item. (tterrag) - Fix spoon upgrade only working on certain blocks (tterrag) - Fixed ore dictionary registration of sand to include red sand - Fixed crash when upgrading Daek Steel Helm with Goggles of Revealing - #1157 Ender IO and Staff of Traveling not working in Mystcraft Ages - #1184 Dimensional Transceiver forgets connections bug Code Complete - #1191 #1203 Fixed crash with wireless electric light - #1194 Fixed infinite loop created using ender fluid conduits and TE tesseracts. - #1197 Fixed packet size for machine progress updates. - #1201 Displayed Armor RF Power Values where 10x too actual (only a UI issue) ------------------------------------------------------ Version 2.1.8 ------------------------------------------------------ Changes - Added text labels to Travel Anchors and improved rendering and selection - Added new item 'Ender Resonator', made in Slice'N'Splice, used to make wireless chargers and dim. trans. 'Easy' recipe config option added to use old, cheaper recipe - Added wireless powered light (tterrag) - Old transceiver now hidden in NEI / creative tab. Will be removed soon, convert existing blocks to new version by placing in the crafting grid - #1167 Improved NEI handlers (Tonius) - #1165 Updated zh_CN.lang (Mrkwtkr) - Removed mobs from EnderIO, moved to new mod EnderZoo - Redstone conduits will now output strong signal to blocks they are connected to (tterrag) - Machines now only respond to strong redstone signals (tterrag) - #1181 Add dump buttons to vat tanks (tterrag) - Added the ability to set the output direction of Ender Rails Bugs - #1162 Infinite Broken-Spawner exploit with Twilight Forest - #1170 Dimensional Transceiver infinite loop with liquids - #1176 Stirling Gen not outputting as much power as it generates when base rate changed in config - Transceiver item buffers would allow multiple non-stackable items of the same type ------------------------------------------------------ Version 2.1.7 ------------------------------------------------------ Changes - Added EnderRail - Added Dark Steel Anvil (tterrag) - #1145 Added RedNet support to insulated redstone conduits (fnuecke) - #1133 Update zh_CN.lang (Mrkwtkr) - #1138 Created cs_CZ.lang (nalimleinad) - #1156 Updated CoFH API Bugs - Fixed Transceivers losing items when single player worlds reloaded without restarting MC - More than one stack of quartz can now be placed in alloy smelter when making fused quartz - #1150 Crash when Farming Station Error trying to plant Pam's Mob Seeds (nb, they don't work, but it wont crash) - #1152 Fluids blocks missing names - #1153 Item conduits crash with invalid item stacks (one without an item assigned) - #1159 Painter allows you to paint glowstone with a painted block causing crash ------------------------------------------------------ Version 2.1.6 ------------------------------------------------------ Changes - #1147 Increased Dimensional Transceiver energy buffer from 100k to 500k Bugs - Using travel upgrade on tools not draining power - #1128 Ender IO crashes when using travel staff in SMP - #1139 Attractor not working with existing entities. - #1142 Dimension Transceiver crash, NullPointerException - #1143 Soul binder has incorrect lighting in come situations - #1023 Displayed power not rendering the non-breaking space separator correctly (French locale) - #1136 Crafter energy cost on GUI tool tip wrong. - #1144 Wireless charger not keeping its charge when the game / chunk is unloaded - #1058 Can't extract buckets from stirling gen (tterrag) ------------------------------------------------------ Version 2.1.5 ------------------------------------------------------ Changes - Experience Obelisk now stores XP internally. Can still be extracted/inserted to/from liquidXP. Bugs - #1132 Fixed item duplication bug using Dimensional Transceiver ------------------------------------------------------ Version 2.1.4 ------------------------------------------------------ - Fixed client side crash with Killer Joe when playing SMP ------------------------------------------------------ Version 2.1.3 ------------------------------------------------------ Changes - Better bounding boxes on obelisks (tterrag) - Left clicking XP obelisk takes one level from player (tterrag) - WAILA support on all IInternalPowerReceptor and IConduitBundle (tterrag) - WAILA support for photovoltaic panels (efficiency %) (tterrag) - Allow killer joe's sword to charge from wireless chargers (tterrag) - Localize tile.blockConduitBundle.name to Conduit Connector (tterrag) - Fix WAILA tooltip for dim.trans., was showing channel types even with no channels assigned to them (tterrag) - Dimensional Transceiver send/receive item buffers will only accept one stack per item type - #1127 Implemented IEnergyContainerItem on the Capacitor Bank item so it can be charged in item form (Tonius) - Added ability to add Soul Binder recipes via IMC Bugs - Fix tormented enderman head (and future head variants) dropping damage 0 always (tterrag) - Fixed attractor not working with wither skellies. - Dark Steel pressure plate no longer needs to be placed in the painter first when painting with quite clear glass. - #1106 Using 2nd mode of conduit probe causes server disconnect - #1107 Crash placing machine next to door - #1112 (new) Dimentional transceiver doesn't save the selected channels on pickup - #1113 Dark Pick Travel does not work correctly. - #1115 Glass Painted Dark Pressure Plate doesn't render in inventory or as item - #1116 Soul Binder recipes not working with Special Mobs - #1121 Killer Joe XP bar doesn't update if not active - #1125 Improved client side performance when pressurized fluid conduits are transferring small volumes of fluid - #1128 Server crashes with cauldron when teleporting - #1129 Server crash on placement of Painting Machine ------------------------------------------------------ Version 2.1.2 ------------------------------------------------------ - Fix for client crash when using travel anchor ------------------------------------------------------ Version 2.1.1 ------------------------------------------------------ Changes - Dimensional Transceiver re-written. To convert existing transceivers to the new version place in the crafting grid. Now supports sending to / receiving from an unlimited number of other transceivers / channels. - Added Enderminy Mob (Ollieedd) - #1040 #1059 Added key toggles for speed and step assist upgrades for DS armor - #1061 Reservoir can be disabled in the config - #1071 Added recipes to make fused quartz and enlightened glass using quartz blocks and glowstone blocks (MatthiasMann) - Yeta wrench works with IDismantleable (Thermal Expansion) blocks (tterrag) - Added config options to disable all slime and squid spawns - Improved displayed names of paint sources - Improve power bar rendering for Dark Steel tools/armor (tterrag) - Added support for connected texture facades with chisel mod. This will not work until the next release of chisel. - Added WAILA support to capacitor bank, transceiver, and tank (tterrag) - When in creative mode the 'drain xp' button of the soul binder now always works. - Added Underground Biomes Constructs Support to SAG Mill recipes (mmatis) - Added config option to dump mob names in the format required by EIOs blacklists. - Updated Metallurgy's Ore Dictionary names for SAG Mill recipes (Glassmaker) - Updated ru_RU.lang (Anton) - Updated zh_CN.lang (Mrkwtkr) Bugs - #1068 Spiders and Zombie Pigman not working correctly with attractor. - #1076 Recipes for Slice'N'Splice not showing axe and shears in NEI - #1070 Alloy smelter produces normal Glass with 2-3 Stacks of Sand - #1087 Combustion generator GUI not updated on fuel change - #1102 Crafter duping items - #1101 Missing localization for painted carpet - #1100 Angle Wings (ExU) flying is activate when jumping on travel anchor - Fixed some shaped recipe definitions to allow crafting in different sections of grid (tterrag) - Fixed Snowballs not being harvested with spoon upgrade. - Remove unneeded call causing NPE in VatRecipeManager (tterrag) ------------------------------------------------------ Version 2.1.0 ------------------------------------------------------ Changes - Removed MJ support from machines - Power conduits can output but longer recieve MJ - Reduced default IO for tier 1 power conduits - Added Slice'N'Splice - Added Soul Binder - Added Attractor Obelisk - Added Aversion Oblisk - Added Experience Obelisk - Added Experience Rod - Added Liquid XP (Open Blocks compatible) - Added Spoon upgrade for Dark Steel Pick - Added Travel upgrade for Dark Steel Pick and The Ender - Added Goggles of Revealing upgrade for Dark Steel Helmet - Conduit probe now has a 'copy/paste' mode to copy conduit settings. - Improved Staff of Travelling and Yeta Wrench rendering - FarmStation: crops other than trees now require a hoe to be harvested, and the hoe takes 1 damage point per harvest - Farm now supports fertilized dirt - Many changes to recipes - Right mouse button now goes 'back' on the color and redstone mode buttons. - Added TE 'Hammer' support to Yeta Wrench so it works on TE machines Config - Updated all config entries to use RF - Added config option for power conduit IO values - Added config option to stop power conduits of different tiers connecting - Added config option for stirling gen output - Added config option for painter power use - Added config option to disable tinker's XP bushes in farming station - Added black list for Soul Vial and Powered Spawners - Added per mob type power use config for powered spawner - Added block black list for teleporting using staff / travel upgrade ------------------------------------------------------ Version 2.0.9 ------------------------------------------------------ Changes - Added config options to disable certain items from being added to loot tables (Cades) - Updated zh_CN.lang (Mrkwtkr, sb023612) Bugs - #1026 Machine dupe ------------------------------------------------------ Version 2.0.8 ------------------------------------------------------ Changes - Register Enlightened Clear Glass in the Ore Dictionary as "glass" and "blockGlass" (ChatFawkes) - Localize the beacon base tooltip (tterrag) Bugs - Fix NPE when opening Ender IO via travel anchor with staff in hand (tterrag) - Fix server kick bug in nutrient distillation (tterrag) - Fix pick block on electric light (tterrag) - #1012 Crash with TE Texture - #961 #1010 Fluid and Energy conduits not behaving correctly in "without redstone signal" mode - Fix bug with Tcon where two broken spawners would drop from one spawner ------------------------------------------------------ Version 2.0.7 ------------------------------------------------------ Changes - #815 #972 Added support for fertilized dirt to farm station - Ingot blocks now useable as beacon bases (tterrag) - Add config option for killer joe to give one level of the PLAYER'S xp, rather than 1 lvl of Joe's (tterrag) Bugs - #997 Cannot edit machine IO in custom Mystcraft ages - Staff of Travelling and Yeta Wrench now rendered correctly as tools (tterrag) - Fix Speed upgrade draining power while flying (tterrag) - Fix ds axe recipe (tterrag) - Fix zombie gen WAILA tooltip (tterrag) - Fix Dim. Trans. GUI closing when 'e' is typed (tterrag) - Fix infinite recursion when painting travel anchor as itself (tterrag) ------------------------------------------------------ Version 2.0.6 ------------------------------------------------------ Bugs - #981 Fix FPS issues when using redstone conduits - #978 Farm lighting issues ------------------------------------------------------ Version 2.0.5 ------------------------------------------------------ Changes - Shift+Left Click now with Yeta Wrench on conduits now opens conduit GUI (you don't need to see the 'connection plate' anymore!) Bugs - #967 Crash opening conduit GUI - Fixed update issue with wireless charger causing player inventory update issues with Mine and Blade: Battle Gear 2 - Fixed player inventory de-sync when opening Dim. Trans Gui ------------------------------------------------------ Version 2.0.4 ------------------------------------------------------ Changes - Added silent dark steel pressure plates - Add basic WAILA plugin (tterrag) - Re-balanced/reduced Stirling Generator output - Increased default power use of powered spawner - Hootch can now be made with apples - Nutrient Distillation can be made with skulls (highest output), other sources output reduced - Upgraded farms now have a higher continuous power use - Farmer harvesting logs now uses more power than harvesting other crops (values in config) - Updated zh_TW.lang (mymagadsl) - Register ingot storage blocks to Ore Dictionary (Alexander Hess) - Added