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* Update buildscript * Enable genericInjection * Re-enable remapping for certain mixins * Update buildscript * Small fixes - Add generic types - Add diamond operators - Fix typo in "NormalMap" - Remove redundant assignments - Access static field via class instead of instance - Use List as type instead of ArrayList - Add serialVersionUID * Rename MixinEntityRender -> MixinRender * Rewrite EntityRenderer ASM as Mixins * Replace `@Accessor` mixins in favor of ATs * Move compat to mixins * Logger cleanup * Rewrite ItemRenderer ASM as Mixins * Unify names * Rewrite RendererLivingEntity ASM as Mixins * Use Log4J Logger * Delete ACTRenderManager * Rewrite ACTRenderSpider as Mixins * Rewrite AbstractTexture ASM as Mixins * Port TextureAtlasSprite ASM as Mixins * Rewrite ThreadDownloadImageData ASM as Mixins * Rewrite DynamicTexture ASM as Mixins * Rewrite LayeredTexture ASM as Mixins * Rewrite TextureManager ASM as Mixins * Rewrite ITextureObject ASM as mixins * Rewrite ITextureObject ASM as Mixins * Clean up compileStubs * Delete unused stuff * Finishing touches