* Use new interface terminal API
* Update dependencies.gradle
* feat: Update core hooks and integrations
* api: Add `LevelTerminalRegistry` functionality
* feat: Use `customName` to display in `GuiFluidLevelEmitter`
* feat: Rework scheduling and data storage in `TileLevelMaintainer` functionality
* feat: Add new item `LevelTerminal`
* feat: Support back navigation functionality
* feat: add back navigation in `LevelMaintainer` from terminal
* use `IGuiTooltipHandler` directly from ae2
include #160
* fix correct `InterfaceTerminalSupportedClassProvider` deprecation
* Implement new version of `InterfaceWireless` based on `InterfaceTerminal`
* Fix `LevelTerminal` data recursion and few in fixes gui
* Use `aeRenderItem` directly and fix `zIndex` in custom slots
* Fix rendering numbers bigger than 2.1G through `aeRenderItem`
* Fix fails on `getCraftingItem`
no root cause was found
* Fix add packet logging and try to not fail after receive corrupted packet
* Fix add logging around empty configuration
* Fix packet corruption and log invalid data
* Fix packet corruption with level emitters
* Correct handle overwrite packet
* Fix intercept dnd click from GT5 hook for `AppEngGuiHandler`
keyword `net.bdew.neiaddons.appeng.AppEngGuiHandler`
* update be+deps
* Update dependencies.gradle
* Update dependencies.gradle
* Fix `zIndexes` for compatability with `DuraDisplay`
* Update AE2 and fix compatability
* Change `ForgeDirection` side serialization to `byte`
* Fix tooltip zIndexes
* Rename all rest parts related to `Level terminal`
* Code cleanup after review
* Remove duplicated dependency declaration
---------
Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
* Add an API to allow other mods to blacklist fluids from this mod.
* Removed Thaumic Energistics config setting. This will be handled by
Thaumic Energistic's side (which also happens to have a config setting).
* Added an API that allows for blacklisting fluids from either the storage
or the display individually.
* Prevent blacklisted fluids from being discretized
* Update API usage
- use AE2's new API
- use ThE's config setting for aspect -> gas
* spotlessApply
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Co-authored-by: GitHub GTNH Actions <unknown>