enlightened fused quartz to the oredict as hardened glass (Tonius) Bugs - #935 Machines can be accessed and modified regardless of cauldron world guard settings - #945 Fixed a bug causing massive extra output from stirling gens - #949 Error adding custom enchants - #954 Crafted Conduit Facade invisible if shift-click not used - #958 Farming station: wrong energy buffer size - Fixed cap banks not receiving power from universal cables. - Non-painted dark steel pressure plates dropping without a texture. - Fixed hardened glass oredictionary entry names (Tonius) ------------------------------------------------------ Version 2.0.3 ------------------------------------------------------ Changes - Added 'Gas Conduit' to transport Mekanism gases (Tonius) - Added new alloy 'Soularium' - Added 'Soul Vial' item to capture and move mobs - Nerfed default skull drop chances (requires Config reset) - Updated zh_CN.lang (sb023612) Bugs - #933 Removed SAG Mill bonuses from quartz blocks / stairs etc to prevent item dupes. - #938 Insulated Redstone Conduit with Multiple Colored Endpoints Not Working - Added recipe to convert storage blocks back to ingots - Added optimisation to conduit rendering - Fixed crash when a power network is destroyed before being initialized. ------------------------------------------------------ Version 2.0.2 ------------------------------------------------------ Changes - Added basic farm notifications, never wonder why your farm is stuck again! (tterrag) - Added storage blocks for alloys and other metals (tterrag) - Added ore dictionary registration for all nuggets (tterrag) - #926 Increased the default dim. trans. power transmit limit so it can support the top tier conduits - #933 Removed SAG Mill grinding ball bonuses for AE Fluix and Certus Quartz Crystals - Using block with a Tile Entity as a paint source can be disabled in the config - Updated ru_RU.lang (Anton) - Lowered default power use of DS boots. Bugs - #909 Dark Leggings Speed Upgrade cause mouse wheel issues. - #923 Item Filter Dupe Bug - #925 EnderIO Machines will not accept power from Mekanism Universal Cables - #929 Reinforced Obsidian not actually wither-proof - #930 Crash painting facades as machines from TE/other stuff - Stopped sending block updates when a conduits neighbor changes - Register quite clear glass as "blockGlass" as well for compatability - Fix DS Pressure Plate not dropping with painted data ------------------------------------------------------ Version 2.0.1 ------------------------------------------------------ Changes - Dark Steel pressure plates can be painted in the Painting Machine. Quite clear glass can be used to make them invisible. - Travel Anchors can be painted in the Painting Machine. - Updated RF API (no functional change) Bugs - #918 Painted Glowstone Client Side Crash bug ------------------------------------------------------ Version 2.0.0 ------------------------------------------------------ - Ported 1.0.6 for MC 1.6.4 to MC 1.7.10 New - Dark Steel powered armor - The Ender powered sword - Dark Steel powered pickaxe - Dark Steel powered axe - Armor and tools upgradable in the anvil to add power + extras - The Vat: produces liquid fuels (see VatRecipes_Core.xml for recipes) - Liquid fuels: Hooch, Fire Water and Rocket Fuel - Combustion Generator - Zombie Generator - Farm Station - Portable Tanks - Dark Steel Pressure Plate (player only) - Advanced Photovoltaic Panel - Ender Fluid Conduit - Crafter - Inverted and non-powered lights - Enlighted Glass and Fused Quartz - Blast resistent Dark Steel Bars - Powered Magnet - Wireless Charger - Enchanter - Killer Joe - Reinforced Obsidian Changes - Removed advanced item conduits and added upgrades to the basic conduits - Stirling Generator now gets more efficient and faster with upgrades. - Added per side auto 'push/push' of items/fluids to all machines - Overhaul of machine UI's, adding more information - Machines maintained their inventory, upgrades, power and IO modes when broken - New textures for SAG Mill and Stirling Gen (Tahg) - Updated BC API to be compatible with BC 6 (Prototik) - Updated RF API (dark-skript) - Glowstone and carpet can be painted in the painting machine - Fused quartz is now blast resistent