mirror of
https://github.com/LegacyModdingMC/ChunkAPI.git
synced 2026-10-26 22:33:55 +00:00
295 lines
11 KiB
Java
295 lines
11 KiB
Java
/*
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* ChunkAPI
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*
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* Copyright (C) 2023-2025 FalsePattern
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* All Rights Reserved
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*
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* The above copyright notice and this permission notice
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* shall be included in all copies or substantial portions of the Software.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, only version 3 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This program comes with additional permissions according to Section 7 of the
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* GNU Affero General Public License. See the full LICENSE file for details.
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*/
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package com.falsepattern.chunk.api;
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import com.falsepattern.lib.StableAPI;
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import org.jetbrains.annotations.Contract;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.network.play.server.S23PacketBlockChange;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
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import java.io.IOException;
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import java.nio.ByteBuffer;
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/**
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* This is an API class covered by the additional permissions in the license.
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* <p>
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* Singleton instances that can manage custom in chunks. This class only manages the registration of
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* managers. For the actual networking and data storage, see the internal interfaces of this interface.
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* Note: This interface does nothing by itself, you also need to implement one or more of the internal interfaces.
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*
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* @since 0.5.0
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* @see PacketDataManager
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* @see ChunkDataManager
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* @see SubChunkDataManager
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* @see DataRegistry
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* @author FalsePattern
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* @version 0.5.0
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*/
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@StableAPI(since = "0.5.0")
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public interface DataManager {
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/**
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* @return The domain of this manager. Usually the modid of the mod that owns this manager.
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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String domain();
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/**
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* @return The id of this manager. Usually the name of the manager. Unique per domain.
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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String id();
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/**
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* Implement this interface if you want to synchronize your data with the client.
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*
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* @since 0.5.0
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* @author FalsePattern
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* @version 0.5.0
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*/
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@StableAPI(since = "0.5.0")
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interface PacketDataManager extends DataManager {
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/**
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* @return The maximum amount of bytes your data can take up in a packet.
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*
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* @implSpec This is used to determine the size of the packet compression/decompression buffer.
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* Only called ONCE, during registration!
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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int maxPacketSize();
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/**
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* Serializes your data into a packet.
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*
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* @param chunk The chunk to serialize.
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*/
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@Contract(mutates = "param4")
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@StableAPI.Expose
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void writeToBuffer(Chunk chunk, int subChunkMask, boolean forceUpdate, ByteBuffer buffer);
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/**
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* Deserializes your data from a packet.
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*
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* @param chunk The chunk to deserialize.
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* @param buffer The packet buffer to read from.
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*/
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@Contract(mutates = "param1,param4")
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@StableAPI.Expose
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void readFromBuffer(Chunk chunk, int subChunkMask, boolean forceUpdate, ByteBuffer buffer);
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}
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/**
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* Implement this interface if you additionally want to synchronize your data on single and multi-block updates,
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* not just chunk updates.
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*
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* @since 0.6.0
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* @author FalsePattern
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* @version 0.6.0
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*/
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@StableAPI(since = "0.6.0")
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interface BlockPacketDataManager extends DataManager {
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@Contract(mutates = "param1")
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@StableAPI.Expose
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void writeBlockToPacket(Chunk chunk, int x, int y, int z, S23PacketBlockChange packet);
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@Contract(mutates = "param1,param5")
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@StableAPI.Expose
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void readBlockFromPacket(Chunk chunk, int x, int y, int z, S23PacketBlockChange packet);
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/**
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* Serializes your block data into a buffer.
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*/
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@Contract(mutates = "param2")
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@StableAPI.Expose
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void writeBlockPacketToBuffer(S23PacketBlockChange packet, PacketBuffer buffer) throws IOException;
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/**
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* Deserializes your block data from a buffer.
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*/
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@Contract(mutates = "param1,param2")
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@StableAPI.Expose
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void readBlockPacketFromBuffer(S23PacketBlockChange packet, PacketBuffer buffer) throws IOException;
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}
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/**
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* The common superinterface for RootDataManager and SubChunkDataManager.
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* Contains version information and messages for users attempting to upgrade/remove versions.
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* @since 0.5.0
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* @author FalsePattern
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* @version 0.5.0
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*/
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@StableAPI(since = "0.5.0")
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interface StorageDataManager extends DataManager {
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/**
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* @return The current version of the data manager
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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@NotNull
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String version();
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/**
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* @return The message to show to users when a world is opened with this mod for the first time.
