- Made alloy furnace more automation friendly.
- Fixed bug that could create extra power.
- Fixed use of item and ore dictionary dumps from the SAGMillRecipes_user.xml file
- #173 Fixed rare crash with conduit placement
- #174 Fixed crash when invalid characters in transceiver name
- #177 Fixed crash when using force wrench om fluid conduits (force wrench is still not supported, it just shouldn't crash the game)
- #184 Fixed crash when removal of old config file failed
- Made alloy furnace more automation friendly.
- Fixed bug that could create extra power.
- Fixed use of item and ore dictionary dumps from the SAGMillRecipes_user.xml file
- #173 Fixed rare crash with conduit placement
- #174 Fixed crash when invalid characters in transceiver name
- #177 Fixed crash when using force wrench om fluid conduits (force wrench is still not supported, it just shouldn't crash the game)
- #184 Fixed crash when removal of old config file failed
New
- Added configurable input and output limits to Capacitor Banks
- Added item charging to Capacitor Banks
- Added BC gate triggers for Capacitor Banks (implemented by domi1819)
- Update SAG Mill recipe update mecansim. The are now 'core' and user defined recipe files to avoid conflicts on update.
- Tweaked SAG Mill recipes (implemented by Unrepentant-Atheist)
Bugs
- #168 Fixed crash when using Java 1.6
- #170 Stopped conduits and capacitor banks from draining power into BC item and fluid pipes.
New
- Added configurable input and output limits to Capacitor Banks
- Added item charging to Capacitor Banks
- Added BC gate triggers for Capacitor Banks (implemented by domi1819)
- Update SAG Mill recipe update mecansim. The are now 'core' and user defined recipe files to avoid conflicts on update.
- Tweaked SAG Mill recipes (implemented by Unrepentant-Atheist)
Bugs
- #168 Fixed crash when using Java 1.6
- #170 Stopped conduits and capacitor banks from draining power into BC item and fluid pipes.
New
- Alot of new improved recipes (Thanks Alchemist and DaeDoug)
- Added NEI integration for SAG Mill and Alloy Furnace (only in 1.6, any volenteers for port to 1.5?)
- New config options to:
- disable solars
- set number of conduits created per recipe
- use 'hard' recipes (feedback required with these, not sure how hard 'hard' should be)
Bugs
#160 Crash when using transceiver
#159 Added guard to prevent crash with poorly defined fluids.
#153 Changed format of file format for transceiver channels to allow special chars (old format is automatically updated).
#137 Fixed fluids being 'destroyed' when a conduits attempts to extract fluids that are not allowed in it.
#135 Fixed crash when some fluids used with liquid conduits.
New
- Alot of new improved recipes (Thanks Alchemist and DaeDoug)
- Added NEI integration for SAG Mill and Alloy Furnace (only in 1.6, any volenteers for port to 1.5?)
- New config options to:
- disable solars
- set number of conduits created per recipe
- use 'hard' recipes (feedback required with these, not sure how hard 'hard' should be)
Bugs
#160 Crash when using transceiver
#159 Added guard to prevent crash with poorly defined fluids.
#153 Changed format of file format for transceiver channels to allow special chars (old format is automatically updated).
#137 Fixed fluids being 'destroyed' when a conduits attempts to extract fluids that are not allowed in it.
#135 Fixed crash when some fluids used with liquid conduits.
Reobfuscating with Searge names (as opposed to the Obfuscated Minecraft classnames) will give the mod a pretty great chance of running on 1.6.4 even if compiled for 1.6.2, or any of the 1.6.x versions.