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update
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@@ -14,7 +14,7 @@ modId = BloodArsenal
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modGroup = com.arc.bloodarsenal
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# Whether to use modGroup as the maven publishing group.
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# Due to a history of using JitPack, the default is com.github.GTNewHorizons for all mods.
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# When false, com.github.GTNewHorizons is used.
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useModGroupForPublishing = false
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# Updates your build.gradle and settings.gradle automatically whenever an update is available.
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@@ -50,16 +50,16 @@ enableGenericInjection = false
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# Generate a class with a String field for the mod version named as defined below.
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# If generateGradleTokenClass is empty or not missing, no such class will be generated.
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# If gradleTokenVersion is empty or missing, the field will not be present in the class.
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generateGradleTokenClass =
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generateGradleTokenClass = com.arc.bloodarsenal.common.BATags
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# Name of the token containing the project's current version to generate/replace.
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gradleTokenVersion = GRADLETOKEN_VERSION
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gradleTokenVersion = VERSION
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# [DEPRECATED] Mod ID replacement token.
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gradleTokenModId = GRADLETOKEN_MODID
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gradleTokenModId =
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# [DEPRECATED] Mod name replacement token.
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gradleTokenModName = GRADLETOKEN_MODNAME
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gradleTokenModName =
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# [DEPRECATED] Mod Group replacement token.
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gradleTokenGroupName =
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@@ -70,7 +70,7 @@ gradleTokenGroupName =
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# The string's content will be replaced with your mod's version when compiled. You should use this to specify your mod's
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# version in @Mod([...], version = VERSION, [...]).
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# Leave these properties empty to skip individual token replacements.
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replaceGradleTokenInFile = BloodArsenal.java
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replaceGradleTokenInFile =
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# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
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# leave this property empty.
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