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* Return null to show no message, and treat the manager as fully compatible with vanilla.
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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@Nullable
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String newInstallDescription();
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/**
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* @return The message to show to users when this manager is removed, AND they try to load the world (stored in the
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* world's NBT during previous saves)
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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@NotNull
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String uninstallMessage();
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/**
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* @param priorVersion The version of the manager this world was saved with.
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* @return A warning message to show to the user when upgrading.\
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* If null, the manager is treated as fully compatible with the old version, and no warning is shown.
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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@Nullable
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String versionChangeMessage(String priorVersion);
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}
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/**
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* Implement this interface if you want to save your data to disk. This is called once per chunk, hence "root"
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*
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* @since 0.5.0
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* @author FalsePattern
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* @version 0.5.0
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*/
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@StableAPI(since = "0.5.0")
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interface ChunkDataManager extends StorageDataManager {
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/**
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* If false, the given nbt compound will be a freshly created object that gets inserted into the actual
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* level NBT tag under the `domain:id` name.
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* <p>
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* If true, the nbt tag passed in into the write/read methods will be the raw Level NBT tag without filtering.
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*
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* @implNote This is used internally for reimplementing the vanilla logic. Only change this if you know what you're doing.
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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default boolean chunkPrivilegedAccess() {
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return false;
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}
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/**
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* Serializes your data into an NBT tag. This is used when saving the chunk to disk.
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*/
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@Contract(mutates = "param2")
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@StableAPI.Expose
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void writeChunkToNBT(Chunk chunk, NBTTagCompound nbt);
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/**
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* Deserializes your data from an NBT tag. This is used when loading the chunk from disk.
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* The NBT *may* be null if the chunk was saved before this manager was registered
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* (e.g., loading save before the mod was added), and the manager is not {@link #chunkPrivilegedAccess() privileged}.
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* In this case, you should initialize the data to a sane default.
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*/
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@Contract(mutates = "param1")
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@StableAPI.Expose
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void readChunkFromNBT(Chunk chunk, NBTTagCompound nbt);
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/**
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* Directly copies data from one chunk to another chunk.
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* @param from The chunk to copy data from.
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* @param to The chunk to copy data to.
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*/
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@Contract(mutates = "param2")
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@StableAPI.Expose
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void cloneChunk(Chunk from, Chunk to);
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}
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/**
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* Implement this interface if you want to save your subChunk data to disk. This is called once per
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* ExtendedBlockStorage per chunk. (16 times per chunk)
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*
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* @since 0.5.0
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* @author FalsePattern
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* @version 0.5.0
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*/
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@StableAPI(since = "0.5.0")
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interface SubChunkDataManager extends StorageDataManager {
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/**
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* If false, the given nbt compound will be a freshly created object that gets inserted into the actual
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* segment NBT tag under the `domain:id` name.
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* <p>
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* If true, the nbt tag passed in into the write/read methods will be the raw segment NBT tag without filtering.
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*
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* @implNote This is used internally for reimplementing the vanilla logic. Only change this if you know what you're doing.
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*/
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@StableAPI.Expose
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@Contract(pure = true)
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default boolean subChunkPrivilegedAccess() {
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return false;
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}
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/**
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* Serializes your data into an NBT tag. This is used when saving the chunk to disk.
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*/
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@Contract(mutates = "param3")
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@StableAPI.Expose
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void writeSubChunkToNBT(Chunk chunk, ExtendedBlockStorage subChunk, NBTTagCompound nbt);
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/**
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* Deserializes your data from an NBT tag. This is used when loading the chunk from disk.
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* The NBT *may* be null if the chunk was saved before this manager was registered
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* (e.g., loading save before the mod was added), and the manager is not {@link #subChunkPrivilegedAccess() privileged}.
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* In this case, you should initialize the data to a sane default.
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*/
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@Contract(mutates = "param2")
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@StableAPI.Expose
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void readSubChunkFromNBT(Chunk chunk, ExtendedBlockStorage subChunk, NBTTagCompound nbt);
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/**
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* Directly copies data from one subChunk to another.
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* @param fromChunk The owner of the subChunk to copy data from.
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* @param from The subChunk to copy data from.
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* @param to The subChunk to copy data to.
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*/
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@Contract(mutates = "param3")
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@StableAPI.Expose
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void cloneSubChunk(Chunk fromChunk, ExtendedBlockStorage from, ExtendedBlockStorage to);
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}
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}
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